-- Get setting for replace ABM
-local replace = minetest.setting_getbool("enable_stairs_replace_abm")
+local replace = minetest.settings:get_bool("enable_stairs_replace_abm")
local function rotate_and_place(itemstack, placer, pointed_thing)
local p0 = pointed_thing.under
-- Node will be called stairs:stair_<subname>
function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
+ local stair_images = {}
+ for i, image in ipairs(images) do
+ if type(image) == "string" then
+ stair_images[i] = {
+ name = image,
+ backface_culling = true,
+ }
+ elseif image.backface_culling == nil then -- override using any other value
+ stair_images[i] = table.copy(image)
+ stair_images[i].backface_culling = true
+ end
+ end
groups.stair = 1
minetest.register_node(":stairs:stair_" .. subname, {
description = description,
drawtype = "mesh",
mesh = "stairs_stair.obj",
- tiles = images,
+ tiles = stair_images,
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
end
if recipeitem then
+ -- Recipe matches appearence in inventory
minetest.register_craft({
output = 'stairs:stair_' .. subname .. ' 8',
recipe = {
- {recipeitem, "", ""},
- {recipeitem, recipeitem, ""},
+ {"", "", recipeitem},
+ {"", recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem},
},
})
- -- Flipped recipe for the silly minecrafters
+ -- Use stairs to craft full blocks again (1:1)
minetest.register_craft({
- output = 'stairs:stair_' .. subname .. ' 8',
+ output = recipeitem .. ' 3',
recipe = {
- {"", "", recipeitem},
- {"", recipeitem, recipeitem},
- {recipeitem, recipeitem, recipeitem},
+ {'stairs:stair_' .. subname, 'stairs:stair_' .. subname},
+ {'stairs:stair_' .. subname, 'stairs:stair_' .. subname},
},
})
},
})
+ -- Use 2 slabs to craft a full block again (1:1)
+ minetest.register_craft({
+ output = recipeitem,
+ recipe = {
+ {'stairs:slab_' .. subname},
+ {'stairs:slab_' .. subname},
+ },
+ })
+
-- Fuel
local baseburntime = minetest.get_craft_result({
method = "fuel",
})
end
+-- Register stairs.
+-- Node will be called stairs:stair_inner_<subname>
+
+function stairs.register_stair_inner(subname, recipeitem, groups, images, description, sounds)
+ local stair_images = {}
+ for i, image in ipairs(images) do
+ if type(image) == "string" then
+ stair_images[i] = {
+ name = image,
+ backface_culling = true,
+ }
+ elseif image.backface_culling == nil then -- override using any other value
+ stair_images[i] = table.copy(image)
+ stair_images[i].backface_culling = true
+ end
+ end
+ groups.stair = 1
+ minetest.register_node(":stairs:stair_inner_" .. subname, {
+ description = description .. " Inner",
+ drawtype = "mesh",
+ mesh = "stairs_stair_inner.obj",
+ tiles = stair_images,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = groups,
+ sounds = sounds,
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ {-0.5, 0, -0.5, 0, 0.5, 0},
+ },
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ {-0.5, 0, -0.5, 0, 0.5, 0},
+ },
+ },
+ on_place = function(itemstack, placer, pointed_thing)
+ if pointed_thing.type ~= "node" then
+ return itemstack
+ end
+
+ return rotate_and_place(itemstack, placer, pointed_thing)
+ end,
+ })
+
+ if recipeitem then
+ minetest.register_craft({
+ output = 'stairs:stair_inner_' .. subname .. ' 7',
+ recipe = {
+ { "", recipeitem, ""},
+ { recipeitem, "", recipeitem},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+
+ -- Fuel
+ local baseburntime = minetest.get_craft_result({
+ method = "fuel",
+ width = 1,
+ items = {recipeitem}
+ }).time
+ if baseburntime > 0 then
+ minetest.register_craft({
+ type = "fuel",
+ recipe = 'stairs:stair_inner_' .. subname,
+ burntime = math.floor(baseburntime * 0.875),
+ })
+ end
+ end
+end
+
+-- Register stairs.
+-- Node will be called stairs:stair_outer_<subname>
+
+function stairs.register_stair_outer(subname, recipeitem, groups, images, description, sounds)
+ local stair_images = {}
+ for i, image in ipairs(images) do
+ if type(image) == "string" then
+ stair_images[i] = {
+ name = image,
+ backface_culling = true,
+ }
+ elseif image.backface_culling == nil then -- override using any other value
+ stair_images[i] = table.copy(image)
+ stair_images[i].backface_culling = true
+ end
+ end
+ groups.stair = 1
+ minetest.register_node(":stairs:stair_outer_" .. subname, {
+ description = description .. " Outer",
+ drawtype = "mesh",
+ mesh = "stairs_stair_outer.obj",
+ tiles = stair_images,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = groups,
+ sounds = sounds,
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ collision_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ on_place = function(itemstack, placer, pointed_thing)
+ if pointed_thing.type ~= "node" then
+ return itemstack
+ end
+
+ return rotate_and_place(itemstack, placer, pointed_thing)
+ end,
+ })
+
+ if recipeitem then
+ minetest.register_craft({
+ output = 'stairs:stair_outer_' .. subname .. ' 6',
+ recipe = {
+ { "", "", ""},
+ { "", recipeitem, ""},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+
+ -- Fuel
+ local baseburntime = minetest.get_craft_result({
+ method = "fuel",
+ width = 1,
+ items = {recipeitem}
+ }).time
+ if baseburntime > 0 then
+ minetest.register_craft({
+ type = "fuel",
+ recipe = 'stairs:stair_outer_' .. subname,
+ burntime = math.floor(baseburntime * 0.625),
+ })
+ end
+ end
+end
-- Stair/slab registration function.
-- Nodes will be called stairs:{stair,slab}_<subname>
-function stairs.register_stair_and_slab(subname, recipeitem,
- groups, images, desc_stair, desc_slab, sounds)
+function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)
stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
+ stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair, sounds)
+ stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair, sounds)
stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds)
end
-
-- Register default stairs and slabs
stairs.register_stair_and_slab(
stairs.register_stair_and_slab(
"mossycobble",
- nil,
+ "default:mossycobble",
{cracky = 3},
{"default_mossycobble.png"},
"Mossy Cobblestone Stair",
default.node_sound_stone_defaults()
)
-stairs.register_stair_and_slab(
- "straw",
- "farming:straw",
- {snappy = 3, flammable = 4},
- {"farming_straw.png"},
- "Straw Stair",
- "Straw Slab",
- default.node_sound_leaves_defaults()
-)
-
stairs.register_stair_and_slab(
"steelblock",
"default:steelblock",
default.node_sound_metal_defaults()
)
+stairs.register_stair_and_slab(
+ "tinblock",
+ "default:tinblock",
+ {cracky = 1, level = 2},
+ {"default_tin_block.png"},
+ "Tin Block Stair",
+ "Tin Block Slab",
+ default.node_sound_metal_defaults()
+)
+
stairs.register_stair_and_slab(
"copperblock",
"default:copperblock",