for _, player in ipairs(minetest.get_connected_players()) do
map.update_hud_flags(player)
end
- minetest.after(7, cyclic_update)
+ minetest.after(3.1, cyclic_update)
end
-minetest.after(7, cyclic_update)
+minetest.after(3.1, cyclic_update)
-- Mapping kit item
inventory_image = "map_mapping_kit.png",
stack_max = 1,
groups = {flammable = 3},
- -- For instant update of HUD flags
- on_use = function(itemstack, user, pointed_thing)
- map.update_hud_flags(user)
- end,
})