+-- walls/init.lua
+
walls = {}
+-- Load support for MT game translation.
+local S = minetest.get_translator("walls")
+
+
walls.register = function(wall_name, wall_desc, wall_texture_table, wall_mat, wall_sounds)
--make wall_texture_table paramenter backwards compatible for mods passing single texture
if type(wall_texture_table) ~= "table" then
end
-walls.register("walls:cobble", "Cobblestone Wall", {"default_cobble.png"},
+walls.register("walls:cobble", S("Cobblestone Wall"), {"default_cobble.png"},
"default:cobble", default.node_sound_stone_defaults())
-walls.register("walls:mossycobble", "Mossy Cobblestone Wall", {"default_mossycobble.png"},
+walls.register("walls:mossycobble", S("Mossy Cobblestone Wall"), {"default_mossycobble.png"},
"default:mossycobble", default.node_sound_stone_defaults())
-walls.register("walls:desertcobble", "Desert Cobblestone Wall", {"default_desert_cobble.png"},
+walls.register("walls:desertcobble", S("Desert Cobblestone Wall"), {"default_desert_cobble.png"},
"default:desert_cobble", default.node_sound_stone_defaults())