Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops...
[oweals/minetest.git] / data / mods / give_initial_stuff / init.lua
index e52784d64b6001702fa904e39c01f505b4a6d2f6..9cf6b51b55180217e085d92aeaf1a3222389b164 100644 (file)
@@ -2,11 +2,11 @@ minetest.register_on_newplayer(function(player)
        print("on_newplayer")
        if minetest.setting_getbool("give_initial_stuff") then
                print("giving give_initial_stuff to player")
-               player:add_to_inventory('tool "SteelPick" 0')
-               player:add_to_inventory('node "torch" 99')
-               player:add_to_inventory('tool "SteelAxe" 0')
-               player:add_to_inventory('tool "SteelShovel" 0')
-               player:add_to_inventory('node "cobble" 99')
+               player:get_inventory():add_item('main', 'default:pick_steel')
+               player:get_inventory():add_item('main', 'default:torch 99')
+               player:get_inventory():add_item('main', 'default:axe_steel')
+               player:get_inventory():add_item('main', 'default:shovel_steel')
+               player:get_inventory():add_item('main', 'default:cobble 99')
        end
 end)