-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
--- The API documentation in here was moved into doc/lua_api.txt
-
-WATER_ALPHA = 160
-WATER_VISC = 1
-LAVA_VISC = 7
-LIGHT_MAX = 14
+-- The API documentation in here was moved into game_api.txt
-- Definitions made by this mod that other mods can use too
default = {}
--- Load other files
+default.LIGHT_MAX = 14
+
+-- GUI related stuff
+default.gui_bg = "bgcolor[#080808BB;true]"
+default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
+default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
+
+function default.get_hotbar_bg(x,y)
+ local out = ""
+ for i=0,7,1 do
+ out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
+ end
+ return out
+end
+
+default.gui_survival_form = "size[8,8.5]"..
+ default.gui_bg..
+ default.gui_bg_img..
+ default.gui_slots..
+ "list[current_player;main;0,4.25;8,1;]"..
+ "list[current_player;main;0,5.5;8,3;8]"..
+ "list[current_player;craft;1.75,0.5;3,3;]"..
+ "list[current_player;craftpreview;5.75,1.5;1,1;]"..
+ "image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+ default.get_hotbar_bg(0,4.25)
+
+-- Load files
+dofile(minetest.get_modpath("default").."/functions.lua")
+dofile(minetest.get_modpath("default").."/nodes.lua")
+dofile(minetest.get_modpath("default").."/furnace.lua")
+dofile(minetest.get_modpath("default").."/tools.lua")
+dofile(minetest.get_modpath("default").."/craftitems.lua")
+dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
-dofile(minetest.get_modpath("default").."/leafdecay.lua")
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
- type = "none",
- wield_image = "wieldhand.png",
- wield_scale = {x=1,y=1,z=2.5},
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level = 0,
- groupcaps = {
- fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
- crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
- snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
- oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
- }
- }
-})
-
-minetest.register_tool("default:pick_wood", {
- description = "Wooden Pickaxe",
- inventory_image = "default_tool_woodpick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:pick_stone", {
- description = "Stone Pickaxe",
- inventory_image = "default_tool_stonepick.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:pick_steel", {
- description = "Steel Pickaxe",
- inventory_image = "default_tool_steelpick.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
- }
- },
-})
-minetest.register_tool("default:pick_mese", {
- description = "Mese Pickaxe",
- inventory_image = "default_tool_mesepick.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=3,
- groupcaps={
- cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
- crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
- snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
- }
- },
-})
-minetest.register_tool("default:shovel_wood", {
- description = "Wooden Shovel",
- inventory_image = "default_tool_woodshovel.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:shovel_stone", {
- description = "Stone Shovel",
- inventory_image = "default_tool_stoneshovel.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:shovel_steel", {
- description = "Steel Shovel",
- inventory_image = "default_tool_steelshovel.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
- }
- },
-})
-minetest.register_tool("default:axe_wood", {
- description = "Wooden Axe",
- inventory_image = "default_tool_woodaxe.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
- fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:axe_stone", {
- description = "Stone Axe",
- inventory_image = "default_tool_stoneaxe.png",
- tool_capabilities = {
- max_drop_level=0,
- groupcaps={
- choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
- fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:axe_steel", {
- description = "Steel Axe",
- inventory_image = "default_tool_steelaxe.png",
- tool_capabilities = {
- max_drop_level=1,
- groupcaps={
- choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
- fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
- }
- },
-})
-minetest.register_tool("default:sword_wood", {
- description = "Wooden Sword",
- inventory_image = "default_tool_woodsword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
- snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
- choppy={times={[3]=1.00}, uses=20, maxlevel=0}
- }
- }
-})
-minetest.register_tool("default:sword_stone", {
- description = "Stone Sword",
- inventory_image = "default_tool_stonesword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
- snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
- choppy={times={[3]=0.90}, uses=20, maxlevel=0}
- }
- }
-})
-minetest.register_tool("default:sword_steel", {
- description = "Steel Sword",
- inventory_image = "default_tool_steelsword.png",
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=1,
- groupcaps={
- fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
- snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
- choppy={times={[3]=0.70}, uses=40, maxlevel=0}
- }
- }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
- output = 'default:wood 4',
- recipe = {
- {'default:tree'},
- }
-})
-
-minetest.register_craft({
- output = 'default:stick 4',
- recipe = {
- {'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:fence_wood 2',
- recipe = {
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sign_wall',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:torch 4',
- recipe = {
- {'default:coal_lump'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_wood',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_stone',
- recipe = {
- {'default:cobble', 'default:cobble', 'default:cobble'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:pick_mese',
- recipe = {
- {'default:mese', 'default:mese', 'default:mese'},
- {'', 'default:stick', ''},
- {'', 'default:stick', ''},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_wood',
- recipe = {
- {'default:wood'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_stone',
- recipe = {
- {'default:cobble'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:shovel_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:stick'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_wood',
- recipe = {
- {'default:wood', 'default:wood'},
- {'default:wood', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_stone',
- recipe = {
- {'default:cobble', 'default:cobble'},
- {'default:cobble', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:axe_steel',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick'},
- {'', 'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_wood',
- recipe = {
- {'default:wood'},
- {'default:wood'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_stone',
- recipe = {
- {'default:cobble'},
- {'default:cobble'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sword_steel',
- recipe = {
- {'default:steel_ingot'},
- {'default:steel_ingot'},
- {'default:stick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:rail 15',
- recipe = {
- {'default:steel_ingot', '', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
- {'default:steel_ingot', '', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', '', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:chest_locked',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:wood', 'default:steel_ingot', 'default:wood'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:furnace',
- recipe = {
- {'default:cobble', 'default:cobble', 'default:cobble'},
- {'default:cobble', '', 'default:cobble'},
- {'default:cobble', 'default:cobble', 'default:cobble'},
- }
-})
-
-minetest.register_craft({
- output = 'default:steelblock',
- recipe = {
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'default:sandstone',
- recipe = {
- {'default:sand', 'default:sand'},
- {'default:sand', 'default:sand'},
- }
-})
-
-minetest.register_craft({
- output = 'default:clay',
- recipe = {
- {'default:clay_lump', 'default:clay_lump'},
- {'default:clay_lump', 'default:clay_lump'},
- }
-})
-
-minetest.register_craft({
- output = 'default:brick',
- recipe = {
- {'default:clay_brick', 'default:clay_brick'},
- {'default:clay_brick', 'default:clay_brick'},
- }
-})
-
-minetest.register_craft({
- output = 'default:paper',
- recipe = {
- {'default:papyrus', 'default:papyrus', 'default:papyrus'},
- }
-})
-
-minetest.register_craft({
- output = 'default:book',
- recipe = {
- {'default:paper'},
- {'default:paper'},
- {'default:paper'},
- }
-})
-
-minetest.register_craft({
- output = 'default:bookshelf',
- recipe = {
- {'default:wood', 'default:wood', 'default:wood'},
- {'default:book', 'default:book', 'default:book'},
- {'default:wood', 'default:wood', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'default:ladder',
- recipe = {
- {'default:stick', '', 'default:stick'},
- {'default:stick', 'default:stick', 'default:stick'},
- {'default:stick', '', 'default:stick'},
- }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
- type = "toolrepair",
- additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
- type = "cooking",
- output = "default:glass",
- recipe = "default:sand",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:glass",
- recipe = "default:desert_sand",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:stone",
- recipe = "default:cobble",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:steel_ingot",
- recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
- type = "cooking",
- output = "default:clay_brick",
- recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:tree",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:jungletree",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:junglegrass",
- burntime = 2,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:leaves",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:cactus",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:papyrus",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:bookshelf",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:fence_wood",
- burntime = 15,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:ladder",
- burntime = 5,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:wood",
- burntime = 7,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:mese",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:lava_source",
- burntime = 60,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:torch",
- burntime = 4,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sign_wall",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:chest_locked",
- burntime = 30,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:nyancat_rainbow",
- burntime = 1,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:sapling",
- burntime = 10,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:apple",
- burntime = 3,
-})
-
-minetest.register_craft({
- type = "fuel",
- recipe = "default:coal_lump",
- burntime = 40,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=1.0}
- table.dug = table.dug or
- {name="default_dug_node", gain=1.0}
- return table
-end
-
-function default.node_sound_stone_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.2}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_dirt_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="", gain=0.5}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.5}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_sand_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- --table.dug = table.dug or
- -- {name="default_dirt_break", gain=0.25}
- table.dug = table.dug or
- {name="", gain=0.25}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_wood_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_hard_footstep", gain=0.3}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_leaves_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_grass_footstep", gain=0.25}
- table.dig = table.dig or
- {name="default_dig_crumbly", gain=0.4}
- table.dug = table.dug or
- {name="", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
-function default.node_sound_glass_defaults(table)
- table = table or {}
- table.footstep = table.footstep or
- {name="default_stone_footstep", gain=0.25}
- table.dug = table.dug or
- {name="default_break_glass", gain=1.0}
- default.node_sound_defaults(table)
- return table
-end
-
---
-
-minetest.register_node("default:stone", {
- description = "Stone",
- tiles = {"default_stone.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:cobble',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:desert_stone", {
- description = "Desert Stone",
- tiles = {"default_desert_stone.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:desert_stone',
- legacy_mineral = true,
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
- description = "Coal Ore",
- tiles = {"default_stone.png^default_mineral_coal.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:coal_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
- description = "Iron Ore",
- tiles = {"default_stone.png^default_mineral_iron.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:iron_lump',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
- description = "Dirt with Grass",
- tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
- description = "Dirt with Grass and Footsteps",
- tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
-minetest.register_node("default:dirt", {
- description = "Dirt",
- tiles = {"default_dirt.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
- description = "Sand",
- tiles = {"default_sand.png"},
- is_ground_content = true,
- groups = {crumbly=3, falling_node=1},
- sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:desert_sand", {
- description = "Desert Sand",
- tiles = {"default_desert_sand.png"},
- is_ground_content = true,
- groups = {sand=1, crumbly=3, falling_node=1},
- sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
- description = "Gravel",
- tiles = {"default_gravel.png"},
- is_ground_content = true,
- groups = {crumbly=2, falling_node=1},
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_gravel_footstep", gain=0.45},
- }),
-})
-
-minetest.register_node("default:sandstone", {
- description = "Sandstone",
- tiles = {"default_sandstone.png"},
- is_ground_content = true,
- groups = {crumbly=2,cracky=2},
- drop = 'default:sand',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
- description = "Clay",
- tiles = {"default_clay.png"},
- is_ground_content = true,
- groups = {crumbly=3},
- drop = 'default:clay_lump 4',
- sounds = default.node_sound_dirt_defaults({
- footstep = "",
- }),
-})
-
-minetest.register_node("default:brick", {
- description = "Brick Block",
- tiles = {"default_brick.png"},
- is_ground_content = true,
- groups = {cracky=3},
- drop = 'default:clay_brick 4',
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
- description = "Tree",
- tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
- is_ground_content = true,
- groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
- description = "Jungle Tree",
- tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
- is_ground_content = true,
- groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglegrass", {
- description = "Jungle Grass",
- drawtype = "plantlike",
- visual_scale = 1.3,
- tiles = {"default_junglegrass.png"},
- inventory_image = "default_junglegrass.png",
- wield_image = "default_junglegrass.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=3,flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:leaves", {
- description = "Leaves",
- drawtype = "allfaces_optional",
- visual_scale = 1.3,
- tiles = {"default_leaves.png"},
- paramtype = "light",
- groups = {snappy=3, leafdecay=3, flammable=2},
- drop = {
- max_items = 1,
- items = {
- {
- -- player will get sapling with 1/20 chance
- items = {'default:sapling'},
- rarity = 20,
- },
- {
- -- player will get leaves only if he get no saplings,
- -- this is because max_items is 1
- items = {'default:leaves'},
- }
- }
- },
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
- description = "Cactus",
- tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=3,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
- description = "Papyrus",
- drawtype = "plantlike",
- tiles = {"default_papyrus.png"},
- inventory_image = "default_papyrus.png",
- wield_image = "default_papyrus.png",
- paramtype = "light",
- is_ground_content = true,
- walkable = false,
- groups = {snappy=3,flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
- description = "Bookshelf",
- tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
- is_ground_content = true,
- groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
- description = "Glass",
- drawtype = "glasslike",
- tiles = {"default_glass.png"},
- inventory_image = minetest.inventorycube("default_glass.png"),
- paramtype = "light",
- sunlight_propagates = true,
- is_ground_content = true,
- groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
- description = "Wooden Fence",
- drawtype = "fencelike",
- tiles = {"default_wood.png"},
- inventory_image = "default_fence.png",
- wield_image = "default_fence.png",
- paramtype = "light",
- is_ground_content = true,
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
- description = "Rail",
- drawtype = "raillike",
- tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
- inventory_image = "default_rail.png",
- wield_image = "default_rail.png",
- paramtype = "light",
- is_ground_content = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- -- but how to specify the dimensions for curved and sideways rails?
- fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
- },
- groups = {bendy=2,snappy=1,dig_immediate=2},
-})
-
-minetest.register_node("default:ladder", {
- description = "Ladder",
- drawtype = "signlike",
- tiles = {"default_ladder.png"},
- inventory_image = "default_ladder.png",
- wield_image = "default_ladder.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- is_ground_content = true,
- walkable = false,
- climbable = true,
- selection_box = {
- type = "wallmounted",
- --wall_top = = <default>
- --wall_bottom = = <default>
- --wall_side = = <default>
- },
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
- legacy_wallmounted = true,
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
- description = "Wooden Planks",
- tiles = {"default_wood.png"},
- is_ground_content = true,
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
- sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:mese", {
- description = "Mese",
- tiles = {"default_mese.png"},
- is_ground_content = true,
- groups = {cracky=1},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:cloud", {
- description = "Cloud",
- tiles = {"default_cloud.png"},
- is_ground_content = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:water_flowing", {
- description = "Flowing Water",
- inventory_image = minetest.inventorycube("default_water.png"),
- drawtype = "flowingliquid",
- tiles = {"default_water.png"},
- special_tiles = {
- {name="default_water.png", backface_culling=false},
- {name="default_water.png", backface_culling=true},
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a=64, r=100, g=100, b=200},
- groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:water_source", {
- description = "Water Source",
- inventory_image = minetest.inventorycube("default_water.png"),
- drawtype = "liquid",
- tiles = {"default_water.png"},
- special_tiles = {
- -- New-style water source material (mostly unused)
- {name="default_water.png", backface_culling=false},
- },
- alpha = WATER_ALPHA,
- paramtype = "light",
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "source",
- liquid_alternative_flowing = "default:water_flowing",
- liquid_alternative_source = "default:water_source",
- liquid_viscosity = WATER_VISC,
- post_effect_color = {a=64, r=100, g=100, b=200},
- groups = {water=3, liquid=3, puts_out_fire=1},
-})
-
-minetest.register_node("default:lava_flowing", {
- description = "Flowing Lava",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "flowingliquid",
- tiles = {"default_lava.png"},
- special_tiles = {
- {
- image="default_lava_flowing_animated.png",
- backface_culling=false,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- {
- image="default_lava_flowing_animated.png",
- backface_culling=true,
- animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
- },
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "flowing",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3, igniter=2},
-})
-
-minetest.register_node("default:lava_source", {
- description = "Lava Source",
- inventory_image = minetest.inventorycube("default_lava.png"),
- drawtype = "liquid",
- tiles = {
- {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
- },
- special_tiles = {
- -- New-style lava source material (mostly unused)
- {name="default_lava.png", backface_culling=false},
- },
- paramtype = "light",
- light_source = LIGHT_MAX - 1,
- walkable = false,
- pointable = false,
- diggable = false,
- buildable_to = true,
- liquidtype = "source",
- liquid_alternative_flowing = "default:lava_flowing",
- liquid_alternative_source = "default:lava_source",
- liquid_viscosity = LAVA_VISC,
- damage_per_second = 4*2,
- post_effect_color = {a=192, r=255, g=64, b=0},
- groups = {lava=3, liquid=2, hot=3, igniter=2},
-})
-
-minetest.register_node("default:torch", {
- description = "Torch",
- drawtype = "torchlike",
- tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
- inventory_image = "default_torch_on_floor.png",
- wield_image = "default_torch_on_floor.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = false,
- light_source = LIGHT_MAX-1,
- selection_box = {
- type = "wallmounted",
- wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
- wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
- wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
- },
- groups = {choppy=2,dig_immediate=3,flammable=1},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
- description = "Sign",
- drawtype = "signlike",
- tiles = {"default_sign_wall.png"},
- inventory_image = "default_sign_wall.png",
- wield_image = "default_sign_wall.png",
- paramtype = "light",
- paramtype2 = "wallmounted",
- sunlight_propagates = true,
- walkable = false,
- metadata_name = "sign",
- selection_box = {
- type = "wallmounted",
- --wall_top = <default>
- --wall_bottom = <default>
- --wall_side = <default>
- },
- groups = {choppy=2,dig_immediate=2},
- legacy_wallmounted = true,
- sounds = default.node_sound_defaults(),
- on_construct = function(pos)
- --local n = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", "hack:sign_text_input")
- meta:set_string("infotext", "\"\"")
- end,
- on_receive_fields = function(pos, formname, fields, sender)
- --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
- local meta = minetest.env:get_meta(pos)
- fields.text = fields.text or ""
- print((sender:get_player_name() or "").." wrote \""..fields.text..
- "\" to sign at "..minetest.pos_to_string(pos))
- meta:set_string("text", fields.text)
- meta:set_string("infotext", '"'..fields.text..'"')
- end,
-})
-
-minetest.register_node("default:chest", {
- description = "Chest",
- tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Chest")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index,
- to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_move_allow_all(
- pos, from_list, from_index, to_list, to_index, count, player)
- end,
- on_metadata_inventory_offer = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_offer_allow_all(
- pos, listname, index, stack, player)
- end,
- on_metadata_inventory_take = function(pos, listname, index, count, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_take_allow_all(
- pos, listname, index, count, player)
- end,
-})
-
-local function has_locked_chest_privilege(meta, player)
- if player:get_player_name() ~= meta:get_string("owner") then
- return false
- end
- return true
-end
-
-minetest.register_node("default:chest_locked", {
- description = "Locked Chest",
- tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
- "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", "Locked Chest (owned by "..
- meta:get_string("owner")..")")
- end,
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "list[current_name;main;0,0;8,4;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Locked Chest")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index,
- to_list, to_index, count, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return
- end
- minetest.log("action", player:get_player_name()..
- " moves stuff in locked chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_move_allow_all(
- pos, from_list, from_index, to_list, to_index, count, player)
- end,
- on_metadata_inventory_offer = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return stack
- end
- minetest.log("action", player:get_player_name()..
- " moves stuff to locked chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_offer_allow_all(
- pos, listname, index, stack, player)
- end,
- on_metadata_inventory_take = function(pos, listname, index, count, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return
- end
- minetest.log("action", player:get_player_name()..
- " takes stuff from locked chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_take_allow_all(
- pos, listname, index, count, player)
- end,
-})
-
-default.furnace_inactive_formspec =
- "invsize[8,9;]"..
- "image[2,2;1,1;default_furnace_fire_bg.png]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("default:furnace", {
- description = "Furnace",
- tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace")
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-minetest.register_node("default:furnace_active", {
- description = "Furnace",
- tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
- "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
- paramtype2 = "facedir",
- light_source = 8,
- drop = "default:furnace",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec", default.furnace_inactive_formspec)
- meta:set_string("infotext", "Furnace");
- local inv = meta:get_inventory()
- inv:set_size("fuel", 1)
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("fuel") then
- return false
- elseif not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-function hacky_swap_node(pos,name)
- local node = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- local meta0 = meta:to_table()
- if node.name == name then
- return
- end
- node.name = name
- local meta0 = meta:to_table()
- minetest.env:set_node(pos,node)
- meta = minetest.env:get_meta(pos)
- meta:from_table(meta0)
-end
-
-minetest.register_abm({
- nodenames = {"default:furnace","default:furnace_active"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- for i, name in ipairs({
- "fuel_totaltime",
- "fuel_time",
- "src_totaltime",
- "src_time"
- }) do
- if meta:get_string(name) == "" then
- meta:set_float(name, 0.0)
- end
- end
-
- local inv = meta:get_inventory()
-
- local srclist = inv:get_list("src")
- local cooked = nil
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
-
- local was_active = false
-
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- was_active = true
- meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
- meta:set_float("src_time", meta:get_float("src_time") + 1)
- if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
- -- check if there's room for output in "dst" list
- if inv:room_for_item("dst",cooked.item) then
- -- Put result in "dst" list
- inv:add_item("dst", cooked.item)
- -- take stuff from "src" list
- srcstack = inv:get_stack("src", 1)
- srcstack:take_item()
- inv:set_stack("src", 1, srcstack)
- else
- print("Could not insert '"..cooked.item.."'")
- end
- meta:set_string("src_time", 0)
- end
- end
-
- if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- local percent = math.floor(meta:get_float("fuel_time") /
- meta:get_float("fuel_totaltime") * 100)
- meta:set_string("infotext","Furnace active: "..percent.."%")
- hacky_swap_node(pos,"default:furnace_active")
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
- (100-percent)..":default_furnace_fire_fg.png]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]")
- return
- end
-
- local fuel = nil
- local cooked = nil
- local fuellist = inv:get_list("fuel")
- local srclist = inv:get_list("src")
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
- if fuellist then
- fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
- end
-
- if fuel.time <= 0 then
- meta:set_string("infotext","Furnace out of fuel")
- hacky_swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- return
- end
-
- if cooked.item:is_empty() then
- if was_active then
- meta:set_string("infotext","Furnace is empty")
- hacky_swap_node(pos,"default:furnace")
- meta:set_string("formspec", default.furnace_inactive_formspec)
- end
- return
- end
-
- meta:set_string("fuel_totaltime", fuel.time)
- meta:set_string("fuel_time", 0)
-
- local stack = inv:get_stack("fuel", 1)
- stack:take_item()
- inv:set_stack("fuel", 1, stack)
- end,
-})
-
-minetest.register_node("default:cobble", {
- description = "Cobblestone",
- tiles = {"default_cobble.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
- description = "Mossy Cobblestone",
- tiles = {"default_mossycobble.png"},
- is_ground_content = true,
- groups = {cracky=3},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
- description = "Steel Block",
- tiles = {"default_steel_block.png"},
- is_ground_content = true,
- groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
- sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:nyancat", {
- description = "Nyan Cat",
- tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
- "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
- inventory_image = "default_nc_front.png",
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
- description = "Nyan Cat Rainbow",
- tiles = {"default_nc_rb.png"},
- inventory_image = "default_nc_rb.png",
- groups = {cracky=2},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
- description = "Sapling",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_sapling.png"},
- inventory_image = "default_sapling.png",
- wield_image = "default_sapling.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=2,dig_immediate=3,flammable=2},
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
- description = "Apple",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_apple.png"},
- inventory_image = "default_apple.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- groups = {fleshy=3,dig_immediate=3,flammable=2},
- on_use = minetest.item_eat(4),
- sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:dry_shrub", {
- description = "Dry Shrub",
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {"default_dry_shrub.png"},
- inventory_image = "default_dry_shrub.png",
- wield_image = "default_dry_shrub.png",
- paramtype = "light",
- walkable = false,
- groups = {snappy=3,flammable=3},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
- },
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
- description = "Stick",
- inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
- description = "Paper",
- inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
- description = "Book",
- inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
- description = "Coal Lump",
- inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
- description = "Iron Lump",
- inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
- description = "Clay Lump",
- inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
- description = "Steel Ingot",
- inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
- description = "Clay Brick",
- inventory_image = "default_steel_ingot.png",
- inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
- description = "Scorched Stuff",
- inventory_image = "default_scorched_stuff.png",
-})
-
---
--- Creative inventory
---
-
-minetest.add_to_creative_inventory('default:pick_mese')
-minetest.add_to_creative_inventory('default:pick_steel')
-minetest.add_to_creative_inventory('default:axe_steel')
-minetest.add_to_creative_inventory('default:shovel_steel')
-
-minetest.add_to_creative_inventory('default:torch')
-minetest.add_to_creative_inventory('default:cobble')
-minetest.add_to_creative_inventory('default:dirt')
-minetest.add_to_creative_inventory('default:stone')
-minetest.add_to_creative_inventory('default:sand')
-minetest.add_to_creative_inventory('default:sandstone')
-minetest.add_to_creative_inventory('default:clay')
-minetest.add_to_creative_inventory('default:brick')
-minetest.add_to_creative_inventory('default:tree')
-minetest.add_to_creative_inventory('default:wood')
-minetest.add_to_creative_inventory('default:leaves')
-minetest.add_to_creative_inventory('default:cactus')
-minetest.add_to_creative_inventory('default:papyrus')
-minetest.add_to_creative_inventory('default:bookshelf')
-minetest.add_to_creative_inventory('default:glass')
-minetest.add_to_creative_inventory('default:fence_wood')
-minetest.add_to_creative_inventory('default:rail')
-minetest.add_to_creative_inventory('default:mese')
-minetest.add_to_creative_inventory('default:chest')
-minetest.add_to_creative_inventory('default:furnace')
-minetest.add_to_creative_inventory('default:sign_wall')
-minetest.add_to_creative_inventory('default:water_source')
-minetest.add_to_creative_inventory('default:lava_source')
-minetest.add_to_creative_inventory('default:ladder')
-
---
--- Falling stuff
---
-
-minetest.register_entity("default:falling_node", {
- initial_properties = {
- physical = true,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "wielditem",
- textures = {},
- visual_size = {x=0.667, y=0.667},
- },
-
- nodename = "",
-
- set_node = function(self, nodename)
- self.nodename = nodename
- local stack = ItemStack(nodename)
- local itemtable = stack:to_table()
- local itemname = nil
- if itemtable then
- itemname = stack:to_table().name
- end
- local item_texture = nil
- local item_type = ""
- if minetest.registered_items[itemname] then
- item_texture = minetest.registered_items[itemname].inventory_image
- item_type = minetest.registered_items[itemname].type
- end
- prop = {
- is_visible = true,
- textures = {nodename},
- }
- self.object:set_properties(prop)
- end,
-
- get_staticdata = function(self)
- return self.nodename
- end,
-
- on_activate = function(self, staticdata)
- self.nodename = staticdata
- self.object:set_armor_groups({immortal=1})
- --self.object:setacceleration({x=0, y=-10, z=0})
- self:set_node(self.nodename)
- end,
-
- on_step = function(self, dtime)
- -- Set gravity
- self.object:setacceleration({x=0, y=-10, z=0})
- -- Turn to actual sand when collides to ground or just move
- local pos = self.object:getpos()
- local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
- local bcn = minetest.env:get_node(bcp)
- -- Note: walkable is in the node definition, not in item groups
- if minetest.registered_nodes[bcn.name] and
- minetest.registered_nodes[bcn.name].walkable then
- local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
- -- Check what's here
- local n2 = minetest.env:get_node(np)
- -- If it's not air or liquid, remove node and replace it with
- -- it's drops
- if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
- minetest.registered_nodes[n2.name].liquidtype == "none") then
- local drops = minetest.get_node_drops(n2.name, "")
- minetest.env:remove_node(np)
- -- Add dropped items
- local _, dropped_item
- for _, dropped_item in ipairs(drops) do
- minetest.env:add_item(np, dropped_item)
- end
- -- Run script hook
- local _, callback
- for _, callback in ipairs(minetest.registered_on_dignodes) do
- callback(np, n2, nil)
- end
- end
- -- Create node and remove entity
- minetest.env:add_node(np, {name=self.nodename})
- self.object:remove()
- else
- -- Do nothing
- end
- end
-})
-
-function default.spawn_falling_node(p, nodename)
- obj = minetest.env:add_entity(p, "default:falling_node")
- obj:get_luaentity():set_node(nodename)
-end
-
--- Horrible crap to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
- minetest.log("error", debug.traceback())
- minetest.log('error', "WARNING: default.register_falling_node is deprecated")
- if minetest.registered_nodes[nodename] then
- minetest.registered_nodes[nodename].groups.falling_node = 1
- end
-end
-
---
--- Some common functions
---
-
-function nodeupdate_single(p)
- n = minetest.env:get_node(p)
- if minetest.get_node_group(n.name, "falling_node") ~= 0 then
- p_bottom = {x=p.x, y=p.y-1, z=p.z}
- n_bottom = minetest.env:get_node(p_bottom)
- -- Note: walkable is in the node definition, not in item groups
- if minetest.registered_nodes[n_bottom.name] and
- not minetest.registered_nodes[n_bottom.name].walkable then
- minetest.env:remove_node(p)
- default.spawn_falling_node(p, n.name)
- nodeupdate(p)
- end
- end
-end
-
-function nodeupdate(p)
- for x = -1,1 do
- for y = -1,1 do
- for z = -1,1 do
- p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
- nodeupdate_single(p2)
- end
- end
- end
-end
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
- -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
- --print("on_placenode")
- nodeupdate(p)
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
- --print("on_dignode")
- nodeupdate(p)
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
-local function handle_give_command(cmd, giver, receiver, stackstring)
- if not minetest.get_player_privs(giver)["give"] then
- minetest.chat_send_player(giver, "error: you don't have permission to give")
- return
- end
- minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
- minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
- local itemstack = ItemStack(stackstring)
- if itemstack:is_empty() then
- minetest.chat_send_player(giver, 'error: cannot give an empty item')
- return
- elseif not itemstack:is_known() then
- minetest.chat_send_player(giver, 'error: cannot give an unknown item')
- return
- end
- local receiverref = minetest.env:get_player_by_name(receiver)
- if receiverref == nil then
- minetest.chat_send_player(giver, receiver..' is not a known player')
- return
- end
- local leftover = receiverref:get_inventory():add_item("main", itemstack)
- if leftover:is_empty() then
- partiality = ""
- elseif leftover:get_count() == itemstack:get_count() then
- partiality = "could not be "
- else
- partiality = "partially "
- end
- -- The actual item stack string may be different from what the "giver"
- -- entered (e.g. big numbers are always interpreted as 2^16-1).
- stackstring = itemstack:to_string()
- if giver == receiver then
- minetest.chat_send_player(giver, '"'..stackstring
- ..'" '..partiality..'added to inventory.');
- else
- minetest.chat_send_player(giver, '"'..stackstring
- ..'" '..partiality..'added to '..receiver..'\'s inventory.');
- minetest.chat_send_player(receiver, '"'..stackstring
- ..'" '..partiality..'added to inventory.');
- end
-end
-
-minetest.register_on_chat_message(function(name, message)
- --print("default on_chat_message: name="..dump(name).." message="..dump(message))
- local cmd = "/giveme"
- if message:sub(0, #cmd) == cmd then
- local stackstring = string.match(message, cmd.." (.*)")
- if stackstring == nil then
- minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
- return true -- Handled chat message
- end
- handle_give_command(cmd, name, name, stackstring)
- return true
- end
- local cmd = "/give"
- if message:sub(0, #cmd) == cmd then
- local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
- if receiver == nil or stackstring == nil then
- minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
- return true -- Handled chat message
- end
- handle_give_command(cmd, name, receiver, stackstring)
- return true
- end
- local cmd = "/spawnentity"
- if message:sub(0, #cmd) == cmd then
- if not minetest.get_player_privs(name)["give"] then
- minetest.chat_send_player(name, "you don't have permission to spawn (give)")
- return true -- Handled chat message
- end
- if not minetest.get_player_privs(name)["interact"] then
- minetest.chat_send_player(name, "you don't have permission to interact")
- return true -- Handled chat message
- end
- local entityname = string.match(message, cmd.." (.*)")
- if entityname == nil then
- minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
- return true -- Handled chat message
- end
- print(cmd..' invoked, entityname="'..entityname..'"')
- local player = minetest.env:get_player_by_name(name)
- if player == nil then
- print("Unable to spawn entity, player is nil")
- return true -- Handled chat message
- end
- local p = player:getpos()
- p.y = p.y + 1
- minetest.env:add_entity(p, entityname)
- minetest.chat_send_player(name, '"'..entityname
- ..'" spawned.');
- return true -- Handled chat message
- end
- local cmd = "/pulverize"
- if message:sub(0, #cmd) == cmd then
- local player = minetest.env:get_player_by_name(name)
- if player == nil then
- print("Unable to pulverize, player is nil")
- return true -- Handled chat message
- end
- if player:get_wielded_item():is_empty() then
- minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
- else
- player:set_wielded_item(nil)
- minetest.chat_send_player(name, 'An item was pulverized.')
- end
- return true
- end
-end)
-
--- END
+dofile(minetest.get_modpath("default").."/player.lua")
+dofile(minetest.get_modpath("default").."/trees.lua")
+dofile(minetest.get_modpath("default").."/aliases.lua")
+dofile(minetest.get_modpath("default").."/legacy.lua")