include scripts/Kbuild.include
# The filename Kbuild has precedence over Makefile
+# bbox: we also try to include Kbuild file in obj tree first
kbuild-dir := $(if $(filter /%,$(src)),$(src),$(srctree)/$(src))
-include $(if $(wildcard $(kbuild-dir)/Kbuild), $(kbuild-dir)/Kbuild, $(kbuild-dir)/Makefile)
+include $(if $(wildcard $(src)/Kbuild), $(src)/Kbuild, \
+ $(if $(wildcard $(kbuild-dir)/Kbuild), $(kbuild-dir)/Kbuild, \
+ $(kbuild-dir)/Makefile \
+ ) \
+ )
include scripts/Makefile.lib
$(real-objs-m:.o=.s): modkern_aflags := $(AFLAGS_MODULE)
quiet_cmd_as_s_S = CPP $(quiet_modtag) $@
-cmd_as_s_S = $(CPP) $(a_flags) -o $@ $<
+cmd_as_s_S = $(CPP) $(a_flags) -o $@ $<
%.s: %.S FORCE
$(call if_changed_dep,as_s_S)
ifdef builtin-target
quiet_cmd_link_o_target = LD $@
# If the list of objects to link is empty, just create an empty built-in.o
+# -nostdlib is added to make "make LD=gcc ..." work (some people use that)
cmd_link_o_target = $(if $(strip $(obj-y)),\
- $(LD) $(ld_flags) -r -o $@ $(filter $(obj-y), $^),\
- rm -f $@; $(AR) rcs $@)
+ $(LD) -nostdlib $(ld_flags) -r -o $@ $(filter $(obj-y), $^),\
+ rm -f $@; $(AR) rcs $@)
$(builtin-target): $(obj-y) FORCE
$(call if_changed,link_o_target)
$(filter $(addprefix $(obj)/, \
$($(subst $(obj)/,,$(@:.o=-objs))) \
$($(subst $(obj)/,,$(@:.o=-y)))), $^)
-
+
quiet_cmd_link_multi-y = LD $@
cmd_link_multi-y = $(LD) $(ld_flags) -r -o $@ $(link_multi_deps)