#farmesh_distance = 40
# Enable/disable clouds
#enable_clouds = true
-# Don't draw stone (for testing)
-#invisible_stone = false
# Path for screenshots
#screenshot_path = .
# Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double)
#default_password =
# Available privileges: build, teleport, settime, privs, shout
#default_privs = build, shout
+# Whether players are transferred to client without any range limit
+#unlimited_player_transfer_distance = true
+# Whether to enable players killing each other
+#enable_pvp = true
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
-# Player and object positions are sent at intervals specified by this
-#objectdata_interval = 0.2
#active_object_send_range_blocks = 3
#active_block_range = 2
#max_simultaneous_block_sends_per_client = 2
#time_send_interval = 20
# Length of day/night cycle. 72=20min, 360=4min, 1=24hour
#time_speed = 72
-#server_unload_unused_data_timeout = 60
-#server_map_save_interval = 60
+#server_unload_unused_data_timeout = 29
+#server_map_save_interval = 5.3
#full_block_send_enable_min_time_from_building = 2.0
# Set to true to enable experimental features or stuff that is tested
# (varies from version to version, usually not useful at all)