-- Register ores
--
--- All mapgens except singlenode
--- Blob ore first to avoid other ores inside blobs
-
function default.register_ores()
+ -- Blob ores
+ -- These first to avoid other ores in blobs
-- Clay
+ -- This first to avoid clay in sand blobs
- minetest.register_ore({
+ minetest.register_ore({
ore_type = "blob",
ore = "default:clay",
wherein = {"default:sand"},
-- Sand
- minetest.register_ore({
+ minetest.register_ore({
ore_type = "blob",
ore = "default:sand",
wherein = {"default:stone", "default:sandstone",
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31,
- y_max = 4,
+ y_max = 0,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
minetest.register_ore({
ore_type = "blob",
ore = "default:dirt",
- wherein = {"default:stone", "default:sandstone"},
+ wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31,
},
})
+ -- Scatter ores
+
-- Coal
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_coal",
+ wherein = "default:stone",
+ clust_scarcity = 8 * 8 * 8,
+ clust_num_ores = 9,
+ clust_size = 3,
+ y_min = 1025,
+ y_max = 31000,
+ })
+
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
- clust_scarcity = 12 * 12 * 12,
- clust_num_ores = 3,
- clust_size = 2,
- y_min = -15,
- y_max = 2,
+ clust_scarcity = 9 * 9 * 9,
+ clust_num_ores = 12,
+ clust_size = 3,
+ y_min = 1025,
+ y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
+ clust_scarcity = 7 * 7 * 7,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = 0,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_iron",
+ wherein = "default:stone",
+ clust_scarcity = 24 * 24 * 24,
+ clust_num_ores = 27,
+ clust_size = 6,
+ y_min = -31000,
+ y_max = -64,
+ })
+
+ -- Copper
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_copper",
+ wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
+ y_min = 1025,
+ y_max = 31000,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_copper",
+ wherein = "default:stone",
+ clust_scarcity = 12 * 12 * 12,
+ clust_num_ores = 4,
+ clust_size = 3,
y_min = -63,
y_max = -16,
})
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_iron",
+ ore = "default:stone_with_copper",
wherein = "default:stone",
- clust_scarcity = 7 * 7 * 7,
+ clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -64,
})
+ -- Gold
+
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_iron",
+ ore = "default:stone_with_gold",
wherein = "default:stone",
- clust_scarcity = 24 * 24 * 24,
- clust_num_ores = 27,
- clust_size = 6,
- y_min = -31000,
- y_max = -64,
+ clust_scarcity = 13 * 13 * 13,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = 1025,
+ y_max = 31000,
})
- --Mese
-
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_mese",
+ ore = "default:stone_with_gold",
wherein = "default:stone",
- clust_scarcity = 18 * 18 * 18,
+ clust_scarcity = 15 * 15 * 15,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_mese",
+ ore = "default:stone_with_gold",
wherein = "default:stone",
- clust_scarcity = 14 * 14 * 14,
+ clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
+ -- Mese crystal
+
minetest.register_ore({
ore_type = "scatter",
- ore = "default:mese",
+ ore = "default:stone_with_mese",
wherein = "default:stone",
- clust_scarcity = 36 * 36 * 36,
- clust_num_ores = 3,
- clust_size = 2,
- y_min = -31000,
- y_max = -1024,
+ clust_scarcity = 14 * 14 * 14,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = 1025,
+ y_max = 31000,
})
- -- Gold
-
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_gold",
+ ore = "default:stone_with_mese",
wherein = "default:stone",
- clust_scarcity = 15 * 15 * 15,
+ clust_scarcity = 18 * 18 * 18,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_gold",
+ ore = "default:stone_with_mese",
wherein = "default:stone",
- clust_scarcity = 13 * 13 * 13,
+ clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
-- Diamond
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_diamond",
+ wherein = "default:stone",
+ clust_scarcity = 15 * 15 * 15,
+ clust_num_ores = 4,
+ clust_size = 3,
+ y_min = 1025,
+ y_max = 31000,
+ })
+
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
y_max = -256,
})
- -- Copper
+ -- Mese block
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_copper",
+ ore = "default:mese",
wherein = "default:stone",
- clust_scarcity = 12 * 12 * 12,
- clust_num_ores = 4,
- clust_size = 3,
- y_min = -63,
- y_max = -16,
+ clust_scarcity = 36 * 36 * 36,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = 1025,
+ y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
- ore = "default:stone_with_copper",
+ ore = "default:mese",
wherein = "default:stone",
- clust_scarcity = 9 * 9 * 9,
- clust_num_ores = 5,
- clust_size = 3,
+ clust_scarcity = 36 * 36 * 36,
+ clust_num_ores = 3,
+ clust_size = 2,
y_min = -31000,
- y_max = -64,
+ y_max = -1024,
})
end
depth_water_top = 10,
--node_water = "",
node_river_water = "default:ice",
+ node_riverbed = "default:gravel",
+ depth_riverbed = 2,
y_min = -8,
y_max = 31000,
heat_point = 0,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:gravel",
+ depth_riverbed = 2,
y_min = 2,
y_max = 31000,
heat_point = 15,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:gravel",
+ depth_riverbed = 2,
y_min = -3,
y_max = 1,
heat_point = 15,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:gravel",
+ depth_riverbed = 2,
y_min = -112,
y_max = -4,
heat_point = 15,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 2,
y_max = 31000,
heat_point = 15,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = 1,
heat_point = 15,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 6,
y_max = 31000,
heat_point = 40,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 5,
y_max = 5,
heat_point = 40,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 40,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 6,
y_max = 31000,
heat_point = 40,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 5,
y_max = 5,
heat_point = 40,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 40,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 6,
y_max = 31000,
heat_point = 60,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 5,
y_max = 5,
heat_point = 60,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 60,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 1,
y_max = 31000,
heat_point = 60,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -3,
y_max = 0,
heat_point = 60,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = -4,
heat_point = 60,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 5,
y_max = 31000,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 1,
y_max = 31000,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -3,
y_max = 0,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = -4,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = 1,
y_max = 31000,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -3,
y_max = 0,
heat_point = 85,
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
+ node_riverbed = "default:sand",
+ depth_riverbed = 2,
y_min = -112,
y_max = -4,
heat_point = 85,
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
- offset = 0.04,
- scale = 0.02,
+ offset = 0.036,
+ scale = 0.022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
- offset = 0.002,
- scale = 0.001,
+ offset = 0.0018,
+ scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
y_min = 1,
y_max = 31000,
schematic = {
- size = { x = 3, y = 3, z = 1},
+ size = {x = 3, y = 3, z = 1},
data = {
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "default:tree", param2 = 12, prob = 191 },
- { name = "default:tree", param2 = 12 },
- { name = "default:tree", param2 = 12, prob = 127 },
- { name = "air", prob = 0 },
- { name = "flowers:mushroom_brown", prob = 63 },
- { name = "air", prob = 0 },
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:tree", param2 = 12, prob = 191},
+ {name = "default:tree", param2 = 12},
+ {name = "default:tree", param2 = 12, prob = 127},
+ {name = "air", prob = 0},
+ {name = "flowers:mushroom_brown", prob = 63},
+ {name = "air", prob = 0},
},
},
flags = "place_center_x",
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt"},
sidelen = 80,
- fill_ratio = 0.09,
+ fill_ratio = 0.1,
biomes = {"rainforest", "rainforest_swamp"},
y_min = 0,
y_max = 31000,
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt"},
sidelen = 80,
- fill_ratio = 0.01,
+ fill_ratio = 0.005,
biomes = {"rainforest", "rainforest_swamp"},
y_min = 1,
y_max = 31000,
schematic = {
- size = { x = 3, y = 3, z = 1},
+ size = {x = 3, y = 3, z = 1},
data = {
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "default:jungletree", param2 = 12, prob = 191 },
- { name = "default:jungletree", param2 = 12 },
- { name = "default:jungletree", param2 = 12, prob = 127 },
- { name = "air", prob = 0 },
- { name = "flowers:mushroom_brown", prob = 127 },
- { name = "air", prob = 0 },
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:jungletree", param2 = 12, prob = 191},
+ {name = "default:jungletree", param2 = 12},
+ {name = "default:jungletree", param2 = 12, prob = 127},
+ {name = "air", prob = 0},
+ {name = "flowers:mushroom_brown", prob = 127},
+ {name = "air", prob = 0},
},
},
flags = "place_center_x",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
- offset = 0.04,
- scale = 0.02,
+ offset = 0.036,
+ scale = 0.022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 80,
- fill_ratio = 0.003,
+ noise_params = {
+ offset = 0.0018,
+ scale = 0.0011,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
biomes = {"taiga", "coniferous_forest"},
y_min = 1,
y_max = 31000,
schematic = {
- size = { x = 3, y = 3, z = 1},
+ size = {x = 3, y = 3, z = 1},
data = {
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "default:pine_tree", param2 = 12, prob = 191 },
- { name = "default:pine_tree", param2 = 12 },
- { name = "default:pine_tree", param2 = 12, prob = 127 },
- { name = "air", prob = 0 },
- { name = "flowers:mushroom_red", prob = 63 },
- { name = "air", prob = 0 },
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:pine_tree", param2 = 12, prob = 191},
+ {name = "default:pine_tree", param2 = 12},
+ {name = "default:pine_tree", param2 = 12, prob = 127},
+ {name = "air", prob = 0},
+ {name = "flowers:mushroom_red", prob = 63},
+ {name = "air", prob = 0},
},
},
flags = "place_center_x",
y_min = 1,
y_max = 31000,
schematic = {
- size = { x = 3, y = 2, z = 1},
+ size = {x = 3, y = 2, z = 1},
data = {
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "default:acacia_tree", param2 = 12, prob = 191 },
- { name = "default:acacia_tree", param2 = 12 },
- { name = "default:acacia_tree", param2 = 12, prob = 127 },
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:acacia_tree", param2 = 12, prob = 191},
+ {name = "default:acacia_tree", param2 = 12},
+ {name = "default:acacia_tree", param2 = 12, prob = 127},
},
},
flags = "place_center_x",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
- offset = 0.01,
- scale = -0.02,
+ offset = 0.0,
+ scale = -0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts",
flags = "place_center_x, place_center_z",
- rotation = "random",
})
minetest.register_decoration({
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
- offset = 0.0005,
- scale = -0.001,
+ offset = 0.0,
+ scale = -0.0008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
y_min = 1,
y_max = 31000,
schematic = {
- size = { x = 3, y = 3, z = 1},
+ size = {x = 3, y = 3, z = 1},
data = {
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "air", prob = 0 },
- { name = "default:aspen_tree", param2 = 12 },
- { name = "default:aspen_tree", param2 = 12 },
- { name = "default:aspen_tree", param2 = 12, prob = 127 },
- { name = "flowers:mushroom_red", prob = 63 },
- { name = "flowers:mushroom_brown", prob = 63 },
- { name = "air", prob = 0 },
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:aspen_tree", param2 = 12},
+ {name = "default:aspen_tree", param2 = 12},
+ {name = "default:aspen_tree", param2 = 12, prob = 127},
+ {name = "flowers:mushroom_red", prob = 63},
+ {name = "flowers:mushroom_brown", prob = 63},
+ {name = "air", prob = 0},
},
},
flags = "place_center_x",
end
---
--- Generate nyan cats
---
-
--- All mapgens except singlenode
-
-function default.make_nyancat(pos, facedir, length)
- local tailvec = {x = 0, y = 0, z = 0}
- if facedir == 0 then
- tailvec.z = 1
- elseif facedir == 1 then
- tailvec.x = 1
- elseif facedir == 2 then
- tailvec.z = -1
- elseif facedir == 3 then
- tailvec.x = -1
- else
- facedir = 0
- tailvec.z = 1
- end
- local p = {x = pos.x, y = pos.y, z = pos.z}
- minetest.set_node(p, {name = "default:nyancat", param2 = facedir})
- for i = 1, length do
- p.x = p.x + tailvec.x
- p.z = p.z + tailvec.z
- minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir})
- end
-end
-
-function default.generate_nyancats(minp, maxp, seed)
- local height_min = -31000
- local height_max = -32
- if maxp.y < height_min or minp.y > height_max then
- return
- end
- local y_min = math.max(minp.y, height_min)
- local y_max = math.min(maxp.y, height_max)
- local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
- local pr = PseudoRandom(seed + 9324342)
- local max_num_nyancats = math.floor(volume / (16 * 16 * 16))
- for i = 1, max_num_nyancats do
- if pr:next(0, 1000) == 0 then
- local x0 = pr:next(minp.x, maxp.x)
- local y0 = pr:next(minp.y, maxp.y)
- local z0 = pr:next(minp.z, maxp.z)
- local p0 = {x = x0, y = y0, z = z0}
- default.make_nyancat(p0, pr:next(0, 3), pr:next(3, 15))
- end
- end
-end
-
-
--
-- Detect mapgen to select functions
--
--- Mods using singlenode mapgen can call these functions to enable
--- the use of minetest.generate_ores or minetest.generate_decorations
-
-local mg_params = minetest.get_mapgen_params()
-if mg_params.mgname == "v6" then
+local mg_name = minetest.get_mapgen_setting("mg_name")
+if mg_name == "v6" then
default.register_ores()
default.register_mgv6_decorations()
- minetest.register_on_generated(default.generate_nyancats)
-elseif mg_params.mgname ~= "singlenode" then
+else
default.register_biomes()
default.register_ores()
default.register_decorations()
- minetest.register_on_generated(default.generate_nyancats)
end