+-- creative/init.lua
+
+-- Load support for MT game translation.
+local S = minetest.get_translator("creative")
+
creative = {}
+creative.get_translator = S
-local creative_mode_cache = minetest.setting_getbool("creative_mode")
+local function update_sfinv(name)
+ minetest.after(0, function()
+ local player = minetest.get_player_by_name(name)
+ if player then
+ if sfinv.get_page(player):sub(1, 9) == "creative:" then
+ sfinv.set_page(player, sfinv.get_homepage_name(player))
+ else
+ sfinv.set_player_inventory_formspec(player)
+ end
+ end
+ end)
+end
+
+minetest.register_privilege("creative", {
+ description = S("Allow player to use creative inventory"),
+ give_to_singleplayer = false,
+ give_to_admin = false,
+ on_grant = update_sfinv,
+ on_revoke = update_sfinv,
+})
+
+local creative_mode_cache = minetest.settings:get_bool("creative_mode")
function creative.is_enabled_for(name)
- return creative_mode_cache
+ return creative_mode_cache or
+ minetest.check_player_privs(name, {creative = true})
end
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
local digtime = 42
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
- minetest.register_item(":", {
- type = "none",
- wield_image = "wieldhand.png",
- wield_scale = {x = 1, y = 1, z = 2.5},
+ -- Override the hand tool
+ minetest.override_item("", {
range = 10,
tool_capabilities = {
full_punch_interval = 0.5,
snappy = caps,
choppy = caps,
oddly_breakable_by_hand = caps,
+ -- dig_immediate group doesn't use value 1. Value 3 is instant dig
+ dig_immediate =
+ {times = {[2] = digtime, [3] = 0}, uses = 0, maxlevel = 256},
},
damage_groups = {fleshy = 10},
}
-- Unlimited node placement
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
- return creative.is_enabled_for(placer:get_player_name())
+ if placer and placer:is_player() then
+ return creative.is_enabled_for(placer:get_player_name())
+ end
end)
-- Don't pick up if the item is already in the inventory
local old_handle_node_drops = minetest.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger)
- if not digger or not digger:is_player() then
- return
- end
- if not creative.is_enabled_for(digger:get_player_name()) then
+ if not digger or not digger:is_player() or
+ not creative.is_enabled_for(digger:get_player_name()) then
return old_handle_node_drops(pos, drops, digger)
end
local inv = digger:get_inventory()
if inv then
for _, item in ipairs(drops) do
- item = ItemStack(item):get_name()
- if not inv:contains_item("main", item) then
+ if not inv:contains_item("main", item, true) then
inv:add_item("main", item)
end
end