#keymap_jump = KEY_SPACE
#keymap_sneak = KEY_LSHIFT
#keymap_inventory = KEY_KEY_I
+# Go down ladder / go down in fly mode / go fast in fast mode
+#keymap_special1 = KEY_KEY_E
#keymap_chat = KEY_KEY_T
#keymap_rangeselect = KEY_KEY_R
#keymap_freemove = KEY_KEY_K
#keymap_frametime_graph = KEY_F1
#keymap_screenshot = KEY_F12
# Some (temporary) keys for debugging
-#keymap_special1 = KEY_KEY_E
#keymap_print_debug_stacks = KEY_KEY_P
# The desired FPS
#viewing_range_nodes_max = 300
#viewing_range_nodes_min = 25
# Initial window size
-screenW# = 800
-screenH# = 600
+#screenW = 800
+#screenH = 600
# Address to connect to (#blank = start local server)
#address =
# Enable random user input, for testing
#farmesh_distance = 40
# Enable/disable clouds
#enable_clouds = true
-# Don't draw stone (for testing)
-#invisible_stone = false
# Path for screenshots
#screenshot_path = .
# Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double)
#creative_mode = false
# Enable players getting damage and dying
#enable_damage = false
+# Despawn all non-peaceful mobs
+#only_peaceful_mobs = false
# A chosen map seed for a new map, leave empty for random
#fixed_map_seed =
# Gives some stuff to players at the beginning
#default_password =
# Available privileges: build, teleport, settime, privs, shout
#default_privs = build, shout
+# Whether players are transferred to client without any range limit
+#unlimited_player_transfer_distance = true
+# Whether to enable players killing each other
+#enable_pvp = true
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
-# Player and object positions are sent at intervals specified by this
-#objectdata_interval = 0.2
#active_object_send_range_blocks = 3
-#active_block_range = 5
+#active_block_range = 2
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
-#max_block_send_distance = 8
-#max_block_generate_distance = 8
+#max_block_send_distance = 7
+#max_block_generate_distance = 5
#time_send_interval = 20
# Length of day/night cycle. 72=20min, 360=4min, 1=24hour
#time_speed = 72
-#server_unload_unused_data_timeout = 60
-#server_map_save_interval = 60
+#server_unload_unused_data_timeout = 29
+#server_map_save_interval = 5.3
#full_block_send_enable_min_time_from_building = 2.0
# Set to true to enable experimental features or stuff that is tested
# (varies from version to version, usually not useful at all)