Fix only one texture being updated on window resize breaking sidebyside and topbottom...
[oweals/minetest.git] / src / client.h
index fd07f26b468f92cacb714ff40e6080ba3baeada5..51ce5b8f22a30df5031b32b9fe6d2e3216fef9a4 100644 (file)
@@ -215,6 +215,7 @@ struct ClientEvent
                        v2f *align;
                        v2f *offset;
                        v3f *world_pos;
+                       v2s32 * size;
                } hudadd;
                struct{
                        u32 id;
@@ -226,6 +227,7 @@ struct ClientEvent
                        std::string *sdata;
                        u32 data;
                        v3f *v3fdata;
+                       v2s32 * v2s32data;
                } hudchange;
                struct{
                        video::SColor *bgcolor;