#include "guiEngine.h"
#include "player.h"
#include "fontengine.h"
+#include "joystick_controller.h"
#include "clientlauncher.h"
+#include "version.h"
/* mainmenumanager.h
*/
porting::setXorgClassHint(video_driver->getExposedVideoData(), PROJECT_NAME_C);
+ porting::setXorgWindowIcon(device);
+
/*
This changes the minimum allowed number of vertices in a VBO.
Default is 500.
{
// Set the window caption
const wchar_t *text = wgettext("Main Menu");
- device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) + L" [" + text + L"]").c_str());
+ device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) +
+ L" " + utf8_to_wide(g_version_hash) +
+ L" [" + text + L"]").c_str());
delete[] text;
try { // This is used for catching disconnects
bool game_has_run = launch_game(error_message, reconnect_requested,
game_params, cmd_args);
+ // Reset the reconnect_requested flag
+ reconnect_requested = false;
+
// If skip_main_menu, we only want to startup once
if (skip_main_menu && !first_loop)
break;
MainMenuData menudata;
menudata.address = address;
menudata.name = playername;
+ menudata.password = password;
menudata.port = itos(game_params.socket_port);
menudata.script_data.errormessage = error_message;
menudata.script_data.reconnect_requested = reconnect_requested;
return false;
}
- if (menudata.name == "")
- menudata.name = std::string("Guest") + itos(myrand_range(1000, 9999));
- else
- playername = menudata.name;
+ if (menudata.name == "" && !simple_singleplayer_mode) {
+ error_message = gettext("Please choose a name!");
+ return false;
+ }
+ playername = menudata.name;
password = menudata.password;
- g_settings->set("name", playername);
-
current_playername = playername;
current_password = password;
current_address = address;
current_password = "";
current_address = "";
current_port = myrand_range(49152, 65535);
- } else if (address != "") {
- ServerListSpec server;
- server["name"] = menudata.servername;
- server["address"] = menudata.address;
- server["port"] = menudata.port;
- server["description"] = menudata.serverdescription;
- ServerList::insert(server);
+ } else {
+ g_settings->set("name", playername);
+ if (address != "") {
+ ServerListSpec server;
+ server["name"] = menudata.servername;
+ server["address"] = menudata.address;
+ server["port"] = menudata.port;
+ server["description"] = menudata.serverdescription;
+ ServerList::insert(server);
+ }
}
infostream << "Selected world: " << worldspec.name
#endif
/* show main menu */
- GUIEngine mymenu(device, guiroot, &g_menumgr, smgr, menudata, *kill);
+ GUIEngine mymenu(device, &input->joystick, guiroot,
+ &g_menumgr, smgr, menudata, *kill);
smgr->clear(); /* leave scene manager in a clean state */
}
u16 bits = g_settings->getU16("fullscreen_bpp");
u16 fsaa = g_settings->getU16("fsaa");
+ // stereo buffer required for pageflip stereo
+ bool stereo_buffer = g_settings->get("3d_mode") == "pageflip";
+
// Determine driver
video::E_DRIVER_TYPE driverType = video::EDT_OPENGL;
std::string driverstring = g_settings->get("video_driver");
params.AntiAlias = fsaa;
params.Fullscreen = fullscreen;
params.Stencilbuffer = false;
+ params.Stereobuffer = stereo_buffer;
params.Vsync = vsync;
params.EventReceiver = receiver;
params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
+ params.ZBufferBits = 24;
#ifdef __ANDROID__
params.PrivateData = porting::app_global;
params.OGLES2ShaderPath = std::string(porting::path_user + DIR_DELIM +
device = createDeviceEx(params);
if (device) {
+ if (g_settings->getBool("enable_joysticks")) {
+ irr::core::array<irr::SJoystickInfo> infos;
+ std::vector<irr::SJoystickInfo> joystick_infos;
+ // Make sure this is called maximum once per
+ // irrlicht device, otherwise it will give you
+ // multiple events for the same joystick.
+ if (device->activateJoysticks(infos)) {
+ infostream << "Joystick support enabled" << std::endl;
+ joystick_infos.reserve(infos.size());
+ for (u32 i = 0; i < infos.size(); i++) {
+ joystick_infos.push_back(infos[i]);
+ }
+ } else {
+ errorstream << "Could not activate joystick support." << std::endl;
+ }
+ }
porting::initIrrlicht(device);
}