Tooltips: Unify the tooltip[] and list[] description tooltip display functions (...
[oweals/minetest.git] / src / clientenvironment.cpp
index 36e4437b6cecc6dd3d53fe9847bc0adc2a8f1b93..cc7cb54ddcca2802bba65cdc7fa778c4a20b4537 100644 (file)
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "raycast.h"
 #include "voxelalgorithms.h"
 #include "settings.h"
+#include <algorithm>
 
 /*
        ClientEnvironment
@@ -236,11 +237,10 @@ void ClientEnvironment::step(float dtime)
                        pre_factor = 1.0 + (float)addp/100.0;
                }
                float speed = pre_factor * speed_diff.getLength();
-               if(speed > tolerance)
-               {
-                       f32 damage_f = (speed - tolerance)/BS * post_factor;
-                       u16 damage = (u16)(damage_f+0.5);
-                       if(damage != 0){
+               if (speed > tolerance) {
+                       f32 damage_f = (speed - tolerance) / BS * post_factor;
+                       u8 damage = (u8)MYMIN(damage_f + 0.5, 255);
+                       if (damage != 0) {
                                damageLocalPlayer(damage, true);
                                MtEvent *e = new SimpleTriggerEvent("PlayerFallingDamage");
                                m_client->event()->put(e);