Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT...
[oweals/minetest.git] / minetest.conf.example
index 01b3f3e7cd5fb62c48dd5f67b00a37451c64794e..83519e145d610cd541c648da47ed58485411de1a 100644 (file)
 #farmesh_distance = 40
 # Enable/disable clouds
 #enable_clouds = true
-# Don't draw stone (for testing)
-#invisible_stone = false
 # Path for screenshots
 #screenshot_path = .
 # Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double)
 #default_password = 
 # Available privileges: build, teleport, settime, privs, shout
 #default_privs = build, shout
+# Whether players are transferred to client without any range limit
+#unlimited_player_transfer_distance = true
+# Whether to enable players killing each other
+#enable_pvp = true
 
 # Profiler data print interval. #0 = disable.
 #profiler_print_interval = 0
 #enable_mapgen_debug_info = false
-# Player and object positions are sent at intervals specified by this
-#objectdata_interval = 0.2
 #active_object_send_range_blocks = 3
 #active_block_range = 2
 #max_simultaneous_block_sends_per_client = 2
-#max_simultaneous_block_sends_server_total = 2
+#max_simultaneous_block_sends_server_total = 8
 #max_block_send_distance = 7
 #max_block_generate_distance = 5
 #time_send_interval = 20
 # Length of day/night cycle. 72=20min, 360=4min, 1=24hour
 #time_speed = 72
-#server_unload_unused_data_timeout = 60
-#server_map_save_interval = 60
+#server_unload_unused_data_timeout = 29
+#server_map_save_interval = 5.3
 #full_block_send_enable_min_time_from_building = 2.0
 # Set to true to enable experimental features or stuff that is tested
 # (varies from version to version, usually not useful at all)