end
flowers.datas = {
- {"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1}},
- {"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1}},
- {"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1}},
- {"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1}},
- {"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1}},
- {"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1}}
+ {
+ "rose",
+ "Rose",
+ {-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
+ {color_red = 1, flammable = 1}
+ },
+ {
+ "tulip",
+ "Orange Tulip",
+ {-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
+ {color_orange = 1, flammable = 1}
+ },
+ {
+ "dandelion_yellow",
+ "Yellow Dandelion",
+ {-2 / 16, -0.5, -2 / 16, 2 / 16, 4 / 16, 2 / 16},
+ {color_yellow = 1, flammable = 1}
+ },
+ {
+ "geranium",
+ "Blue Geranium",
+ {-2 / 16, -0.5, -2 / 16, 2 / 16, 2 / 16, 2 / 16},
+ {color_blue = 1, flammable = 1}
+ },
+ {
+ "viola",
+ "Viola",
+ {-5 / 16, -0.5, -5 / 16, 5 / 16, -1 / 16, 5 / 16},
+ {color_violet = 1, flammable = 1}
+ },
+ {
+ "dandelion_white",
+ "White dandelion",
+ {-5 / 16, -0.5, -5 / 16, 5 / 16, -2 / 16, 5 / 16},
+ {color_white = 1, flammable = 1}
+ },
}
for _,item in pairs(flowers.datas) do
pos.y = pos.y - 1
local under = minetest.get_node(pos)
pos.y = pos.y + 1
- if under.name == "default:desert_sand" then
+ -- Replace flora with dry shrub in desert sand and silver sand,
+ -- as this is the only way to generate them.
+ -- However, preserve grasses in sand dune biomes.
+ if minetest.get_item_group(under.name, "sand") == 1 and
+ under.name ~= "default:sand" then
minetest.set_node(pos, {name = "default:dry_shrub"})
return
- elseif under.name ~= "default:dirt_with_grass" and
- under.name ~= "default:dirt_with_dry_grass" then
+ end
+
+ if minetest.get_item_group(under.name, "soil") == 0 then
return
end
return
end
- local seedling = minetest.find_nodes_in_area_under_air(pos0, pos1,
- {"default:dirt_with_grass", "default:dirt_with_dry_grass"})
- if #seedling > 0 then
- seedling = seedling[math.random(#seedling)]
- seedling.y = seedling.y + 1
- light = minetest.get_node_light(seedling)
- if not light or light < 13 then
+ local soils = minetest.find_nodes_in_area_under_air(
+ pos0, pos1, "group:soil")
+ if #soils > 0 then
+ local seedling = soils[math.random(#soils)]
+ local seedling_above =
+ {x = seedling.x, y = seedling.y + 1, z = seedling.z}
+ light = minetest.get_node_light(seedling_above)
+ if not light or light < 13 or
+ -- Desert sand is in the soil group
+ minetest.get_node(seedling).name == "default:desert_sand" then
return
end
- minetest.set_node(seedling, {name = node.name})
+
+ minetest.set_node(seedling_above, {name = node.name})
end
end
minetest.register_abm({
label = "Flower spread",
nodenames = {"group:flora"},
- neighbors = {"default:dirt_with_grass", "default:dirt_with_dry_grass",
- "default:desert_sand"},
interval = 13,
chance = 96,
action = function(...)
sunlight_propagates = true,
walkable = false,
buildable_to = true,
- groups = {snappy = 3, attached_node = 1},
+ groups = {snappy = 3, attached_node = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(-5),
selection_box = {
type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
+ fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
}
})
sunlight_propagates = true,
walkable = false,
buildable_to = true,
- groups = {snappy = 3, attached_node = 1},
+ groups = {snappy = 3, attached_node = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1),
selection_box = {
type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
+ fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
}
})
minetest.register_alias("flowers:mushroom_spores_red", "flowers:mushroom_red")
minetest.register_alias("flowers:mushroom_fertile_brown", "flowers:mushroom_brown")
minetest.register_alias("flowers:mushroom_fertile_red", "flowers:mushroom_red")
+minetest.register_alias("mushroom:brown_natural", "flowers:mushroom_brown")
+minetest.register_alias("mushroom:red_natural", "flowers:mushroom_red")
--
buildable_to = true,
sunlight_propagates = true,
floodable = true,
- groups = {snappy = 3, flower = 1},
+ groups = {snappy = 3, flower = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = "",
node_box = {
type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.46875, 0.5}
+ fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
},
selection_box = {
type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
+ fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16}
},
on_place = function(itemstack, placer, pointed_thing)