# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
# type: float min: 0.1 max: 1
-# console_height = 1.0
+# console_height = 0.6
# In-game chat console background color (R,G,B).
# type: string
# type: int
# max_out_chat_queue_size = 20
+# Open the pause menu when the window's focus is lost. Does not pause if a formspec is open.
+# type: bool
+# pause_on_lost_focus = false
+
## Advanced
# Timeout for client to remove unused map data from memory.
# Restricts the access of certain client-side functions on servers
# Combine these byteflags below to restrict more client-side features:
-# LOOKUP_NODES_LIMIT: 1 (limits get_node call client-side to csm_flavour_noderange_limit)
+# LOAD_CLIENT_MODS: 1 (disable client mods loading)
# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# type: int
-# type: int
-# csm_flavour_limits = 3
+# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_flavour_noderange_limit)
+# csm_flavour_limits = 18
# If the CSM flavour for node range is enabled, get_node is limited to
# this many nodes from the player.