Fix node placing sound being heard on left channel only
[oweals/minetest_game.git] / mods / default / trees.lua
index f2baaf850f7709aaef529a04c0bad67fd69aaf4d..eaf85f966fcfbaca05664d0090a7122375a173a5 100644 (file)
@@ -45,7 +45,7 @@ minetest.register_abm({
 
                minetest.log("action", "A jungle sapling grows into a tree at "..
                                minetest.pos_to_string(pos))
-               default.grow_jungletree(pos)
+               default.grow_jungle_tree(pos)
        end
 })
 
@@ -60,7 +60,7 @@ minetest.register_abm({
 
                minetest.log("action", "A pine sapling grows into a tree at "..
                                minetest.pos_to_string(pos))
-               default.grow_pinetree(pos)
+               default.grow_pine_tree(pos)
        end
 })
 
@@ -157,14 +157,14 @@ end
 
 -- Jungletree
 
-function default.grow_jungletree(pos, bad)
+function default.grow_jungle_tree(pos, bad)
        --[[
                NOTE: Jungletree-placing code is currently duplicated in the engine
                and in games that have saplings; both are deprecated but not
                replaced yet
        --]]
        if bad then
-               error("Deprecated use of default.grow_jungletree")
+               error("Deprecated use of default.grow_jungle_tree")
        end
 
        local x, y, z = pos.x, pos.y, pos.z
@@ -220,7 +220,7 @@ local function add_snow(data, vi, c_air, c_ignore, c_snow)
        end
 end
 
-function default.grow_pinetree(pos)
+function default.grow_pine_tree(pos)
        local x, y, z = pos.x, pos.y, pos.z
        local maxy = y + random(9, 13) -- Trunk top