enum ActiveObjectType {
ACTIVEOBJECT_TYPE_INVALID = 0,
ACTIVEOBJECT_TYPE_TEST = 1,
-// Deprecated stuff
+// Obsolete stuff
ACTIVEOBJECT_TYPE_ITEM = 2,
// ACTIVEOBJECT_TYPE_RAT = 3,
// ACTIVEOBJECT_TYPE_OERKKI1 = 4,
// ACTIVEOBJECT_TYPE_FIREFLY = 5,
ACTIVEOBJECT_TYPE_MOBV2 = 6,
-// End deprecated stuff
+// End obsolete stuff
ACTIVEOBJECT_TYPE_LUAENTITY = 7,
// Special type, not stored as a static object
ACTIVEOBJECT_TYPE_PLAYER = 100,
std::string datastring;
};
+enum ActiveObjectCommand {
+ AO_CMD_SET_PROPERTIES,
+ AO_CMD_UPDATE_POSITION,
+ AO_CMD_SET_TEXTURE_MOD,
+ AO_CMD_SET_SPRITE,
+ AO_CMD_PUNCHED,
+ AO_CMD_UPDATE_ARMOR_GROUPS,
+ AO_CMD_SET_ANIMATION,
+ AO_CMD_SET_BONE_POSITION,
+ AO_CMD_ATTACH_TO,
+ AO_CMD_SET_PHYSICS_OVERRIDE,
+ AO_CMD_OBSOLETE1,
+ // ^ UPDATE_NAMETAG_ATTRIBUTES deprecated since 0.4.14, removed in 5.3.0
+ AO_CMD_SPAWN_INFANT,
+ AO_CMD_SET_ANIMATION_SPEED
+};
+
/*
Parent class for ServerActiveObject and ClientActiveObject
*/