Correct node definitons for pine saplings and pine needles
[oweals/minetest_game.git] / mods / default / init.lua
index 968cacd4c0b783cd27723286d1c94a7050feb504..276af54391e885d58bfc416d2487333263009242 100644 (file)
@@ -11,12 +11,38 @@ LIGHT_MAX = 14
 -- Definitions made by this mod that other mods can use too
 default = {}
 
+-- GUI related stuff
+default.gui_bg = "bgcolor[#080808BB;true]"
+default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
+default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
+
+function default.get_hotbar_bg(x,y)
+       local out = ""
+       for i=0,7,1 do
+               out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
+       end
+       return out
+end
+
+default.gui_suvival_form = "size[8,8.5]"..
+                       default.gui_bg..
+                       default.gui_bg_img..
+                       default.gui_slots..
+                       "list[current_player;main;0,4.25;8,1;]"..
+                       "list[current_player;main;0,5.5;8,3;8]"..
+                       "list[current_player;craft;1.75,0.5;3,3;]"..
+                       "list[current_player;craftpreview;5.75,1.5;1,1;]"..
+                       "image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
+                       default.get_hotbar_bg(0,4.25)
+
 -- Load files
 dofile(minetest.get_modpath("default").."/functions.lua")
 dofile(minetest.get_modpath("default").."/nodes.lua")
+dofile(minetest.get_modpath("default").."/furnace.lua")
 dofile(minetest.get_modpath("default").."/tools.lua")
 dofile(minetest.get_modpath("default").."/craftitems.lua")
 dofile(minetest.get_modpath("default").."/crafting.lua")
 dofile(minetest.get_modpath("default").."/mapgen.lua")
 dofile(minetest.get_modpath("default").."/player.lua")
 dofile(minetest.get_modpath("default").."/trees.lua")
+dofile(minetest.get_modpath("default").."/aliases.lua")