* Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
* method. Drivers may set up @xstart_frac if desired.
*
- * @sdev: stdio device, acting as an output sink
- * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
- * @ycur: Current Y position in pixels (0=top)
- * @rows: Number of text rows
- * @cols: Number of text columns
- * @x_charsize: Character width in pixels
- * @y_charsize: Character height in pixels
+ * @sdev: stdio device, acting as an output sink
+ * @xcur_frac: Current X position, in fractional units (VID_TO_POS(x))
+ * @ycur: Current Y position in pixels (0=top)
+ * @rows: Number of text rows
+ * @cols: Number of text columns
+ * @x_charsize: Character width in pixels
+ * @y_charsize: Character height in pixels
* @tab_width_frac: Tab width in fractional units
- * @xsize_frac: Width of the display in fractional units
+ * @xsize_frac: Width of the display in fractional units
* @xstart_frac: Left margin for the text console in fractional units
- * @last_ch: Last character written to the text console on this line
- * @escape: TRUE if currently accumulating an ANSI escape sequence
- * @escape_len: Length of accumulated escape sequence so far
- * @escape_buf: Buffer to accumulate escape sequence
+ * @last_ch: Last character written to the text console on this line
+ * @escape: TRUE if currently accumulating an ANSI escape sequence
+ * @escape_len: Length of accumulated escape sequence so far
+ * @col_saved: Saved X position, in fractional units (VID_TO_POS(x))
+ * @row_saved: Saved Y position in pixels (0=top)
+ * @escape_buf: Buffer to accumulate escape sequence
*/
struct vidconsole_priv {
struct stdio_dev sdev;
*/
int escape;
int escape_len;
+ int row_saved;
+ int col_saved;
char escape_buf[32];
};
*/
int vidconsole_put_char(struct udevice *dev, char ch);
+/**
+ * vidconsole_put_string() - Output a string to the current console position
+ *
+ * Outputs a string to the console and advances the cursor. This function
+ * handles wrapping to new lines and scrolling the console. Special
+ * characters are handled also: \n, \r, \b and \t.
+ *
+ * The device always starts with the cursor at position 0,0 (top left). It
+ * can be adjusted manually using vidconsole_position_cursor().
+ *
+ * @dev: Device to adjust
+ * @str: String to write
+ * @return 0 if OK, -ve on error
+ */
+int vidconsole_put_string(struct udevice *dev, const char *str);
+
/**
* vidconsole_position_cursor() - Move the text cursor
*