minetest.log("action", "A jungle sapling grows into a tree at "..
minetest.pos_to_string(pos))
- default.grow_jungletree(pos)
+ default.grow_jungle_tree(pos)
end
})
minetest.log("action", "A pine sapling grows into a tree at "..
minetest.pos_to_string(pos))
- default.grow_pinetree(pos)
+ default.grow_pine_tree(pos)
end
})
-- Jungletree
-function default.grow_jungletree(pos, bad)
+function default.grow_jungle_tree(pos, bad)
--[[
NOTE: Jungletree-placing code is currently duplicated in the engine
and in games that have saplings; both are deprecated but not
replaced yet
--]]
if bad then
- error("Deprecated use of default.grow_jungletree")
+ error("Deprecated use of default.grow_jungle_tree")
end
local x, y, z = pos.x, pos.y, pos.z
end
end
-function default.grow_pinetree(pos)
+function default.grow_pine_tree(pos)
local x, y, z = pos.x, pos.y, pos.z
local maxy = y + random(9, 13) -- Trunk top