-- dump2(obj, name="_", dumped={})
-- dump(obj, dumped={})
--
--- Textures:
--- Mods should prefix their textures with modname_, eg. given the mod
--- name "foomod", a texture could be called "foomod_superfurnace.png"
+-- Naming convention for registered textual names
+-- ----------------------------------------------
+-- "modname_<whatever>"
+--
+-- This is to prevent conflicting names from corrupting maps and is
+-- enforced by the mod loader.
+--
+-- Example: mod "experimental", ideal item/node/entity name "tnt":
+-- -> the name should be "experimental_tnt".
+--
+-- Enforcement can be overridden by prefixing the name with ":". This can
+-- be used for overriding the registrations of some other mod.
+--
+-- Default mod uses ":" for maintaining backwards compatibility.
+--
+-- Textures
+-- --------
+-- Mods should generally prefix their textures with modname_, eg. given
+-- the mod name "foomod", a texture could be called "foomod_superfurnace.png"
+--
+-- This is not crucial and a conflicting name will not corrupt maps.
+--
+-- Representations of simple things
+-- --------------------------------
+--
+-- MapNode representation:
+-- {name="name", param1=num, param2=num}
+--
+-- Position representation:
+-- {x=num, y=num, z=num}
+--
+-- stackstring/itemstring: A stack of items in serialized format.
+-- eg. 'node "dirt" 5'
+-- eg. 'tool "WPick" 21323'
+-- eg. 'craft "apple" 2'
+--
+-- item: A single item in Lua table format.
+-- eg. {type="node", name="dirt"}
+-- ^ a single dirt node
+-- eg. {type="tool", name="WPick", wear=21323}
+-- ^ a wooden pick about 1/3 weared out
+-- eg. {type="craft", name="apple"}
+-- ^ an apple.
--
-- Global functions:
--- minetest.register_entity(name, prototype_table)
--- minetest.register_tool(name, {lots of stuff})
--- minetest.register_node(name, {lots of stuff})
--- minetest.register_craftitem(name, {lots of stuff})
--- minetest.register_craft({output=item, recipe={...})
--- minetest.register_globalstep(func)
+-- minetest.register_entity(name, prototype table)
+-- minetest.register_tool(name, tool definition)
+-- minetest.register_node(name, node definition)
+-- minetest.register_craftitem(name, craftitem definition)
+-- minetest.register_craft(recipe)
+-- minetest.register_globalstep(func(dtime))
-- minetest.register_on_placenode(func(pos, newnode, placer))
-- minetest.register_on_dignode(func(pos, oldnode, digger))
-- minetest.register_on_punchnode(func(pos, node, puncher))
-- minetest.register_on_respawnplayer(func(ObjectRef))
-- ^ return true in func to disable regular player placement
-- minetest.register_on_chat_message(func(name, message))
--- minetest.setting_get(name)
--- minetest.setting_getbool(name)
+-- minetest.add_to_creative_inventory(itemstring)
+-- minetest.setting_get(name) -> string or nil
+-- minetest.setting_getbool(name) -> boolean value or nil
-- minetest.chat_send_all(text)
-- minetest.chat_send_player(name, text)
+-- minetest.get_player_privs(name) -> set of privs
+-- stackstring_take_item(stackstring) -> stackstring, item
+-- stackstring_put_item(stackstring, item) -> stackstring, success
+-- stackstring_put_stackstring(stackstring, stackstring) -> stackstring, success
--
-- Global objects:
-- minetest.env - environment reference
-- - add_rat(pos)
-- - add_firefly(pos)
-- - get_meta(pos) -- Get a NodeMetaRef at that position
+-- - get_player_by_name(name) -- Get an ObjectRef to a player
--
-- NodeMetaRef
-- - get_type()
-- - set_text(text) -- eg. set the text of a sign
-- - get_text()
-- - get_owner()
+-- Generic node metadata specific:
-- - set_infotext(infotext)
-- - inventory_set_list(name, {item1, item2, ...})
-- - inventory_get_list(name)
-- ObjectRef is basically ServerActiveObject.
-- ObjectRef methods:
-- - remove(): remove object (after returning from Lua)
--- - getpos(): returns {x=num, y=num, z=num}
+-- - getpos() -> {x=num, y=num, z=num}
-- - setpos(pos); pos={x=num, y=num, z=num}
-- - moveto(pos, continuous=false): interpolated move
--- - add_to_inventory(itemstring): add an item to object inventory
+-- - punch(puncher, time_from_last_punch)
+-- ^ puncher = an another ObjectRef,
+-- ^ time_from_last_punch = time since last punch action of the puncher
+-- - right_click(clicker); clicker = an another ObjectRef
+-- - get_wield_digging_properties() -> digging property table
-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
-- - get_hp(): returns number of hitpoints (2 * number of hearts)
-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- LuaEntitySAO-only:
+-- - setvelocity({x=num, y=num, z=num})
+-- - setacceleration({x=num, y=num, z=num})
+-- - getacceleration() -> {x=num, y=num, z=num}
-- - settexturemod(mod)
-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
-- - select_horiz_by_yawpitch=false)
+-- Player-only:
+-- - get_player_name(): will return nil if is not a player
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name) -> {item1, item2, ...}
+-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
+-- - add_to_inventory(itemstring): add an item to object inventory
--
-- Registered entities:
-- - Functions receive a "luaentity" as self:
-- - on_step(self, dtime)
-- - on_punch(self, hitter)
-- - on_rightclick(self, clicker)
--- - get_staticdata(self): return string
+-- - get_staticdata(self)
+-- ^ return string that will be passed to on_activate when the object
+-- is created next time
--
--- MapNode representation:
--- {name="name", param1=num, param2=num}
+-- Entity prototype table:
+-- {
+-- physical = true,
+-- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+-- visual = "cube",
+-- textures = {texture,texture,texture,texture,texture,texture},
+-- on_activate = function(self, staticdata),
+-- on_step = function(self, dtime),
+-- on_punch = function(self, hitter),
+-- on_rightclick = function(self, clicker),
+-- get_staticdata = function(self),
+-- # Also you can define arbitrary member variables here
+-- myvariable = whatever,
+-- }
--
--- Position representation:
--- {x=num, y=num, z=num}
+-- Tool definition:
+-- {
+-- image = "tool_steelaxe.png",
+-- full_punch_interval = 1.0,
+-- basetime = 1.0,
+-- dt_weight = 0.5,
+-- dt_crackiness = -0.2,
+-- dt_crumbliness = 1,
+-- dt_cuttability = -0.5,
+-- basedurability = 330,
+-- dd_weight = 0,
+-- dd_crackiness = 0,
+-- dd_crumbliness = 0,
+-- dd_cuttability = 0,
+-- }
+--
+-- Node definition options:
+-- {
+-- name = "somenode",
+-- drawtype = "normal",
+-- visual_scale = 1.0,
+-- tile_images = {"unknown_block.png"},
+-- inventory_image = "unknown_block.png",
+-- special_materials = {
+-- {image="", backface_culling=true},
+-- {image="", backface_culling=true},
+-- },
+-- alpha = 255,
+-- post_effect_color = {a=0, r=0, g=0, b=0},
+-- paramtype = "none",
+-- is_ground_content = false,
+-- light_propagates = false,
+-- sunlight_propagates = false,
+-- walkable = true,
+-- pointable = true,
+-- diggable = true,
+-- climbable = false,
+-- buildable_to = false,
+-- wall_mounted = false,
+-- often_contains_mineral = false,
+-- dug_item = "",
+-- extra_dug_item = "",
+-- extra_dug_item_rarity = 2,
+-- metadata_name = "",
+-- liquidtype = "none",
+-- liquid_alternative_flowing = "",
+-- liquid_alternative_source = "",
+-- liquid_viscosity = 0,
+-- light_source = 0,
+-- damage_per_second = 0,
+-- selection_box = {type="regular"},
+-- material = {
+-- diggablity = "normal",
+-- weight = 0,
+-- crackiness = 0,
+-- crumbliness = 0,
+-- cuttability = 0,
+-- flammability = 0,
+-- },
+-- cookresult_item = "", -- Cannot be cooked
+-- furnace_cooktime = 3.0,
+-- furnace_burntime = -1, -- Cannot be used as fuel
+-- }
+--
+-- Craftitem definition options:
+-- minetest.register_craftitem("modname_name", {
+-- image = "image.png",
+-- stack_max = <maximum number of items in stack>,
+-- cookresult_item = itemstring (result of cooking),
+-- furnace_cooktime = <cooking time>,
+-- furnace_burntime = <time to burn as fuel in furnace>,
+-- usable = <uh... some boolean value>,
+-- dropcount = <amount of items to drop using drop action>
+-- liquids_pointable = <whether can point liquids>,
+-- on_drop = func(item, dropper, pos),
+-- on_place_on_ground = func(item, placer, pos),
+-- on_use = func(item, player, pointed_thing),
+-- })
+--
+-- Recipe:
+-- {
+-- output = 'tool "STPick"',
+-- recipe = {
+-- {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+-- {'', 'craft "Stick"', ''},
+-- {'', 'craft "Stick"', ''},
+-- }
+-- }
--
-- print("minetest dump: "..dump(minetest))
-- Tool definition
--
-minetest.register_tool("WPick", {
+minetest.register_tool(":WPick", {
image = "tool_woodpick.png",
basetime = 2.0,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STPick", {
+minetest.register_tool(":STPick", {
image = "tool_stonepick.png",
basetime = 1.5,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelPick", {
+minetest.register_tool(":SteelPick", {
image = "tool_steelpick.png",
basetime = 1.0,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("MesePick", {
+minetest.register_tool(":MesePick", {
image = "tool_mesepick.png",
basetime = 0,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WShovel", {
+minetest.register_tool(":WShovel", {
image = "tool_woodshovel.png",
basetime = 2.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STShovel", {
+minetest.register_tool(":STShovel", {
image = "tool_stoneshovel.png",
basetime = 1.5,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelShovel", {
+minetest.register_tool(":SteelShovel", {
image = "tool_steelshovel.png",
basetime = 1.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WAxe", {
+minetest.register_tool(":WAxe", {
image = "tool_woodaxe.png",
basetime = 2.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STAxe", {
+minetest.register_tool(":STAxe", {
image = "tool_stoneaxe.png",
basetime = 1.5,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelAxe", {
+minetest.register_tool(":SteelAxe", {
image = "tool_steelaxe.png",
basetime = 1.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WSword", {
+minetest.register_tool(":WSword", {
image = "tool_woodsword.png",
basetime = 3.0,
dt_weight = 3,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STSword", {
+minetest.register_tool(":STSword", {
image = "tool_stonesword.png",
basetime = 2.5,
dt_weight = 3,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelSword", {
+minetest.register_tool(":SteelSword", {
image = "tool_steelsword.png",
basetime = 2.0,
dt_weight = 3,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("", {
+-- The hand
+minetest.register_tool(":", {
image = "",
basetime = 0.5,
dt_weight = 1,
dd_cuttability = 0,
})
---[[
-minetest.register_tool("horribletool", {
- image = "lava.png",
- basetime = 2.0
- dt_weight = 0.2
- dt_crackiness = 0.2
- dt_crumbliness = 0.2
- dt_cuttability = 0.2
- basedurability = 50
- dd_weight = -5
- dd_crackiness = -5
- dd_crumbliness = -5
- dd_cuttability = -5
-})
---]]
-
--
-- Crafting definition
--
minetest.register_craft({
- output = 'NodeItem "wood" 4',
+ output = 'node "wood" 4',
recipe = {
- {'NodeItem "tree"'},
+ {'node "tree"'},
}
})
minetest.register_craft({
- output = 'CraftItem "Stick" 4',
+ output = 'craft "Stick" 4',
recipe = {
- {'NodeItem "wood"'},
+ {'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "wooden_fence" 2',
+ output = 'node "wooden_fence" 2',
recipe = {
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
+ {'craft "Stick"', 'craft "Stick"', 'craft "Stick"'},
+ {'craft "Stick"', 'craft "Stick"', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "sign_wall" 1',
+ output = 'node "sign_wall" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'', 'CraftItem "Stick"', ''},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'NodeItem "torch" 4',
+ output = 'node "torch" 4',
recipe = {
- {'CraftItem "lump_of_coal"'},
- {'CraftItem "Stick"'},
+ {'craft "lump_of_coal"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WPick"',
+ output = 'tool "WPick"',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "STPick"',
+ output = 'tool "STPick"',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelPick"',
+ output = 'tool "SteelPick"',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "MesePick"',
+ output = 'tool "MesePick"',
recipe = {
- {'NodeItem "mese"', 'NodeItem "mese"', 'NodeItem "mese"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "mese"', 'node "mese"', 'node "mese"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "WShovel"',
+ output = 'tool "WShovel"',
recipe = {
- {'NodeItem "wood"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "wood"'},
+ {'craft "Stick"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STShovel"',
+ output = 'tool "STShovel"',
recipe = {
- {'NodeItem "cobble"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "cobble"'},
+ {'craft "Stick"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelShovel"',
+ output = 'tool "SteelShovel"',
recipe = {
- {'CraftItem "steel_ingot"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'craft "steel_ingot"'},
+ {'craft "Stick"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WAxe"',
+ output = 'tool "WAxe"',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'node "wood"', 'node "wood"'},
+ {'node "wood"', 'craft "Stick"'},
+ {'', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STAxe"',
+ output = 'tool "STAxe"',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'node "cobble"', 'node "cobble"'},
+ {'node "cobble"', 'craft "Stick"'},
+ {'', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelAxe"',
+ output = 'tool "SteelAxe"',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "Stick"'},
+ {'', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WSword"',
+ output = 'tool "WSword"',
recipe = {
- {'NodeItem "wood"'},
- {'NodeItem "wood"'},
- {'CraftItem "Stick"'},
+ {'node "wood"'},
+ {'node "wood"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STSword"',
+ output = 'tool "STSword"',
recipe = {
- {'NodeItem "cobble"'},
- {'NodeItem "cobble"'},
- {'CraftItem "Stick"'},
+ {'node "cobble"'},
+ {'node "cobble"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelSword"',
+ output = 'tool "SteelSword"',
recipe = {
- {'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"'},
- {'CraftItem "Stick"'},
+ {'craft "steel_ingot"'},
+ {'craft "steel_ingot"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "rail" 15',
+ output = 'node "rail" 15',
recipe = {
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "Stick"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
+ {'craft "steel_ingot"', '', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "Stick"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', '', 'craft "steel_ingot"'},
}
})
minetest.register_craft({
- output = 'NodeItem "chest" 1',
+ output = 'node "chest" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', '', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'node "wood"', '', 'node "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "locked_chest" 1',
+ output = 'node "locked_chest" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'CraftItem "steel_ingot"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'node "wood"', 'craft "steel_ingot"', 'node "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "furnace" 1',
+ output = 'node "furnace" 1',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', '', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+ {'node "cobble"', '', 'node "cobble"'},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
}
})
minetest.register_craft({
- output = 'NodeItem "steelblock" 1',
+ output = 'node "steelblock" 1',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
}
})
minetest.register_craft({
- output = 'NodeItem "sandstone" 1',
+ output = 'node "sandstone" 1',
recipe = {
- {'NodeItem "sand"', 'NodeItem "sand"'},
- {'NodeItem "sand"', 'NodeItem "sand"'},
+ {'node "sand"', 'node "sand"'},
+ {'node "sand"', 'node "sand"'},
}
})
minetest.register_craft({
- output = 'NodeItem "clay" 1',
+ output = 'node "clay" 1',
recipe = {
- {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
- {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
+ {'craft "lump_of_clay"', 'craft "lump_of_clay"'},
+ {'craft "lump_of_clay"', 'craft "lump_of_clay"'},
}
})
minetest.register_craft({
- output = 'NodeItem "brick" 1',
+ output = 'node "brick" 1',
recipe = {
- {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
- {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
+ {'craft "clay_brick"', 'craft "clay_brick"'},
+ {'craft "clay_brick"', 'craft "clay_brick"'},
}
})
minetest.register_craft({
- output = 'CraftItem "paper" 1',
+ output = 'craft "paper" 1',
recipe = {
- {'NodeItem "papyrus"', 'NodeItem "papyrus"', 'NodeItem "papyrus"'},
+ {'node "papyrus"', 'node "papyrus"', 'node "papyrus"'},
}
})
minetest.register_craft({
- output = 'CraftItem "book" 1',
+ output = 'craft "book" 1',
recipe = {
- {'CraftItem "paper"'},
- {'CraftItem "paper"'},
- {'CraftItem "paper"'},
+ {'craft "paper"'},
+ {'craft "paper"'},
+ {'craft "paper"'},
}
})
minetest.register_craft({
- output = 'NodeItem "bookshelf" 1',
+ output = 'node "bookshelf" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'CraftItem "book"', 'CraftItem "book"', 'CraftItem "book"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'craft "book"', 'craft "book"', 'craft "book"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "ladder" 1',
+ output = 'node "ladder" 1',
recipe = {
- {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
+ {'craft "Stick"', '', 'craft "Stick"'},
+ {'craft "Stick"', 'craft "Stick"', 'craft "Stick"'},
+ {'craft "Stick"', '', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'CraftItem "apple_iron" 1',
+ output = 'craft "apple_iron" 1',
recipe = {
- {'', 'CraftItem "steel_ingot"', ''},
- {'CraftItem "steel_ingot"', 'CraftItem "apple"', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "steel_ingot"', ''},
- }
-})
-
-minetest.register_craft({
- output = 'NodeItem "TNT" 4',
- recipe = {
- {'NodeItem "wood" 1'},
- {'CraftItem "lump_of_coal" 1'},
- {'NodeItem "wood" 1'}
- }
-})
-
-minetest.register_craft({
- output = 'NodeItem "somenode" 4',
- recipe = {
- {'CraftItem "Stick" 1'},
+ {'', 'craft "steel_ingot"', ''},
+ {'craft "steel_ingot"', 'craft "apple"', 'craft "steel_ingot"'},
+ {'', 'craft "steel_ingot"', ''},
}
})
-- Legacy nodes
-minetest.register_node("stone", {
+minetest.register_node(":stone", {
tile_images = {"stone.png"},
inventory_image = inventorycube("stone.png"),
paramtype = "mineral",
is_ground_content = true,
often_contains_mineral = true, -- Texture atlas hint
material = digprop_stonelike(1.0),
- dug_item = 'NodeItem "cobble" 1',
+ dug_item = 'node "cobble" 1',
})
-minetest.register_node("dirt_with_grass", {
+minetest.register_node(":dirt_with_grass", {
tile_images = {"grass.png", "mud.png", "mud.png^grass_side.png"},
inventory_image = inventorycube("mud.png^grass_side.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
- dug_item = 'NodeItem "dirt" 1',
+ dug_item = 'node "dirt" 1',
})
-minetest.register_node("dirt_with_grass_footsteps", {
+minetest.register_node(":dirt_with_grass_footsteps", {
tile_images = {"grass_footsteps.png", "mud.png", "mud.png^grass_side.png"},
inventory_image = "grass_footsteps.png",
is_ground_content = true,
material = digprop_dirtlike(1.0),
- dug_item = 'NodeItem "dirt" 1',
+ dug_item = 'node "dirt" 1',
})
-minetest.register_node("dirt", {
+minetest.register_node(":dirt", {
tile_images = {"mud.png"},
inventory_image = inventorycube("mud.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
})
-minetest.register_node("sand", {
+minetest.register_node(":sand", {
tile_images = {"sand.png"},
inventory_image = inventorycube("sand.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
+ cookresult_item = 'node "glass" 1',
})
-minetest.register_node("gravel", {
+minetest.register_node(":gravel", {
tile_images = {"gravel.png"},
inventory_image = inventorycube("gravel.png"),
is_ground_content = true,
material = digprop_gravellike(1.0),
})
-minetest.register_node("sandstone", {
+minetest.register_node(":sandstone", {
tile_images = {"sandstone.png"},
inventory_image = inventorycube("sandstone.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0), -- FIXME should this be stonelike?
- dug_item = 'NodeItem "sand" 1', -- FIXME is this intentional?
+ dug_item = 'node "sand" 1', -- FIXME is this intentional?
})
-minetest.register_node("clay", {
+minetest.register_node(":clay", {
tile_images = {"clay.png"},
inventory_image = inventorycube("clay.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
- dug_item = 'CraftItem "lump_of_clay" 4',
+ dug_item = 'craft "lump_of_clay" 4',
})
-minetest.register_node("brick", {
+minetest.register_node(":brick", {
tile_images = {"brick.png"},
inventory_image = inventorycube("brick.png"),
is_ground_content = true,
material = digprop_stonelike(1.0),
- dug_item = 'CraftItem "clay_brick" 4',
+ dug_item = 'craft "clay_brick" 4',
})
-minetest.register_node("tree", {
+minetest.register_node(":tree", {
tile_images = {"tree_top.png", "tree_top.png", "tree.png"},
inventory_image = inventorycube("tree_top.png", "tree.png", "tree.png"),
is_ground_content = true,
material = digprop_woodlike(1.0),
- cookresult_item = 'CraftItem "lump_of_coal" 1',
+ cookresult_item = 'craft "lump_of_coal" 1',
furnace_burntime = 30,
})
-minetest.register_node("jungletree", {
+minetest.register_node(":jungletree", {
tile_images = {"jungletree_top.png", "jungletree_top.png", "jungletree.png"},
inventory_image = inventorycube("jungletree_top.png", "jungletree.png", "jungletree.png"),
is_ground_content = true,
material = digprop_woodlike(1.0),
- cookresult_item = 'CraftItem "lump_of_coal" 1',
+ cookresult_item = 'craft "lump_of_coal" 1',
furnace_burntime = 30,
})
-minetest.register_node("junglegrass", {
+minetest.register_node(":junglegrass", {
drawtype = "plantlike",
visual_scale = 1.3,
tile_images = {"junglegrass.png"},
furnace_burntime = 2,
})
-minetest.register_node("leaves", {
+minetest.register_node(":leaves", {
drawtype = "allfaces_optional",
visual_scale = 1.3,
tile_images = {"leaves.png"},
light_propagates = true,
paramtype = "light",
material = digprop_leaveslike(1.0),
- extra_dug_item = 'NodeItem "sapling" 1',
+ extra_dug_item = 'node "sapling" 1',
extra_dug_item_rarity = 20,
furnace_burntime = 1,
})
-minetest.register_node("cactus", {
+minetest.register_node(":cactus", {
tile_images = {"cactus_top.png", "cactus_top.png", "cactus_side.png"},
inventory_image = inventorycube("cactus_top.png", "cactus_side.png", "cactus_side.png"),
is_ground_content = true,
furnace_burntime = 15,
})
-minetest.register_node("papyrus", {
+minetest.register_node(":papyrus", {
drawtype = "plantlike",
tile_images = {"papyrus.png"},
inventory_image = "papyrus.png",
furnace_burntime = 1,
})
-minetest.register_node("bookshelf", {
+minetest.register_node(":bookshelf", {
tile_images = {"wood.png", "wood.png", "bookshelf.png"},
-- FIXME: inventorycube only cares for the first texture
--inventory_image = inventorycube("wood.png", "bookshelf.png", "bookshelf.png")
furnace_burntime = 30,
})
-minetest.register_node("glass", {
+minetest.register_node(":glass", {
drawtype = "glasslike",
tile_images = {"glass.png"},
inventory_image = inventorycube("glass.png"),
material = digprop_glasslike(1.0),
})
-minetest.register_node("wooden_fence", {
+minetest.register_node(":wooden_fence", {
drawtype = "fencelike",
tile_images = {"wood.png"},
inventory_image = "fence.png",
material = digprop_woodlike(0.75),
})
-minetest.register_node("rail", {
+minetest.register_node(":rail", {
drawtype = "raillike",
tile_images = {"rail.png", "rail_curved.png", "rail_t_junction.png", "rail_crossing.png"},
inventory_image = "rail.png",
material = digprop_dirtlike(0.75),
})
-minetest.register_node("ladder", {
+minetest.register_node(":ladder", {
drawtype = "signlike",
tile_images = {"ladder.png"},
inventory_image = "ladder.png",
material = digprop_woodlike(0.5),
})
-minetest.register_node("coalstone", {
+minetest.register_node(":coalstone", {
tile_images = {"stone.png^mineral_coal.png"},
inventory_image = "stone.png^mineral_coal.png",
is_ground_content = true,
material = digprop_stonelike(1.5),
})
-minetest.register_node("wood", {
+minetest.register_node(":wood", {
tile_images = {"wood.png"},
inventory_image = inventorycube("wood.png"),
is_ground_content = true,
material = digprop_woodlike(0.75),
})
-minetest.register_node("mese", {
+minetest.register_node(":mese", {
tile_images = {"mese.png"},
inventory_image = inventorycube("mese.png"),
is_ground_content = true,
material = digprop_stonelike(0.5),
})
-minetest.register_node("cloud", {
+minetest.register_node(":cloud", {
tile_images = {"cloud.png"},
inventory_image = inventorycube("cloud.png"),
is_ground_content = true,
})
-minetest.register_node("water_flowing", {
+minetest.register_node(":water_flowing", {
drawtype = "flowingliquid",
tile_images = {"water.png"},
alpha = WATER_ALPHA,
},
})
-minetest.register_node("water_source", {
+minetest.register_node(":water_source", {
drawtype = "liquid",
tile_images = {"water.png"},
alpha = WATER_ALPHA,
},
})
-minetest.register_node("lava_flowing", {
+minetest.register_node(":lava_flowing", {
drawtype = "flowingliquid",
tile_images = {"lava.png"},
inventory_image = inventorycube("lava.png"),
},
})
-minetest.register_node("lava_source", {
+minetest.register_node(":lava_source", {
drawtype = "liquid",
tile_images = {"lava.png"},
inventory_image = inventorycube("lava.png"),
furnace_burntime = 60,
})
-minetest.register_node("torch", {
+minetest.register_node(":torch", {
drawtype = "torchlike",
tile_images = {"torch_on_floor.png", "torch_on_ceiling.png", "torch.png"},
inventory_image = "torch_on_floor.png",
furnace_burntime = 4,
})
-minetest.register_node("sign_wall", {
+minetest.register_node(":sign_wall", {
drawtype = "signlike",
tile_images = {"sign_wall.png"},
inventory_image = "sign_wall.png",
furnace_burntime = 10,
})
-minetest.register_node("chest", {
+minetest.register_node(":chest", {
tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
"chest_side.png", "chest_side.png", "chest_front.png"},
inventory_image = "chest_top.png",
furnace_burntime = 30,
})
-minetest.register_node("locked_chest", {
+minetest.register_node(":locked_chest", {
tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
"chest_side.png", "chest_side.png", "chest_lock.png"},
inventory_image = "chest_lock.png",
furnace_burntime = 30,
})
-minetest.register_node("furnace", {
+minetest.register_node(":furnace", {
tile_images = {"furnace_side.png", "furnace_side.png", "furnace_side.png",
"furnace_side.png", "furnace_side.png", "furnace_front.png"},
inventory_image = "furnace_front.png",
material = digprop_stonelike(3.0),
})
-minetest.register_node("cobble", {
+minetest.register_node(":cobble", {
tile_images = {"cobble.png"},
inventory_image = inventorycube("cobble.png"),
is_ground_content = true,
- cookresult_item = 'NodeItem "stone" 1',
+ cookresult_item = 'node "stone" 1',
material = digprop_stonelike(0.9),
})
-minetest.register_node("mossycobble", {
+minetest.register_node(":mossycobble", {
tile_images = {"mossycobble.png"},
inventory_image = inventorycube("mossycobble.png"),
is_ground_content = true,
material = digprop_stonelike(0.8),
})
-minetest.register_node("steelblock", {
+minetest.register_node(":steelblock", {
tile_images = {"steel_block.png"},
inventory_image = inventorycube("steel_block.png"),
is_ground_content = true,
material = digprop_stonelike(5.0),
})
-minetest.register_node("nyancat", {
+minetest.register_node(":nyancat", {
tile_images = {"nc_side.png", "nc_side.png", "nc_side.png",
"nc_side.png", "nc_back.png", "nc_front.png"},
inventory_image = "nc_front.png",
furnace_burntime = 1,
})
-minetest.register_node("nyancat_rainbow", {
+minetest.register_node(":nyancat_rainbow", {
tile_images = {"nc_rb.png"},
inventory_image = "nc_rb.png",
material = digprop_stonelike(3.0),
furnace_burntime = 1,
})
-minetest.register_node("sapling", {
+minetest.register_node(":sapling", {
drawtype = "plantlike",
visual_scale = 1.0,
tile_images = {"sapling.png"},
furnace_burntime = 10,
})
-minetest.register_node("apple", {
+minetest.register_node(":apple", {
drawtype = "plantlike",
visual_scale = 1.0,
tile_images = {"apple.png"},
light_propagates = true,
sunlight_propagates = true,
walkable = false,
- dug_item = 'CraftItem "apple" 1',
+ dug_item = 'craft "apple" 1',
material = digprop_constanttime(0.0),
furnace_burntime = 3,
})
--- New nodes
-
-minetest.register_node("somenode", {
- tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
- inventory_image = "treeprop.png",
- material = {
- diggability = "normal",
- weight = 0,
- crackiness = 0,
- crumbliness = 0,
- cuttability = 0,
- flammability = 0
- },
- metadata_name = "chest",
-})
-
-minetest.register_node("TNT", {
- tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
- inventory_image = "tnt_side.png",
- dug_item = '', -- Get nothing
- material = {
- diggability = "not",
- },
-})
-
--
-- Crafting items
--
-local craftitem_place_item = function(item, placer, pos)
- --print("craftitem_place_item")
- print("item: " .. dump(item))
- print("placer: " .. dump(placer))
- print("pos: " .. dump(pos))
- minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
- return true
-end
-
-local craftitem_eat = function(hp_change)
- return function(item, user, pointed_thing) -- closure
- --print("craftitem_eat(" .. hp_change .. ")")
- --print("item: " .. dump(item))
- --print("user: " .. dump(user))
- --print("pointed_thing: " .. dump(pointed_thing))
- user:set_hp(user:get_hp() + hp_change)
- return true
- end
-end
-
-minetest.register_craftitem("Stick", {
+minetest.register_craftitem(":Stick", {
image = "stick.png",
--furnace_burntime = ...,
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("paper", {
+minetest.register_craftitem(":paper", {
image = "paper.png",
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("book", {
+minetest.register_craftitem(":book", {
image = "book.png",
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("lump_of_coal", {
+minetest.register_craftitem(":lump_of_coal", {
image = "lump_of_coal.png",
furnace_burntime = 40;
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("lump_of_iron", {
+minetest.register_craftitem(":lump_of_iron", {
image = "lump_of_iron.png",
- cookresult_item = 'CraftItem "steel_ingot" 1',
- on_place_on_ground = craftitem_place_item,
+ cookresult_item = 'craft "steel_ingot" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("lump_of_clay", {
+minetest.register_craftitem(":lump_of_clay", {
image = "lump_of_clay.png",
- cookresult_item = 'CraftItem "clay_brick" 1',
- on_place_on_ground = craftitem_place_item,
+ cookresult_item = 'craft "clay_brick" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("steel_ingot", {
+minetest.register_craftitem(":steel_ingot", {
image = "steel_ingot.png",
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("clay_brick", {
+minetest.register_craftitem(":clay_brick", {
image = "clay_brick.png",
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("rat", {
+minetest.register_craftitem(":rat", {
image = "rat.png",
- cookresult_item = 'CraftItem "cooked_rat" 1',
+ cookresult_item = 'craft "cooked_rat" 1',
on_drop = function(item, dropper, pos)
minetest.env:add_rat(pos)
return true
end,
})
-minetest.register_craftitem("cooked_rat", {
+minetest.register_craftitem(":cooked_rat", {
image = "cooked_rat.png",
- cookresult_item = 'CraftItem "scorched_stuff" 1',
- on_place_on_ground = craftitem_place_item,
- on_use = craftitem_eat(6),
+ cookresult_item = 'craft "scorched_stuff" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(6),
})
-minetest.register_craftitem("scorched_stuff", {
+minetest.register_craftitem(":scorched_stuff", {
image = "scorched_stuff.png",
- on_place_on_ground = craftitem_place_item,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_craftitem("firefly", {
+minetest.register_craftitem(":firefly", {
image = "firefly.png",
on_drop = function(item, dropper, pos)
minetest.env:add_firefly(pos)
end,
})
-minetest.register_craftitem("apple", {
+minetest.register_craftitem(":apple", {
image = "apple.png",
- on_place_on_ground = craftitem_place_item,
- on_use = craftitem_eat(4),
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(4),
})
-minetest.register_craftitem("apple_iron", {
+minetest.register_craftitem(":apple_iron", {
image = "apple_iron.png",
- on_place_on_ground = craftitem_place_item,
- on_use = craftitem_eat(8),
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(8),
})
print(dump(minetest.registered_craftitems))
+--
+-- Creative inventory
+--
+
+minetest.add_to_creative_inventory('tool MesePick 0')
+minetest.add_to_creative_inventory('tool SteelPick 0')
+minetest.add_to_creative_inventory('tool SteelAxe 0')
+minetest.add_to_creative_inventory('tool SteelShovel 0')
+
+minetest.add_to_creative_inventory('node torch 0')
+minetest.add_to_creative_inventory('node cobble 0')
+minetest.add_to_creative_inventory('node dirt 0')
+minetest.add_to_creative_inventory('node stone 0')
+minetest.add_to_creative_inventory('node sand 0')
+minetest.add_to_creative_inventory('node sandstone 0')
+minetest.add_to_creative_inventory('node clay 0')
+minetest.add_to_creative_inventory('node brick 0')
+minetest.add_to_creative_inventory('node tree 0')
+minetest.add_to_creative_inventory('node leaves 0')
+minetest.add_to_creative_inventory('node cactus 0')
+minetest.add_to_creative_inventory('node papyrus 0')
+minetest.add_to_creative_inventory('node bookshelf 0')
+minetest.add_to_creative_inventory('node glass 0')
+minetest.add_to_creative_inventory('node fence 0')
+minetest.add_to_creative_inventory('node rail 0')
+minetest.add_to_creative_inventory('node mese 0')
+minetest.add_to_creative_inventory('node chest 0')
+minetest.add_to_creative_inventory('node furnace 0')
+minetest.add_to_creative_inventory('node sign_wall 0')
+minetest.add_to_creative_inventory('node water_source 0')
+minetest.add_to_creative_inventory('node lava_source 0')
+minetest.add_to_creative_inventory('node ladder 0')
--
-- Some common functions
n_bottom = minetest.env:get_node(p_bottom)
if n_bottom.name == "air" then
minetest.env:remove_node(p)
- minetest.env:add_luaentity(p, "falling_"..n.name)
+ minetest.env:add_luaentity(p, "default_falling_"..n.name)
nodeupdate(p)
end
end
end
end
---
--- TNT (not functional)
---
-
-local TNT = {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
- -- Initial value for our timer
- timer = 0,
- -- Number of punches required to defuse
- health = 1,
- blinktimer = 0,
- blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
- print("TNT:on_activate()")
- self.object:setvelocity({x=0, y=4, z=0})
- self.object:setacceleration({x=0, y=-10, z=0})
- self.object:settexturemod("^[brighten")
-end
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
- self.timer = self.timer + dtime
- self.blinktimer = self.blinktimer + dtime
- if self.blinktimer > 0.5 then
- self.blinktimer = self.blinktimer - 0.5
- if self.blinkstatus then
- self.object:settexturemod("")
- else
- self.object:settexturemod("^[brighten")
- end
- self.blinkstatus = not self.blinkstatus
- end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.health = self.health - 1
- if self.health <= 0 then
- self.object:remove()
- hitter:add_to_inventory("NodeItem TNT 1")
- hitter:set_hp(hitter:get_hp() - 1)
- end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- --pos = self.object:getpos()
- --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- --self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
-
-minetest.register_entity("testentity", {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
- --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "sprite",
- visual_size = {x=2, y=3},
- textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
- spritediv = {x=6, y=5},
- initial_sprite_basepos = {x=0, y=0},
-
- on_activate = function(self, staticdata)
- print("testentity.on_activate")
- self.object:setsprite({x=0,y=0}, 1, 0, true)
- --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
-
- -- Set gravity
- self.object:setacceleration({x=0, y=-10, z=0})
- -- Jump a bit upwards
- self.object:setvelocity({x=0, y=10, z=0})
- end,
-
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:add_to_inventory('CraftItem testobject1 1')
- end,
-})
-
--
-- Falling stuff
--
function register_falling_node(nodename, texture)
- minetest.register_entity("falling_"..nodename, {
+ minetest.register_entity("default_falling_"..nodename, {
-- Static definition
physical = true,
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
minetest.register_globalstep(on_step)
function on_placenode(p, node)
- print("on_placenode")
+ --print("on_placenode")
nodeupdate(p)
end
minetest.register_on_placenode(on_placenode)
function on_dignode(p, node)
- print("on_dignode")
+ --print("on_dignode")
nodeupdate(p)
end
minetest.register_on_dignode(on_dignode)
function on_punchnode(p, node)
- print("on_punchnode")
- if node.name == "TNT" then
- minetest.env:remove_node(p)
- minetest.env:add_luaentity(p, "TNT")
- --minetest.env:add_luaentity(p, "testentity")
- --minetest.env:add_firefly(p)
- nodeupdate(p)
- end
end
minetest.register_on_punchnode(on_punchnode)
-minetest.register_on_respawnplayer(function(player)
- print("on_respawnplayer")
- -- player:setpos({x=0, y=30, z=0})
- -- return true
-end)
-
-minetest.register_on_generated(function(minp, maxp)
- --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
- --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
- --minetest.env:add_node(cp, {name="sand"})
-end)
-
--- Example setting get
-print("setting max_users = " .. dump(minetest.setting_get("max_users")))
-print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
minetest.register_on_chat_message(function(name, message)
- print("on_chat_message: name="..dump(name).." message="..dump(message))
- local cmd = "/testcommand"
- if message:sub(0, #cmd) == cmd then
- print(cmd.." invoked")
- return true
- end
- local cmd = "/help"
+ --print("default on_chat_message: name="..dump(name).." message="..dump(message))
+ local cmd = "/giveme"
if message:sub(0, #cmd) == cmd then
- print("script-overridden help command")
- minetest.chat_send_all("script-overridden help command")
- return true
- end
-end)
-
--- Grow papyrus on TNT every 10 seconds
-minetest.register_abm({
- nodenames = {"TNT"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("TNT ABM action")
- pos.y = pos.y + 1
- minetest.env:add_node(pos, {name="papyrus"})
- end,
-})
-
--- Replace texts of alls signs with "foo" every 10 seconds
---[[minetest.register_abm({
- nodenames = {"sign_wall"},
- interval = 10.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- print("ABM: Sign text changed")
- local meta = minetest.env:get_meta(pos)
- meta:set_text("foo")
- end,
-})]]
-
---[[local ncpos = nil
-local ncq = 1
-local ncstuff = {
- {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
- {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
- {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
- {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
- {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
-}
-local ncold = {}
-local nctime = nil
-
-minetest.register_abm({
- nodenames = {"dirt_with_grass"},
- interval = 100000.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos ~= nil then
- return
- end
-
- if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
- return
- end
-
- pos.y = pos.y + 1
- n = minetest.env:get_node(pos)
- print(dump(n))
- if n.name ~= "air" then
- return
- end
-
- pos.y = pos.y + 2
- ncpos = pos
- nctime = os.clock()
- minetest.env:add_node(ncpos, {name="nyancat"})
- end
-})
-
-minetest.register_abm({
- nodenames = {"nyancat"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- if ncpos == nil then
- return
- end
- if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
- clock = os.clock()
- if clock - nctime < 0.1 then
- return
- end
- nctime = clock
-
- s0 = ncstuff[ncq]
- ncq = s0[1]
- s1 = ncstuff[ncq]
- p0 = pos
- p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
- p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
- table.insert(ncold, 1, p0)
- while #ncold >= 10 do
- minetest.env:add_node(ncold[#ncold], {name="air"})
- table.remove(ncold, #ncold)
- end
- minetest.env:add_node(p0, {name="nyancat_rainbow"})
- minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
- minetest.env:add_node(p2, {name="air"})
- ncpos = p1
- end
- end,
-})--]]
-
--- LuaNodeMetadata should support something like this
---meta.setvar("somevariable", {x=0, y=0, z=0})
---meta.getvar("somevariable") -> {x=0, y=0, z=0}
-
---
--- Random stuff
---
-
-minetest.register_node("luafurnace", {
- tile_images = {"lava.png", "furnace_side.png", "furnace_side.png",
- "furnace_side.png", "furnace_side.png", "furnace_front.png"},
- --inventory_image = "furnace_front.png",
- inventory_image = inventorycube("furnace_front.png"),
- paramtype = "facedir_simple",
- metadata_name = "generic",
- material = digprop_stonelike(3.0),
-})
-
-minetest.register_on_placenode(function(pos, newnode, placer)
- if newnode.name == "luafurnace" then
- print("get_meta");
- local meta = minetest.env:get_meta(pos)
- print("inventory_set_list");
- meta:inventory_set_list("fuel", {""})
- print("inventory_set_list");
- meta:inventory_set_list("src", {""})
- print("inventory_set_list");
- meta:inventory_set_list("dst", {"","","",""})
- print("set_inventory_draw_spec");
- meta:set_inventory_draw_spec(
- "invsize[8,9;]"
- .."list[current_name;fuel;2,3;1,1;]"
- .."list[current_name;src;2,1;1,1;]"
- .."list[current_name;dst;5,1;2,2;]"
- .."list[current_player;main;0,5;8,4;]"
- )
-
- local total_cooked = 0;
- print("set_string")
- meta:set_string("total_cooked", total_cooked)
- print("set_infotext");
- meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
- end
-end)
-
-function stackstring_take_item(stackstring)
- if stackstring == nil then
- return '', nil
- end
- local stacktype = nil
- stacktype = string.match(stackstring,
- '([%a%d]+Item[%a%d]*)')
- if stacktype == "NodeItem" or stacktype == "CraftItem" then
- local itemtype = nil
- local itemname = nil
- local itemcount = nil
- itemtype, itemname, itemcount = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemcount = tonumber(itemcount)
- if itemcount == 0 then
- return '', nil
- elseif itemcount == 1 then
- return '', {type=itemtype, name=itemname}
- else
- return itemtype.." \""..itemname.."\" "..(itemcount-1),
- {type=itemtype, name=itemname}
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to give")
+ return true -- Handled chat message
end
- elseif stacktype == "ToolItem" then
- local itemtype = nil
- local itemname = nil
- local itemwear = nil
- itemtype, itemname, itemwear = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemwear = tonumber(itemwear)
- return '', {type=itemtype, name=itemname, wear=itemwear}
- end
-end
-
-function stackstring_put_item(stackstring, item)
- if item == nil then
- return stackstring, false
- end
- stackstring = stackstring or ''
- local stacktype = nil
- stacktype = string.match(stackstring,
- '([%a%d]+Item[%a%d]*)')
- stacktype = stacktype or ''
- if stacktype ~= '' and stacktype ~= item.type then
- return stackstring, false
- end
- if item.type == "NodeItem" or item.type == "CraftItem" then
- local itemtype = nil
- local itemname = nil
- local itemcount = nil
- itemtype, itemname, itemcount = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemtype = itemtype or item.type
- itemname = itemname or item.name
- if itemcount == nil then
- itemcount = 0
+ local stackstring = string.match(message, cmd.." (.*)")
+ if stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
+ return true -- Handled chat message
end
- itemcount = itemcount + 1
- return itemtype.." \""..itemname.."\" "..itemcount, true
- elseif item.type == "ToolItem" then
- if stacktype ~= nil then
- return stackstring, false
+ print(cmd..' invoked, stackstring="'..stackstring..'"')
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
end
- local itemtype = nil
- local itemname = nil
- local itemwear = nil
- itemtype, itemname, itemwear = string.match(stackstring,
- '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
- itemwear = tonumber(itemwear)
- return itemtype.." \""..itemname.."\" "..itemwear, true
- end
- return stackstring, false
-end
-
-function stackstring_put_stackstring(stackstring, src)
- while src ~= '' do
- --print("src="..dump(src))
- src, item = stackstring_take_item(src)
- --print("src="..dump(src).." item="..dump(item))
- local success
- stackstring, success = stackstring_put_item(stackstring, item)
- if not success then
- return stackstring, false
+ local added, error_msg = player:add_to_inventory(stackstring)
+ if added then
+ minetest.chat_send_player(name, '"'..stackstring
+ ..'" added to inventory.');
+ else
+ minetest.chat_send_player(name, 'Could not give "'..stackstring
+ ..'": '..error_msg);
end
+ return true -- Handled chat message
end
- return stackstring, true
-end
-
-function test_stack()
- local stack
- local item
- local success
-
- stack, item = stackstring_take_item('NodeItem "TNT" 3')
- assert(stack == 'NodeItem "TNT" 2')
- assert(item.type == 'NodeItem')
- assert(item.name == 'TNT')
-
- stack, item = stackstring_take_item('CraftItem "with spaces" 2')
- assert(stack == 'CraftItem "with spaces" 1')
- assert(item.type == 'CraftItem')
- assert(item.name == 'with spaces')
-
- stack, item = stackstring_take_item('CraftItem "with spaces" 1')
- assert(stack == '')
- assert(item.type == 'CraftItem')
- assert(item.name == 'with spaces')
-
- stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
- assert(stack == '')
- assert(item == nil)
-
- stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
- assert(stack == '')
- assert(item.type == 'ToolItem')
- assert(item.name == 'With Spaces')
- assert(item.wear == 32487)
-
- stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
- {type='NodeItem', name='With Spaces'})
- assert(stack == 'NodeItem "With Spaces" 41')
- assert(success == true)
-
- stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
- {type='CraftItem', name='With Spaces'})
- assert(stack == 'CraftItem "With Spaces" 41')
- assert(success == true)
-
- stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
- {type='ToolItem', name='With Spaces'})
- assert(stack == 'ToolItem "With Spaces" 32487')
- assert(success == false)
-
- stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
- {type='ToolItem', name='With Spaces'})
- assert(stack == 'NodeItem "With Spaces" 40')
- assert(success == false)
-
- assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
- 'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
-end
-test_stack()
-
-minetest.register_abm({
- nodenames = {"luafurnace"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- local fuellist = meta:inventory_get_list("fuel")
- local srclist = meta:inventory_get_list("src")
- local dstlist = meta:inventory_get_list("dst")
- if fuellist == nil or srclist == nil or dstlist == nil then
- return
- end
- _, srcitem = stackstring_take_item(srclist[1])
- _, fuelitem = stackstring_take_item(fuellist[1])
- if not srcitem or not fuelitem then return end
- if fuelitem.type == "NodeItem" then
- local prop = minetest.registered_nodes[fuelitem.name]
- if prop == nil then return end
- if prop.furnace_burntime < 0 then return end
- else
- return
+ local cmd = "/give"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to give")
+ return true -- Handled chat message
end
- local resultstack = nil
- if srcitem.type == "NodeItem" then
- local prop = minetest.registered_nodes[srcitem.name]
- if prop == nil then return end
- if prop.cookresult_item == "" then return end
- resultstack = prop.cookresult_item
- else
- return
+ local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+ if name == nil or stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
+ return true -- Handled chat message
end
-
- if resultstack == nil then
- return
+ print(cmd..' invoked, name2="'..name2
+ ..'" stackstring="'..stackstring..'"')
+ local player = minetest.env:get_player_by_name(name2)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
end
-
- dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
- if not success then
- return
+ local added, error_msg = player:add_to_inventory(stackstring)
+ if added then
+ minetest.chat_send_player(name, '"'..stackstring
+ ..'" added to '..name2..'\'s inventory.');
+ minetest.chat_send_player(name2, '"'..stackstring
+ ..'" added to inventory.');
+ else
+ minetest.chat_send_player(name, 'Could not give "'..stackstring
+ ..'": '..error_msg);
end
-
- fuellist[1], _ = stackstring_take_item(fuellist[1])
- srclist[1], _ = stackstring_take_item(srclist[1])
-
- meta:inventory_set_list("fuel", fuellist)
- meta:inventory_set_list("src", srclist)
- meta:inventory_set_list("dst", dstlist)
-
- local total_cooked = meta:get_string("total_cooked")
- total_cooked = tonumber(total_cooked) + 1
- meta:set_string("total_cooked", total_cooked)
- meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
- end,
-})
-
-minetest.register_craft({
- output = 'NodeItem "luafurnace" 1',
- recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- }
-})
+ return true -- Handled chat message
+ end
+end)
--
-- Done, print some random stuff
--
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
-- END