C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (...
[oweals/minetest.git] / src / client.cpp
index 1f6f64ce077cbc2185dc7c976b38b9ae1ba2950e..7a097bc0d34d85481e62e4cf6af6f38da03ae283 100644 (file)
@@ -69,11 +69,6 @@ Client::Client(
                bool ipv6,
                GameUIFlags *game_ui_flags
 ):
-       m_packetcounter_timer(0.0),
-       m_connection_reinit_timer(0.1),
-       m_avg_rtt_timer(0.0),
-       m_playerpos_send_timer(0.0),
-       m_ignore_damage_timer(0.0),
        m_tsrc(tsrc),
        m_shsrc(shsrc),
        m_itemdef(itemdef),
@@ -92,40 +87,13 @@ Client::Client(
        m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
        m_address_name(address_name),
        m_device(device),
-       m_camera(NULL),
-       m_minimap(NULL),
-       m_minimap_disabled_by_server(false),
        m_server_ser_ver(SER_FMT_VER_INVALID),
-       m_proto_ver(0),
-       m_playeritem(0),
-       m_inventory_updated(false),
-       m_inventory_from_server(NULL),
-       m_inventory_from_server_age(0.0),
-       m_animation_time(0),
-       m_crack_level(-1),
-       m_crack_pos(0,0,0),
        m_last_chat_message_sent(time(NULL)),
-       m_chat_message_allowance(5.0f),
-       m_map_seed(0),
        m_password(password),
        m_chosen_auth_mech(AUTH_MECHANISM_NONE),
-       m_auth_data(NULL),
-       m_access_denied(false),
-       m_access_denied_reconnect(false),
-       m_itemdef_received(false),
-       m_nodedef_received(false),
        m_media_downloader(new ClientMediaDownloader()),
-       m_time_of_day_set(false),
-       m_last_time_of_day_f(-1),
-       m_time_of_day_update_timer(0),
-       m_recommended_send_interval(0.1),
-       m_removed_sounds_check_timer(0),
        m_state(LC_Created),
-       m_localdb(NULL),
-       m_script(NULL),
-       m_mod_storage_save_timer(10.0f),
-       m_game_ui_flags(game_ui_flags),
-       m_shutdown(false)
+       m_game_ui_flags(game_ui_flags)
 {
        // Add local player
        m_env.setLocalPlayer(new LocalPlayer(this, playername));