-project(minetest-delta)
+project(minetest)
cmake_minimum_required( VERSION 2.6 )
if(RUN_IN_PLACE)
add_definitions ( -DRUN_IN_PLACE )
endif(RUN_IN_PLACE)
-if(USE_GETTEXT)
- find_package(GettextLib REQUIRED)
- if (GETTEXT_FOUND)
- add_definitions( -DUSE_GETTEXT )
- message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}")
- message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}")
- if(WIN32)
- message(STATUS "gettext library: ${GETTEXT_LIBRARY}")
- message(STATUS "gettext dll: ${GETTEXT_DLL}")
- message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}")
- endif()
- message(STATUS "GetText enabled")
- else()
- message(ERROR "GetText enabled but not found, disabling")
- set(USE_GETTEXT FALSE)
- endif(GETTEXT_FOUND)
-else(USE_GETTEXT)
+# user-visible option to enable/disable gettext usage
+OPTION(ENABLE_GETTEXT "Use GetText for internationalization" ON)
+
+# this is only set to 1 if gettext is enabled _and_ available
+set(USE_GETTEXT 0)
+
+find_package(GettextLib)
+
+if(GETTEXT_FOUND AND ENABLE_GETTEXT)
+ message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}")
+ message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}")
+ if(WIN32)
+ message(STATUS "gettext library: ${GETTEXT_LIBRARY}")
+ message(STATUS "gettext dll: ${GETTEXT_DLL}")
+ message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}")
+ endif()
+ set(USE_GETTEXT 1)
+ message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
+elseif(GETTEXT_FOUND AND NOT ENABLE_GETTEXT)
+ MESSAGE(STATUS "GetText found but disabled;")
+else(GETTEXT_FOUND AND ENABLE_GETTEXT)
message(STATUS "GetText disabled")
-endif(USE_GETTEXT)
+endif(GETTEXT_FOUND AND ENABLE_GETTEXT)
if(NOT MSVC)
set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
endif(APPLE)
endif(BUILD_CLIENT)
find_package(ZLIB REQUIRED)
- set(PLATFORM_LIBS -lpthread)
+ set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
# This way Xxf86vm is found on OpenBSD too
find_library(XXF86VM_LIBRARY Xxf86vm)
)
set(common_SRCS
+ log.cpp
content_sao.cpp
mapgen.cpp
content_inventory.cpp
content_nodemeta.cpp
content_craft.cpp
- content_mapblock.cpp
content_mapnode.cpp
auth.cpp
collision.cpp
defaultsettings.cpp
mapnode.cpp
voxel.cpp
- mapblockobject.cpp
inventory.cpp
debug.cpp
serialization.cpp
test.cpp
sha1.cpp
base64.cpp
+ ban.cpp
)
+# This gives us the icon
+if(WIN32)
+ if(MINGW)
+ ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
+ COMMAND windres.exe -I${CMAKE_CURRENT_SOURCE_DIR}
+ -i${CMAKE_CURRENT_SOURCE_DIR}/winresource.rc
+ -o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
+ SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
+ else(MINGW) # Probably MSVC
+ set(common_SRCS ${common_SRCS} winresource.rc)
+ endif(MINGW)
+endif()
+
# Client sources
set(minetest_SRCS
${common_SRCS}
+ MyBillboardSceneNode.cpp
+ content_mapblock.cpp
content_cao.cpp
mapblock_mesh.cpp
farmesh.cpp
keycode.cpp
+ camera.cpp
clouds.cpp
clientobject.cpp
guiMainMenu.cpp
guiInventoryMenu.cpp
guiPauseMenu.cpp
guiPasswordChange.cpp
+ guiDeathScreen.cpp
client.cpp
tile.cpp
game.cpp
${SQLITE3_INCLUDE_DIR}
)
-set(EXECUTABLE_OUTPUT_PATH ../bin)
+set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
if(BUILD_CLIENT)
add_executable(${PROJECT_NAME} ${minetest_SRCS})
${PNG_LIBRARIES}
${X11_LIBRARIES}
${GETTEXT_LIBRARY}
- ${PLATFORM_LIBS}
- ${CLIENT_PLATFORM_LIBS}
${JTHREAD_LIBRARY}
${SQLITE3_LIBRARY}
+ ${PLATFORM_LIBS}
+ ${CLIENT_PLATFORM_LIBS}
)
endif(BUILD_CLIENT)
target_link_libraries(
${PROJECT_NAME}server
${ZLIB_LIBRARIES}
- ${PLATFORM_LIBS}
${JTHREAD_LIBRARY}
${SQLITE3_LIBRARY}
+ ${PLATFORM_LIBS}
)
endif(BUILD_SERVER)
# Set some optimizations and tweaks
#
+include(CheckCXXCompilerFlag)
+
if(MSVC)
# Visual Studio
# EHa enables SEH exceptions (used for catching segfaults)
- set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
# Debug build doesn't catch exceptions by itself
# Add some optimizations because otherwise it's VERY slow
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
+
+ # Flags for C files (sqlite)
+ # /MT = Link statically with standard library stuff
+ set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
if(BUILD_SERVER)
set_target_properties(${PROJECT_NAME}server PROPERTIES
set(RELEASE_WARNING_FLAGS "")
endif()
- if(NOT APPLE)
- set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
+ if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+ CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
+ if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
+ set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
+ endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
endif()
if(APPLE)
install(FILES ${images} DESTINATION ${DATADIR})
- if (USE_GETTEXT)
- install(FILES ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES/minetest-delta.mo DESTINATION locale/de/LC_MESSAGES)
+ if(USE_GETTEXT)
+ foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
+ set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
+ set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
+ install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
+ endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
endif()
if(WIN32)
endif(BUILD_SERVER)
if (USE_GETTEXT)
- add_custom_command(OUTPUT ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES COMMENT "mo-update [de]: Creating locale directory.")
-
- add_custom_command(
- OUTPUT ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES/minetest-delta.mo
- COMMAND ${GETTEXT_MSGFMT} -o ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES/minetest-delta.mo ${CMAKE_SOURCE_DIR}/po/de/minetest-c55.po
- DEPENDS
- ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES
- ${CMAKE_SOURCE_DIR}/po/de/minetest-c55.po
- WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/po/de
- COMMENT "mo-update [de]: Creating mo file."
+ set(MO_FILES)
+
+ foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
+ set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po")
+ set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
+ set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
+
+ add_custom_command(OUTPUT ${MO_BUILD_PATH}
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
+ COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
+
+ add_custom_command(
+ OUTPUT ${MO_FILE_PATH}
+ COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
+ DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
+ WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
+ COMMENT "mo-update [${LOCALE}]: Creating mo file."
)
- add_custom_target(translation_de ALL COMMENT "mo update [de]" DEPENDS ${CMAKE_BINARY_DIR}/locale/de/LC_MESSAGES/minetest-delta.mo)
+
+ set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
+ endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
+
+ add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
endif(USE_GETTEXT)
# Subdirectories