Split init.lua into several files
[oweals/minetest_game.git] / mods / default / init.lua
index 7369a1e338ac0902924815cdb130536e446b562c..61d5e1f332284ed78d126b59d9ee903f18cca8a8 100644 (file)
@@ -11,1783 +11,11 @@ LIGHT_MAX = 14
 -- Definitions made by this mod that other mods can use too
 default = {}
 
--- Load other files
+-- Load files
+dofile(minetest.get_modpath("default").."/functions.lua")
+dofile(minetest.get_modpath("default").."/nodes.lua")
+dofile(minetest.get_modpath("default").."/tools.lua")
+dofile(minetest.get_modpath("default").."/craftitems.lua")
+dofile(minetest.get_modpath("default").."/crafting.lua")
 dofile(minetest.get_modpath("default").."/mapgen.lua")
-dofile(minetest.get_modpath("default").."/leafdecay.lua")
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
-       type = "none",
-       wield_image = "wieldhand.png",
-       wield_scale = {x=1,y=1,z=2.5},
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level = 0,
-               groupcaps = {
-                       fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
-                       crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
-                       snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
-                       oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
-               }
-       }
-})
-
-minetest.register_tool("default:pick_wood", {
-       description = "Wooden Pickaxe",
-       inventory_image = "default_tool_woodpick.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:pick_stone", {
-       description = "Stone Pickaxe",
-       inventory_image = "default_tool_stonepick.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:pick_steel", {
-       description = "Steel Pickaxe",
-       inventory_image = "default_tool_steelpick.png",
-       tool_capabilities = {
-               max_drop_level=1,
-               groupcaps={
-                       cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
-               }
-       },
-})
-minetest.register_tool("default:pick_mese", {
-       description = "Mese Pickaxe",
-       inventory_image = "default_tool_mesepick.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=3,
-               groupcaps={
-                       cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
-                       crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
-                       snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
-               }
-       },
-})
-minetest.register_tool("default:shovel_wood", {
-       description = "Wooden Shovel",
-       inventory_image = "default_tool_woodshovel.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:shovel_stone", {
-       description = "Stone Shovel",
-       inventory_image = "default_tool_stoneshovel.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:shovel_steel", {
-       description = "Steel Shovel",
-       inventory_image = "default_tool_steelshovel.png",
-       tool_capabilities = {
-               max_drop_level=1,
-               groupcaps={
-                       crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
-               }
-       },
-})
-minetest.register_tool("default:axe_wood", {
-       description = "Wooden Axe",
-       inventory_image = "default_tool_woodaxe.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
-                       fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:axe_stone", {
-       description = "Stone Axe",
-       inventory_image = "default_tool_stoneaxe.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
-                       fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:axe_steel", {
-       description = "Steel Axe",
-       inventory_image = "default_tool_steelaxe.png",
-       tool_capabilities = {
-               max_drop_level=1,
-               groupcaps={
-                       choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
-                       fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:sword_wood", {
-       description = "Wooden Sword",
-       inventory_image = "default_tool_woodsword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=0,
-               groupcaps={
-                       fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
-                       snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
-                       choppy={times={[3]=1.00}, uses=20, maxlevel=0}
-               }
-       }
-})
-minetest.register_tool("default:sword_stone", {
-       description = "Stone Sword",
-       inventory_image = "default_tool_stonesword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=0,
-               groupcaps={
-                       fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
-                       snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
-                       choppy={times={[3]=0.90}, uses=20, maxlevel=0}
-               }
-       }
-})
-minetest.register_tool("default:sword_steel", {
-       description = "Steel Sword",
-       inventory_image = "default_tool_steelsword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
-                       snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
-                       choppy={times={[3]=0.70}, uses=40, maxlevel=0}
-               }
-       }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
-       output = 'default:wood 4',
-       recipe = {
-               {'default:tree'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:stick 4',
-       recipe = {
-               {'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:fence_wood 2',
-       recipe = {
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sign_wall',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:torch 4',
-       recipe = {
-               {'default:coal_lump'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_wood',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_stone',
-       recipe = {
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_mese',
-       recipe = {
-               {'default:mese', 'default:mese', 'default:mese'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_wood',
-       recipe = {
-               {'default:wood'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_stone',
-       recipe = {
-               {'default:cobble'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_wood',
-       recipe = {
-               {'default:wood', 'default:wood'},
-               {'default:wood', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_stone',
-       recipe = {
-               {'default:cobble', 'default:cobble'},
-               {'default:cobble', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_wood',
-       recipe = {
-               {'default:wood'},
-               {'default:wood'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_stone',
-       recipe = {
-               {'default:cobble'},
-               {'default:cobble'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:steel_ingot'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:rail 15',
-       recipe = {
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', '', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest_locked',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', 'default:steel_ingot', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:furnace',
-       recipe = {
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-               {'default:cobble', '', 'default:cobble'},
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:steelblock',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sandstone',
-       recipe = {
-               {'default:sand', 'default:sand'},
-               {'default:sand', 'default:sand'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:clay',
-       recipe = {
-               {'default:clay_lump', 'default:clay_lump'},
-               {'default:clay_lump', 'default:clay_lump'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:brick',
-       recipe = {
-               {'default:clay_brick', 'default:clay_brick'},
-               {'default:clay_brick', 'default:clay_brick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:paper',
-       recipe = {
-               {'default:papyrus', 'default:papyrus', 'default:papyrus'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:book',
-       recipe = {
-               {'default:paper'},
-               {'default:paper'},
-               {'default:paper'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:bookshelf',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:book', 'default:book', 'default:book'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:ladder',
-       recipe = {
-               {'default:stick', '', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', '', 'default:stick'},
-       }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
-       type = "toolrepair",
-       additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:glass",
-       recipe = "default:sand",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:glass",
-       recipe = "default:desert_sand",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:stone",
-       recipe = "default:cobble",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:steel_ingot",
-       recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:clay_brick",
-       recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:tree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:jungletree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:junglegrass",
-       burntime = 2,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:leaves",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:cactus",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:papyrus",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:bookshelf",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:fence_wood",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:ladder",
-       burntime = 5,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:wood",
-       burntime = 7,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:mese",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:lava_source",
-       burntime = 60,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:torch",
-       burntime = 4,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sign_wall",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest_locked",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat_rainbow",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sapling",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:apple",
-       burntime = 3,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:coal_lump",
-       burntime = 40,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="", gain=1.0}
-       table.dug = table.dug or
-                       {name="default_dug_node", gain=1.0}
-       return table
-end
-
-function default.node_sound_stone_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.2}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_dirt_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="", gain=0.5}
-       --table.dug = table.dug or
-       --              {name="default_dirt_break", gain=0.5}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_sand_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_grass_footstep", gain=0.25}
-       --table.dug = table.dug or
-       --              {name="default_dirt_break", gain=0.25}
-       table.dug = table.dug or
-                       {name="", gain=0.25}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_wood_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.3}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_leaves_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_grass_footstep", gain=0.25}
-       table.dig = table.dig or
-                       {name="default_dig_crumbly", gain=0.4}
-       table.dug = table.dug or
-                       {name="", gain=1.0}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_glass_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_stone_footstep", gain=0.25}
-       table.dug = table.dug or
-                       {name="default_break_glass", gain=1.0}
-       default.node_sound_defaults(table)
-       return table
-end
-
---
-
-minetest.register_node("default:stone", {
-       description = "Stone",
-       tiles = {"default_stone.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:cobble',
-       legacy_mineral = true,
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stone", {
-       description = "Desert Stone",
-       tiles = {"default_desert_stone.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:desert_stone',
-       legacy_mineral = true,
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
-       description = "Coal Ore",
-       tiles = {"default_stone.png^default_mineral_coal.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:coal_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
-       description = "Iron Ore",
-       tiles = {"default_stone.png^default_mineral_iron.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:iron_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
-       description = "Dirt with Grass",
-       tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
-       description = "Dirt with Grass and Footsteps",
-       tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
-minetest.register_node("default:dirt", {
-       description = "Dirt",
-       tiles = {"default_dirt.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
-       description = "Sand",
-       tiles = {"default_sand.png"},
-       is_ground_content = true,
-       groups = {crumbly=3, falling_node=1},
-       sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:desert_sand", {
-       description = "Desert Sand",
-       tiles = {"default_desert_sand.png"},
-       is_ground_content = true,
-       groups = {sand=1, crumbly=3, falling_node=1},
-       sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
-       description = "Gravel",
-       tiles = {"default_gravel.png"},
-       is_ground_content = true,
-       groups = {crumbly=2, falling_node=1},
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_gravel_footstep", gain=0.45},
-       }),
-})
-
-minetest.register_node("default:sandstone", {
-       description = "Sandstone",
-       tiles = {"default_sandstone.png"},
-       is_ground_content = true,
-       groups = {crumbly=2,cracky=2},
-       drop = 'default:sand',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
-       description = "Clay",
-       tiles = {"default_clay.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:clay_lump 4',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = "",
-       }),
-})
-
-minetest.register_node("default:brick", {
-       description = "Brick Block",
-       tiles = {"default_brick.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:clay_brick 4',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
-       description = "Tree",
-       tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-       is_ground_content = true,
-       groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
-       description = "Jungle Tree",
-       tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-       is_ground_content = true,
-       groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglegrass", {
-       description = "Jungle Grass",
-       drawtype = "plantlike",
-       visual_scale = 1.3,
-       tiles = {"default_junglegrass.png"},
-       inventory_image = "default_junglegrass.png",
-       wield_image = "default_junglegrass.png",
-       paramtype = "light",
-       walkable = false,
-       groups = {snappy=3,flammable=2},
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:leaves", {
-       description = "Leaves",
-       drawtype = "allfaces_optional",
-       visual_scale = 1.3,
-       tiles = {"default_leaves.png"},
-       paramtype = "light",
-       groups = {snappy=3, leafdecay=3, flammable=2},
-       drop = {
-               max_items = 1,
-               items = {
-                       {
-                               -- player will get sapling with 1/20 chance
-                               items = {'default:sapling'},
-                               rarity = 20,
-                       },
-                       {
-                               -- player will get leaves only if he get no saplings,
-                               -- this is because max_items is 1
-                               items = {'default:leaves'},
-                       }
-               }
-       },
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
-       description = "Cactus",
-       tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=3,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
-       description = "Papyrus",
-       drawtype = "plantlike",
-       tiles = {"default_papyrus.png"},
-       inventory_image = "default_papyrus.png",
-       wield_image = "default_papyrus.png",
-       paramtype = "light",
-       is_ground_content = true,
-       walkable = false,
-       groups = {snappy=3,flammable=2},
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
-       description = "Bookshelf",
-       tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
-       description = "Glass",
-       drawtype = "glasslike",
-       tiles = {"default_glass.png"},
-       inventory_image = minetest.inventorycube("default_glass.png"),
-       paramtype = "light",
-       sunlight_propagates = true,
-       is_ground_content = true,
-       groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
-       sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
-       description = "Wooden Fence",
-       drawtype = "fencelike",
-       tiles = {"default_wood.png"},
-       inventory_image = "default_fence.png",
-       wield_image = "default_fence.png",
-       paramtype = "light",
-       is_ground_content = true,
-       selection_box = {
-               type = "fixed",
-               fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
-       },
-       groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
-       description = "Rail",
-       drawtype = "raillike",
-       tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
-       inventory_image = "default_rail.png",
-       wield_image = "default_rail.png",
-       paramtype = "light",
-       is_ground_content = true,
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-                -- but how to specify the dimensions for curved and sideways rails?
-                fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
-       },
-       groups = {bendy=2,snappy=1,dig_immediate=2},
-})
-
-minetest.register_node("default:ladder", {
-       description = "Ladder",
-       drawtype = "signlike",
-       tiles = {"default_ladder.png"},
-       inventory_image = "default_ladder.png",
-       wield_image = "default_ladder.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       is_ground_content = true,
-       walkable = false,
-       climbable = true,
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = = <default>
-               --wall_bottom = = <default>
-               --wall_side = = <default>
-       },
-       groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
-       description = "Wooden Planks",
-       tiles = {"default_wood.png"},
-       is_ground_content = true,
-       groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:mese", {
-       description = "Mese",
-       tiles = {"default_mese.png"},
-       is_ground_content = true,
-       groups = {cracky=1},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:cloud", {
-       description = "Cloud",
-       tiles = {"default_cloud.png"},
-       is_ground_content = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:water_flowing", {
-       description = "Flowing Water",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "flowingliquid",
-       tiles = {"default_water.png"},
-       special_tiles = {
-               {name="default_water.png", backface_culling=false},
-               {name="default_water.png", backface_culling=true},
-       },
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:water_source", {
-       description = "Water Source",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "liquid",
-       tiles = {"default_water.png"},
-       special_tiles = {
-               -- New-style water source material (mostly unused)
-               {name="default_water.png", backface_culling=false},
-       },
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:lava_flowing", {
-       description = "Flowing Lava",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "flowingliquid",
-       tiles = {"default_lava.png"},
-       special_tiles = {
-               {
-                       image="default_lava_flowing_animated.png",
-                       backface_culling=false,
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
-               },
-               {
-                       image="default_lava_flowing_animated.png",
-                       backface_culling=true,
-                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
-               },
-       },
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       groups = {lava=3, liquid=2, hot=3, igniter=1},
-})
-
-minetest.register_node("default:lava_source", {
-       description = "Lava Source",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "liquid",
-       tiles = {
-               {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
-       },
-       special_tiles = {
-               -- New-style lava source material (mostly unused)
-               {name="default_lava.png", backface_culling=false},
-       },
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       groups = {lava=3, liquid=2, hot=3, igniter=1},
-})
-
-minetest.register_node("default:torch", {
-       description = "Torch",
-       drawtype = "torchlike",
-       tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
-       inventory_image = "default_torch_on_floor.png",
-       wield_image = "default_torch_on_floor.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       light_source = LIGHT_MAX-1,
-       selection_box = {
-               type = "wallmounted",
-               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
-               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
-               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
-       },
-       groups = {choppy=2,dig_immediate=3,flammable=1},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
-       description = "Sign",
-       drawtype = "signlike",
-       tiles = {"default_sign_wall.png"},
-       inventory_image = "default_sign_wall.png",
-       wield_image = "default_sign_wall.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       metadata_name = "sign",
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = <default>
-               --wall_bottom = <default>
-               --wall_side = <default>
-       },
-       groups = {choppy=2,dig_immediate=2},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_defaults(),
-       on_construct = function(pos)
-               --local n = minetest.env:get_node(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", "hack:sign_text_input")
-               meta:set_string("infotext", "\"\"")
-       end,
-       on_receive_fields = function(pos, formname, fields, sender)
-               --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-               local meta = minetest.env:get_meta(pos)
-               fields.text = fields.text or ""
-               print((sender:get_player_name() or "").." wrote \""..fields.text..
-                               "\" to sign at "..minetest.pos_to_string(pos))
-               meta:set_string("text", fields.text)
-               meta:set_string("infotext", '"'..fields.text..'"')
-       end,
-})
-
-minetest.register_node("default:chest", {
-       description = "Chest",
-       tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
-       paramtype2 = "facedir",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_wood_defaults(),
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec",
-                               "invsize[8,9;]"..
-                               "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
-               meta:set_string("infotext", "Chest")
-               local inv = meta:get_inventory()
-               inv:set_size("main", 8*4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               return inv:is_empty("main")
-       end,
-       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_take = function(pos, listname, index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from chest at "..minetest.pos_to_string(pos))
-       end,
-})
-
-local function has_locked_chest_privilege(meta, player)
-       if player:get_player_name() ~= meta:get_string("owner") then
-               return false
-       end
-       return true
-end
-
-minetest.register_node("default:chest_locked", {
-       description = "Locked Chest",
-       tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
-       paramtype2 = "facedir",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_wood_defaults(),
-       after_place_node = function(pos, placer)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("owner", placer:get_player_name() or "")
-               meta:set_string("infotext", "Locked Chest (owned by "..
-                               meta:get_string("owner")..")")
-       end,
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec",
-                               "invsize[8,9;]"..
-                               "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
-               meta:set_string("infotext", "Locked Chest")
-               meta:set_string("owner", "")
-               local inv = meta:get_inventory()
-               inv:set_size("main", 8*4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               return inv:is_empty("main")
-       end,
-       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
-               if not has_locked_chest_privilege(meta, player) then
-                       minetest.log("action", player:get_player_name()..
-                                       " tried to access a locked chest belonging to "..
-                                       meta:get_string("owner").." at "..
-                                       minetest.pos_to_string(pos))
-                       return 0
-               end
-               return count
-       end,
-    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
-               if not has_locked_chest_privilege(meta, player) then
-                       minetest.log("action", player:get_player_name()..
-                                       " tried to access a locked chest belonging to "..
-                                       meta:get_string("owner").." at "..
-                                       minetest.pos_to_string(pos))
-                       return 0
-               end
-               return stack:get_count()
-       end,
-    allow_metadata_inventory_take = function(pos, listname, index, count, player)
-               local meta = minetest.env:get_meta(pos)
-               if not has_locked_chest_privilege(meta, player) then
-                       minetest.log("action", player:get_player_name()..
-                                       " tried to access a locked chest belonging to "..
-                                       meta:get_string("owner").." at "..
-                                       minetest.pos_to_string(pos))
-                       return 0
-               end
-               return count
-       end,
-       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in locked chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_put = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to locked chest at "..minetest.pos_to_string(pos))
-       end,
-    on_metadata_inventory_take = function(pos, listname, index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from locked chest at "..minetest.pos_to_string(pos))
-       end,
-})
-
-default.furnace_inactive_formspec =
-       "invsize[8,9;]"..
-       "image[2,2;1,1;default_furnace_fire_bg.png]"..
-       "list[current_name;fuel;2,3;1,1;]"..
-       "list[current_name;src;2,1;1,1;]"..
-       "list[current_name;dst;5,1;2,2;]"..
-       "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("default:furnace", {
-       description = "Furnace",
-       tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
-       paramtype2 = "facedir",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_stone_defaults(),
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", default.furnace_inactive_formspec)
-               meta:set_string("infotext", "Furnace")
-               local inv = meta:get_inventory()
-               inv:set_size("fuel", 1)
-               inv:set_size("src", 1)
-               inv:set_size("dst", 4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("fuel") then
-                       return false
-               elseif not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-})
-
-minetest.register_node("default:furnace_active", {
-       description = "Furnace",
-       tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
-       paramtype2 = "facedir",
-       light_source = 8,
-       drop = "default:furnace",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_stone_defaults(),
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", default.furnace_inactive_formspec)
-               meta:set_string("infotext", "Furnace");
-               local inv = meta:get_inventory()
-               inv:set_size("fuel", 1)
-               inv:set_size("src", 1)
-               inv:set_size("dst", 4)
-       end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("fuel") then
-                       return false
-               elseif not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-})
-
-function hacky_swap_node(pos,name)
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
-       local meta0 = meta:to_table()
-       if node.name == name then
-               return
-       end
-       node.name = name
-       local meta0 = meta:to_table()
-       minetest.env:set_node(pos,node)
-       meta = minetest.env:get_meta(pos)
-       meta:from_table(meta0)
-end
-
-minetest.register_abm({
-       nodenames = {"default:furnace","default:furnace_active"},
-       interval = 1.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
-               for i, name in ipairs({
-                               "fuel_totaltime",
-                               "fuel_time",
-                               "src_totaltime",
-                               "src_time"
-               }) do
-                       if meta:get_string(name) == "" then
-                               meta:set_float(name, 0.0)
-                       end
-               end
-
-               local inv = meta:get_inventory()
-
-               local srclist = inv:get_list("src")
-               local cooked = nil
-               
-               if srclist then
-                       cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-               end
-               
-               local was_active = false
-               
-               if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-                       was_active = true
-                       meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
-                       meta:set_float("src_time", meta:get_float("src_time") + 1)
-                       if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-                               -- check if there's room for output in "dst" list
-                               if inv:room_for_item("dst",cooked.item) then
-                                       -- Put result in "dst" list
-                                       inv:add_item("dst", cooked.item)
-                                       -- take stuff from "src" list
-                                       srcstack = inv:get_stack("src", 1)
-                                       srcstack:take_item()
-                                       inv:set_stack("src", 1, srcstack)
-                               else
-                                       print("Could not insert '"..cooked.item.."'")
-                               end
-                               meta:set_string("src_time", 0)
-                       end
-               end
-               
-               if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-                       local percent = math.floor(meta:get_float("fuel_time") /
-                                       meta:get_float("fuel_totaltime") * 100)
-                       meta:set_string("infotext","Furnace active: "..percent.."%")
-                       hacky_swap_node(pos,"default:furnace_active")
-                       meta:set_string("formspec",
-                               "invsize[8,9;]"..
-                               "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
-                                               (100-percent)..":default_furnace_fire_fg.png]"..
-                               "list[current_name;fuel;2,3;1,1;]"..
-                               "list[current_name;src;2,1;1,1;]"..
-                               "list[current_name;dst;5,1;2,2;]"..
-                               "list[current_player;main;0,5;8,4;]")
-                       return
-               end
-
-               local fuel = nil
-               local cooked = nil
-               local fuellist = inv:get_list("fuel")
-               local srclist = inv:get_list("src")
-               
-               if srclist then
-                       cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
-               end
-               if fuellist then
-                       fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
-               end
-
-               if fuel.time <= 0 then
-                       meta:set_string("infotext","Furnace out of fuel")
-                       hacky_swap_node(pos,"default:furnace")
-                       meta:set_string("formspec", default.furnace_inactive_formspec)
-                       return
-               end
-
-               if cooked.item:is_empty() then
-                       if was_active then
-                               meta:set_string("infotext","Furnace is empty")
-                               hacky_swap_node(pos,"default:furnace")
-                               meta:set_string("formspec", default.furnace_inactive_formspec)
-                       end
-                       return
-               end
-
-               meta:set_string("fuel_totaltime", fuel.time)
-               meta:set_string("fuel_time", 0)
-               
-               local stack = inv:get_stack("fuel", 1)
-               stack:take_item()
-               inv:set_stack("fuel", 1, stack)
-       end,
-})
-
-minetest.register_node("default:cobble", {
-       description = "Cobblestone",
-       tiles = {"default_cobble.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
-       description = "Mossy Cobblestone",
-       tiles = {"default_mossycobble.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
-       description = "Steel Block",
-       tiles = {"default_steel_block.png"},
-       is_ground_content = true,
-       groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:nyancat", {
-       description = "Nyan Cat",
-       tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
-               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
-       inventory_image = "default_nc_front.png",
-       paramtype2 = "facedir",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
-       description = "Nyan Cat Rainbow",
-       tiles = {"default_nc_rb.png"},
-       inventory_image = "default_nc_rb.png",
-       groups = {cracky=2},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
-       description = "Sapling",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_sapling.png"},
-       inventory_image = "default_sapling.png",
-       wield_image = "default_sapling.png",
-       paramtype = "light",
-       walkable = false,
-       groups = {snappy=2,dig_immediate=3,flammable=2},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
-       description = "Apple",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_apple.png"},
-       inventory_image = "default_apple.png",
-       paramtype = "light",
-       sunlight_propagates = true,
-       walkable = false,
-       groups = {fleshy=3,dig_immediate=3,flammable=2},
-       on_use = minetest.item_eat(4),
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:dry_shrub", {
-       description = "Dry Shrub",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tiles = {"default_dry_shrub.png"},
-       inventory_image = "default_dry_shrub.png",
-       wield_image = "default_dry_shrub.png",
-       paramtype = "light",
-       walkable = false,
-       groups = {snappy=3,flammable=3},
-       sounds = default.node_sound_leaves_defaults(),
-       selection_box = {
-               type = "fixed",
-               fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
-       },
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
-       description = "Stick",
-       inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
-       description = "Paper",
-       inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
-       description = "Book",
-       inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
-       description = "Coal Lump",
-       inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
-       description = "Iron Lump",
-       inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
-       description = "Clay Lump",
-       inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
-       description = "Steel Ingot",
-       inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
-       description = "Clay Brick",
-       inventory_image = "default_steel_ingot.png",
-       inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
-       description = "Scorched Stuff",
-       inventory_image = "default_scorched_stuff.png",
-})
-
---
--- Creative inventory
---
-
-minetest.add_to_creative_inventory('default:pick_mese')
-minetest.add_to_creative_inventory('default:pick_steel')
-minetest.add_to_creative_inventory('default:axe_steel')
-minetest.add_to_creative_inventory('default:shovel_steel')
-
-minetest.add_to_creative_inventory('default:torch')
-minetest.add_to_creative_inventory('default:cobble')
-minetest.add_to_creative_inventory('default:dirt')
-minetest.add_to_creative_inventory('default:stone')
-minetest.add_to_creative_inventory('default:sand')
-minetest.add_to_creative_inventory('default:sandstone')
-minetest.add_to_creative_inventory('default:clay')
-minetest.add_to_creative_inventory('default:brick')
-minetest.add_to_creative_inventory('default:tree')
-minetest.add_to_creative_inventory('default:wood')
-minetest.add_to_creative_inventory('default:leaves')
-minetest.add_to_creative_inventory('default:cactus')
-minetest.add_to_creative_inventory('default:papyrus')
-minetest.add_to_creative_inventory('default:bookshelf')
-minetest.add_to_creative_inventory('default:glass')
-minetest.add_to_creative_inventory('default:fence_wood')
-minetest.add_to_creative_inventory('default:rail')
-minetest.add_to_creative_inventory('default:mese')
-minetest.add_to_creative_inventory('default:chest')
-minetest.add_to_creative_inventory('default:furnace')
-minetest.add_to_creative_inventory('default:sign_wall')
-minetest.add_to_creative_inventory('default:water_source')
-minetest.add_to_creative_inventory('default:lava_source')
-minetest.add_to_creative_inventory('default:ladder')
-
---
--- Falling stuff
---
-
-minetest.register_entity("default:falling_node", {
-       initial_properties = {
-               physical = true,
-               collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-               visual = "wielditem",
-               textures = {},
-               visual_size = {x=0.667, y=0.667},
-       },
-
-       nodename = "",
-
-       set_node = function(self, nodename)
-               self.nodename = nodename
-               local stack = ItemStack(nodename)
-               local itemtable = stack:to_table()
-               local itemname = nil
-               if itemtable then
-                       itemname = stack:to_table().name
-               end
-               local item_texture = nil
-               local item_type = ""
-               if minetest.registered_items[itemname] then
-                       item_texture = minetest.registered_items[itemname].inventory_image
-                       item_type = minetest.registered_items[itemname].type
-               end
-               prop = {
-                       is_visible = true,
-                       textures = {nodename},
-               }
-               self.object:set_properties(prop)
-       end,
-
-       get_staticdata = function(self)
-               return self.nodename
-       end,
-
-       on_activate = function(self, staticdata)
-               self.nodename = staticdata
-               self.object:set_armor_groups({immortal=1})
-               --self.object:setacceleration({x=0, y=-10, z=0})
-               self:set_node(self.nodename)
-       end,
-
-       on_step = function(self, dtime)
-               -- Set gravity
-               self.object:setacceleration({x=0, y=-10, z=0})
-               -- Turn to actual sand when collides to ground or just move
-               local pos = self.object:getpos()
-               local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
-               local bcn = minetest.env:get_node(bcp)
-               -- Note: walkable is in the node definition, not in item groups
-               if minetest.registered_nodes[bcn.name] and
-                               minetest.registered_nodes[bcn.name].walkable then
-                       local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-                       -- Check what's here
-                       local n2 = minetest.env:get_node(np)
-                       -- If it's not air or liquid, remove node and replace it with
-                       -- it's drops
-                       if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
-                                       minetest.registered_nodes[n2.name].liquidtype == "none") then
-                               local drops = minetest.get_node_drops(n2.name, "")
-                               minetest.env:remove_node(np)
-                               -- Add dropped items
-                               local _, dropped_item
-                               for _, dropped_item in ipairs(drops) do
-                                       minetest.env:add_item(np, dropped_item)
-                               end
-                               -- Run script hook
-                               local _, callback
-                               for _, callback in ipairs(minetest.registered_on_dignodes) do
-                                       callback(np, n2, nil)
-                               end
-                       end
-                       -- Create node and remove entity
-                       minetest.env:add_node(np, {name=self.nodename})
-                       self.object:remove()
-               else
-                       -- Do nothing
-               end
-       end
-})
-
-function default.spawn_falling_node(p, nodename)
-       obj = minetest.env:add_entity(p, "default:falling_node")
-       obj:get_luaentity():set_node(nodename)
-end
-
--- Horrible crap to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
-       minetest.log("error", debug.traceback())
-       minetest.log('error', "WARNING: default.register_falling_node is deprecated")
-       if minetest.registered_nodes[nodename] then
-               minetest.registered_nodes[nodename].groups.falling_node = 1
-       end
-end
-
---
--- Some common functions
---
-
-function nodeupdate_single(p)
-       n = minetest.env:get_node(p)
-       if minetest.get_node_group(n.name, "falling_node") ~= 0 then
-               p_bottom = {x=p.x, y=p.y-1, z=p.z}
-               n_bottom = minetest.env:get_node(p_bottom)
-               -- Note: walkable is in the node definition, not in item groups
-               if minetest.registered_nodes[n_bottom.name] and
-                               not minetest.registered_nodes[n_bottom.name].walkable then
-                       minetest.env:remove_node(p)
-                       default.spawn_falling_node(p, n.name)
-                       nodeupdate(p)
-               end
-       end
-end
-
-function nodeupdate(p)
-       for x = -1,1 do
-       for y = -1,1 do
-       for z = -1,1 do
-               p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
-               nodeupdate_single(p2)
-       end
-       end
-       end
-end
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
-       -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
-       --print("on_placenode")
-       nodeupdate(p)
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
-       --print("on_dignode")
-       nodeupdate(p)
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
--- END
+dofile(minetest.get_modpath("default").."/player.lua")