sound: Add a driver for RealTek RT5677
[oweals/u-boot.git] / drivers / sound / sandbox.c
index 94eff542824d2442f2a33ab076d424b5ce3b72d4..363c687bafd11d2ebcf16ba3dda3c69157352c35 100644 (file)
  * Copyright (c) 2013 Google, Inc
  */
 
+#define LOG_CATEGORY UCLASS_SOUND
+
 #include <common.h>
-#include <asm/sound.h>
+#include <audio_codec.h>
+#include <dm.h>
+#include <i2s.h>
+#include <sound.h>
 #include <asm/sdl.h>
 
-int sound_play(uint32_t msec, uint32_t frequency)
+struct sandbox_codec_priv {
+       int interface;
+       int rate;
+       int mclk_freq;
+       int bits_per_sample;
+       uint channels;
+};
+
+struct sandbox_i2s_priv {
+       int sum;        /* Use to sum the provided audio data */
+       bool silent;    /* Sound is silent, don't use SDL */
+};
+
+struct sandbox_sound_priv {
+       int setup_called;
+       int sum;                /* Use to sum the provided audio data */
+       bool allow_beep;        /* true to allow the start_beep() interface */
+       int frequency_hz;       /* Beep frequency if active, else 0 */
+};
+
+void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep,
+                             int *mclk_freqp, int *bits_per_samplep,
+                             uint *channelsp)
+{
+       struct sandbox_codec_priv *priv = dev_get_priv(dev);
+
+       *interfacep = priv->interface;
+       *ratep = priv->rate;
+       *mclk_freqp = priv->mclk_freq;
+       *bits_per_samplep = priv->bits_per_sample;
+       *channelsp = priv->channels;
+}
+
+int sandbox_get_i2s_sum(struct udevice *dev)
+{
+       struct sandbox_i2s_priv *priv = dev_get_priv(dev);
+
+       return priv->sum;
+}
+
+int sandbox_get_setup_called(struct udevice *dev)
+{
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       return priv->setup_called;
+}
+
+int sandbox_get_sound_sum(struct udevice *dev)
+{
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       return priv->sum;
+}
+
+void sandbox_set_allow_beep(struct udevice *dev, bool allow)
 {
-       sandbox_sdl_sound_start(frequency);
-       mdelay(msec);
-       sandbox_sdl_sound_stop();
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       priv->allow_beep = allow;
+}
+
+int sandbox_get_beep_frequency(struct udevice *dev)
+{
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       return priv->frequency_hz;
+}
+
+static int sandbox_codec_set_params(struct udevice *dev, int interface,
+                                   int rate, int mclk_freq,
+                                   int bits_per_sample, uint channels)
+{
+       struct sandbox_codec_priv *priv = dev_get_priv(dev);
+
+       priv->interface = interface;
+       priv->rate = rate;
+       priv->mclk_freq = mclk_freq;
+       priv->bits_per_sample = bits_per_sample;
+       priv->channels = channels;
 
        return 0;
 }
 
-int sound_init(const void *blob)
+static int sandbox_i2s_tx_data(struct udevice *dev, void *data,
+                              uint data_size)
 {
-       return sandbox_sdl_sound_init();
+       struct sandbox_i2s_priv *priv = dev_get_priv(dev);
+       int i;
+
+       for (i = 0; i < data_size; i++)
+               priv->sum += ((uint8_t *)data)[i];
+
+       if (!priv->silent) {
+               int ret;
+
+               ret = sandbox_sdl_sound_play(data, data_size);
+               if (ret)
+                       return ret;
+       }
+
+       return 0;
 }
+
+static int sandbox_i2s_probe(struct udevice *dev)
+{
+       struct i2s_uc_priv *uc_priv = dev_get_uclass_priv(dev);
+       struct sandbox_i2s_priv *priv = dev_get_priv(dev);
+
+       /* Use hard-coded values here */
+       uc_priv->rfs = 256;
+       uc_priv->bfs = 32;
+       uc_priv->audio_pll_clk = 192000000;
+       uc_priv->samplingrate = 48000;
+       uc_priv->bitspersample = 16;
+       uc_priv->channels = 2;
+       uc_priv->id = 1;
+
+       priv->silent = dev_read_bool(dev, "sandbox,silent");
+
+       if (priv->silent) {
+               log_warning("Sound is silenced\n");
+       } else if (sandbox_sdl_sound_init(uc_priv->samplingrate,
+                                         uc_priv->channels)) {
+               /* Ignore any error here - we'll just have no sound */
+               priv->silent = true;
+       }
+
+       return 0;
+}
+
+static int sandbox_sound_setup(struct udevice *dev)
+{
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       priv->setup_called++;
+
+       return 0;
+}
+
+static int sandbox_sound_play(struct udevice *dev, void *data, uint data_size)
+{
+       struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+       int i;
+
+       for (i = 0; i < data_size; i++)
+               priv->sum += ((uint8_t *)data)[i];
+
+       return i2s_tx_data(uc_priv->i2s, data, data_size);
+}
+
+int sandbox_sound_start_beep(struct udevice *dev, int frequency_hz)
+{
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       if (!priv->allow_beep)
+               return -ENOSYS;
+       priv->frequency_hz = frequency_hz;
+
+       return 0;
+}
+
+int sandbox_sound_stop_beep(struct udevice *dev)
+{
+       struct sandbox_sound_priv *priv = dev_get_priv(dev);
+
+       if (!priv->allow_beep)
+               return -ENOSYS;
+       priv->frequency_hz = 0;
+
+       return 0;
+}
+
+static int sandbox_sound_probe(struct udevice *dev)
+{
+       return sound_find_codec_i2s(dev);
+}
+
+static const struct audio_codec_ops sandbox_codec_ops = {
+       .set_params     = sandbox_codec_set_params,
+};
+
+static const struct udevice_id sandbox_codec_ids[] = {
+       { .compatible = "sandbox,audio-codec" },
+       { }
+};
+
+U_BOOT_DRIVER(sandbox_codec) = {
+       .name           = "sandbox_codec",
+       .id             = UCLASS_AUDIO_CODEC,
+       .of_match       = sandbox_codec_ids,
+       .ops            = &sandbox_codec_ops,
+       .priv_auto_alloc_size   = sizeof(struct sandbox_codec_priv),
+};
+
+static const struct i2s_ops sandbox_i2s_ops = {
+       .tx_data        = sandbox_i2s_tx_data,
+};
+
+static const struct udevice_id sandbox_i2s_ids[] = {
+       { .compatible = "sandbox,i2s" },
+       { }
+};
+
+U_BOOT_DRIVER(sandbox_i2s) = {
+       .name           = "sandbox_i2s",
+       .id             = UCLASS_I2S,
+       .of_match       = sandbox_i2s_ids,
+       .ops            = &sandbox_i2s_ops,
+       .probe          = sandbox_i2s_probe,
+       .priv_auto_alloc_size   = sizeof(struct sandbox_i2s_priv),
+};
+
+static const struct sound_ops sandbox_sound_ops = {
+       .setup          = sandbox_sound_setup,
+       .play           = sandbox_sound_play,
+       .start_beep     = sandbox_sound_start_beep,
+       .stop_beep      = sandbox_sound_stop_beep,
+};
+
+static const struct udevice_id sandbox_sound_ids[] = {
+       { .compatible = "sandbox,sound" },
+       { }
+};
+
+U_BOOT_DRIVER(sandbox_sound) = {
+       .name           = "sandbox_sound",
+       .id             = UCLASS_SOUND,
+       .of_match       = sandbox_sound_ids,
+       .ops            = &sandbox_sound_ops,
+       .priv_auto_alloc_size   = sizeof(struct sandbox_sound_priv),
+       .probe          = sandbox_sound_probe,
+};