* number which indicates which of both tables is more up to date.
*
* The table uses 2 bits per block
- * 11b: block is good
- * 00b: block is factory marked bad
- * 01b, 10b: block is marked bad due to wear
+ * 11b: block is good
+ * 00b: block is factory marked bad
+ * 01b, 10b: block is marked bad due to wear
*
* The memory bad block table uses the following scheme:
* 00b: block is good
for (i = 0; i < chips; i++) {
if ((td->options & NAND_BBT_ABSPAGE) ||
!(td->options & NAND_BBT_WRITE)) {
- if (td->pages[i] == -1) continue;
+ if (td->pages[i] == -1) continue;
block = td->pages[i] >> (this->bbt_erase_shift - this->page_shift);
block <<= 1;
oldval = this->bbt[(block >> 3)];
block = (int) (offs >> (this->bbt_erase_shift - 1));
res = (this->bbt[block >> 3] >> (block & 0x06)) & 0x03;
- DEBUG (MTD_DEBUG_LEVEL2, "nand_isbad_bbt(): bbt info for offs 0x%08x: (block %d) 0x%02x\n",
- (unsigned int)offs, res, block >> 1);
+ MTDDEBUG (MTD_DEBUG_LEVEL2, "nand_isbad_bbt(): bbt info for offs 0x%08x: "
+ "(block %d) 0x%02x\n", (unsigned int)offs, res, block >> 1);
switch ((int)res) {
case 0x00: return 0;