Formspecs: Add state-selection to style elements (#9378)
[oweals/minetest.git] / src / client / game.cpp
index 505108caf472a457562a1e990a5bf813888705d8..06e76d1705142ce193eec563d76eed306c4c913c 100644 (file)
@@ -1556,7 +1556,8 @@ bool Game::connectToServer(const std::string &playername,
                                } else {
                                        registration_confirmation_shown = true;
                                        (new GUIConfirmRegistration(guienv, guienv->getRootGUIElement(), -1,
-                                                  &g_menumgr, client, playername, password, connection_aborted))->drop();
+                                                  &g_menumgr, client, playername, password,
+                                                  connection_aborted, texture_src))->drop();
                                }
                        } else {
                                wait_time += dtime;
@@ -1711,19 +1712,19 @@ inline bool Game::handleCallbacks()
 
        if (g_gamecallback->changepassword_requested) {
                (new GUIPasswordChange(guienv, guiroot, -1,
-                                      &g_menumgr, client))->drop();
+                                      &g_menumgr, client, texture_src))->drop();
                g_gamecallback->changepassword_requested = false;
        }
 
        if (g_gamecallback->changevolume_requested) {
                (new GUIVolumeChange(guienv, guiroot, -1,
-                                    &g_menumgr))->drop();
+                                    &g_menumgr, texture_src))->drop();
                g_gamecallback->changevolume_requested = false;
        }
 
        if (g_gamecallback->keyconfig_requested) {
                (new GUIKeyChangeMenu(guienv, guiroot, -1,
-                                     &g_menumgr))->drop();
+                                     &g_menumgr, texture_src))->drop();
                g_gamecallback->keyconfig_requested = false;
        }