Ores: Add silver sand blob ore, relocate other blob ores
[oweals/minetest_game.git] / mods / default / mapgen.lua
index c6e7d24e09e1d424bae8a5018e6184f2f8f17ef9..d6c84e928260450b577f2b0c7d5749614ecfe297 100644 (file)
--- minetest/default/mapgen.lua
-
 --
 -- Aliases for map generator outputs
 --
 
-minetest.register_alias("mapgen_air", "air")
 minetest.register_alias("mapgen_stone", "default:stone")
-minetest.register_alias("mapgen_tree", "default:tree")
-minetest.register_alias("mapgen_leaves", "default:leaves")
-minetest.register_alias("mapgen_apple", "default:apple")
-minetest.register_alias("mapgen_water_source", "default:water_source")
 minetest.register_alias("mapgen_dirt", "default:dirt")
+minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
 minetest.register_alias("mapgen_sand", "default:sand")
-minetest.register_alias("mapgen_gravel", "default:gravel")
-minetest.register_alias("mapgen_clay", "default:clay")
+minetest.register_alias("mapgen_water_source", "default:water_source")
+minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
 minetest.register_alias("mapgen_lava_source", "default:lava_source")
+minetest.register_alias("mapgen_gravel", "default:gravel")
+minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
+minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
+minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow")
+minetest.register_alias("mapgen_snowblock", "default:snowblock")
+minetest.register_alias("mapgen_snow", "default:snow")
+minetest.register_alias("mapgen_ice", "default:ice")
+minetest.register_alias("mapgen_sandstone", "default:sandstone")
+
+-- Flora
+
+minetest.register_alias("mapgen_tree", "default:tree")
+minetest.register_alias("mapgen_leaves", "default:leaves")
+minetest.register_alias("mapgen_apple", "default:apple")
+minetest.register_alias("mapgen_jungletree", "default:jungletree")
+minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
+minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
+minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
+minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
+
+-- Dungeons
+
 minetest.register_alias("mapgen_cobble", "default:cobble")
+minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
 minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
-minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
-minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
-minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
-minetest.register_alias("mapgen_mese", "default:mese")
+minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
+minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
+minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick")
+
 
 --
--- Ore generation
+-- Register ores
 --
 
-local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
-       if maxp.y < height_min or minp.y > height_max then
-               return
-       end
-       local y_min = math.max(minp.y, height_min)
-       local y_max = math.min(maxp.y, height_max)
-       local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
-       local pr = PseudoRandom(seed)
-       local num_chunks = math.floor(chunks_per_volume * volume)
-       local chunk_size = 3
-       if ore_per_chunk <= 4 then
-               chunk_size = 2
-       end
-       local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
-       --print("generate_ore num_chunks: "..dump(num_chunks))
-       for i=1,num_chunks do
-               local y0 = pr:next(y_min, y_max-chunk_size+1)
-               if y0 >= height_min and y0 <= height_max then
-                       local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
-                       local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
-                       local p0 = {x=x0, y=y0, z=z0}
-                       for x1=0,chunk_size-1 do
-                       for y1=0,chunk_size-1 do
-                       for z1=0,chunk_size-1 do
-                               if pr:next(1,inverse_chance) == 1 then
-                                       local x2 = x0+x1
-                                       local y2 = y0+y1
-                                       local z2 = z0+z1
-                                       local p2 = {x=x2, y=y2, z=z2}
-                                       if minetest.env:get_node(p2).name == wherein then
-                                               minetest.env:set_node(p2, {name=name})
-                                       end
-                               end
-                       end
-                       end
-                       end
-               end
-       end
-       --print("generate_ore done")
+function default.register_ores()
+       minetest.clear_registered_ores()
+
+       -- Blob ores
+       -- These first to avoid other ores in blobs
+
+       -- Clay
+
+       minetest.register_ore({
+               ore_type        = "blob",
+               ore             = "default:clay",
+               wherein         = {"default:sand"},
+               clust_scarcity  = 16 * 16 * 16,
+               clust_size      = 5,
+               y_min           = -15,
+               y_max           = 0,
+               noise_threshold = 0.0,
+               noise_params    = {
+                       offset = 0.5,
+                       scale = 0.2,
+                       spread = {x = 5, y = 5, z = 5},
+                       seed = -316,
+                       octaves = 1,
+                       persist = 0.0
+               },
+       })
+
+       -- Silver sand
+
+       minetest.register_ore({
+               ore_type        = "blob",
+               ore             = "default:silver_sand",
+               wherein         = {"default:stone"},
+               clust_scarcity  = 16 * 16 * 16,
+               clust_size      = 5,
+               y_min           = -31000,
+               y_max           = 31000,
+               noise_threshold = 0.0,
+               noise_params    = {
+                       offset = 0.5,
+                       scale = 0.2,
+                       spread = {x = 5, y = 5, z = 5},
+                       seed = 2316,
+                       octaves = 1,
+                       persist = 0.0
+               },
+               biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
+                       "taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
+                       "grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
+                       "coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
+                       "deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
+                       "cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
+                       "rainforest", "rainforest_swamp", "rainforest_ocean", "underground"}
+       })
+
+       -- Dirt
+
+       minetest.register_ore({
+               ore_type        = "blob",
+               ore             = "default:dirt",
+               wherein         = {"default:stone"},
+               clust_scarcity  = 16 * 16 * 16,
+               clust_size      = 5,
+               y_min           = -31,
+               y_max           = 31000,
+               noise_threshold = 0.0,
+               noise_params    = {
+                       offset = 0.5,
+                       scale = 0.2,
+                       spread = {x = 5, y = 5, z = 5},
+                       seed = 17676,
+                       octaves = 1,
+                       persist = 0.0
+               },
+               biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
+                       "deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore",
+                       "rainforest", "rainforest_swamp"}
+       })
+
+       -- Gravel
+
+       minetest.register_ore({
+               ore_type        = "blob",
+               ore             = "default:gravel",
+               wherein         = {"default:stone"},
+               clust_scarcity  = 16 * 16 * 16,
+               clust_size      = 5,
+               y_min           = -31000,
+               y_max           = 31000,
+               noise_threshold = 0.0,
+               noise_params    = {
+                       offset = 0.5,
+                       scale = 0.2,
+                       spread = {x = 5, y = 5, z = 5},
+                       seed = 766,
+                       octaves = 1,
+                       persist = 0.0
+               },
+               biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
+                       "taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
+                       "grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
+                       "coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
+                       "deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
+                       "cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
+                       "rainforest", "rainforest_swamp", "rainforest_ocean", "underground"}
+       })
+
+       -- Scatter ores
+
+       -- Coal
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_coal",
+               wherein        = "default:stone",
+               clust_scarcity = 8 * 8 * 8,
+               clust_num_ores = 9,
+               clust_size     = 3,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_coal",
+               wherein        = "default:stone",
+               clust_scarcity = 8 * 8 * 8,
+               clust_num_ores = 8,
+               clust_size     = 3,
+               y_min          = -31000,
+               y_max          = 64,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_coal",
+               wherein        = "default:stone",
+               clust_scarcity = 24 * 24 * 24,
+               clust_num_ores = 27,
+               clust_size     = 6,
+               y_min          = -31000,
+               y_max          = 0,
+       })
+
+       -- Iron
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_iron",
+               wherein        = "default:stone",
+               clust_scarcity = 9 * 9 * 9,
+               clust_num_ores = 12,
+               clust_size     = 3,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_iron",
+               wherein        = "default:stone",
+               clust_scarcity = 7 * 7 * 7,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = -31000,
+               y_max          = 0,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_iron",
+               wherein        = "default:stone",
+               clust_scarcity = 24 * 24 * 24,
+               clust_num_ores = 27,
+               clust_size     = 6,
+               y_min          = -31000,
+               y_max          = -64,
+       })
+
+       -- Copper
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_copper",
+               wherein        = "default:stone",
+               clust_scarcity = 9 * 9 * 9,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_copper",
+               wherein        = "default:stone",
+               clust_scarcity = 12 * 12 * 12,
+               clust_num_ores = 4,
+               clust_size     = 3,
+               y_min          = -63,
+               y_max          = -16,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_copper",
+               wherein        = "default:stone",
+               clust_scarcity = 9 * 9 * 9,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = -31000,
+               y_max          = -64,
+       })
+
+       -- Gold
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_gold",
+               wherein        = "default:stone",
+               clust_scarcity = 13 * 13 * 13,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_gold",
+               wherein        = "default:stone",
+               clust_scarcity = 15 * 15 * 15,
+               clust_num_ores = 3,
+               clust_size     = 2,
+               y_min          = -255,
+               y_max          = -64,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_gold",
+               wherein        = "default:stone",
+               clust_scarcity = 13 * 13 * 13,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = -31000,
+               y_max          = -256,
+       })
+
+       -- Mese crystal
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_mese",
+               wherein        = "default:stone",
+               clust_scarcity = 14 * 14 * 14,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_mese",
+               wherein        = "default:stone",
+               clust_scarcity = 18 * 18 * 18,
+               clust_num_ores = 3,
+               clust_size     = 2,
+               y_min          = -255,
+               y_max          = -64,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_mese",
+               wherein        = "default:stone",
+               clust_scarcity = 14 * 14 * 14,
+               clust_num_ores = 5,
+               clust_size     = 3,
+               y_min          = -31000,
+               y_max          = -256,
+       })
+
+       -- Diamond
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_diamond",
+               wherein        = "default:stone",
+               clust_scarcity = 15 * 15 * 15,
+               clust_num_ores = 4,
+               clust_size     = 3,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_diamond",
+               wherein        = "default:stone",
+               clust_scarcity = 17 * 17 * 17,
+               clust_num_ores = 4,
+               clust_size     = 3,
+               y_min          = -255,
+               y_max          = -128,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:stone_with_diamond",
+               wherein        = "default:stone",
+               clust_scarcity = 15 * 15 * 15,
+               clust_num_ores = 4,
+               clust_size     = 3,
+               y_min          = -31000,
+               y_max          = -256,
+       })
+
+       -- Mese block
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:mese",
+               wherein        = "default:stone",
+               clust_scarcity = 36 * 36 * 36,
+               clust_num_ores = 3,
+               clust_size     = 2,
+               y_min          = 1025,
+               y_max          = 31000,
+       })
+
+       minetest.register_ore({
+               ore_type       = "scatter",
+               ore            = "default:mese",
+               wherein        = "default:stone",
+               clust_scarcity = 36 * 36 * 36,
+               clust_num_ores = 3,
+               clust_size     = 2,
+               y_min          = -31000,
+               y_max          = -1024,
+       })
 end
 
-local function make_papyrus(pos, size)
-       for y=0,size-1 do
-               local p = {x=pos.x, y=pos.y+y, z=pos.z}
-               minetest.env:set_node(p, {name="default:papyrus"})
-       end
+
+--
+-- Register biomes
+--
+
+-- All mapgens except mgv6 and singlenode
+
+function default.register_biomes()
+       minetest.clear_registered_biomes()
+
+       -- Icesheet
+
+       minetest.register_biome({
+               name = "icesheet",
+               node_dust = "default:snowblock",
+               node_top = "default:snowblock",
+               depth_top = 1,
+               node_filler = "default:snowblock",
+               depth_filler = 3,
+               node_stone = "default:ice",
+               node_water_top = "default:ice",
+               depth_water_top = 10,
+               --node_water = "",
+               node_river_water = "default:ice",
+               node_riverbed = "default:gravel",
+               depth_riverbed = 2,
+               y_min = -8,
+               y_max = 31000,
+               heat_point = 0,
+               humidity_point = 73,
+       })
+
+       minetest.register_biome({
+               name = "icesheet_ocean",
+               node_dust = "default:snowblock",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               node_water_top = "default:ice",
+               depth_water_top = 10,
+               --node_water = "",
+               --node_river_water = "",
+               y_min = -112,
+               y_max = -9,
+               heat_point = 0,
+               humidity_point = 73,
+       })
+
+       -- Tundra
+
+       minetest.register_biome({
+               name = "tundra",
+               node_dust = "default:snowblock",
+               --node_top = ,
+               --depth_top = ,
+               --node_filler = ,
+               --depth_filler = ,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:gravel",
+               depth_riverbed = 2,
+               y_min = 2,
+               y_max = 31000,
+               heat_point = 0,
+               humidity_point = 40,
+       })
+
+       minetest.register_biome({
+               name = "tundra_beach",
+               --node_dust = "",
+               node_top = "default:gravel",
+               depth_top = 1,
+               node_filler = "default:gravel",
+               depth_filler = 2,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:gravel",
+               depth_riverbed = 2,
+               y_min = -3,
+               y_max = 1,
+               heat_point = 0,
+               humidity_point = 40,
+       })
+
+       minetest.register_biome({
+               name = "tundra_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:gravel",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = -4,
+               heat_point = 0,
+               humidity_point = 40,
+       })
+
+       -- Taiga
+
+       minetest.register_biome({
+               name = "taiga",
+               node_dust = "default:snow",
+               node_top = "default:dirt_with_snow",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 2,
+               y_max = 31000,
+               heat_point = 25,
+               humidity_point = 70,
+       })
+
+       minetest.register_biome({
+               name = "taiga_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 1,
+               heat_point = 25,
+               humidity_point = 70,
+       })
+
+       -- Snowy grassland
+
+       minetest.register_biome({
+               name = "snowy_grassland",
+               node_dust = "default:snow",
+               node_top = "default:dirt_with_snow",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 1,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 5,
+               y_max = 31000,
+               heat_point = 20,
+               humidity_point = 35,
+       })
+
+       minetest.register_biome({
+               name = "snowy_grassland_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 4,
+               heat_point = 20,
+               humidity_point = 35,
+       })
+
+       -- Grassland
+
+       minetest.register_biome({
+               name = "grassland",
+               --node_dust = "",
+               node_top = "default:dirt_with_grass",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 1,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 6,
+               y_max = 31000,
+               heat_point = 50,
+               humidity_point = 35,
+       })
+
+       minetest.register_biome({
+               name = "grassland_dunes",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 2,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 5,
+               y_max = 5,
+               heat_point = 50,
+               humidity_point = 35,
+       })
+
+       minetest.register_biome({
+               name = "grassland_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 4,
+               heat_point = 50,
+               humidity_point = 35,
+       })
+
+       -- Coniferous forest
+
+       minetest.register_biome({
+               name = "coniferous_forest",
+               --node_dust = "",
+               node_top = "default:dirt_with_grass",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 6,
+               y_max = 31000,
+               heat_point = 45,
+               humidity_point = 70,
+       })
+
+       minetest.register_biome({
+               name = "coniferous_forest_dunes",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 5,
+               y_max = 5,
+               heat_point = 45,
+               humidity_point = 70,
+       })
+
+       minetest.register_biome({
+               name = "coniferous_forest_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 4,
+               heat_point = 45,
+               humidity_point = 70,
+       })
+
+       -- Deciduous forest
+
+       minetest.register_biome({
+               name = "deciduous_forest",
+               --node_dust = "",
+               node_top = "default:dirt_with_grass",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 1,
+               y_max = 31000,
+               heat_point = 60,
+               humidity_point = 68,
+       })
+
+       minetest.register_biome({
+               name = "deciduous_forest_shore",
+               --node_dust = "",
+               node_top = "default:dirt",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -1,
+               y_max = 0,
+               heat_point = 60,
+               humidity_point = 68,
+       })
+
+       minetest.register_biome({
+               name = "deciduous_forest_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = -2,
+               heat_point = 60,
+               humidity_point = 68,
+       })
+
+       -- Desert
+
+       minetest.register_biome({
+               name = "desert",
+               --node_dust = "",
+               node_top = "default:desert_sand",
+               depth_top = 1,
+               node_filler = "default:desert_sand",
+               depth_filler = 1,
+               node_stone = "default:desert_stone",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 5,
+               y_max = 31000,
+               heat_point = 92,
+               humidity_point = 16,
+       })
+
+       minetest.register_biome({
+               name = "desert_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               node_stone = "default:desert_stone",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 4,
+               heat_point = 92,
+               humidity_point = 16,
+       })
+
+       -- Sandstone desert
+
+       minetest.register_biome({
+               name = "sandstone_desert",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 0,
+               node_stone = "default:sandstone",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 5,
+               y_max = 31000,
+               heat_point = 60,
+               humidity_point = 0,
+       })
+
+       minetest.register_biome({
+               name = "sandstone_desert_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               node_stone = "default:sandstone",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 4,
+               heat_point = 60,
+               humidity_point = 0,
+       })
+
+       -- Cold desert
+
+       minetest.register_biome({
+               name = "cold_desert",
+               --node_dust = "",
+               node_top = "default:silver_sand",
+               depth_top = 1,
+               node_filler = "default:silver_sand",
+               depth_filler = 1,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 5,
+               y_max = 31000,
+               heat_point = 40,
+               humidity_point = 0,
+       })
+
+       minetest.register_biome({
+               name = "cold_desert_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = 4,
+               heat_point = 40,
+               humidity_point = 0,
+       })
+
+       -- Savanna
+
+       minetest.register_biome({
+               name = "savanna",
+               --node_dust = "",
+               node_top = "default:dirt_with_dry_grass",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 1,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 1,
+               y_max = 31000,
+               heat_point = 89,
+               humidity_point = 42,
+       })
+
+       minetest.register_biome({
+               name = "savanna_shore",
+               --node_dust = "",
+               node_top = "default:dirt",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -1,
+               y_max = 0,
+               heat_point = 89,
+               humidity_point = 42,
+       })
+
+       minetest.register_biome({
+               name = "savanna_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = -2,
+               heat_point = 89,
+               humidity_point = 42,
+       })
+
+       -- Rainforest
+
+       minetest.register_biome({
+               name = "rainforest",
+               --node_dust = "",
+               node_top = "default:dirt_with_grass",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = 1,
+               y_max = 31000,
+               heat_point = 86,
+               humidity_point = 65,
+       })
+
+       minetest.register_biome({
+               name = "rainforest_swamp",
+               --node_dust = "",
+               node_top = "default:dirt",
+               depth_top = 1,
+               node_filler = "default:dirt",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -1,
+               y_max = 0,
+               heat_point = 86,
+               humidity_point = 65,
+       })
+
+       minetest.register_biome({
+               name = "rainforest_ocean",
+               --node_dust = "",
+               node_top = "default:sand",
+               depth_top = 1,
+               node_filler = "default:sand",
+               depth_filler = 3,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               node_riverbed = "default:sand",
+               depth_riverbed = 2,
+               y_min = -112,
+               y_max = -2,
+               heat_point = 86,
+               humidity_point = 65,
+       })
+
+       -- Underground
+
+       minetest.register_biome({
+               name = "underground",
+               --node_dust = "",
+               --node_top = "",
+               --depth_top = ,
+               --node_filler = "",
+               --depth_filler = ,
+               --node_stone = "",
+               --node_water_top = "",
+               --depth_water_top = ,
+               --node_water = "",
+               --node_river_water = "",
+               y_min = -31000,
+               y_max = -113,
+               heat_point = 50,
+               humidity_point = 50,
+       })
 end
 
-minetest.register_on_generated(function(minp, maxp, seed)
-       generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed,   1/8/8/8,    5, -31000,  64)
-       generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/16/16/16, 5,   -5,   7)
-       generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/12/12/12, 5, -16,   -5)
-       generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/9/9/9,    5, -31000, -17)
-       if maxp.y >= 2 and minp.y <= 0 then
-               -- Generate clay
-               -- Assume X and Z lengths are equal
-               local divlen = 4
-               local divs = (maxp.x-minp.x)/divlen+1;
-               for divx=0+1,divs-1-1 do
-               for divz=0+1,divs-1-1 do
-                       local cx = minp.x + math.floor((divx+0.5)*divlen)
-                       local cz = minp.z + math.floor((divz+0.5)*divlen)
-                       if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
-                                       minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then
-                               local is_shallow = true
-                               local num_water_around = 0
-                               if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
-                                       num_water_around = num_water_around + 1 end
-                               if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
-                                       num_water_around = num_water_around + 1 end
-                               if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
-                                       num_water_around = num_water_around + 1 end
-                               if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
-                                       num_water_around = num_water_around + 1 end
-                               if num_water_around >= 2 then
-                                       is_shallow = false
-                               end     
-                               if is_shallow then
-                                       for x1=-divlen,divlen do
-                                       for z1=-divlen,divlen do
-                                               if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
-                                                       minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
-                                               end
-                                       end
-                                       end
-                               end
-                       end
-               end
-               end
-               -- Generate papyrus
-               local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100)
-               -- Assume X and Z lengths are equal
-               local divlen = 8
-               local divs = (maxp.x-minp.x)/divlen+1;
-               for divx=0,divs-1 do
-               for divz=0,divs-1 do
-                       local x0 = minp.x + math.floor((divx+0)*divlen)
-                       local z0 = minp.z + math.floor((divz+0)*divlen)
-                       local x1 = minp.x + math.floor((divx+1)*divlen)
-                       local z1 = minp.z + math.floor((divz+1)*divlen)
-                       -- Determine papyrus amount from perlin noise
-                       local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
-                       -- Find random positions for papyrus based on this random
-                       local pr = PseudoRandom(seed+1)
-                       for i=0,papyrus_amount do
-                               local x = pr:next(x0, x1)
-                               local z = pr:next(z0, z1)
-                               if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
-                                               minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
-                                       make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
-                               end
-                       end
-               end
-               end
+
+--
+-- Register decorations
+--
+
+-- Mgv6
+
+function default.register_mgv6_decorations()
+       minetest.clear_registered_decorations()
+
+       -- Papyrus
+
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:dirt_with_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.3,
+                       scale = 0.7,
+                       spread = {x = 100, y = 100, z = 100},
+                       seed = 354,
+                       octaves = 3,
+                       persist = 0.7
+               },
+               y_min = 1,
+               y_max = 1,
+               decoration = "default:papyrus",
+               height = 2,
+               height_max = 4,
+               spawn_by = "default:water_source",
+               num_spawn_by = 1,
+       })
+
+       -- Cacti
+
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:desert_sand"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.012,
+                       scale = 0.024,
+                       spread = {x = 100, y = 100, z = 100},
+                       seed = 230,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               y_min = 1,
+               y_max = 30,
+               decoration = "default:cactus",
+               height = 3,
+               height_max = 4,
+       })
+
+       -- Long grasses
+
+       for length = 1, 5 do
+               minetest.register_decoration({
+                       deco_type = "simple",
+                       place_on = {"default:dirt_with_grass"},
+                       sidelen = 16,
+                       noise_params = {
+                               offset = 0,
+                               scale = 0.007,
+                               spread = {x = 100, y = 100, z = 100},
+                               seed = 329,
+                               octaves = 3,
+                               persist = 0.6
+                       },
+                       y_min = 1,
+                       y_max = 30,
+                       decoration = "default:grass_"..length,
+               })
        end
-end)
 
+       -- Dry shrubs
+
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:desert_sand", "default:dirt_with_snow"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0,
+                       scale = 0.035,
+                       spread = {x = 100, y = 100, z = 100},
+                       seed = 329,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               y_min = 1,
+               y_max = 30,
+               decoration = "default:dry_shrub",
+       })
+end
+
+
+-- All mapgens except mgv6
+
+local function register_grass_decoration(offset, scale, length)
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:dirt_with_grass", "default:sand"},
+               sidelen = 16,
+               noise_params = {
+                       offset = offset,
+                       scale = scale,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 329,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               biomes = {"grassland", "grassland_dunes", "deciduous_forest",
+                       "coniferous_forest", "coniferous_forest_dunes"},
+               y_min = 1,
+               y_max = 31000,
+               decoration = "default:grass_" .. length,
+       })
+end
+
+local function register_dry_grass_decoration(offset, scale, length)
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:dirt_with_dry_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = offset,
+                       scale = scale,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 329,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               biomes = {"savanna"},
+               y_min = 1,
+               y_max = 31000,
+               decoration = "default:dry_grass_" .. length,
+       })
+end
+
+
+function default.register_decorations()
+       minetest.clear_registered_decorations()
+
+       -- Apple tree and log
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0.036,
+                       scale = 0.022,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"deciduous_forest"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
+               flags = "place_center_x, place_center_z",
+       })
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0.0018,
+                       scale = 0.0011,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"deciduous_forest"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
+               flags = "place_center_x",
+               rotation = "random",
+       })
+
+       -- Jungle tree and log
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass", "default:dirt"},
+               sidelen = 80,
+               fill_ratio = 0.1,
+               biomes = {"rainforest", "rainforest_swamp"},
+               y_min = -1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
+               flags = "place_center_x, place_center_z",
+               rotation = "random",
+       })
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass", "default:dirt"},
+               sidelen = 80,
+               fill_ratio = 0.005,
+               biomes = {"rainforest", "rainforest_swamp"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
+               flags = "place_center_x",
+               rotation = "random",
+       })
+
+       -- Taiga and temperate coniferous forest pine tree and log
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0.036,
+                       scale = 0.022,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"taiga", "coniferous_forest"},
+               y_min = 2,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
+               flags = "place_center_x, place_center_z",
+       })
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
+               sidelen = 80,
+               noise_params = {
+                       offset = 0.0018,
+                       scale = 0.0011,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"taiga", "coniferous_forest"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
+               flags = "place_center_x",
+               rotation = "random",
+       })
+
+       -- Acacia tree and log
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_dry_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0,
+                       scale = 0.002,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"savanna"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts",
+               flags = "place_center_x, place_center_z",
+               rotation = "random",
+       })
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_dry_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0,
+                       scale = 0.001,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"savanna"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
+               flags = "place_center_x",
+               rotation = "random",
+       })
+
+       -- Aspen tree and log
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0.0,
+                       scale = -0.015,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"deciduous_forest"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/aspen_tree.mts",
+               flags = "place_center_x, place_center_z",
+       })
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0.0,
+                       scale = -0.0008,
+                       spread = {x = 250, y = 250, z = 250},
+                       seed = 2,
+                       octaves = 3,
+                       persist = 0.66
+               },
+               biomes = {"deciduous_forest"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts",
+               flags = "place_center_x",
+               rotation = "random",
+       })
+
+       -- Large cactus
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:desert_sand"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.0003,
+                       scale = 0.0009,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 230,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               biomes = {"desert"},
+               y_min = 5,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts",
+               flags = "place_center_x",
+               rotation = "random",
+       })
+
+       -- Cactus
+
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:desert_sand"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.0003,
+                       scale = 0.0009,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 230,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               biomes = {"desert"},
+               y_min = 5,
+               y_max = 31000,
+               decoration = "default:cactus",
+               height = 2,
+               height_max = 5,
+       })
+
+       -- Papyrus
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.3,
+                       scale = 0.7,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 354,
+                       octaves = 3,
+                       persist = 0.7
+               },
+               biomes = {"savanna_shore"},
+               y_min = 0,
+               y_max = 0,
+               schematic = minetest.get_modpath("default") .. "/schematics/papyrus.mts",
+       })
+
+       -- Bush
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.004,
+                       scale = 0.01,
+                       spread = {x = 100, y = 100, z = 100},
+                       seed = 137,
+                       octaves = 3,
+                       persist = 0.7,
+               },
+               biomes = {"snowy_grassland", "grassland", "deciduous_forest"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
+               flags = "place_center_x, place_center_z",
+       })
+
+       -- Acacia bush
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:dirt_with_dry_grass"},
+               sidelen = 16,
+               noise_params = {
+                       offset = -0.004,
+                       scale = 0.01,
+                       spread = {x = 100, y = 100, z = 100},
+                       seed = 90155,
+                       octaves = 3,
+                       persist = 0.7,
+               },
+               biomes = {"savanna"},
+               y_min = 1,
+               y_max = 31000,
+               schematic = minetest.get_modpath("default") .. "/schematics/acacia_bush.mts",
+               flags = "place_center_x, place_center_z",
+       })
+
+       -- Grasses
+
+       register_grass_decoration(-0.03,  0.09,  5)
+       register_grass_decoration(-0.015, 0.075, 4)
+       register_grass_decoration(0,      0.06,  3)
+       register_grass_decoration(0.015,  0.045, 2)
+       register_grass_decoration(0.03,   0.03,  1)
+
+       -- Dry grasses
+
+       register_dry_grass_decoration(0.01, 0.05,  5)
+       register_dry_grass_decoration(0.03, 0.03,  4)
+       register_dry_grass_decoration(0.05, 0.01,  3)
+       register_dry_grass_decoration(0.07, -0.01, 2)
+       register_dry_grass_decoration(0.09, -0.03, 1)
+
+       -- Junglegrass
+
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:dirt_with_grass"},
+               sidelen = 80,
+               fill_ratio = 0.1,
+               biomes = {"rainforest"},
+               y_min = 1,
+               y_max = 31000,
+               decoration = "default:junglegrass",
+       })
+
+       -- Dry shrub
+
+       minetest.register_decoration({
+               deco_type = "simple",
+               place_on = {"default:desert_sand",
+                       "default:sand", "default:silver_sand"},
+               sidelen = 16,
+               noise_params = {
+                       offset = 0,
+                       scale = 0.02,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 329,
+                       octaves = 3,
+                       persist = 0.6
+               },
+               biomes = {"desert", "sandstone_desert", "cold_desert"},
+               y_min = 2,
+               y_max = 31000,
+               decoration = "default:dry_shrub",
+       })
+
+       -- Coral reef
+
+       minetest.register_decoration({
+               deco_type = "schematic",
+               place_on = {"default:sand"},
+               noise_params = {
+                       offset = -0.1,
+                       scale = 0.1,
+                       spread = {x = 200, y = 200, z = 200},
+                       seed = 7013,
+                       octaves = 3,
+                       persist = 1,
+               },
+               biomes = {
+                       "desert_ocean",
+                       "savanna_ocean",
+                       "rainforest_ocean",
+               },
+               y_min = -8,
+               y_max = -2,
+               schematic = minetest.get_modpath("default") .. "/schematics/corals.mts",
+               flags = "place_center_x, place_center_z",
+               rotation = "random",
+       })
+end
+
+
+--
+-- Detect mapgen to select functions
+--
+
+local mg_name = minetest.get_mapgen_setting("mg_name")
+if mg_name == "v6" then
+       default.register_ores()
+       default.register_mgv6_decorations()
+else
+       default.register_biomes()
+       default.register_ores()
+       default.register_decorations()
+end