--- Other mods can use these for looping through available colors
+-- dye/init.lua
dye = {}
-dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
-dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow",
- "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
+
+-- Load support for MT game translation.
+local S = minetest.get_translator("dye")
-- Make dye names and descriptions available globally
dye.dyes = {
{"white", "White"},
{"grey", "Grey"},
- {"dark_grey", "Dark grey"},
+ {"dark_grey", "Dark Grey"},
{"black", "Black"},
{"violet", "Violet"},
{"blue", "Blue"},
{"cyan", "Cyan"},
- {"dark_green", "Dark green"},
+ {"dark_green", "Dark Green"},
{"green", "Green"},
{"yellow", "Yellow"},
{"brown", "Brown"},
{"pink", "Pink"},
}
--- This collection of colors is partly a historic thing, partly something else
-
-local dyes = {
- {"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}},
- {"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
- {"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
- {"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}},
- {"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}},
- {"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}},
- {"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
- {"dark_green", "Dark green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
- {"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}},
- {"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}},
- {"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
- {"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}},
- {"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}},
- {"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1, unicolor_red_violet=1}},
- {"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
-}
-
-- Define items
-for _, row in ipairs(dyes) do
+for _, row in ipairs(dye.dyes) do
local name = row[1]
local description = row[2]
- local groups = row[3]
- local item_name = "dye:" .. name
- local item_image = "dye_" .. name .. ".png"
- minetest.register_craftitem(item_name, {
- inventory_image = item_image,
- description = description,
+ local groups = {dye = 1}
+ groups["color_" .. name] = 1
+
+ minetest.register_craftitem("dye:" .. name, {
+ inventory_image = "dye_" .. name .. ".png",
+ description = S(description .. " Dye"),
groups = groups
})
+
minetest.register_craft({
- type = "shapeless",
- output = item_name .. " 4",
- recipe = {"group:flower,color_" .. name},
+ output = "dye:" .. name .. " 4",
+ recipe = {
+ {"group:flower,color_" .. name}
+ },
})
end
--- Manually add coal->black dye
+-- Manually add coal -> black dye
minetest.register_craft({
- type = "shapeless",
output = "dye:black 4",
- recipe = {"group:coal"},
+ recipe = {
+ {"group:coal"}
+ },
+})
+
+-- Manually add blueberries->violet dye
+
+minetest.register_craft({
+ output = "dye:violet 2",
+ recipe = {
+ {"default:blueberries"}
+ },
})
-- Mix recipes
--- Just mix everything to everything somehow sanely
-
-local mixbases = {"pink", "magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white"}
-
-local mixes = {
- -- pink, magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white
- white = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","grey", "grey", "grey","white"},
- grey = {"pink", "pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet","dark_grey","grey", "grey"},
- dark_grey = {"brown", "brown", "brown", "brown", "brown", "brown", "dark_green","dark_green","blue", "blue", "violet","black", "dark_grey"},
- black = {"black", "black", "black", "black", "black", "black", "black", "black", "black","black", "black", "black"},
- violet = {"magenta","magenta","magenta","red", "brown", "red", "cyan", "brown", "blue", "violet","violet"},
- blue = {"violet", "violet", "magenta","brown", "brown", "dark_green","cyan", "cyan", "cyan", "blue"},
- cyan = {"brown", "blue", "brown", "dark_green","dark_grey", "green", "cyan", "dark_green","cyan"},
- dark_green = {"brown", "brown", "brown", "brown", "brown", "green", "green", "dark_green"},
- green = {"yellow", "brown", "yellow", "yellow", "dark_green","green", "green"},
- yellow = {"orange", "red", "orange", "yellow", "orange", "yellow"},
- brown = {"brown", "brown", "brown", "orange", "brown"},
- orange = {"orange", "red", "orange", "orange"},
- red = {"pink", "magenta","red"},
- magenta = {"magenta","magenta"},
- pink = {"pink"},
+
+local dye_recipes = {
+ -- src1, src2, dst
+ -- RYB mixes
+ {"red", "blue", "violet"}, -- "purple"
+ {"yellow", "red", "orange"},
+ {"yellow", "blue", "green"},
+ -- RYB complementary mixes
+ {"yellow", "violet", "dark_grey"},
+ {"blue", "orange", "dark_grey"},
+ -- CMY mixes - approximation
+ {"cyan", "yellow", "green"},
+ {"cyan", "magenta", "blue"},
+ {"yellow", "magenta", "red"},
+ -- other mixes that result in a color we have
+ {"red", "green", "brown"},
+ {"magenta", "blue", "violet"},
+ {"green", "blue", "cyan"},
+ {"pink", "violet", "magenta"},
+ -- mixes with black
+ {"white", "black", "grey"},
+ {"grey", "black", "dark_grey"},
+ {"green", "black", "dark_green"},
+ {"orange", "black", "brown"},
+ -- mixes with white
+ {"white", "red", "pink"},
+ {"white", "dark_grey", "grey"},
+ {"white", "dark_green", "green"},
}
-for one, results in pairs(mixes) do
- for i, result in ipairs(results) do
- local another = mixbases[i]
- minetest.register_craft({
- type = "shapeless",
- output = 'dye:' .. result .. ' 2',
- recipe = {'dye:' .. one, 'dye:' .. another},
- })
- end
+for _, mix in pairs(dye_recipes) do
+ minetest.register_craft({
+ type = "shapeless",
+ output = "dye:" .. mix[3] .. " 2",
+ recipe = {"dye:" .. mix[1], "dye:" .. mix[2]},
+ })
end
+
+-- Dummy calls to S() to allow translation scripts to detect the strings.
+-- To update this run:
+-- for _,e in ipairs(dye.dyes) do print(("S(%q)"):format(e[2].." Dye")) end
+
+--[[
+S("White Dye")
+S("Grey Dye")
+S("Dark Grey Dye")
+S("Black Dye")
+S("Violet Dye")
+S("Blue Dye")
+S("Cyan Dye")
+S("Dark Green Dye")
+S("Green Dye")
+S("Yellow Dye")
+S("Brown Dye")
+S("Orange Dye")
+S("Red Dye")
+S("Magenta Dye")
+S("Pink Dye")
+--]]