ServerRemotePlayer implements ServerActiveObject
[oweals/minetest.git] / src / client.h
index 930987c02e7f676f1289626c4ad44bdb85dc5aef..8585f6d4a6a7c8514a4bc0a1df2de175785b3a38 100644 (file)
@@ -113,7 +113,8 @@ enum ClientEventType
 {
        CE_NONE,
        CE_PLAYER_DAMAGE,
-       CE_PLAYER_FORCE_MOVE
+       CE_PLAYER_FORCE_MOVE,
+       CE_DEATHSCREEN,
 };
 
 struct ClientEvent
@@ -129,6 +130,12 @@ struct ClientEvent
                        f32 pitch;
                        f32 yaw;
                } player_force_move;
+               struct{
+                       bool set_camera_point_target;
+                       f32 camera_point_target_x;
+                       f32 camera_point_target_y;
+                       f32 camera_point_target_z;
+               } deathscreen;
        };
 };
 
@@ -183,16 +190,15 @@ public:
 
        void groundAction(u8 action, v3s16 nodepos_undersurface,
                        v3s16 nodepos_oversurface, u16 item);
-       void clickObject(u8 button, v3s16 blockpos, s16 id, u16 item);
-       void clickActiveObject(u8 button, u16 id, u16 item);
+       void clickActiveObject(u8 button, u16 id, u16 item_i);
 
-       void sendSignText(v3s16 blockpos, s16 id, std::string text);
        void sendSignNodeText(v3s16 p, std::string text);
        void sendInventoryAction(InventoryAction *a);
        void sendChatMessage(const std::wstring &message);
        void sendChangePassword(const std::wstring oldpassword,
                const std::wstring newpassword);
        void sendDamage(u8 damage);
+       void sendRespawn();
        
        // locks envlock
        void removeNode(v3s16 p);
@@ -225,14 +231,6 @@ public:
        Inventory* getInventory(InventoryContext *c, std::string id);
        void inventoryAction(InventoryAction *a);
 
-       // Gets closest object pointed by the shootline
-       // Returns NULL if not found
-       MapBlockObject * getSelectedObject(
-                       f32 max_d,
-                       v3f from_pos_f_on_map,
-                       core::line3d<f32> shootline_on_map
-       );
-
        // Gets closest object pointed by the shootline
        // Returns NULL if not found
        ClientActiveObject * getSelectedActiveObject(
@@ -253,11 +251,11 @@ public:
 
        float getAvgRtt()
        {
-               //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
-               con::Peer *peer = m_con.GetPeerNoEx(PEER_ID_SERVER);
-               if(peer == NULL)
-                       return 0.0;
-               return peer->avg_rtt;
+               try{
+                       return m_con.GetPeerAvgRTT(PEER_ID_SERVER);
+               } catch(con::PeerNotFoundException){
+                       return 1337;
+               }
        }
 
        bool getChatMessage(std::wstring &message)
@@ -303,6 +301,8 @@ public:
                return m_access_denied_reason;
        }
 
+       float getRTT(void);
+
 private:
        
        // Virtual methods from con::PeerHandler