Fix alpha for liquid nodes (#5494)
[oweals/minetest.git] / src / client.h
index f5b03f19df2a0689e2e45b56ac7ae8e64896083e..11b670977be7be463e6ff4356149bfbf3790e58c 100644 (file)
@@ -77,6 +77,7 @@ enum ClientEventType
        CE_HUDCHANGE,
        CE_SET_SKY,
        CE_OVERRIDE_DAY_NIGHT_RATIO,
+       CE_CLOUD_PARAMS,
 };
 
 struct ClientEvent
@@ -173,11 +174,21 @@ struct ClientEvent
                        video::SColor *bgcolor;
                        std::string *type;
                        std::vector<std::string> *params;
+                       bool clouds;
                } set_sky;
                struct{
                        bool do_override;
                        float ratio_f;
                } override_day_night_ratio;
+               struct {
+                       f32 density;
+                       u32 color_bright;
+                       u32 color_ambient;
+                       f32 height;
+                       f32 thickness;
+                       f32 speed_x;
+                       f32 speed_y;
+               } cloud_params;
        };
 };
 
@@ -246,6 +257,7 @@ public:
                        IrrlichtDevice *device,
                        const char *playername,
                        const std::string &password,
+                       const std::string &address_name,
                        MapDrawControl &control,
                        IWritableTextureSource *tsrc,
                        IWritableShaderSource *shsrc,
@@ -273,9 +285,7 @@ public:
                The name of the local player should already be set when
                calling this, as it is sent in the initialization.
        */
-       void connect(Address address,
-                       const std::string &address_name,
-                       bool is_local_server);
+       void connect(Address address, bool is_local_server);
 
        /*
                Stuff that references the environment is valid only as
@@ -318,6 +328,7 @@ public:
        void handleCommand_ItemDef(NetworkPacket* pkt);
        void handleCommand_PlaySound(NetworkPacket* pkt);
        void handleCommand_StopSound(NetworkPacket* pkt);
+       void handleCommand_FadeSound(NetworkPacket *pkt);
        void handleCommand_Privileges(NetworkPacket* pkt);
        void handleCommand_InventoryFormSpec(NetworkPacket* pkt);
        void handleCommand_DetachedInventory(NetworkPacket* pkt);
@@ -331,6 +342,7 @@ public:
        void handleCommand_HudSetFlags(NetworkPacket* pkt);
        void handleCommand_HudSetParam(NetworkPacket* pkt);
        void handleCommand_HudSetSky(NetworkPacket* pkt);
+       void handleCommand_CloudParams(NetworkPacket* pkt);
        void handleCommand_OverrideDayNightRatio(NetworkPacket* pkt);
        void handleCommand_LocalPlayerAnimations(NetworkPacket* pkt);
        void handleCommand_EyeOffset(NetworkPacket* pkt);
@@ -512,6 +524,16 @@ public:
 
        IrrlichtDevice *getDevice() const { return m_device; }
 
+       const Address getServerAddress()
+       {
+               return m_con.GetPeerAddress(PEER_ID_SERVER);
+       }
+
+       const std::string &getAddressName() const
+       {
+               return m_address_name;
+       }
+
 private:
 
        // Virtual methods from con::PeerHandler
@@ -563,6 +585,7 @@ private:
        ClientEnvironment m_env;
        ParticleManager m_particle_manager;
        con::Connection m_con;
+       std::string m_address_name;
        IrrlichtDevice *m_device;
        Camera *m_camera;
        Minimap *m_minimap;