Tweak some textures, new chest texture
[oweals/minetest_game.git] / mods / default / mapgen.lua
index 6bde5e0887d46ba48a94a381daabff9270597688..4907cf7b97630cee667c26a2f2d246d9c502196d 100644 (file)
@@ -4,7 +4,6 @@
 -- Aliases for map generator outputs
 --
 
-minetest.register_alias("mapgen_air", "air")
 minetest.register_alias("mapgen_stone", "default:stone")
 minetest.register_alias("mapgen_tree", "default:tree")
 minetest.register_alias("mapgen_leaves", "default:leaves")
@@ -26,6 +25,7 @@ minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
 minetest.register_alias("mapgen_mese", "default:mese")
 minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
 minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
+minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
 
 --
 -- Ore generation
@@ -362,7 +362,7 @@ function default.make_nyancat(pos, facedir, length)
        elseif facedir == 3 then
                tailvec.x = -1
        else
-               print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
+               --print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
                facedir = 0
                tailvec.z = 1
        end
@@ -371,7 +371,7 @@ function default.make_nyancat(pos, facedir, length)
        for i=1,length do
                p.x = p.x + tailvec.x
                p.z = p.z + tailvec.z
-               minetest.set_node(p, {name="default:nyancat_rainbow"})
+               minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
        end
 end