# Player and object positions are sent at intervals specified by this
#objectdata_interval = 0.2
#active_object_send_range_blocks = 3
-#active_block_range = 5
+#active_block_range = 2
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
-#max_block_send_distance = 8
-#max_block_generate_distance = 8
+#max_block_send_distance = 7
+#max_block_generate_distance = 5
#time_send_interval = 20
# Length of day/night cycle. 72=20min, 360=4min, 1=24hour
#time_speed = 72