* `player.png`: front texture of the 2D upright sprite player
* `player_back.png`: back texture of the 2D upright sprite player
+* `progress_bar.png`: foreground texture of the loading screen's progress bar
+* `progress_bar_bg.png`: background texture of the loading screen's progress bar
+
* `moon.png`: texture of the moon. Default texture is generated by Minetest
* `moon_tonemap.png`: tonemap to be used when `moon.png` was found
* `sun.png`: texture of the sun. Default texture is generated by Minetest