Flowers: Tweak flower and mushroom spreading
[oweals/minetest_game.git] / mods / default / craftitems.lua
index 09ebeccf7af4510d45d6fc25269ad70700c254c3..2fe59784391028f6881347719856ca52d150996f 100644 (file)
@@ -11,14 +11,33 @@ minetest.register_craftitem("default:paper", {
        inventory_image = "default_paper.png",
 })
 
-local function book_on_use(itemstack, user, pointed_thing)
+local lpp = 14 -- Lines per book's page
+local function book_on_use(itemstack, user)
        local player_name = user:get_player_name()
        local data = minetest.deserialize(itemstack:get_metadata())
-       local title, text, owner = "", "", player_name
+       local formspec, title, text, owner = "", "", "", player_name
+       local page, page_max, lines, string = 1, 1, {}, ""
+
        if data then
-               title, text, owner = data.title, data.text, data.owner
+               title = data.title
+               text = data.text
+               owner = data.owner
+
+               for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
+                       lines[#lines+1] = str
+               end
+
+               if data.page then
+                       page = data.page
+                       page_max = data.page_max
+
+                       for i = ((lpp * page) - lpp) + 1, lpp * page do
+                               if not lines[i] then break end
+                               string = string .. lines[i] .. "\n"
+                       end
+               end
        end
-       local formspec
+
        if owner == player_name then
                formspec = "size[8,8]" .. default.gui_bg ..
                        default.gui_bg_img ..
@@ -31,47 +50,79 @@ local function book_on_use(itemstack, user, pointed_thing)
                formspec = "size[8,8]" .. default.gui_bg ..
                        default.gui_bg_img ..
                        "label[0.5,0.5;by " .. owner .. "]" ..
-                       "label[0.5,0;" .. minetest.formspec_escape(title) .. "]" ..
-                       "textarea[0.5,1.5;7.5,7;text;;" ..
-                               minetest.formspec_escape(text) .. "]"
+                       "tablecolumns[color;text]" ..
+                       "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
+                       "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
+                       "textarea[0.5,1.5;7.5,7;;" ..
+                               minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
+                       "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
+                       "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
+                       "button[4.9,7.6;0.8,0.8;book_next;>]"
        end
-       minetest.show_formspec(user:get_player_name(), "default:book", formspec)
+
+       minetest.show_formspec(player_name, "default:book", formspec)
 end
 
-minetest.register_on_player_receive_fields(function(player, form_name, fields)
-       if form_name ~= "default:book" or not fields.save or
-                       fields.title == "" or fields.text == "" then
-               return
-       end
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+       if formname ~= "default:book" then return end
        local inv = player:get_inventory()
        local stack = player:get_wielded_item()
-       local new_stack, data
-       if stack:get_name() ~= "default:book_written" then
-               local count = stack:get_count()
-               if count == 1 then
-                       stack:set_name("default:book_written")
+
+       if fields.save and fields.title ~= "" and fields.text ~= "" then
+               local new_stack, data
+               if stack:get_name() ~= "default:book_written" then
+                       local count = stack:get_count()
+                       if count == 1 then
+                               stack:set_name("default:book_written")
+                       else
+                               stack:set_count(count - 1)
+                               new_stack = ItemStack("default:book_written")
+                       end
                else
-                       stack:set_count(count - 1)
-                       new_stack = ItemStack("default:book_written")
+                       data = minetest.deserialize(stack:get_metadata())
                end
-       else
-               data = minetest.deserialize(stack:get_metadata())
-       end
-       if not data then data = {} end
-       data.title = fields.title
-       data.text = fields.text
-       data.owner = player:get_player_name()
-       local data_str = minetest.serialize(data)
-       if new_stack then
-               new_stack:set_metadata(data_str)
-               if inv:room_for_item("main", new_stack) then
-                       inv:add_item("main", new_stack)
+
+               if not data then data = {} end
+               data.title = fields.title
+               data.text = fields.text
+               data.text_len = #data.text
+               data.page = 1
+               data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
+               data.owner = player:get_player_name()
+               local data_str = minetest.serialize(data)
+
+               if new_stack then
+                       new_stack:set_metadata(data_str)
+                       if inv:room_for_item("main", new_stack) then
+                               inv:add_item("main", new_stack)
+                       else
+                               minetest.add_item(player:getpos(), new_stack)
+                       end
                else
-                       minetest.add_item(player:getpos(), new_stack)
+                       stack:set_metadata(data_str)
                end
-       else
+
+       elseif fields.book_next or fields.book_prev then
+               local data = minetest.deserialize(stack:get_metadata())
+               if not data.page then return end
+
+               if fields.book_next then
+                       data.page = data.page + 1
+                       if data.page > data.page_max then
+                               data.page = 1
+                       end
+               else
+                       data.page = data.page - 1
+                       if data.page == 0 then
+                               data.page = data.page_max
+                       end
+               end
+
+               local data_str = minetest.serialize(data)
                stack:set_metadata(data_str)
+               book_on_use(stack, player)
        end
+
        player:set_wielded_item(stack)
 end)
 
@@ -190,3 +241,9 @@ minetest.register_craftitem("default:obsidian_shard", {
        description = "Obsidian Shard",
        inventory_image = "default_obsidian_shard.png",
 })
+
+minetest.register_craftitem("default:flint", {
+       description = "Flint",
+       inventory_image = "default_flint.png"
+})
+