Mapgen: Use decoration sidelen 16 for jungletrees and junglegrass
[oweals/minetest_game.git] / mods / default / craftitems.lua
index 026a31c0bbe1b0639874ed6f9e45194693d68734..f002d7096b9d19c65a5e61d221f51b6338dfde2d 100644 (file)
 minetest.register_craftitem("default:stick", {
        description = "Stick",
        inventory_image = "default_stick.png",
-       groups = {stick=1},
+       groups = {stick = 1, flammable = 2},
 })
 
 minetest.register_craftitem("default:paper", {
        description = "Paper",
        inventory_image = "default_paper.png",
+       groups = {flammable = 3},
 })
 
+local lpp = 14 -- Lines per book's page
+local function book_on_use(itemstack, user)
+       local player_name = user:get_player_name()
+       local meta = itemstack:get_meta()
+       local title, text, owner = "", "", player_name
+       local page, page_max, lines, string = 1, 1, {}, ""
+
+       -- Backwards compatibility
+       local old_data = minetest.deserialize(itemstack:get_metadata())
+       if old_data then
+               meta:from_table({ fields = old_data })
+       end
+
+       local data = meta:to_table().fields
+
+       if data.owner then
+               title = data.title
+               text = data.text
+               owner = data.owner
+
+               for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
+                       lines[#lines+1] = str
+               end
+
+               if data.page then
+                       page = data.page
+                       page_max = data.page_max
+
+                       for i = ((lpp * page) - lpp) + 1, lpp * page do
+                               if not lines[i] then break end
+                               string = string .. lines[i] .. "\n"
+                       end
+               end
+       end
+
+       local formspec
+       if owner == player_name then
+               formspec = "size[8,8]" .. default.gui_bg ..
+                       default.gui_bg_img ..
+                       "field[0.5,1;7.5,0;title;Title:;" ..
+                               minetest.formspec_escape(title) .. "]" ..
+                       "textarea[0.5,1.5;7.5,7;text;Contents:;" ..
+                               minetest.formspec_escape(text) .. "]" ..
+                       "button_exit[2.5,7.5;3,1;save;Save]"
+       else
+               formspec = "size[8,8]" .. default.gui_bg ..
+                       default.gui_bg_img ..
+                       "label[0.5,0.5;by " .. owner .. "]" ..
+                       "tablecolumns[color;text]" ..
+                       "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
+                       "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
+                       "textarea[0.5,1.5;7.5,7;;" ..
+                               minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
+                       "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
+                       "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
+                       "button[4.9,7.6;0.8,0.8;book_next;>]"
+       end
+
+       minetest.show_formspec(player_name, "default:book", formspec)
+end
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+       if formname ~= "default:book" then return end
+       local inv = player:get_inventory()
+       local stack = player:get_wielded_item()
+
+       if fields.save and fields.title ~= "" and fields.text ~= "" then
+               local new_stack, data
+               if stack:get_name() ~= "default:book_written" then
+                       local count = stack:get_count()
+                       if count == 1 then
+                               stack:set_name("default:book_written")
+                       else
+                               stack:set_count(count - 1)
+                               new_stack = ItemStack("default:book_written")
+                       end
+               else
+                       data = stack:get_meta():to_table().fields
+               end
+
+               if not data then data = {} end
+               data.title = fields.title
+               data.owner = player:get_player_name()
+               data.description = "\""..fields.title.."\" by "..data.owner
+               data.text = fields.text
+               data.text_len = #data.text
+               data.page = 1
+               data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
+
+               if new_stack then
+                       new_stack:get_meta():from_table({ fields = data })
+                       if inv:room_for_item("main", new_stack) then
+                               inv:add_item("main", new_stack)
+                       else
+                               minetest.add_item(player:getpos(), new_stack)
+                       end
+               else
+                       stack:get_meta():from_table({ fields = data })
+               end
+
+       elseif fields.book_next or fields.book_prev then
+               local data = stack:get_meta():to_table().fields
+               if not data or not data.page then
+                       return
+               end
+
+               data.page = tonumber(data.page)
+               data.page_max = tonumber(data.page_max)
+
+               if fields.book_next then
+                       data.page = data.page + 1
+                       if data.page > data.page_max then
+                               data.page = 1
+                       end
+               else
+                       data.page = data.page - 1
+                       if data.page == 0 then
+                               data.page = data.page_max
+                       end
+               end
+
+               local data_str = minetest.serialize(data)
+               stack:set_metadata(data_str)
+               book_on_use(stack, player)
+       end
+
+       player:set_wielded_item(stack)
+end)
+
 minetest.register_craftitem("default:book", {
        description = "Book",
        inventory_image = "default_book.png",
+       groups = {book = 1, flammable = 3},
+       on_use = book_on_use,
+})
+
+minetest.register_craftitem("default:book_written", {
+       description = "Book With Text",
+       inventory_image = "default_book_written.png",
+       groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
+       stack_max = 1,
+       on_use = book_on_use,
 })
 
+minetest.register_craft({
+       type = "shapeless",
+       output = "default:book_written",
+       recipe = {"default:book", "default:book_written"}
+})
+
+minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
+       if itemstack:get_name() ~= "default:book_written" then
+               return
+       end
+
+       local original
+       local index
+       for i = 1, player:get_inventory():get_size("craft") do
+               if old_craft_grid[i]:get_name() == "default:book_written" then
+                       original = old_craft_grid[i]
+                       index = i
+               end
+       end
+       if not original then
+               return
+       end
+       local copymeta = original:get_metadata()
+       -- copy of the book held by player's mouse cursor
+       itemstack:set_metadata(copymeta)
+       -- put the book with metadata back in the craft grid
+       craft_inv:set_stack("craft", index, original)
+end)
+
 minetest.register_craftitem("default:coal_lump", {
        description = "Coal Lump",
        inventory_image = "default_coal_lump.png",
+       groups = {coal = 1, flammable = 1}
 })
 
 minetest.register_craftitem("default:iron_lump", {
@@ -85,3 +255,8 @@ minetest.register_craftitem("default:obsidian_shard", {
        description = "Obsidian Shard",
        inventory_image = "default_obsidian_shard.png",
 })
+
+minetest.register_craftitem("default:flint", {
+       description = "Flint",
+       inventory_image = "default_flint.png"
+})