-- dump2(obj, name="_", dumped={})
-- dump(obj, dumped={})
--
--- Textures:
--- Mods should prefix their textures with modname_, eg. given the mod
--- name "foomod", a texture could be called "foomod_superfurnace.png"
+-- Naming convention for registered textual names
+-- ----------------------------------------------
+-- "modname_<whatever>"
+--
+-- This is to prevent conflicting names from corrupting maps and is
+-- enforced by the mod loader.
+--
+-- Example: mod "experimental", ideal item/node/entity name "tnt":
+-- -> the name should be "experimental_tnt".
+--
+-- Enforcement can be overridden by prefixing the name with ":". This can
+-- be used for overriding the registrations of some other mod.
+--
+-- Default mod uses ":" for maintaining backwards compatibility.
+--
+-- Textures
+-- --------
+-- Mods should generally prefix their textures with modname_, eg. given
+-- the mod name "foomod", a texture could be called "foomod_superfurnace.png"
+--
+-- This is not crucial and a conflicting name will not corrupt maps.
+--
+-- Representations of simple things
+-- --------------------------------
+--
+-- MapNode representation:
+-- {name="name", param1=num, param2=num}
+--
+-- Position representation:
+-- {x=num, y=num, z=num}
+--
+-- stackstring/itemstring: A stack of items in serialized format.
+-- eg. 'node "dirt" 5'
+-- eg. 'tool "WPick" 21323'
+-- eg. 'craft "apple" 2'
+--
+-- item: A single item in Lua table format.
+-- eg. {type="node", name="dirt"}
+-- ^ a single dirt node
+-- eg. {type="tool", name="WPick", wear=21323}
+-- ^ a wooden pick about 1/3 weared out
+-- eg. {type="craft", name="apple"}
+-- ^ an apple.
--
-- Global functions:
--- minetest.register_entity(name, prototype_table)
--- minetest.register_tool(name, {lots of stuff})
--- minetest.register_node(name, {lots of stuff})
--- minetest.register_craft({output=item, recipe={...})
--- minetest.register_globalstep(func)
+-- minetest.register_entity(name, prototype table)
+-- minetest.register_tool(name, tool definition)
+-- minetest.register_node(name, node definition)
+-- minetest.register_craftitem(name, craftitem definition)
+-- minetest.register_craft(recipe)
+-- minetest.register_globalstep(func(dtime))
-- minetest.register_on_placenode(func(pos, newnode, placer))
-- minetest.register_on_dignode(func(pos, oldnode, digger))
-- minetest.register_on_punchnode(func(pos, node, puncher))
+-- minetest.register_on_generated(func(minp, maxp))
-- minetest.register_on_newplayer(func(ObjectRef))
-- minetest.register_on_respawnplayer(func(ObjectRef))
-- ^ return true in func to disable regular player placement
--- minetest.setting_get(name)
--- minetest.setting_getbool(name)
+-- minetest.register_on_chat_message(func(name, message))
+-- minetest.add_to_creative_inventory(itemstring)
+-- minetest.setting_get(name) -> string or nil
+-- minetest.setting_getbool(name) -> boolean value or nil
+-- minetest.chat_send_all(text)
+-- minetest.chat_send_player(name, text)
+-- minetest.get_player_privs(name) -> set of privs
+-- stackstring_take_item(stackstring) -> stackstring, item
+-- stackstring_put_item(stackstring, item) -> stackstring, success
+-- stackstring_put_stackstring(stackstring, stackstring) -> stackstring, success
--
-- Global objects:
-- minetest.env - environment reference
--
-- Global tables:
-- minetest.registered_nodes
--- ^ List of registed node definitions, indexed by name
+-- ^ List of registered node definitions, indexed by name
+-- minetest.registered_craftitems
+-- ^ List of registered craft item definitions, indexed by name
-- minetest.registered_entities
-- ^ List of registered entity prototypes, indexed by name
-- minetest.object_refs
-- - remove_node(pos)
-- - get_node(pos)
-- - add_luaentity(pos, name)
+-- - add_item(pos, itemstring)
+-- - add_rat(pos)
+-- - add_firefly(pos)
+-- - get_meta(pos) -- Get a NodeMetaRef at that position
+-- - get_player_by_name(name) -- Get an ObjectRef to a player
+--
+-- NodeMetaRef
+-- - get_type()
+-- - allows_text_input()
+-- - set_text(text) -- eg. set the text of a sign
+-- - get_text()
+-- - get_owner()
+-- Generic node metadata specific:
+-- - set_infotext(infotext)
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name)
+-- - set_inventory_draw_spec(string)
+-- - set_allow_text_input(bool)
+-- - set_allow_removal(bool)
+-- - set_enforce_owner(bool)
+-- - is_inventory_modified()
+-- - reset_inventory_modified()
+-- - is_text_modified()
+-- - reset_text_modified()
+-- - set_string(name, value)
+-- - get_string(name)
--
-- ObjectRef is basically ServerActiveObject.
-- ObjectRef methods:
-- - remove(): remove object (after returning from Lua)
--- - getpos(): returns {x=num, y=num, z=num}
+-- - getpos() -> {x=num, y=num, z=num}
-- - setpos(pos); pos={x=num, y=num, z=num}
-- - moveto(pos, continuous=false): interpolated move
+-- - punch(puncher, time_from_last_punch)
+-- ^ puncher = an another ObjectRef,
+-- ^ time_from_last_punch = time since last punch action of the puncher
+-- - right_click(clicker); clicker = an another ObjectRef
+-- - get_wield_digging_properties() -> digging property table
+-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
+-- - get_hp(): returns number of hitpoints (2 * number of hearts)
+-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- LuaEntitySAO-only:
+-- - setvelocity({x=num, y=num, z=num})
+-- - setacceleration({x=num, y=num, z=num})
+-- - getacceleration() -> {x=num, y=num, z=num}
+-- - settexturemod(mod)
+-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
+-- - select_horiz_by_yawpitch=false)
+-- Player-only:
+-- - get_player_name(): will return nil if is not a player
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name) -> {item1, item2, ...}
+-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
-- - add_to_inventory(itemstring): add an item to object inventory
--
-- Registered entities:
-- - on_step(self, dtime)
-- - on_punch(self, hitter)
-- - on_rightclick(self, clicker)
--- - get_staticdata(self): return string
+-- - get_staticdata(self)
+-- ^ return string that will be passed to on_activate when the object
+-- is created next time
--
--- MapNode representation:
--- {name="name", param1=num, param2=num}
+-- Entity prototype table:
+-- {
+-- physical = true,
+-- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+-- visual = "cube",
+-- textures = {texture,texture,texture,texture,texture,texture},
+-- on_activate = function(self, staticdata),
+-- on_step = function(self, dtime),
+-- on_punch = function(self, hitter),
+-- on_rightclick = function(self, clicker),
+-- get_staticdata = function(self),
+-- # Also you can define arbitrary member variables here
+-- myvariable = whatever,
+-- }
--
--- Position representation:
--- {x=num, y=num, z=num}
+-- Tool definition:
+-- {
+-- image = "tool_steelaxe.png",
+-- full_punch_interval = 1.0,
+-- basetime = 1.0,
+-- dt_weight = 0.5,
+-- dt_crackiness = -0.2,
+-- dt_crumbliness = 1,
+-- dt_cuttability = -0.5,
+-- basedurability = 330,
+-- dd_weight = 0,
+-- dd_crackiness = 0,
+-- dd_crumbliness = 0,
+-- dd_cuttability = 0,
+-- }
+--
+-- Node definition options:
+-- {
+-- name = "somenode",
+-- drawtype = "normal",
+-- visual_scale = 1.0,
+-- tile_images = {"unknown_block.png"},
+-- inventory_image = "unknown_block.png",
+-- special_materials = {
+-- {image="", backface_culling=true},
+-- {image="", backface_culling=true},
+-- },
+-- alpha = 255,
+-- post_effect_color = {a=0, r=0, g=0, b=0},
+-- paramtype = "none",
+-- is_ground_content = false,
+-- light_propagates = false,
+-- sunlight_propagates = false,
+-- walkable = true,
+-- pointable = true,
+-- diggable = true,
+-- climbable = false,
+-- buildable_to = false,
+-- wall_mounted = false,
+-- often_contains_mineral = false,
+-- dug_item = "",
+-- extra_dug_item = "",
+-- extra_dug_item_rarity = 2,
+-- metadata_name = "",
+-- liquidtype = "none",
+-- liquid_alternative_flowing = "",
+-- liquid_alternative_source = "",
+-- liquid_viscosity = 0,
+-- light_source = 0,
+-- damage_per_second = 0,
+-- selection_box = {type="regular"},
+-- material = {
+-- diggablity = "normal",
+-- weight = 0,
+-- crackiness = 0,
+-- crumbliness = 0,
+-- cuttability = 0,
+-- flammability = 0,
+-- },
+-- cookresult_item = "", -- Cannot be cooked
+-- furnace_cooktime = 3.0,
+-- furnace_burntime = -1, -- Cannot be used as fuel
+-- }
+--
+-- Craftitem definition options:
+-- minetest.register_craftitem("modname_name", {
+-- image = "image.png",
+-- stack_max = <maximum number of items in stack>,
+-- cookresult_item = itemstring (result of cooking),
+-- furnace_cooktime = <cooking time>,
+-- furnace_burntime = <time to burn as fuel in furnace>,
+-- usable = <uh... some boolean value>,
+-- dropcount = <amount of items to drop using drop action>
+-- liquids_pointable = <whether can point liquids>,
+-- on_drop = func(item, dropper, pos),
+-- on_place_on_ground = func(item, placer, pos),
+-- on_use = func(item, player, pointed_thing),
+-- })
+--
+-- Recipe:
+-- {
+-- output = 'tool "STPick"',
+-- recipe = {
+-- {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+-- {'', 'craft "Stick"', ''},
+-- {'', 'craft "Stick"', ''},
+-- }
+-- }
--
-- print("minetest dump: "..dump(minetest))
-- Tool definition
--
-minetest.register_tool("WPick", {
+minetest.register_tool(":WPick", {
image = "tool_woodpick.png",
basetime = 2.0,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STPick", {
+minetest.register_tool(":STPick", {
image = "tool_stonepick.png",
basetime = 1.5,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelPick", {
+minetest.register_tool(":SteelPick", {
image = "tool_steelpick.png",
basetime = 1.0,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("MesePick", {
+minetest.register_tool(":MesePick", {
image = "tool_mesepick.png",
basetime = 0,
dt_weight = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WShovel", {
+minetest.register_tool(":WShovel", {
image = "tool_woodshovel.png",
basetime = 2.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STShovel", {
+minetest.register_tool(":STShovel", {
image = "tool_stoneshovel.png",
basetime = 1.5,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelShovel", {
+minetest.register_tool(":SteelShovel", {
image = "tool_steelshovel.png",
basetime = 1.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WAxe", {
+minetest.register_tool(":WAxe", {
image = "tool_woodaxe.png",
basetime = 2.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STAxe", {
+minetest.register_tool(":STAxe", {
image = "tool_stoneaxe.png",
basetime = 1.5,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelAxe", {
+minetest.register_tool(":SteelAxe", {
image = "tool_steelaxe.png",
basetime = 1.0,
dt_weight = 0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WSword", {
+minetest.register_tool(":WSword", {
image = "tool_woodsword.png",
basetime = 3.0,
dt_weight = 3,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STSword", {
+minetest.register_tool(":STSword", {
image = "tool_stonesword.png",
basetime = 2.5,
dt_weight = 3,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelSword", {
+minetest.register_tool(":SteelSword", {
image = "tool_steelsword.png",
basetime = 2.0,
dt_weight = 3,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("", {
+-- The hand
+minetest.register_tool(":", {
image = "",
basetime = 0.5,
dt_weight = 1,
dd_cuttability = 0,
})
---[[
-minetest.register_tool("horribletool", {
- image = "lava.png",
- basetime = 2.0
- dt_weight = 0.2
- dt_crackiness = 0.2
- dt_crumbliness = 0.2
- dt_cuttability = 0.2
- basedurability = 50
- dd_weight = -5
- dd_crackiness = -5
- dd_crumbliness = -5
- dd_cuttability = -5
-})
---]]
-
--
-- Crafting definition
--
minetest.register_craft({
- output = 'NodeItem "wood" 4',
- recipe = {
- {'NodeItem "tree"'},
- }
-})
-
-minetest.register_craft({
- output = 'CraftItem "Stick" 4',
+ output = 'node "wood" 4',
recipe = {
- {'NodeItem "wood"'},
+ {'node "tree"'},
}
})
minetest.register_craft({
- output = 'NodeItem "wooden_fence" 2',
+ output = 'craft "Stick" 4',
recipe = {
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
+ {'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "sign_wall" 1',
+ output = 'node "wooden_fence" 2',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'', 'CraftItem "Stick"', ''},
+ {'craft "Stick"', 'craft "Stick"', 'craft "Stick"'},
+ {'craft "Stick"', 'craft "Stick"', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "torch" 4',
+ output = 'node "sign_wall" 1',
recipe = {
- {'CraftItem "lump_of_coal"'},
- {'CraftItem "Stick"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "WPick"',
+ output = 'node "torch" 4',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'craft "lump_of_coal"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STPick"',
+ output = 'tool "WPick"',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelPick"',
+ output = 'tool "STPick"',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "MesePick"',
+ output = 'tool "SteelPick"',
recipe = {
- {'NodeItem "mese"', 'NodeItem "mese"', 'NodeItem "mese"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "WShovel"',
+ output = 'tool "MesePick"',
recipe = {
- {'NodeItem "wood"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "mese"', 'node "mese"', 'node "mese"'},
+ {'', 'craft "Stick"', ''},
+ {'', 'craft "Stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "STShovel"',
+ output = 'tool "WShovel"',
recipe = {
- {'NodeItem "cobble"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "wood"'},
+ {'craft "Stick"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelShovel"',
+ output = 'tool "STShovel"',
recipe = {
- {'CraftItem "steel_ingot"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "cobble"'},
+ {'craft "Stick"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WAxe"',
+ output = 'tool "SteelShovel"',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'craft "steel_ingot"'},
+ {'craft "Stick"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STAxe"',
+ output = 'tool "WAxe"',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'node "wood"', 'node "wood"'},
+ {'node "wood"', 'craft "Stick"'},
+ {'', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelAxe"',
+ output = 'tool "STAxe"',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'node "cobble"', 'node "cobble"'},
+ {'node "cobble"', 'craft "Stick"'},
+ {'', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WSword"',
+ output = 'tool "SteelAxe"',
recipe = {
- {'NodeItem "wood"'},
- {'NodeItem "wood"'},
- {'CraftItem "Stick"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "Stick"'},
+ {'', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STSword"',
+ output = 'tool "WSword"',
recipe = {
- {'NodeItem "cobble"'},
- {'NodeItem "cobble"'},
- {'CraftItem "Stick"'},
+ {'node "wood"'},
+ {'node "wood"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelSword"',
+ output = 'tool "STSword"',
recipe = {
- {'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"'},
- {'CraftItem "Stick"'},
+ {'node "cobble"'},
+ {'node "cobble"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "rail" 15',
+ output = 'tool "SteelSword"',
recipe = {
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "Stick"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
+ {'craft "steel_ingot"'},
+ {'craft "steel_ingot"'},
+ {'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "chest" 1',
+ output = 'node "rail" 15',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', '', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'craft "steel_ingot"', '', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "Stick"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', '', 'craft "steel_ingot"'},
}
})
minetest.register_craft({
- output = 'NodeItem "locked_chest" 1',
+ output = 'node "chest" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'CraftItem "steel_ingot"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'node "wood"', '', 'node "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "furnace" 1',
+ output = 'node "locked_chest" 1',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', '', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'node "wood"', 'craft "steel_ingot"', 'node "wood"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "steelblock" 1',
+ output = 'node "furnace" 1',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+ {'node "cobble"', '', 'node "cobble"'},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
}
})
minetest.register_craft({
- output = 'NodeItem "sandstone" 1',
+ output = 'node "steelblock" 1',
recipe = {
- {'NodeItem "sand"', 'NodeItem "sand"'},
- {'NodeItem "sand"', 'NodeItem "sand"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
+ {'craft "steel_ingot"', 'craft "steel_ingot"', 'craft "steel_ingot"'},
}
})
minetest.register_craft({
- output = 'NodeItem "clay" 1',
+ output = 'node "sandstone" 1',
recipe = {
- {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
- {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
+ {'node "sand"', 'node "sand"'},
+ {'node "sand"', 'node "sand"'},
}
})
minetest.register_craft({
- output = 'NodeItem "brick" 1',
+ output = 'node "clay" 1',
recipe = {
- {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
- {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
+ {'craft "lump_of_clay"', 'craft "lump_of_clay"'},
+ {'craft "lump_of_clay"', 'craft "lump_of_clay"'},
}
})
minetest.register_craft({
- output = 'CraftItem "paper" 1',
+ output = 'node "brick" 1',
recipe = {
- {'NodeItem "papyrus"', 'NodeItem "papyrus"', 'NodeItem "papyrus"'},
+ {'craft "clay_brick"', 'craft "clay_brick"'},
+ {'craft "clay_brick"', 'craft "clay_brick"'},
}
})
minetest.register_craft({
- output = 'CraftItem "book" 1',
+ output = 'craft "paper" 1',
recipe = {
- {'CraftItem "paper"'},
- {'CraftItem "paper"'},
- {'CraftItem "paper"'},
+ {'node "papyrus"', 'node "papyrus"', 'node "papyrus"'},
}
})
minetest.register_craft({
- output = 'NodeItem "bookshelf" 1',
+ output = 'craft "book" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'CraftItem "book"', 'CraftItem "book"', 'CraftItem "book"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'craft "paper"'},
+ {'craft "paper"'},
+ {'craft "paper"'},
}
})
minetest.register_craft({
- output = 'NodeItem "ladder" 1',
+ output = 'node "bookshelf" 1',
recipe = {
- {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
+ {'craft "book"', 'craft "book"', 'craft "book"'},
+ {'node "wood"', 'node "wood"', 'node "wood"'},
}
})
minetest.register_craft({
- output = 'CraftItem "apple_iron" 1',
+ output = 'node "ladder" 1',
recipe = {
- {'', 'CraftItem "steel_ingot"', ''},
- {'CraftItem "steel_ingot"', 'CraftItem "apple"', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "steel_ingot"', ''},
+ {'craft "Stick"', '', 'craft "Stick"'},
+ {'craft "Stick"', 'craft "Stick"', 'craft "Stick"'},
+ {'craft "Stick"', '', 'craft "Stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "TNT" 4',
+ output = 'craft "apple_iron" 1',
recipe = {
- {'NodeItem "wood" 1'},
- {'CraftItem "lump_of_coal" 1'},
- {'NodeItem "wood" 1'}
- }
-})
-
-minetest.register_craft({
- output = 'NodeItem "somenode" 4',
- recipe = {
- {'CraftItem "Stick" 1'},
+ {'', 'craft "steel_ingot"', ''},
+ {'craft "steel_ingot"', 'craft "apple"', 'craft "steel_ingot"'},
+ {'', 'craft "steel_ingot"', ''},
}
})
-- Legacy nodes
-minetest.register_node("stone", {
+minetest.register_node(":stone", {
tile_images = {"stone.png"},
inventory_image = inventorycube("stone.png"),
paramtype = "mineral",
is_ground_content = true,
often_contains_mineral = true, -- Texture atlas hint
material = digprop_stonelike(1.0),
- dug_item = 'NodeItem "cobble" 1',
+ dug_item = 'node "cobble" 1',
})
-minetest.register_node("dirt_with_grass", {
+minetest.register_node(":dirt_with_grass", {
tile_images = {"grass.png", "mud.png", "mud.png^grass_side.png"},
inventory_image = inventorycube("mud.png^grass_side.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
- dug_item = 'NodeItem "dirt" 1',
+ dug_item = 'node "dirt" 1',
})
-minetest.register_node("dirt_with_grass_footsteps", {
+minetest.register_node(":dirt_with_grass_footsteps", {
tile_images = {"grass_footsteps.png", "mud.png", "mud.png^grass_side.png"},
inventory_image = "grass_footsteps.png",
is_ground_content = true,
material = digprop_dirtlike(1.0),
- dug_item = 'NodeItem "dirt" 1',
+ dug_item = 'node "dirt" 1',
})
-minetest.register_node("dirt", {
+minetest.register_node(":dirt", {
tile_images = {"mud.png"},
inventory_image = inventorycube("mud.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
})
-minetest.register_node("sand", {
+minetest.register_node(":sand", {
tile_images = {"sand.png"},
inventory_image = inventorycube("sand.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
+ cookresult_item = 'node "glass" 1',
})
-minetest.register_node("gravel", {
+minetest.register_node(":gravel", {
tile_images = {"gravel.png"},
inventory_image = inventorycube("gravel.png"),
is_ground_content = true,
material = digprop_gravellike(1.0),
})
-minetest.register_node("sandstone", {
+minetest.register_node(":sandstone", {
tile_images = {"sandstone.png"},
inventory_image = inventorycube("sandstone.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0), -- FIXME should this be stonelike?
- dug_item = 'NodeItem "sand" 1', -- FIXME is this intentional?
+ dug_item = 'node "sand" 1', -- FIXME is this intentional?
})
-minetest.register_node("clay", {
+minetest.register_node(":clay", {
tile_images = {"clay.png"},
inventory_image = inventorycube("clay.png"),
is_ground_content = true,
material = digprop_dirtlike(1.0),
- dug_item = 'CraftItem "lump_of_clay" 4',
+ dug_item = 'craft "lump_of_clay" 4',
})
-minetest.register_node("brick", {
+minetest.register_node(":brick", {
tile_images = {"brick.png"},
inventory_image = inventorycube("brick.png"),
is_ground_content = true,
material = digprop_stonelike(1.0),
- dug_item = 'CraftItem "clay_brick" 4',
+ dug_item = 'craft "clay_brick" 4',
})
-minetest.register_node("tree", {
+minetest.register_node(":tree", {
tile_images = {"tree_top.png", "tree_top.png", "tree.png"},
inventory_image = inventorycube("tree_top.png", "tree.png", "tree.png"),
is_ground_content = true,
material = digprop_woodlike(1.0),
- cookresult_item = 'CraftItem "lump_of_coal" 1',
+ cookresult_item = 'craft "lump_of_coal" 1',
furnace_burntime = 30,
})
-minetest.register_node("jungletree", {
+minetest.register_node(":jungletree", {
tile_images = {"jungletree_top.png", "jungletree_top.png", "jungletree.png"},
inventory_image = inventorycube("jungletree_top.png", "jungletree.png", "jungletree.png"),
is_ground_content = true,
material = digprop_woodlike(1.0),
- cookresult_item = 'CraftItem "lump_of_coal" 1',
+ cookresult_item = 'craft "lump_of_coal" 1',
furnace_burntime = 30,
})
-minetest.register_node("junglegrass", {
+minetest.register_node(":junglegrass", {
drawtype = "plantlike",
visual_scale = 1.3,
tile_images = {"junglegrass.png"},
furnace_burntime = 2,
})
-minetest.register_node("leaves", {
+minetest.register_node(":leaves", {
drawtype = "allfaces_optional",
visual_scale = 1.3,
tile_images = {"leaves.png"},
light_propagates = true,
paramtype = "light",
material = digprop_leaveslike(1.0),
- extra_dug_item = 'NodeItem "sapling" 1',
+ extra_dug_item = 'node "sapling" 1',
extra_dug_item_rarity = 20,
furnace_burntime = 1,
})
-minetest.register_node("cactus", {
+minetest.register_node(":cactus", {
tile_images = {"cactus_top.png", "cactus_top.png", "cactus_side.png"},
inventory_image = inventorycube("cactus_top.png", "cactus_side.png", "cactus_side.png"),
is_ground_content = true,
furnace_burntime = 15,
})
-minetest.register_node("papyrus", {
+minetest.register_node(":papyrus", {
drawtype = "plantlike",
tile_images = {"papyrus.png"},
inventory_image = "papyrus.png",
furnace_burntime = 1,
})
-minetest.register_node("bookshelf", {
+minetest.register_node(":bookshelf", {
tile_images = {"wood.png", "wood.png", "bookshelf.png"},
-- FIXME: inventorycube only cares for the first texture
--inventory_image = inventorycube("wood.png", "bookshelf.png", "bookshelf.png")
furnace_burntime = 30,
})
-minetest.register_node("glass", {
+minetest.register_node(":glass", {
drawtype = "glasslike",
tile_images = {"glass.png"},
inventory_image = inventorycube("glass.png"),
material = digprop_glasslike(1.0),
})
-minetest.register_node("wooden_fence", {
+minetest.register_node(":wooden_fence", {
drawtype = "fencelike",
tile_images = {"wood.png"},
inventory_image = "fence.png",
material = digprop_woodlike(0.75),
})
-minetest.register_node("rail", {
+minetest.register_node(":rail", {
drawtype = "raillike",
tile_images = {"rail.png", "rail_curved.png", "rail_t_junction.png", "rail_crossing.png"},
inventory_image = "rail.png",
material = digprop_dirtlike(0.75),
})
-minetest.register_node("ladder", {
+minetest.register_node(":ladder", {
drawtype = "signlike",
tile_images = {"ladder.png"},
inventory_image = "ladder.png",
material = digprop_woodlike(0.5),
})
-minetest.register_node("coalstone", {
+minetest.register_node(":coalstone", {
tile_images = {"stone.png^mineral_coal.png"},
inventory_image = "stone.png^mineral_coal.png",
is_ground_content = true,
material = digprop_stonelike(1.5),
})
-minetest.register_node("wood", {
+minetest.register_node(":wood", {
tile_images = {"wood.png"},
inventory_image = inventorycube("wood.png"),
is_ground_content = true,
material = digprop_woodlike(0.75),
})
-minetest.register_node("mese", {
+minetest.register_node(":mese", {
tile_images = {"mese.png"},
inventory_image = inventorycube("mese.png"),
is_ground_content = true,
material = digprop_stonelike(0.5),
})
-minetest.register_node("cloud", {
+minetest.register_node(":cloud", {
tile_images = {"cloud.png"},
inventory_image = inventorycube("cloud.png"),
is_ground_content = true,
})
-minetest.register_node("water_flowing", {
+minetest.register_node(":water_flowing", {
drawtype = "flowingliquid",
tile_images = {"water.png"},
alpha = WATER_ALPHA,
},
})
-minetest.register_node("water_source", {
+minetest.register_node(":water_source", {
drawtype = "liquid",
tile_images = {"water.png"},
alpha = WATER_ALPHA,
},
})
-minetest.register_node("lava_flowing", {
+minetest.register_node(":lava_flowing", {
drawtype = "flowingliquid",
tile_images = {"lava.png"},
inventory_image = inventorycube("lava.png"),
},
})
-minetest.register_node("lava_source", {
+minetest.register_node(":lava_source", {
drawtype = "liquid",
tile_images = {"lava.png"},
inventory_image = inventorycube("lava.png"),
furnace_burntime = 60,
})
-minetest.register_node("torch", {
+minetest.register_node(":torch", {
drawtype = "torchlike",
tile_images = {"torch_on_floor.png", "torch_on_ceiling.png", "torch.png"},
inventory_image = "torch_on_floor.png",
furnace_burntime = 4,
})
-minetest.register_node("sign_wall", {
+minetest.register_node(":sign_wall", {
drawtype = "signlike",
tile_images = {"sign_wall.png"},
inventory_image = "sign_wall.png",
furnace_burntime = 10,
})
-minetest.register_node("chest", {
+minetest.register_node(":chest", {
tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
"chest_side.png", "chest_side.png", "chest_front.png"},
inventory_image = "chest_top.png",
furnace_burntime = 30,
})
-minetest.register_node("locked_chest", {
+minetest.register_node(":locked_chest", {
tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
"chest_side.png", "chest_side.png", "chest_lock.png"},
inventory_image = "chest_lock.png",
furnace_burntime = 30,
})
-minetest.register_node("furnace", {
+minetest.register_node(":furnace", {
tile_images = {"furnace_side.png", "furnace_side.png", "furnace_side.png",
"furnace_side.png", "furnace_side.png", "furnace_front.png"},
inventory_image = "furnace_front.png",
material = digprop_stonelike(3.0),
})
-minetest.register_node("cobble", {
+minetest.register_node(":cobble", {
tile_images = {"cobble.png"},
inventory_image = inventorycube("cobble.png"),
is_ground_content = true,
- cookresult_item = 'NodeItem "stone" 1',
+ cookresult_item = 'node "stone" 1',
material = digprop_stonelike(0.9),
})
-minetest.register_node("mossycobble", {
+minetest.register_node(":mossycobble", {
tile_images = {"mossycobble.png"},
inventory_image = inventorycube("mossycobble.png"),
is_ground_content = true,
material = digprop_stonelike(0.8),
})
-minetest.register_node("steelblock", {
+minetest.register_node(":steelblock", {
tile_images = {"steel_block.png"},
inventory_image = inventorycube("steel_block.png"),
is_ground_content = true,
material = digprop_stonelike(5.0),
})
-minetest.register_node("nyancat", {
+minetest.register_node(":nyancat", {
tile_images = {"nc_side.png", "nc_side.png", "nc_side.png",
"nc_side.png", "nc_back.png", "nc_front.png"},
inventory_image = "nc_front.png",
furnace_burntime = 1,
})
-minetest.register_node("nyancat_rainbow", {
+minetest.register_node(":nyancat_rainbow", {
tile_images = {"nc_rb.png"},
inventory_image = "nc_rb.png",
material = digprop_stonelike(3.0),
furnace_burntime = 1,
})
-minetest.register_node("sapling", {
+minetest.register_node(":sapling", {
drawtype = "plantlike",
visual_scale = 1.0,
tile_images = {"sapling.png"},
furnace_burntime = 10,
})
-minetest.register_node("apple", {
+minetest.register_node(":apple", {
drawtype = "plantlike",
visual_scale = 1.0,
tile_images = {"apple.png"},
light_propagates = true,
sunlight_propagates = true,
walkable = false,
- dug_item = 'CraftItem "apple" 1',
+ dug_item = 'craft "apple" 1',
material = digprop_constanttime(0.0),
furnace_burntime = 3,
})
--- New nodes
+--
+-- Crafting items
+--
-minetest.register_node("somenode", {
- tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
- inventory_image = "treeprop.png",
- material = {
- diggability = "normal",
- weight = 0,
- crackiness = 0,
- crumbliness = 0,
- cuttability = 0,
- flammability = 0
- },
- metadata_name = "chest",
+minetest.register_craftitem(":Stick", {
+ image = "stick.png",
+ --furnace_burntime = ...,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_node("TNT", {
- tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
- inventory_image = "tnt_side.png",
- dug_item = '', -- Get nothing
- material = {
- diggability = "not",
- },
+minetest.register_craftitem(":paper", {
+ image = "paper.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":book", {
+ image = "book.png",
+ on_place_on_ground = minetest.craftitem_place_item,
})
+minetest.register_craftitem(":lump_of_coal", {
+ image = "lump_of_coal.png",
+ furnace_burntime = 40;
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":lump_of_iron", {
+ image = "lump_of_iron.png",
+ cookresult_item = 'craft "steel_ingot" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":lump_of_clay", {
+ image = "lump_of_clay.png",
+ cookresult_item = 'craft "clay_brick" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":steel_ingot", {
+ image = "steel_ingot.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":clay_brick", {
+ image = "clay_brick.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":rat", {
+ image = "rat.png",
+ cookresult_item = 'craft "cooked_rat" 1',
+ on_drop = function(item, dropper, pos)
+ minetest.env:add_rat(pos)
+ return true
+ end,
+})
+
+minetest.register_craftitem(":cooked_rat", {
+ image = "cooked_rat.png",
+ cookresult_item = 'craft "scorched_stuff" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(6),
+})
+
+minetest.register_craftitem(":scorched_stuff", {
+ image = "scorched_stuff.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem(":firefly", {
+ image = "firefly.png",
+ on_drop = function(item, dropper, pos)
+ minetest.env:add_firefly(pos)
+ return true
+ end,
+})
+
+minetest.register_craftitem(":apple", {
+ image = "apple.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(4),
+})
+
+minetest.register_craftitem(":apple_iron", {
+ image = "apple_iron.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(8),
+})
+
+print(dump(minetest.registered_craftitems))
+
+--
+-- Creative inventory
+--
+
+minetest.add_to_creative_inventory('tool MesePick 0')
+minetest.add_to_creative_inventory('tool SteelPick 0')
+minetest.add_to_creative_inventory('tool SteelAxe 0')
+minetest.add_to_creative_inventory('tool SteelShovel 0')
+
+minetest.add_to_creative_inventory('node torch 0')
+minetest.add_to_creative_inventory('node cobble 0')
+minetest.add_to_creative_inventory('node dirt 0')
+minetest.add_to_creative_inventory('node stone 0')
+minetest.add_to_creative_inventory('node sand 0')
+minetest.add_to_creative_inventory('node sandstone 0')
+minetest.add_to_creative_inventory('node clay 0')
+minetest.add_to_creative_inventory('node brick 0')
+minetest.add_to_creative_inventory('node tree 0')
+minetest.add_to_creative_inventory('node leaves 0')
+minetest.add_to_creative_inventory('node cactus 0')
+minetest.add_to_creative_inventory('node papyrus 0')
+minetest.add_to_creative_inventory('node bookshelf 0')
+minetest.add_to_creative_inventory('node glass 0')
+minetest.add_to_creative_inventory('node fence 0')
+minetest.add_to_creative_inventory('node rail 0')
+minetest.add_to_creative_inventory('node mese 0')
+minetest.add_to_creative_inventory('node chest 0')
+minetest.add_to_creative_inventory('node furnace 0')
+minetest.add_to_creative_inventory('node sign_wall 0')
+minetest.add_to_creative_inventory('node water_source 0')
+minetest.add_to_creative_inventory('node lava_source 0')
+minetest.add_to_creative_inventory('node ladder 0')
+
--
-- Some common functions
--
n_bottom = minetest.env:get_node(p_bottom)
if n_bottom.name == "air" then
minetest.env:remove_node(p)
- minetest.env:add_luaentity(p, "falling_"..n.name)
+ minetest.env:add_luaentity(p, "default_falling_"..n.name)
nodeupdate(p)
end
end
end
end
---
--- TNT (not functional)
---
-
-local TNT = {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
- --visual = "single_sprite",
- --textures = {"mese.png^[forcesingle"},
- -- Initial value for our timer
- timer = 0,
- -- Number of punches required to defuse
- health = 1,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
- print("TNT:on_activate()")
- self.object:setvelocity({x=0, y=2, z=0})
- self.object:setacceleration({x=0, y=-10, z=0})
-end
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.health = self.health - 1
- if self.health <= 0 then
- self.object:remove()
- hitter:add_to_inventory("NodeItem TNT 1")
- end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- --pos = self.object:getpos()
- --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- --self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
--
-- Falling stuff
--
function register_falling_node(nodename, texture)
- minetest.register_entity("falling_"..nodename, {
+ minetest.register_entity("default_falling_"..nodename, {
-- Static definition
physical = true,
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
register_falling_node("sand", "sand.png")
register_falling_node("gravel", "gravel.png")
---[[
-minetest.register_entity("falling_sand", {
- -- Definition
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"sand.png","sand.png","sand.png","sand.png","sand.png","sand.png"},
- -- State
- fallspeed = 0,
- -- Methods
- on_step = function(self, dtime)
- -- Apply gravity
- self.fallspeed = self.fallspeed + dtime * 5
- fp = self.object:getpos()
- fp.y = fp.y - self.fallspeed * dtime
- self.object:moveto(fp)
- -- Turn to actual sand when collides to ground or just move
- bcp = {x=fp.x, y=fp.y-0.5, z=fp.z} -- Position of bottom center point
- bcn = minetest.env:get_node(bcp)
- if bcn.name ~= "air" then
- -- Turn to a sand node
- np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
- minetest.env:add_node(np, {name="sand"})
- self.object:remove()
- else
- -- Do nothing
- end
- end
-})
---]]
-
--
-- Global callbacks
--
minetest.register_globalstep(on_step)
function on_placenode(p, node)
- print("on_placenode")
+ --print("on_placenode")
nodeupdate(p)
end
minetest.register_on_placenode(on_placenode)
function on_dignode(p, node)
- print("on_dignode")
+ --print("on_dignode")
nodeupdate(p)
end
minetest.register_on_dignode(on_dignode)
function on_punchnode(p, node)
- print("on_punchnode")
- if node.name == "TNT" then
- minetest.env:remove_node(p)
- minetest.env:add_luaentity(p, "TNT")
- nodeupdate(p)
- end
end
minetest.register_on_punchnode(on_punchnode)
-minetest.register_on_respawnplayer(function(player)
- print("on_respawnplayer")
- -- player:setpos({x=0, y=30, z=0})
- -- return true
+minetest.register_on_chat_message(function(name, message)
+ --print("default on_chat_message: name="..dump(name).." message="..dump(message))
+ local cmd = "/giveme"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to give")
+ return true -- Handled chat message
+ end
+ local stackstring = string.match(message, cmd.." (.*)")
+ if stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
+ return true -- Handled chat message
+ end
+ print(cmd..' invoked, stackstring="'..stackstring..'"')
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
+ end
+ local added, error_msg = player:add_to_inventory(stackstring)
+ if added then
+ minetest.chat_send_player(name, '"'..stackstring
+ ..'" added to inventory.');
+ else
+ minetest.chat_send_player(name, 'Could not give "'..stackstring
+ ..'": '..error_msg);
+ end
+ return true -- Handled chat message
+ end
+ local cmd = "/give"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to give")
+ return true -- Handled chat message
+ end
+ local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+ if name == nil or stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
+ return true -- Handled chat message
+ end
+ print(cmd..' invoked, name2="'..name2
+ ..'" stackstring="'..stackstring..'"')
+ local player = minetest.env:get_player_by_name(name2)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
+ end
+ local added, error_msg = player:add_to_inventory(stackstring)
+ if added then
+ minetest.chat_send_player(name, '"'..stackstring
+ ..'" added to '..name2..'\'s inventory.');
+ minetest.chat_send_player(name2, '"'..stackstring
+ ..'" added to inventory.');
+ else
+ minetest.chat_send_player(name, 'Could not give "'..stackstring
+ ..'": '..error_msg);
+ end
+ return true -- Handled chat message
+ end
end)
--- Example setting get
-print("setting max_users = " .. dump(minetest.setting_get("max_users")))
-print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
--
-- Done, print some random stuff
--
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
-- END