#client_unload_unused_data_timeout = 600
# Whether to fog out the end of the visible area
#enable_fog = true
+# Whether to show the client debug info (has the same effect as hitting F5)
+#show_debug = false
# Enable a bit lower water surface; disable for speed (not quite optimized)
#new_style_water = false
# Max liquids processed per step
#repeat_rightclick_time = 0.25
# Make fog and sky colors depend on daytime (dawn/sunset) and view direction
#directional_colored_fog = true
+#tooltip_show_delay = 400
+# Delay showing tooltips, in miliseconds
# Default timeout for cURL, in milliseconds
# Only has an effect if compiled with cURL
# - Downloads performed by main menu (e.g. mod manager)
# Only has an effect if compiled with cURL
#curl_parallel_limit = 8
+# maximum time in ms a file download (e.g. a mod download) may take
+#curl_file_download_timeout = 300000
# enable usage of remote media server (if provided by server)
#enable_remote_media_server = true
# "error" = abort on usage of deprecated call (suggested for mod developers)
#deprecated_lua_api_handling = legacy
+# Mod profiler
+#mod_profiling = false
+# Detailed mod profile data
+#detailed_profiling = false
+
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
#dedicated_server_step = 0.1
# Can be set to true to disable shutting down on invalid world data
#ignore_world_load_errors = false
-# Congestion control parameters
-# time in seconds, rate in ~500B packets
-#congestion_control_aim_rtt = 0.2
-#congestion_control_max_rate = 400
-#congestion_control_min_rate = 10
# Specifies URL from which client fetches media instead of using UDP
# $filename should be accessible from $remote_media$filename via cURL
# (obviously, remote_media should end with a slash)
# Mapgen stuff
#
-# Name of map generator to be used. Currently supported: v6, v7, indev, singlenode, math
+# Name of map generator to be used. Currently supported: v6, v7, singlenode
#mg_name = v6
# Water level of map.
#water_level = 1
#mgv7_np_heat = 25, 50, (500, 500, 500), 35293, 1, 0
#mgv7_np_humidity = 50, 31.25, (750, 750, 750), 12094, 2, 0.6
-# Offset, scale, spread factor, seed offset, number of octaves, persistence, farscale, farspread
-#mgindev_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10
-#mgindev_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10
-#mgindev_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10
-#mgindev_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1
-#mgindev_np_float_islands1 = 0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5
-#mgindev_np_float_islands2 = 0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5
-#mgindev_np_float_islands3 = 0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5
-#mgindev_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10
-
-# Float islands starts from height, 0 to disable
-#mgindev_float_islands = 500
-
-# Math mapgen generator: sphere, mandelbox, mengersponge dont forget to lower water_level = -30000
-#mgmath_generator = mandelbox
-
# Enable/disable IPv6
#enable_ipv6 = true
# Enable/disable running an IPv6 server. An IPv6 server may be restricted