+/* vi: set sw=4 ts=4: */
/*
* June 30, 2001 Manuel Novoa III
*
{
/* The code will adjust for additional (appended) units. */
static const char zero_and_units[] = { '0', 0, 'k', 'M', 'G', 'T' };
- static const char fmt[] = "%Lu";
- static const char fmt_tenths[] = "%Lu.%d%c";
+ static const char fmt[] = "%llu";
+ static const char fmt_tenths[] = "%llu.%d%c";
static char str[21]; /* Sufficient for 64 bit unsigned integers. */
val /= display_unit; /* Don't combine with the line above!!! */
} else {
++u;
- while ((val >= KILOBYTE)
- && (u < zero_and_units + sizeof(zero_and_units) - 1)) {
+ while ((val >= 1024)
+ && (u < zero_and_units + sizeof(zero_and_units) - 1)
+ ) {
f = fmt_tenths;
++u;
- frac = ((((int)(val % KILOBYTE)) * 10) + (KILOBYTE/2)) / KILOBYTE;
- val /= KILOBYTE;
+ frac = (((int)(val % 1024)) * 10 + 1024/2) / 1024;
+ val /= 1024;
}
if (frac >= 10) { /* We need to round up here. */
++val;
if ( frac >= 5 ) {
++val;
}
- f = "%Lu%*c" /* fmt_no_tenths */ ;
+ f = "%llu%*c" /* fmt_no_tenths */ ;
frac = 1;
}
#endif