Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678)
[oweals/minetest.git] / src / client.cpp
index 94c808a57823683e346fc4f09a951294c7335b59..3c5a70f212968400621bd83d60f3dbe7d16afb45 100644 (file)
@@ -45,7 +45,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "database-sqlite3.h"
 #include "serialization.h"
 #include "guiscalingfilter.h"
-#include "script/clientscripting.h"
+#include "script/scripting_client.h"
 #include "game.h"
 
 extern gui::IGUIEnvironment* guienv;
@@ -411,16 +411,14 @@ void Client::step(float dtime)
        /*
                Get events
        */
-       for(;;) {
-               ClientEnvEvent event = m_env.getClientEvent();
-               if(event.type == CEE_NONE) {
-                       break;
-               }
-               else if(event.type == CEE_PLAYER_DAMAGE) {
-                       if(m_ignore_damage_timer <= 0) {
-                               u8 damage = event.player_damage.amount;
+       while (m_env.hasClientEnvEvents()) {
+               ClientEnvEvent envEvent = m_env.getClientEnvEvent();
+
+               if (envEvent.type == CEE_PLAYER_DAMAGE) {
+                       if (m_ignore_damage_timer <= 0) {
+                               u8 damage = envEvent.player_damage.amount;
 
-                               if(event.player_damage.send_to_server)
+                               if (envEvent.player_damage.send_to_server)
                                        sendDamage(damage);
 
                                // Add to ClientEvent queue
@@ -431,8 +429,8 @@ void Client::step(float dtime)
                        }
                }
                // Protocol v29 or greater obsoleted this event
-               else if (event.type == CEE_PLAYER_BREATH && m_proto_ver < 29) {
-                       u16 breath = event.player_breath.amount;
+               else if (envEvent.type == CEE_PLAYER_BREATH && m_proto_ver < 29) {
+                       u16 breath = envEvent.player_breath.amount;
                        sendBreath(breath);
                }
        }
@@ -526,7 +524,6 @@ void Client::step(float dtime)
        if (m_media_downloader && m_media_downloader->isStarted()) {
                m_media_downloader->step(this);
                if (m_media_downloader->isDone()) {
-                       received_media();
                        delete m_media_downloader;
                        m_media_downloader = NULL;
                }
@@ -747,14 +744,6 @@ void Client::request_media(const std::vector<std::string> &file_requests)
                        << file_requests.size() << " files. packet size)" << std::endl;
 }
 
-void Client::received_media()
-{
-       NetworkPacket pkt(TOSERVER_RECEIVED_MEDIA, 0);
-       Send(&pkt);
-       infostream << "Client: Notifying server that we received all media"
-                       << std::endl;
-}
-
 void Client::initLocalMapSaving(const Address &address,
                const std::string &hostname,
                bool is_local_server)
@@ -778,7 +767,7 @@ void Client::initLocalMapSaving(const Address &address,
 void Client::ReceiveAll()
 {
        DSTACK(FUNCTION_NAME);
-       u32 start_ms = porting::getTimeMs();
+       u64 start_ms = porting::getTimeMs();
        for(;;)
        {
                // Limit time even if there would be huge amounts of data to
@@ -1605,14 +1594,11 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
 
 ClientEvent Client::getClientEvent()
 {
-       ClientEvent event;
-       if (m_client_event_queue.empty()) {
-               event.type = CE_NONE;
-       }
-       else {
-               event = m_client_event_queue.front();
-               m_client_event_queue.pop();
-       }
+       FATAL_ERROR_IF(m_client_event_queue.empty(),
+                       "Cannot getClientEvent, queue is empty.");
+
+       ClientEvent event = m_client_event_queue.front();
+       m_client_event_queue.pop();
        return event;
 }
 
@@ -1627,7 +1613,7 @@ float Client::mediaReceiveProgress()
 typedef struct TextureUpdateArgs {
        IrrlichtDevice *device;
        gui::IGUIEnvironment *guienv;
-       u32 last_time_ms;
+       u64 last_time_ms;
        u16 last_percent;
        const wchar_t* text_base;
        ITextureSource *tsrc;
@@ -1640,10 +1626,10 @@ void texture_update_progress(void *args, u32 progress, u32 max_progress)
 
                // update the loading menu -- if neccessary
                bool do_draw = false;
-               u32 time_ms = targs->last_time_ms;
+               u64 time_ms = targs->last_time_ms;
                if (cur_percent != targs->last_percent) {
                        targs->last_percent = cur_percent;
-                       time_ms = getTimeMs();
+                       time_ms = porting::getTimeMs();
                        // only draw when the user will notice something:
                        do_draw = (time_ms - targs->last_time_ms > 100);
                }
@@ -1701,7 +1687,7 @@ void Client::afterContentReceived(IrrlichtDevice *device)
        TextureUpdateArgs tu_args;
        tu_args.device = device;
        tu_args.guienv = guienv;
-       tu_args.last_time_ms = getTimeMs();
+       tu_args.last_time_ms = porting::getTimeMs();
        tu_args.last_percent = 0;
        tu_args.text_base =  wgettext("Initializing nodes");
        tu_args.tsrc = m_tsrc;