--- minetest/default/mapgen.lua
-
--
-- Aliases for map generator outputs
--
-minetest.register_alias("mapgen_air", "air")
minetest.register_alias("mapgen_stone", "default:stone")
+minetest.register_alias("mapgen_dirt", "default:dirt")
+minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
+minetest.register_alias("mapgen_sand", "default:sand")
+minetest.register_alias("mapgen_water_source", "default:water_source")
+minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
+minetest.register_alias("mapgen_lava_source", "default:lava_source")
+minetest.register_alias("mapgen_gravel", "default:gravel")
+minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
+minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
+minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow")
+minetest.register_alias("mapgen_snowblock", "default:snowblock")
+minetest.register_alias("mapgen_snow", "default:snow")
+minetest.register_alias("mapgen_ice", "default:ice")
+minetest.register_alias("mapgen_sandstone", "default:sandstone")
+
+-- Flora
+
minetest.register_alias("mapgen_tree", "default:tree")
minetest.register_alias("mapgen_leaves", "default:leaves")
+minetest.register_alias("mapgen_apple", "default:apple")
minetest.register_alias("mapgen_jungletree", "default:jungletree")
minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
-minetest.register_alias("mapgen_apple", "default:apple")
-minetest.register_alias("mapgen_water_source", "default:water_source")
-minetest.register_alias("mapgen_dirt", "default:dirt")
-minetest.register_alias("mapgen_sand", "default:sand")
-minetest.register_alias("mapgen_gravel", "default:gravel")
-minetest.register_alias("mapgen_clay", "default:clay")
-minetest.register_alias("mapgen_lava_source", "default:lava_source")
+minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
+minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
+minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
+
+-- Dungeons
+
minetest.register_alias("mapgen_cobble", "default:cobble")
+minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
-minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
-minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
-minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
-minetest.register_alias("mapgen_mese", "default:mese")
-minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
-minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
+minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
+minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebrick")
+
--
--- Ore generation
+-- Register ores
--
-function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
- if maxp.y < height_min or minp.y > height_max then
- return
- end
- local y_min = math.max(minp.y, height_min)
- local y_max = math.min(maxp.y, height_max)
- local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
- local pr = PseudoRandom(seed)
- local num_chunks = math.floor(chunks_per_volume * volume)
- local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
- --print("generate_ore num_chunks: "..dump(num_chunks))
- for i=1,num_chunks do
- local y0 = pr:next(y_min, y_max-chunk_size+1)
- if y0 >= height_min and y0 <= height_max then
- local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
- local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
- local p0 = {x=x0, y=y0, z=z0}
- for x1=0,chunk_size-1 do
- for y1=0,chunk_size-1 do
- for z1=0,chunk_size-1 do
- if pr:next(1,inverse_chance) == 1 then
- local x2 = x0+x1
- local y2 = y0+y1
- local z2 = z0+z1
- local p2 = {x=x2, y=y2, z=z2}
- if minetest.env:get_node(p2).name == wherein then
- minetest.env:set_node(p2, {name=name})
- end
- end
- end
- end
- end
- end
- end
- --print("generate_ore done")
+-- All mapgens except singlenode
+-- Blob ore first to avoid other ores inside blobs
+
+function default.register_ores()
+
+ -- Clay
+
+ minetest.register_ore({
+ ore_type = "blob",
+ ore = "default:clay",
+ wherein = {"default:sand"},
+ clust_scarcity = 16 * 16 * 16,
+ clust_size = 5,
+ y_min = -15,
+ y_max = 0,
+ noise_threshold = 0.0,
+ noise_params = {
+ offset = 0.5,
+ scale = 0.2,
+ spread = {x = 5, y = 5, z = 5},
+ seed = -316,
+ octaves = 1,
+ persist = 0.0
+ },
+ })
+
+ -- Sand
+
+ minetest.register_ore({
+ ore_type = "blob",
+ ore = "default:sand",
+ wherein = {"default:stone", "default:sandstone",
+ "default:desert_stone"},
+ clust_scarcity = 16 * 16 * 16,
+ clust_size = 5,
+ y_min = -31,
+ y_max = 4,
+ noise_threshold = 0.0,
+ noise_params = {
+ offset = 0.5,
+ scale = 0.2,
+ spread = {x = 5, y = 5, z = 5},
+ seed = 2316,
+ octaves = 1,
+ persist = 0.0
+ },
+ })
+
+ -- Dirt
+
+ minetest.register_ore({
+ ore_type = "blob",
+ ore = "default:dirt",
+ wherein = {"default:stone", "default:sandstone"},
+ clust_scarcity = 16 * 16 * 16,
+ clust_size = 5,
+ y_min = -31,
+ y_max = 31000,
+ noise_threshold = 0.0,
+ noise_params = {
+ offset = 0.5,
+ scale = 0.2,
+ spread = {x = 5, y = 5, z = 5},
+ seed = 17676,
+ octaves = 1,
+ persist = 0.0
+ },
+ })
+
+ -- Gravel
+
+ minetest.register_ore({
+ ore_type = "blob",
+ ore = "default:gravel",
+ wherein = {"default:stone"},
+ clust_scarcity = 16 * 16 * 16,
+ clust_size = 5,
+ y_min = -31000,
+ y_max = 31000,
+ noise_threshold = 0.0,
+ noise_params = {
+ offset = 0.5,
+ scale = 0.2,
+ spread = {x = 5, y = 5, z = 5},
+ seed = 766,
+ octaves = 1,
+ persist = 0.0
+ },
+ })
+
+ -- Coal
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_coal",
+ wherein = "default:stone",
+ clust_scarcity = 8 * 8 * 8,
+ clust_num_ores = 8,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = 64,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_coal",
+ wherein = "default:stone",
+ clust_scarcity = 24 * 24 * 24,
+ clust_num_ores = 27,
+ clust_size = 6,
+ y_min = -31000,
+ y_max = 0,
+ })
+
+ -- Iron
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_iron",
+ wherein = "default:stone",
+ clust_scarcity = 12 * 12 * 12,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = -15,
+ y_max = 2,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_iron",
+ wherein = "default:stone",
+ clust_scarcity = 9 * 9 * 9,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = -63,
+ y_max = -16,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_iron",
+ wherein = "default:stone",
+ clust_scarcity = 7 * 7 * 7,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = -64,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_iron",
+ wherein = "default:stone",
+ clust_scarcity = 24 * 24 * 24,
+ clust_num_ores = 27,
+ clust_size = 6,
+ y_min = -31000,
+ y_max = -64,
+ })
+
+ --Mese
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_mese",
+ wherein = "default:stone",
+ clust_scarcity = 18 * 18 * 18,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = -255,
+ y_max = -64,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_mese",
+ wherein = "default:stone",
+ clust_scarcity = 14 * 14 * 14,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = -256,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:mese",
+ wherein = "default:stone",
+ clust_scarcity = 36 * 36 * 36,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = -31000,
+ y_max = -1024,
+ })
+
+ -- Gold
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_gold",
+ wherein = "default:stone",
+ clust_scarcity = 15 * 15 * 15,
+ clust_num_ores = 3,
+ clust_size = 2,
+ y_min = -255,
+ y_max = -64,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_gold",
+ wherein = "default:stone",
+ clust_scarcity = 13 * 13 * 13,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = -256,
+ })
+
+ -- Diamond
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_diamond",
+ wherein = "default:stone",
+ clust_scarcity = 17 * 17 * 17,
+ clust_num_ores = 4,
+ clust_size = 3,
+ y_min = -255,
+ y_max = -128,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_diamond",
+ wherein = "default:stone",
+ clust_scarcity = 15 * 15 * 15,
+ clust_num_ores = 4,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = -256,
+ })
+
+ -- Copper
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_copper",
+ wherein = "default:stone",
+ clust_scarcity = 12 * 12 * 12,
+ clust_num_ores = 4,
+ clust_size = 3,
+ y_min = -63,
+ y_max = -16,
+ })
+
+ minetest.register_ore({
+ ore_type = "scatter",
+ ore = "default:stone_with_copper",
+ wherein = "default:stone",
+ clust_scarcity = 9 * 9 * 9,
+ clust_num_ores = 5,
+ clust_size = 3,
+ y_min = -31000,
+ y_max = -64,
+ })
end
-function default.make_papyrus(pos, size)
- for y=0,size-1 do
- local p = {x=pos.x, y=pos.y+y, z=pos.z}
- local nn = minetest.env:get_node(p).name
- if minetest.registered_nodes[nn] and
- minetest.registered_nodes[nn].buildable_to then
- minetest.env:set_node(p, {name="default:papyrus"})
- else
- return
- end
- end
+
+--
+-- Register biomes
+--
+
+-- All mapgens except mgv6 and singlenode
+
+function default.register_biomes()
+ minetest.clear_registered_biomes()
+
+ -- Permanent ice
+
+ minetest.register_biome({
+ name = "glacier",
+ node_dust = "default:snowblock",
+ node_top = "default:snowblock",
+ depth_top = 1,
+ node_filler = "default:snowblock",
+ depth_filler = 3,
+ node_stone = "default:ice",
+ node_water_top = "default:ice",
+ depth_water_top = 10,
+ --node_water = "",
+ node_river_water = "default:ice",
+ y_min = -8,
+ y_max = 31000,
+ heat_point = 0,
+ humidity_point = 50,
+ })
+
+ minetest.register_biome({
+ name = "glacier_ocean",
+ node_dust = "default:snowblock",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = -9,
+ heat_point = 0,
+ humidity_point = 50,
+ })
+
+ -- Cold
+
+ minetest.register_biome({
+ name = "tundra",
+ --node_dust = "",
+ node_top = "default:dirt_with_snow",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 1,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 2,
+ y_max = 31000,
+ heat_point = 15,
+ humidity_point = 35,
+ })
+
+ minetest.register_biome({
+ name = "tundra_beach",
+ --node_dust = "",
+ node_top = "default:gravel",
+ depth_top = 1,
+ node_filler = "default:gravel",
+ depth_filler = 2,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -3,
+ y_max = 1,
+ heat_point = 15,
+ humidity_point = 35,
+ })
+
+ minetest.register_biome({
+ name = "tundra_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = -4,
+ heat_point = 15,
+ humidity_point = 35,
+ })
+
+
+ minetest.register_biome({
+ name = "taiga",
+ node_dust = "default:snow",
+ node_top = "default:dirt_with_snow",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 2,
+ y_max = 31000,
+ heat_point = 15,
+ humidity_point = 65,
+ })
+
+ minetest.register_biome({
+ name = "taiga_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = 1,
+ heat_point = 15,
+ humidity_point = 65,
+ })
+
+ -- Temperate
+
+ minetest.register_biome({
+ name = "stone_grassland",
+ --node_dust = "",
+ node_top = "default:dirt_with_grass",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 1,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 6,
+ y_max = 31000,
+ heat_point = 40,
+ humidity_point = 35,
+ })
+
+ minetest.register_biome({
+ name = "stone_grassland_dunes",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 5,
+ y_max = 5,
+ heat_point = 40,
+ humidity_point = 35,
+ })
+
+ minetest.register_biome({
+ name = "stone_grassland_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = 4,
+ heat_point = 40,
+ humidity_point = 35,
+ })
+
+
+ minetest.register_biome({
+ name = "coniferous_forest",
+ --node_dust = "",
+ node_top = "default:dirt_with_grass",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 6,
+ y_max = 31000,
+ heat_point = 40,
+ humidity_point = 65,
+ })
+
+ minetest.register_biome({
+ name = "coniferous_forest_dunes",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 5,
+ y_max = 5,
+ heat_point = 40,
+ humidity_point = 65,
+ })
+
+ minetest.register_biome({
+ name = "coniferous_forest_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = 4,
+ heat_point = 40,
+ humidity_point = 65,
+ })
+
+
+ minetest.register_biome({
+ name = "sandstone_grassland",
+ --node_dust = "",
+ node_top = "default:dirt_with_grass",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 1,
+ node_stone = "default:sandstone",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 6,
+ y_max = 31000,
+ heat_point = 60,
+ humidity_point = 35,
+ })
+
+ minetest.register_biome({
+ name = "sandstone_grassland_dunes",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ node_stone = "default:sandstone",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 5,
+ y_max = 5,
+ heat_point = 60,
+ humidity_point = 35,
+ })
+
+ minetest.register_biome({
+ name = "sandstone_grassland_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ node_stone = "default:sandstone",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = 4,
+ heat_point = 60,
+ humidity_point = 35,
+ })
+
+
+ minetest.register_biome({
+ name = "deciduous_forest",
+ --node_dust = "",
+ node_top = "default:dirt_with_grass",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 1,
+ y_max = 31000,
+ heat_point = 60,
+ humidity_point = 65,
+ })
+
+ minetest.register_biome({
+ name = "deciduous_forest_swamp",
+ --node_dust = "",
+ node_top = "default:dirt",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -3,
+ y_max = 0,
+ heat_point = 60,
+ humidity_point = 65,
+ })
+
+ minetest.register_biome({
+ name = "deciduous_forest_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = -4,
+ heat_point = 60,
+ humidity_point = 65,
+ })
+
+ -- Hot
+
+ minetest.register_biome({
+ name = "desert",
+ --node_dust = "",
+ node_top = "default:desert_sand",
+ depth_top = 1,
+ node_filler = "default:desert_sand",
+ depth_filler = 1,
+ node_stone = "default:desert_stone",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 5,
+ y_max = 31000,
+ heat_point = 85,
+ humidity_point = 20,
+ })
+
+ minetest.register_biome({
+ name = "desert_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ node_stone = "default:desert_stone",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = 4,
+ heat_point = 85,
+ humidity_point = 20,
+ })
+
+
+ minetest.register_biome({
+ name = "savanna",
+ --node_dust = "",
+ node_top = "default:dirt_with_dry_grass",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 1,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 1,
+ y_max = 31000,
+ heat_point = 85,
+ humidity_point = 50,
+ })
+
+ minetest.register_biome({
+ name = "savanna_swamp",
+ --node_dust = "",
+ node_top = "default:dirt",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -3,
+ y_max = 0,
+ heat_point = 85,
+ humidity_point = 50,
+ })
+
+ minetest.register_biome({
+ name = "savanna_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = -4,
+ heat_point = 85,
+ humidity_point = 50,
+ })
+
+
+ minetest.register_biome({
+ name = "rainforest",
+ --node_dust = "",
+ node_top = "default:dirt_with_grass",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = 1,
+ y_max = 31000,
+ heat_point = 85,
+ humidity_point = 80,
+ })
+
+ minetest.register_biome({
+ name = "rainforest_swamp",
+ --node_dust = "",
+ node_top = "default:dirt",
+ depth_top = 1,
+ node_filler = "default:dirt",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -3,
+ y_max = 0,
+ heat_point = 85,
+ humidity_point = 80,
+ })
+
+ minetest.register_biome({
+ name = "rainforest_ocean",
+ --node_dust = "",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 3,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -112,
+ y_max = -4,
+ heat_point = 85,
+ humidity_point = 80,
+ })
+
+ -- Underground
+
+ minetest.register_biome({
+ name = "underground",
+ --node_dust = "",
+ --node_top = "",
+ --depth_top = ,
+ --node_filler = "",
+ --depth_filler = ,
+ --node_stone = "",
+ --node_water_top = "",
+ --depth_water_top = ,
+ --node_water = "",
+ --node_river_water = "",
+ y_min = -31000,
+ y_max = -113,
+ heat_point = 50,
+ humidity_point = 50,
+ })
end
-function default.make_cactus(pos, size)
- for y=0,size-1 do
- local p = {x=pos.x, y=pos.y+y, z=pos.z}
- local nn = minetest.env:get_node(p).name
- if minetest.registered_nodes[nn] and
- minetest.registered_nodes[nn].buildable_to then
- minetest.env:set_node(p, {name="default:cactus"})
- else
- return
- end
+
+--
+-- Register decorations
+--
+
+-- Mgv6
+
+function default.register_mgv6_decorations()
+ minetest.clear_registered_decorations()
+
+ -- Papyrus
+
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = -0.3,
+ scale = 0.7,
+ spread = {x = 100, y = 100, z = 100},
+ seed = 354,
+ octaves = 3,
+ persist = 0.7
+ },
+ y_min = 1,
+ y_max = 1,
+ decoration = "default:papyrus",
+ height = 2,
+ height_max = 4,
+ spawn_by = "default:water_source",
+ num_spawn_by = 1,
+ })
+
+ -- Cacti
+
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:desert_sand"},
+ sidelen = 16,
+ noise_params = {
+ offset = -0.012,
+ scale = 0.024,
+ spread = {x = 100, y = 100, z = 100},
+ seed = 230,
+ octaves = 3,
+ persist = 0.6
+ },
+ y_min = 1,
+ y_max = 30,
+ decoration = "default:cactus",
+ height = 3,
+ height_max = 4,
+ })
+
+ -- Long grasses
+
+ for length = 1, 5 do
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.007,
+ spread = {x = 100, y = 100, z = 100},
+ seed = 329,
+ octaves = 3,
+ persist = 0.6
+ },
+ y_min = 1,
+ y_max = 30,
+ decoration = "default:grass_"..length,
+ })
end
+
+ -- Dry shrubs
+
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:desert_sand", "default:dirt_with_snow"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.035,
+ spread = {x = 100, y = 100, z = 100},
+ seed = 329,
+ octaves = 3,
+ persist = 0.6
+ },
+ y_min = 1,
+ y_max = 30,
+ decoration = "default:dry_shrub",
+ })
+end
+
+-- All mapgens except mgv6 and singlenode
+
+local function register_grass_decoration(offset, scale, length)
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_grass", "default:sand"},
+ sidelen = 16,
+ noise_params = {
+ offset = offset,
+ scale = scale,
+ spread = {x = 200, y = 200, z = 200},
+ seed = 329,
+ octaves = 3,
+ persist = 0.6
+ },
+ biomes = {"stone_grassland", "sandstone_grassland",
+ "deciduous_forest", "coniferous_forest",
+ "stone_grassland_dunes", "sandstone_grassland_dunes",
+ "coniferous_forest_dunes"},
+ y_min = 1,
+ y_max = 31000,
+ decoration = "default:grass_"..length,
+ })
+end
+
+local function register_dry_grass_decoration(offset, scale, length)
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_dry_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = offset,
+ scale = scale,
+ spread = {x = 200, y = 200, z = 200},
+ seed = 329,
+ octaves = 3,
+ persist = 0.6
+ },
+ biomes = {"savanna"},
+ y_min = 1,
+ y_max = 31000,
+ decoration = "default:dry_grass_"..length,
+ })
+end
+
+function default.register_decorations()
+ minetest.clear_registered_decorations()
+
+ -- Apple tree and log
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0.036,
+ scale = 0.022,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"deciduous_forest"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
+ flags = "place_center_x, place_center_z",
+ })
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0.0018,
+ scale = 0.0011,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"deciduous_forest"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = {
+ size = {x = 3, y = 3, z = 1},
+ data = {
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:tree", param2 = 12, prob = 191},
+ {name = "default:tree", param2 = 12},
+ {name = "default:tree", param2 = 12, prob = 127},
+ {name = "air", prob = 0},
+ {name = "flowers:mushroom_brown", prob = 63},
+ {name = "air", prob = 0},
+ },
+ },
+ flags = "place_center_x",
+ rotation = "random",
+ })
+
+ -- Jungle tree and log
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_grass", "default:dirt"},
+ sidelen = 80,
+ fill_ratio = 0.1,
+ biomes = {"rainforest", "rainforest_swamp"},
+ y_min = 0,
+ y_max = 31000,
+ schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
+ flags = "place_center_x, place_center_z",
+ rotation = "random",
+ })
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_grass", "default:dirt"},
+ sidelen = 80,
+ fill_ratio = 0.005,
+ biomes = {"rainforest", "rainforest_swamp"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = {
+ size = {x = 3, y = 3, z = 1},
+ data = {
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:jungletree", param2 = 12, prob = 191},
+ {name = "default:jungletree", param2 = 12},
+ {name = "default:jungletree", param2 = 12, prob = 127},
+ {name = "air", prob = 0},
+ {name = "flowers:mushroom_brown", prob = 127},
+ {name = "air", prob = 0},
+ },
+ },
+ flags = "place_center_x",
+ rotation = "random",
+ })
+
+ -- Taiga and temperate coniferous forest pine tree and log
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0.036,
+ scale = 0.022,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"taiga", "coniferous_forest"},
+ y_min = 2,
+ y_max = 31000,
+ schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
+ flags = "place_center_x, place_center_z",
+ })
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
+ sidelen = 80,
+ noise_params = {
+ offset = 0.0018,
+ scale = 0.0011,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"taiga", "coniferous_forest"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = {
+ size = {x = 3, y = 3, z = 1},
+ data = {
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:pine_tree", param2 = 12, prob = 191},
+ {name = "default:pine_tree", param2 = 12},
+ {name = "default:pine_tree", param2 = 12, prob = 127},
+ {name = "air", prob = 0},
+ {name = "flowers:mushroom_red", prob = 63},
+ {name = "air", prob = 0},
+ },
+ },
+ flags = "place_center_x",
+ rotation = "random",
+ })
+
+ -- Acacia tree and log
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_dry_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.002,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"savanna"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
+ flags = "place_center_x, place_center_z",
+ rotation = "random",
+ })
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_dry_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.001,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"savanna"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = {
+ size = {x = 3, y = 2, z = 1},
+ data = {
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:acacia_tree", param2 = 12, prob = 191},
+ {name = "default:acacia_tree", param2 = 12},
+ {name = "default:acacia_tree", param2 = 12, prob = 127},
+ },
+ },
+ flags = "place_center_x",
+ rotation = "random",
+ })
+
+ -- Aspen tree and log
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0.0,
+ scale = -0.015,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"deciduous_forest"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts",
+ flags = "place_center_x, place_center_z",
+ })
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0.0,
+ scale = -0.0008,
+ spread = {x = 250, y = 250, z = 250},
+ seed = 2,
+ octaves = 3,
+ persist = 0.66
+ },
+ biomes = {"deciduous_forest"},
+ y_min = 1,
+ y_max = 31000,
+ schematic = {
+ size = {x = 3, y = 3, z = 1},
+ data = {
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "air", prob = 0},
+ {name = "default:aspen_tree", param2 = 12},
+ {name = "default:aspen_tree", param2 = 12},
+ {name = "default:aspen_tree", param2 = 12, prob = 127},
+ {name = "flowers:mushroom_red", prob = 63},
+ {name = "flowers:mushroom_brown", prob = 63},
+ {name = "air", prob = 0},
+ },
+ },
+ flags = "place_center_x",
+ rotation = "random",
+ })
+ -- Large cactus
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:desert_sand"},
+ sidelen = 16,
+ noise_params = {
+ offset = -0.0003,
+ scale = 0.0009,
+ spread = {x = 200, y = 200, z = 200},
+ seed = 230,
+ octaves = 3,
+ persist = 0.6
+ },
+ biomes = {"desert"},
+ y_min = 5,
+ y_max = 31000,
+ schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts",
+ flags = "place_center_x",
+ rotation = "random",
+ })
+
+ -- Cactus
+
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:desert_sand"},
+ sidelen = 16,
+ noise_params = {
+ offset = -0.0003,
+ scale = 0.0009,
+ spread = {x = 200, y = 200, z = 200},
+ seed = 230,
+ octaves = 3,
+ persist = 0.6
+ },
+ biomes = {"desert"},
+ y_min = 5,
+ y_max = 31000,
+ decoration = "default:cactus",
+ height = 2,
+ height_max = 5,
+ })
+
+ -- Papyrus
+
+ minetest.register_decoration({
+ deco_type = "schematic",
+ place_on = {"default:dirt"},
+ sidelen = 16,
+ noise_params = {
+ offset = -0.3,
+ scale = 0.7,
+ spread = {x = 200, y = 200, z = 200},
+ seed = 354,
+ octaves = 3,
+ persist = 0.7
+ },
+ biomes = {"savanna_swamp"},
+ y_min = 0,
+ y_max = 0,
+ schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
+ })
+
+ -- Grasses
+
+ register_grass_decoration(-0.03, 0.09, 5)
+ register_grass_decoration(-0.015, 0.075, 4)
+ register_grass_decoration(0, 0.06, 3)
+ register_grass_decoration(0.015, 0.045, 2)
+ register_grass_decoration(0.03, 0.03, 1)
+
+ -- Dry grasses
+
+ register_dry_grass_decoration(0.01, 0.05, 5)
+ register_dry_grass_decoration(0.03, 0.03, 4)
+ register_dry_grass_decoration(0.05, 0.01, 3)
+ register_dry_grass_decoration(0.07, -0.01, 2)
+ register_dry_grass_decoration(0.09, -0.03, 1)
+
+ -- Junglegrass
+
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:dirt_with_grass"},
+ sidelen = 80,
+ fill_ratio = 0.1,
+ biomes = {"rainforest"},
+ y_min = 1,
+ y_max = 31000,
+ decoration = "default:junglegrass",
+ })
+
+ -- Dry shrub
+
+ minetest.register_decoration({
+ deco_type = "simple",
+ place_on = {"default:desert_sand", "default:dirt_with_snow"},
+ sidelen = 16,
+ noise_params = {
+ offset = 0,
+ scale = 0.02,
+ spread = {x = 200, y = 200, z = 200},
+ seed = 329,
+ octaves = 3,
+ persist = 0.6
+ },
+ biomes = {"desert", "tundra"},
+ y_min = 2,
+ y_max = 31000,
+ decoration = "default:dry_shrub",
+ })
end
--- facedir: 0/1/2/3 (head node facedir value)
--- length: length of rainbow tail
+
+--
+-- Generate nyan cats
+--
+
+-- All mapgens except singlenode
+
function default.make_nyancat(pos, facedir, length)
- local tailvec = {x=0, y=0, z=0}
+ local tailvec = {x = 0, y = 0, z = 0}
if facedir == 0 then
tailvec.z = 1
elseif facedir == 1 then
elseif facedir == 3 then
tailvec.x = -1
else
- print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
facedir = 0
tailvec.z = 1
end
- local p = {x=pos.x, y=pos.y, z=pos.z}
- minetest.env:set_node(p, {name="default:nyancat", param2=facedir})
- for i=1,length do
+ local p = {x = pos.x, y = pos.y, z = pos.z}
+ minetest.set_node(p, {name = "default:nyancat", param2 = facedir})
+ for i = 1, length do
p.x = p.x + tailvec.x
p.z = p.z + tailvec.z
- minetest.env:set_node(p, {name="default:nyancat_rainbow"})
+ minetest.set_node(p, {name = "default:nyancat_rainbow", param2 = facedir})
end
end
-function generate_nyancats(seed, minp, maxp)
+function default.generate_nyancats(minp, maxp, seed)
local height_min = -31000
local height_max = -32
if maxp.y < height_min or minp.y > height_max then
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
- local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
+ local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
local pr = PseudoRandom(seed + 9324342)
- local max_num_nyancats = math.floor(volume / (16*16*16))
- for i=1,max_num_nyancats do
+ local max_num_nyancats = math.floor(volume / (16 * 16 * 16))
+ for i = 1, max_num_nyancats do
if pr:next(0, 1000) == 0 then
local x0 = pr:next(minp.x, maxp.x)
local y0 = pr:next(minp.y, maxp.y)
local z0 = pr:next(minp.z, maxp.z)
- local p0 = {x=x0, y=y0, z=z0}
- default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
+ local p0 = {x = x0, y = y0, z = z0}
+ default.make_nyancat(p0, pr:next(0, 3), pr:next(3, 15))
end
end
end
-minetest.register_on_generated(function(minp, maxp, seed)
- -- Generate regular ores
- default.generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+0, 1/8/8/8, 3, 8, -31000, 64)
- default.generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 2, 3, -15, 2)
- default.generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/9/9/9, 3, 5, -63, -16)
- default.generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/7/7/7, 3, 5, -31000, -64)
-
- default.generate_ore("default:stone_with_mese", "default:stone", minp, maxp, seed+4, 1/16/16/16, 2, 3, -127, -64)
- default.generate_ore("default:stone_with_mese", "default:stone", minp, maxp, seed+5, 1/9/9/9, 3, 5, -31000, -128)
- default.generate_ore("default:mese", "default:stone", minp, maxp, seed+8, 1/16/16/16, 2, 3, -31000,-1024)
-
- default.generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+7, 1/24/24/24, 6,27, -31000, 0)
- default.generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+6, 1/24/24/24, 6,27, -31000, -64)
-
- if maxp.y >= 2 and minp.y <= 0 then
- -- Generate clay
- -- Assume X and Z lengths are equal
- local divlen = 4
- local divs = (maxp.x-minp.x)/divlen+1;
- for divx=0+1,divs-1-1 do
- for divz=0+1,divs-1-1 do
- local cx = minp.x + math.floor((divx+0.5)*divlen)
- local cz = minp.z + math.floor((divz+0.5)*divlen)
- if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
- minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then
- local is_shallow = true
- local num_water_around = 0
- if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
- num_water_around = num_water_around + 1 end
- if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
- num_water_around = num_water_around + 1 end
- if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
- num_water_around = num_water_around + 1 end
- if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
- num_water_around = num_water_around + 1 end
- if num_water_around >= 2 then
- is_shallow = false
- end
- if is_shallow then
- for x1=-divlen,divlen do
- for z1=-divlen,divlen do
- if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
- minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
- end
- end
- end
- end
- end
- end
- end
- -- Generate papyrus
- local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100)
- -- Assume X and Z lengths are equal
- local divlen = 8
- local divs = (maxp.x-minp.x)/divlen+1;
- for divx=0,divs-1 do
- for divz=0,divs-1 do
- local x0 = minp.x + math.floor((divx+0)*divlen)
- local z0 = minp.z + math.floor((divz+0)*divlen)
- local x1 = minp.x + math.floor((divx+1)*divlen)
- local z1 = minp.z + math.floor((divz+1)*divlen)
- -- Determine papyrus amount from perlin noise
- local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
- -- Find random positions for papyrus based on this random
- local pr = PseudoRandom(seed+1)
- for i=0,papyrus_amount do
- local x = pr:next(x0, x1)
- local z = pr:next(z0, z1)
- if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
- minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
- default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
- end
- end
- end
- end
- -- Generate cactuses
- local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100)
- -- Assume X and Z lengths are equal
- local divlen = 16
- local divs = (maxp.x-minp.x)/divlen+1;
- for divx=0,divs-1 do
- for divz=0,divs-1 do
- local x0 = minp.x + math.floor((divx+0)*divlen)
- local z0 = minp.z + math.floor((divz+0)*divlen)
- local x1 = minp.x + math.floor((divx+1)*divlen)
- local z1 = minp.z + math.floor((divz+1)*divlen)
- -- Determine cactus amount from perlin noise
- local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3)
- -- Find random positions for cactus based on this random
- local pr = PseudoRandom(seed+1)
- for i=0,cactus_amount do
- local x = pr:next(x0, x1)
- local z = pr:next(z0, z1)
- -- Find ground level (0...15)
- local ground_y = nil
- for y=30,0,-1 do
- if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
- ground_y = y
- break
- end
- end
- -- If desert sand, make cactus
- if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
- default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
- end
- end
- end
- end
- -- Generate grass
- local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100)
- -- Assume X and Z lengths are equal
- local divlen = 16
- local divs = (maxp.x-minp.x)/divlen+1;
- for divx=0,divs-1 do
- for divz=0,divs-1 do
- local x0 = minp.x + math.floor((divx+0)*divlen)
- local z0 = minp.z + math.floor((divz+0)*divlen)
- local x1 = minp.x + math.floor((divx+1)*divlen)
- local z1 = minp.z + math.floor((divz+1)*divlen)
- -- Determine grass amount from perlin noise
- local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
- -- Find random positions for grass based on this random
- local pr = PseudoRandom(seed+1)
- for i=0,grass_amount do
- local x = pr:next(x0, x1)
- local z = pr:next(z0, z1)
- -- Find ground level (0...15)
- local ground_y = nil
- for y=30,0,-1 do
- if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
- ground_y = y
- break
- end
- end
-
- if ground_y then
- local p = {x=x,y=ground_y+1,z=z}
- local nn = minetest.env:get_node(p).name
- -- Check if the node can be replaced
- if minetest.registered_nodes[nn] and
- minetest.registered_nodes[nn].buildable_to then
- nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
- -- If desert sand, add dry shrub
- if nn == "default:desert_sand" then
- minetest.env:set_node(p,{name="default:dry_shrub"})
-
- -- If dirt with grass, add grass
- elseif nn == "default:dirt_with_grass" then
- minetest.env:set_node(p,{name="default:grass_"..pr:next(1, 5)})
- end
- end
- end
-
- end
- end
- end
- end
- -- Generate nyan cats
- generate_nyancats(seed, minp, maxp)
-end)
+--
+-- Detect mapgen to select functions
+--
+-- Mods using singlenode mapgen can call these functions to enable
+-- the use of minetest.generate_ores or minetest.generate_decorations
+
+local mg_params = minetest.get_mapgen_params()
+if mg_params.mgname == "v6" then
+ default.register_ores()
+ default.register_mgv6_decorations()
+ minetest.register_on_generated(default.generate_nyancats)
+elseif mg_params.mgname ~= "singlenode" then
+ default.register_biomes()
+ default.register_ores()
+ default.register_decorations()
+ minetest.register_on_generated(default.generate_nyancats)
+end