return (x >> n) | (x << (64 - n));
}
+/* rotl64 only used for sha3 currently */
+static ALWAYS_INLINE uint64_t rotl64(uint64_t x, unsigned n)
+{
+ return (x << n) | (x >> (64 - n));
+}
/* Feed data through a temporary buffer.
* The internal buffer remembers previous data until it has 64
len -= remaining;
buffer = (const char *)buffer + remaining;
bufpos += remaining;
- /* clever way to do "if (bufpos != 64) break; ... ; bufpos = 0;" */
+ /* Clever way to do "if (bufpos != N) break; ... ; bufpos = 0;" */
bufpos -= 64;
if (bufpos != 0)
break;
*/
/* 0: fastest, 3: smallest */
-#if CONFIG_MD5_SIZE_VS_SPEED < 0
-# define MD5_SIZE_VS_SPEED 0
-#elif CONFIG_MD5_SIZE_VS_SPEED > 3
-# define MD5_SIZE_VS_SPEED 3
+#if CONFIG_MD5_SMALL < 0
+# define MD5_SMALL 0
+#elif CONFIG_MD5_SMALL > 3
+# define MD5_SMALL 3
#else
-# define MD5_SIZE_VS_SPEED CONFIG_MD5_SIZE_VS_SPEED
+# define MD5_SMALL CONFIG_MD5_SMALL
#endif
/* These are the four functions used in the four steps of the MD5 algorithm
/* Hash a single block, 64 bytes long and 4-byte aligned */
static void FAST_FUNC md5_process_block64(md5_ctx_t *ctx)
{
-#if MD5_SIZE_VS_SPEED > 0
+#if MD5_SMALL > 0
/* Before we start, one word to the strange constants.
They are defined in RFC 1321 as
T[i] = (int)(4294967296.0 * fabs(sin(i))), i=1..64
0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391
};
static const char P_array[] ALIGN1 = {
-# if MD5_SIZE_VS_SPEED > 1
+# if MD5_SMALL > 1
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 1 */
# endif
1, 6, 11, 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, /* 2 */
uint32_t C = ctx->hash[2];
uint32_t D = ctx->hash[3];
-#if MD5_SIZE_VS_SPEED >= 2 /* 2 or 3 */
+#if MD5_SMALL >= 2 /* 2 or 3 */
static const char S_array[] ALIGN1 = {
7, 12, 17, 22,
int i;
uint32_t temp;
-# if BB_BIG_ENDIAN
- for (i = 0; i < 16; i++)
- words[i] = SWAP_LE32(words[i]);
-# endif
+ if (BB_BIG_ENDIAN)
+ for (i = 0; i < 16; i++)
+ words[i] = SWAP_LE32(words[i]);
-# if MD5_SIZE_VS_SPEED == 3
+# if MD5_SMALL == 3
pc = C_array;
pp = P_array;
ps = S_array - 4;
C = B;
B = temp;
}
-# else /* MD5_SIZE_VS_SPEED == 2 */
+# else /* MD5_SMALL == 2 */
pc = C_array;
pp = P_array;
ps = S_array;
ctx->hash[2] += C;
ctx->hash[3] += D;
-#else /* MD5_SIZE_VS_SPEED == 0 or 1 */
+#else /* MD5_SMALL == 0 or 1 */
uint32_t A_save = A;
uint32_t B_save = B;
uint32_t C_save = C;
uint32_t D_save = D;
-# if MD5_SIZE_VS_SPEED == 1
+# if MD5_SMALL == 1
const uint32_t *pc;
const char *pp;
int i;
} while (0)
/* Round 1 */
-# if MD5_SIZE_VS_SPEED == 1
+# if MD5_SMALL == 1
pc = C_array;
for (i = 0; i < 4; i++) {
OP(A, B, C, D, 7, *pc++);
} while (0)
/* Round 2 */
-# if MD5_SIZE_VS_SPEED == 1
+# if MD5_SMALL == 1
pp = P_array;
for (i = 0; i < 4; i++) {
OP(FG, A, B, C, D, (int) (*pp++), 5, *pc++);
# endif
/* Round 3 */
-# if MD5_SIZE_VS_SPEED == 1
+# if MD5_SMALL == 1
for (i = 0; i < 4; i++) {
OP(FH, A, B, C, D, (int) (*pp++), 4, *pc++);
OP(FH, D, A, B, C, (int) (*pp++), 11, *pc++);
# endif
/* Round 4 */
-# if MD5_SIZE_VS_SPEED == 1
+# if MD5_SMALL == 1
for (i = 0; i < 4; i++) {
OP(FI, A, B, C, D, (int) (*pp++), 6, *pc++);
OP(FI, D, A, B, C, (int) (*pp++), 10, *pc++);
common64_end(ctx, /*swap_needed:*/ BB_BIG_ENDIAN);
/* The MD5 result is in little endian byte order */
-#if BB_BIG_ENDIAN
- ctx->hash[0] = SWAP_LE32(ctx->hash[0]);
- ctx->hash[1] = SWAP_LE32(ctx->hash[1]);
- ctx->hash[2] = SWAP_LE32(ctx->hash[2]);
- ctx->hash[3] = SWAP_LE32(ctx->hash[3]);
-#endif
+ if (BB_BIG_ENDIAN) {
+ ctx->hash[0] = SWAP_LE32(ctx->hash[0]);
+ ctx->hash[1] = SWAP_LE32(ctx->hash[1]);
+ ctx->hash[2] = SWAP_LE32(ctx->hash[2]);
+ ctx->hash[3] = SWAP_LE32(ctx->hash[3]);
+ }
+
memcpy(resbuf, ctx->hash, sizeof(ctx->hash[0]) * 4);
}
len -= remaining;
buffer = (const char *)buffer + remaining;
bufpos += remaining;
- /* clever way to do "if (bufpos != 128) break; ... ; bufpos = 0;" */
+ /* Clever way to do "if (bufpos != N) break; ... ; bufpos = 0;" */
bufpos -= 128;
if (bufpos != 0)
break;
}
memcpy(resbuf, ctx->hash, sizeof(ctx->hash));
}
+
+
+/*
+ * The Keccak sponge function, designed by Guido Bertoni, Joan Daemen,
+ * Michael Peeters and Gilles Van Assche. For more information, feedback or
+ * questions, please refer to our website: http://keccak.noekeon.org/
+ *
+ * Implementation by Ronny Van Keer,
+ * hereby denoted as "the implementer".
+ *
+ * To the extent possible under law, the implementer has waived all copyright
+ * and related or neighboring rights to the source code in this file.
+ * http://creativecommons.org/publicdomain/zero/1.0/
+ *
+ * Busybox modifications (C) Lauri Kasanen, under the GPLv2.
+ */
+
+#if CONFIG_SHA3_SMALL < 0
+# define SHA3_SMALL 0
+#elif CONFIG_SHA3_SMALL > 1
+# define SHA3_SMALL 1
+#else
+# define SHA3_SMALL CONFIG_SHA3_SMALL
+#endif
+
+enum {
+ SHA3_IBLK_BYTES = 72, /* 576 bits / 8 */
+};
+
+/*
+ * In the crypto literature this function is usually called Keccak-f().
+ */
+static void sha3_process_block72(uint64_t *state)
+{
+ enum { NROUNDS = 24 };
+
+ /* Elements should be 64-bit, but top half is always zero or 0x80000000.
+ * We encode 63rd bits in a separate word below.
+ * Same is true for 31th bits, which lets us use 16-bit table instead of 64-bit.
+ * The speed penalty is lost in the noise.
+ */
+ static const uint16_t IOTA_CONST[NROUNDS] = {
+ 0x0001,
+ 0x8082,
+ 0x808a,
+ 0x8000,
+ 0x808b,
+ 0x0001,
+ 0x8081,
+ 0x8009,
+ 0x008a,
+ 0x0088,
+ 0x8009,
+ 0x000a,
+ 0x808b,
+ 0x008b,
+ 0x8089,
+ 0x8003,
+ 0x8002,
+ 0x0080,
+ 0x800a,
+ 0x000a,
+ 0x8081,
+ 0x8080,
+ 0x0001,
+ 0x8008,
+ };
+ /* bit for CONST[0] is in msb: 0011 0011 0000 0111 1101 1101 */
+ const uint32_t IOTA_CONST_bit63 = (uint32_t)(0x3307dd00);
+ /* bit for CONST[0] is in msb: 0001 0110 0011 1000 0001 1011 */
+ const uint32_t IOTA_CONST_bit31 = (uint32_t)(0x16381b00);
+
+ static const uint8_t ROT_CONST[24] = {
+ 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, 2, 14,
+ 27, 41, 56, 8, 25, 43, 62, 18, 39, 61, 20, 44,
+ };
+ static const uint8_t PI_LANE[24] = {
+ 10, 7, 11, 17, 18, 3, 5, 16, 8, 21, 24, 4,
+ 15, 23, 19, 13, 12, 2, 20, 14, 22, 9, 6, 1,
+ };
+ /*static const uint8_t MOD5[10] = { 0, 1, 2, 3, 4, 0, 1, 2, 3, 4, };*/
+
+ unsigned x, y;
+ unsigned round;
+
+ if (BB_BIG_ENDIAN) {
+ for (x = 0; x < 25; x++) {
+ state[x] = SWAP_LE64(state[x]);
+ }
+ }
+
+ for (round = 0; round < NROUNDS; ++round) {
+ /* Theta */
+ {
+ uint64_t BC[10];
+ for (x = 0; x < 5; ++x) {
+ BC[x + 5] = BC[x] = state[x]
+ ^ state[x + 5] ^ state[x + 10]
+ ^ state[x + 15] ^ state[x + 20];
+ }
+ /* Using 2x5 vector above eliminates the need to use
+ * BC[MOD5[x+N]] trick below to fetch BC[(x+N) % 5],
+ * and the code is a bit _smaller_.
+ */
+ for (x = 0; x < 5; ++x) {
+ uint64_t temp = BC[x + 4] ^ rotl64(BC[x + 1], 1);
+ state[x] ^= temp;
+ state[x + 5] ^= temp;
+ state[x + 10] ^= temp;
+ state[x + 15] ^= temp;
+ state[x + 20] ^= temp;
+ }
+ }
+
+ /* Rho Pi */
+ if (SHA3_SMALL) {
+ uint64_t t1 = state[1];
+ for (x = 0; x < 24; ++x) {
+ uint64_t t0 = state[PI_LANE[x]];
+ state[PI_LANE[x]] = rotl64(t1, ROT_CONST[x]);
+ t1 = t0;
+ }
+ } else {
+ /* Especially large benefit for 32-bit arch (75% faster):
+ * 64-bit rotations by non-constant usually are SLOW on those.
+ * We resort to unrolling here.
+ * This optimizes out PI_LANE[] and ROT_CONST[],
+ * but generates 300-500 more bytes of code.
+ */
+ uint64_t t0;
+ uint64_t t1 = state[1];
+#define RhoPi_twice(x) \
+ t0 = state[PI_LANE[x ]]; \
+ state[PI_LANE[x ]] = rotl64(t1, ROT_CONST[x ]); \
+ t1 = state[PI_LANE[x+1]]; \
+ state[PI_LANE[x+1]] = rotl64(t0, ROT_CONST[x+1]);
+ RhoPi_twice(0); RhoPi_twice(2);
+ RhoPi_twice(4); RhoPi_twice(6);
+ RhoPi_twice(8); RhoPi_twice(10);
+ RhoPi_twice(12); RhoPi_twice(14);
+ RhoPi_twice(16); RhoPi_twice(18);
+ RhoPi_twice(20); RhoPi_twice(22);
+#undef RhoPi_twice
+ }
+
+ /* Chi */
+ for (y = 0; y <= 20; y += 5) {
+ uint64_t BC0, BC1, BC2, BC3, BC4;
+ BC0 = state[y + 0];
+ BC1 = state[y + 1];
+ BC2 = state[y + 2];
+ state[y + 0] = BC0 ^ ((~BC1) & BC2);
+ BC3 = state[y + 3];
+ state[y + 1] = BC1 ^ ((~BC2) & BC3);
+ BC4 = state[y + 4];
+ state[y + 2] = BC2 ^ ((~BC3) & BC4);
+ state[y + 3] = BC3 ^ ((~BC4) & BC0);
+ state[y + 4] = BC4 ^ ((~BC0) & BC1);
+ }
+
+ /* Iota */
+ state[0] ^= IOTA_CONST[round]
+ | (uint32_t)((IOTA_CONST_bit31 << round) & 0x80000000)
+ | (uint64_t)((IOTA_CONST_bit63 << round) & 0x80000000) << 32;
+ }
+
+ if (BB_BIG_ENDIAN) {
+ for (x = 0; x < 25; x++) {
+ state[x] = SWAP_LE64(state[x]);
+ }
+ }
+}
+
+void FAST_FUNC sha3_begin(sha3_ctx_t *ctx)
+{
+ memset(ctx, 0, sizeof(*ctx));
+}
+
+void FAST_FUNC sha3_hash(sha3_ctx_t *ctx, const void *buffer, size_t len)
+{
+#if SHA3_SMALL
+ const uint8_t *data = buffer;
+ unsigned bufpos = ctx->bytes_queued;
+
+ while (1) {
+ unsigned remaining = SHA3_IBLK_BYTES - bufpos;
+ if (remaining > len)
+ remaining = len;
+ len -= remaining;
+ /* XOR data into buffer */
+ while (remaining != 0) {
+ uint8_t *buf = (uint8_t*)ctx->state;
+ buf[bufpos] ^= *data++;
+ bufpos++;
+ remaining--;
+ }
+ /* Clever way to do "if (bufpos != N) break; ... ; bufpos = 0;" */
+ bufpos -= SHA3_IBLK_BYTES;
+ if (bufpos != 0)
+ break;
+ /* Buffer is filled up, process it */
+ sha3_process_block72(ctx->state);
+ /*bufpos = 0; - already is */
+ }
+ ctx->bytes_queued = bufpos + SHA3_IBLK_BYTES;
+#else
+ /* +50 bytes code size, but a bit faster because of long-sized XORs */
+ const uint8_t *data = buffer;
+ unsigned bufpos = ctx->bytes_queued;
+
+ /* If already data in queue, continue queuing first */
+ while (len != 0 && bufpos != 0) {
+ uint8_t *buf = (uint8_t*)ctx->state;
+ buf[bufpos] ^= *data++;
+ len--;
+ bufpos++;
+ if (bufpos == SHA3_IBLK_BYTES) {
+ bufpos = 0;
+ goto do_block;
+ }
+ }
+
+ /* Absorb complete blocks */
+ while (len >= SHA3_IBLK_BYTES) {
+ /* XOR data onto beginning of state[].
+ * We try to be efficient - operate one word at a time, not byte.
+ * Careful wrt unaligned access: can't just use "*(long*)data"!
+ */
+ unsigned count = SHA3_IBLK_BYTES / sizeof(long);
+ long *buf = (long*)ctx->state;
+ do {
+ long v;
+ move_from_unaligned_long(v, (long*)data);
+ *buf++ ^= v;
+ data += sizeof(long);
+ } while (--count);
+ len -= SHA3_IBLK_BYTES;
+ do_block:
+ sha3_process_block72(ctx->state);
+ }
+
+ /* Queue remaining data bytes */
+ while (len != 0) {
+ uint8_t *buf = (uint8_t*)ctx->state;
+ buf[bufpos] ^= *data++;
+ bufpos++;
+ len--;
+ }
+
+ ctx->bytes_queued = bufpos;
+#endif
+}
+
+void FAST_FUNC sha3_end(sha3_ctx_t *ctx, void *resbuf)
+{
+ /* Padding */
+ uint8_t *buf = (uint8_t*)ctx->state;
+ buf[ctx->bytes_queued] ^= 1;
+ buf[SHA3_IBLK_BYTES - 1] ^= 0x80;
+
+ sha3_process_block72(ctx->state);
+
+ /* Output */
+ memcpy(resbuf, ctx->state, 64);
+}