# type: int min: 1 max: 65535
# remote_port = 30000
+# Whether to support older servers before protocol version 25.
+# Enable if you want to connect to 0.4.12 servers and before.
+# Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.
+# Disabling this option will protect your password better.
+# type: bool
+# send_pre_v25_init = true
+
# Save the map received by the client on disk.
# type: bool
# enable_local_map_saving = false
# type: path
# screenshot_path =
+# Format of screenshots.
+# type: enum values: png, jpg, bmp, pcx, ppm, tga
+# screenshot_format = png
+
+# Screenshot quality. Only used for JPEG format.
+# 1 means worst quality; 100 means best quality.
+# Use 0 for default quality.
+# type: int min: 0 max: 100
+# screenshot_quality = 0
+
### Advanced
# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.
# type: float
# dedicated_server_step = 0.1
+# Length of time between Active Block Management execution cycles
+# type: float
+# active_block_mgmt_interval = 2.0
+
+# Length of time between ABM execution cycles
+# type: float
+# abm_interval = 1.0
+
+# Length of time between NodeTimer execution cycles
+# type: float
+# nodetimer_interval = 1.0
+
# If enabled, invalid world data won't cause the server to shut down.
# Only enable this if you know what you are doing.
# type: bool
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-# type: enum values: v5, v6, v7, flat, fractal, singlenode
+# type: enum values: v5, v6, v7, flat, valleys, fractal, singlenode
# mg_name = v6
# Water surface level of the world.
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
+# The default flags set in the engine are: caves, light, decorations
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations
# mg_flags = caves,dungeons,light,decorations
#### Mapgen v6
# Map generation attributes specific to Mapgen v6.
-# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored.
+# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
+# The default flags set in the engine are: biomeblend, mudflow
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: jungles, biomeblend, mudflow, snowbiomes, flat, trees, nojungles, nobiomeblend, nomudflow, nosnowbiomes, noflat, notrees
# mgv6_spflags = jungles,biomeblend,mudflow,snowbiomes,trees
#### Mapgen v7
# Map generation attributes specific to Mapgen v7.
-# 'ridges' are the rivers.
+# The 'ridges' flag controls the rivers.
+# The default flags set in the engine are: mountains, ridges
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: mountains, ridges, nomountains, noridges
# mgv7_spflags = mountains,ridges
# mgv7_np_terrain_persist = 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0
# type: noise_params
-# mgv7_np_height_select = -12, 24, (500, 500, 500), 4213, 6, 0.7, 2.0
+# mgv7_np_height_select = -8, 16, (500, 500, 500), 4213, 6, 0.7, 2.0
# type: noise_params
# mgv7_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
#### Mapgen flat
# Map generation attributes specific to Mapgen flat.
-# Occasional lakes and hills added to the flat world.
+# Occasional lakes and hills can be added to the flat world.
+# The default flags set in the engine are: none
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: lakes, hills, , nolakes, nohills
# mgflat_spflags =
##### General
# Map generation attributes specific to Mapgen Valleys.
+# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
+# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
+# it may interfere with delicately adjusted biomes.
+# The default flags set in the engine are: altitude_chill, humid_rivers
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
-# "altitude_chill" makes higher elevations colder, which may cause biome issues.
-# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes.
+# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers
# mg_valleys_spflags = altitude_chill,humid_rivers