Tool aliases
[oweals/minetest.git] / data / mods / default / init.lua
index c6f039385afb07ed5f9e616839bcba8d72a74222..003a02323457505df60a5dfbb61fdab1d1958eae 100644 (file)
+-- default (Minetest 0.4 mod)
+-- Most default stuff
+
+-- Quick documentation about the API
+-- =================================
+--
 -- Helper functions defined by builtin.lua:
 -- dump2(obj, name="_", dumped={})
 -- dump(obj, dumped={})
 --
--- Textures:
--- Mods should prefix their textures with modname_, eg. given the mod
--- name "foomod", a texture could be called "foomod_superfurnace.png"
+-- Mod load path
+-- -------------
+-- Generic:
+-- $path_data/mods/
+-- $path_userdata/usermods/
+-- $mapdir/worldmods/
+--
+-- On a run-in-place version (eg. the distributed windows version):
+-- minetest-0.4.x/data/mods/
+-- minetest-0.4.x/usermods/
+-- minetest-0.4.x/world/worldmods/
+--
+-- On an installed version on linux:
+-- /usr/share/minetest/mods/
+-- ~/.minetest/usermods
+-- ~/.minetest/world/worldmods
+--
+-- Naming convention for registered textual names
+-- ----------------------------------------------
+-- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
+--
+-- This is to prevent conflicting names from corrupting maps and is
+-- enforced by the mod loader.
+--
+-- Example: mod "experimental", ideal item/node/entity name "tnt":
+--          -> the name should be "experimental:tnt".
+--
+-- Enforcement can be overridden by prefixing the name with ":". This can
+-- be used for overriding the registrations of some other mod.
+--
+-- Example: Any mod can redefine experimental:tnt by using the name
+--          ":experimental:tnt" when registering it.
+-- (also that mods is required to have "experimental" as a dependency)
+--
+-- The legacy mod uses ":" for maintaining backwards compatibility.
+--
+-- Textures
+-- --------
+-- Mods should generally prefix their textures with modname_, eg. given
+-- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
+--
+-- This is not crucial and a conflicting name will not corrupt maps.
+--
+-- Representations of simple things
+-- --------------------------------
+--
+-- MapNode representation:
+-- {name="name", param1=num, param2=num}
+--
+-- param1 and param2 are 8 bit and 4 bit integers, respectively. They
+-- are reserved for certain automated functions. If you don't use these
+-- functions, you can use them to store arbitrary values.
+--
+-- param1 is reserved for the engine when:
+--   paramtype != "none"
+-- param2 is reserved for the engine when any of these are used:
+--   liquidtype == "flowing"
+--   drawtype == "flowingliquid"
+--   drawtype == "torchlike"
+--   drawtype == "signlike"
+--
+-- Position representation:
+-- {x=num, y=num, z=num}
+--
+-- stackstring/itemstring: A stack of items in serialized format.
+-- eg. 'node "dirt" 5'
+-- eg. 'tool "default:pick_wood" 21323'
+-- eg. 'craft "apple" 2'
+--
+-- item: A single item in Lua table format.
+-- eg. {type="node", name="dirt"} 
+--     ^ a single dirt node
+-- eg. {type="tool", name="default:pick_wood", wear=21323}
+--     ^ a wooden pick about 1/3 weared out
+-- eg. {type="craft", name="apple"}
+--     ^ an apple.
 --
 -- Global functions:
--- minetest.register_entity(name, prototype_table)
--- minetest.register_tool(name, {lots of stuff})
--- minetest.register_node(name, {lots of stuff})
--- minetest.register_craft({output=item, recipe={...})
--- minetest.register_globalstep(func)
+-- minetest.register_entity(name, prototype table)
+-- minetest.register_tool(name, tool definition)
+-- minetest.register_node(name, node definition)
+-- minetest.register_craftitem(name, craftitem definition)
+-- minetest.register_craft(recipe)
+-- minetest.register_abm(abm definition)
+-- minetest.alias_node(name, convert_to)
+-- minetest.alias_tool(name, convert_to)
+-- minetest.register_globalstep(func(dtime))
 -- minetest.register_on_placenode(func(pos, newnode, placer))
 -- minetest.register_on_dignode(func(pos, oldnode, digger))
 -- minetest.register_on_punchnode(func(pos, node, puncher))
+-- minetest.register_on_generated(func(minp, maxp))
 -- minetest.register_on_newplayer(func(ObjectRef))
 -- minetest.register_on_respawnplayer(func(ObjectRef))
 -- ^ return true in func to disable regular player placement
--- minetest.setting_get(name)
--- minetest.setting_getbool(name)
+-- minetest.register_on_chat_message(func(name, message))
+-- minetest.add_to_creative_inventory(itemstring)
+-- minetest.setting_get(name) -> string or nil
+-- minetest.setting_getbool(name) -> boolean value or nil
+-- minetest.chat_send_all(text)
+-- minetest.chat_send_player(name, text)
+-- minetest.get_player_privs(name) -> set of privs
+--
+-- stackstring_take_item(stackstring) -> stackstring, item
+-- stackstring_put_item(stackstring, item) -> stackstring, success
+-- stackstring_put_stackstring(stackstring, stackstring) -> stackstring, success
+--
+-- minetest.digprop_constanttime(time)
+-- minetest.digprop_stonelike(toughness)
+-- minetest.digprop_dirtlike(toughness)
+-- minetest.digprop_gravellike(toughness)
+-- minetest.digprop_woodlike(toughness)
+-- minetest.digprop_leaveslike(toughness)
+-- minetest.digprop_glasslike(toughness)
 --
 -- Global objects:
 -- minetest.env - environment reference
 --
 -- Global tables:
 -- minetest.registered_nodes
--- ^ List of registed node definitions, indexed by name
+-- ^ List of registered node definitions, indexed by name
+-- minetest.registered_craftitems
+-- ^ List of registered craft item definitions, indexed by name
 -- minetest.registered_entities
 -- ^ List of registered entity prototypes, indexed by name
 -- minetest.object_refs
 -- - add_node(pos, node)
 -- - remove_node(pos)
 -- - get_node(pos)
+--   ^ Returns {name="ignore", ...} for unloaded area
+-- - get_node_or_nil(pos)
+--   ^ Returns nil for unloaded area
 -- - add_luaentity(pos, name)
+-- - add_item(pos, itemstring)
+-- - add_rat(pos)
+-- - add_firefly(pos)
+-- - get_meta(pos) -- Get a NodeMetaRef at that position
+-- - get_player_by_name(name) -- Get an ObjectRef to a player
+--
+-- NodeMetaRef
+-- - get_type()
+-- - allows_text_input()
+-- - set_text(text) -- eg. set the text of a sign
+-- - get_text()
+-- - get_owner()
+-- Generic node metadata specific:
+-- - set_infotext(infotext)
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name)
+-- - set_inventory_draw_spec(string)
+-- - set_allow_text_input(bool)
+-- - set_allow_removal(bool)
+-- - set_enforce_owner(bool)
+-- - is_inventory_modified()
+-- - reset_inventory_modified()
+-- - is_text_modified()
+-- - reset_text_modified()
+-- - set_string(name, value)
+-- - get_string(name)
 --
 -- ObjectRef is basically ServerActiveObject.
 -- ObjectRef methods:
 -- - remove(): remove object (after returning from Lua)
--- - getpos(): returns {x=num, y=num, z=num}
+-- - getpos() -> {x=num, y=num, z=num}
 -- - setpos(pos); pos={x=num, y=num, z=num}
 -- - moveto(pos, continuous=false): interpolated move
+-- - punch(puncher, time_from_last_punch)
+--   ^ puncher = an another ObjectRef,
+--   ^ time_from_last_punch = time since last punch action of the puncher
+-- - right_click(clicker); clicker = an another ObjectRef
+-- - get_wield_digging_properties() -> digging property table
+-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
+-- - get_hp(): returns number of hitpoints (2 * number of hearts)
+-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- LuaEntitySAO-only:
+-- - setvelocity({x=num, y=num, z=num})
+-- - setacceleration({x=num, y=num, z=num})
+-- - getacceleration() -> {x=num, y=num, z=num}
+-- - settexturemod(mod)
+-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
+-- -           select_horiz_by_yawpitch=false)
+-- Player-only:
+-- - get_player_name(): will return nil if is not a player
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name) -> {item1, item2, ...}
+-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
 -- - add_to_inventory(itemstring): add an item to object inventory
 --
 -- Registered entities:
 --   - on_step(self, dtime)
 --   - on_punch(self, hitter)
 --   - on_rightclick(self, clicker)
---   - get_staticdata(self): return string
+--   - get_staticdata(self)
+--     ^ return string that will be passed to on_activate when the object
+--       is created next time
 --
--- MapNode representation:
--- {name="name", param1=num, param2=num}
+-- Entity prototype table:
+-- {
+--     physical = true,
+--     collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+--     visual = "cube",
+--     textures = {texture,texture,texture,texture,texture,texture},
+--     on_activate = function(self, staticdata),
+--     on_step = function(self, dtime),
+--     on_punch = function(self, hitter),
+--     on_rightclick = function(self, clicker),
+--     get_staticdata = function(self),
+--     # Also you can define arbitrary member variables here
+--     myvariable = whatever,
+-- }
 --
--- Position representation:
--- {x=num, y=num, z=num}
+-- Tool definition:
+-- {
+--     image = "default_tool_steelaxe.png",
+--     full_punch_interval = 1.0,
+--     basetime = 1.0,
+--     dt_weight = 0.5,
+--     dt_crackiness = -0.2,
+--     dt_crumbliness = 1,
+--     dt_cuttability = -0.5,
+--     basedurability = 330,
+--     dd_weight = 0,
+--     dd_crackiness = 0,
+--     dd_crumbliness = 0,
+--     dd_cuttability = 0,
+-- }
 --
-
--- print("minetest dump: "..dump(minetest))
+-- Node definition options:
+-- {
+--     name = "modname:somenode",
+--     drawtype = "normal",
+--     visual_scale = 1.0,
+--     tile_images = {"default_unknown_block.png"},
+--     inventory_image = "default_unknown_block.png",
+--     special_materials = {
+--         {image="", backface_culling=true},
+--         {image="", backface_culling=true},
+--     },
+--     alpha = 255,
+--     post_effect_color = {a=0, r=0, g=0, b=0},
+--     paramtype = "none",
+--     is_ground_content = false,
+--     light_propagates = false,
+--     sunlight_propagates = false,
+--     walkable = true,
+--     pointable = true,
+--     diggable = true,
+--     climbable = false,
+--     buildable_to = false,
+--     wall_mounted = false,
+--     often_contains_mineral = false,
+--     dug_item = "",
+--     extra_dug_item = "",
+--     extra_dug_item_rarity = 2,
+--     metadata_name = "",
+--     liquidtype = "none",
+--     liquid_alternative_flowing = "",
+--     liquid_alternative_source = "",
+--     liquid_viscosity = 0,
+--     light_source = 0,
+--     damage_per_second = 0,
+--     selection_box = {type="regular"},
+--     material = {
+--         diggablity = "normal",
+--         weight = 0,
+--         crackiness = 0,
+--         crumbliness = 0,
+--         cuttability = 0,
+--         flammability = 0,
+--     },
+--     cookresult_itemstring = "", -- Cannot be cooked
+--     furnace_cooktime = 3.0,
+--     furnace_burntime = -1, -- Cannot be used as fuel
+-- }
+--
+-- Craftitem definition options:
+-- minetest.register_craftitem("modname_name", {
+--     image = "default_image.png",
+--     stack_max = <maximum number of items in stack>,
+--     cookresult_itemstring = itemstring (result of cooking),
+--     furnace_cooktime = <cooking time>,
+--     furnace_burntime = <time to burn as fuel in furnace>,
+--     usable = <uh... some boolean value>,
+--     dropcount = <amount of items to drop using drop action>
+--     liquids_pointable = <whether can point liquids>,
+--     on_drop = func(item, dropper, pos),
+--     on_place_on_ground = func(item, placer, pos),
+--     on_use = func(item, player, pointed_thing),
+-- })
+-- 
+-- Recipe:
+-- {
+--     output = 'tool "default:pick_stone"',
+--     recipe = {
+--         {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+--         {'', 'craft "default:stick"', ''},
+--         {'', 'craft "default:stick"', ''},
+--     }
+-- }
+--
+-- ABM (ActiveBlockModifier) definition:
+-- {
+--     nodenames = {"lava_source"},
+--     neighbors = {"water_source", "water_flowing"}, -- (any of these)
+--      ^ If left out or empty, any neighbor will do
+--      ^ This might get removed in the future
+--     interval = 1.0, -- (operation interval)
+--     chance = 1, -- (chance of trigger is 1.0/this)
+--     action = func(pos, node, active_object_count, active_object_count_wider),
+-- }
 
 WATER_ALPHA = 160
 WATER_VISC = 1
 LAVA_VISC = 7
 LIGHT_MAX = 14
 
+-- Definitions made by this mod that other mods can use too
+default = {}
+
 --
 -- Tool definition
 --
 
-minetest.register_tool("WPick", {
-       image = "tool_woodpick.png",
+-- The hand
+minetest.register_tool(":", {
+       image = "",
+       basetime = 0.5,
+       dt_weight = 1,
+       dt_crackiness = 0,
+       dt_crumbliness = -1,
+       dt_cuttability = 0,
+       basedurability = 50,
+       dd_weight = 0,
+       dd_crackiness = 0,
+       dd_crumbliness = 0,
+       dd_cuttability = 0,
+})
+
+minetest.register_tool("default:pick_wood", {
+       image = "default_tool_woodpick.png",
        basetime = 2.0,
        dt_weight = 0,
        dt_crackiness = -0.5,
@@ -91,8 +369,8 @@ minetest.register_tool("WPick", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("STPick", {
-       image = "tool_stonepick.png",
+minetest.register_tool("default:pick_stone", {
+       image = "default_tool_stonepick.png",
        basetime = 1.5,
        dt_weight = 0,
        dt_crackiness = -0.5,
@@ -104,8 +382,8 @@ minetest.register_tool("STPick", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("SteelPick", {
-       image = "tool_steelpick.png",
+minetest.register_tool("default:pick_steel", {
+       image = "default_tool_steelpick.png",
        basetime = 1.0,
        dt_weight = 0,
        dt_crackiness = -0.5,
@@ -117,8 +395,8 @@ minetest.register_tool("SteelPick", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("MesePick", {
-       image = "tool_mesepick.png",
+minetest.register_tool("default:pick_mese", {
+       image = "default_tool_mesepick.png",
        basetime = 0,
        dt_weight = 0,
        dt_crackiness = 0,
@@ -130,8 +408,8 @@ minetest.register_tool("MesePick", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("WShovel", {
-       image = "tool_woodshovel.png",
+minetest.register_tool("default:shovel_wood", {
+       image = "default_tool_woodshovel.png",
        basetime = 2.0,
        dt_weight = 0.5,
        dt_crackiness = 2,
@@ -143,8 +421,8 @@ minetest.register_tool("WShovel", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("STShovel", {
-       image = "tool_stoneshovel.png",
+minetest.register_tool("default:shovel_stone", {
+       image = "default_tool_stoneshovel.png",
        basetime = 1.5,
        dt_weight = 0.5,
        dt_crackiness = 2,
@@ -156,8 +434,8 @@ minetest.register_tool("STShovel", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("SteelShovel", {
-       image = "tool_steelshovel.png",
+minetest.register_tool("default:shovel_steel", {
+       image = "default_tool_steelshovel.png",
        basetime = 1.0,
        dt_weight = 0.5,
        dt_crackiness = 2,
@@ -169,8 +447,8 @@ minetest.register_tool("SteelShovel", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("WAxe", {
-       image = "tool_woodaxe.png",
+minetest.register_tool("default:axe_wood", {
+       image = "default_tool_woodaxe.png",
        basetime = 2.0,
        dt_weight = 0.5,
        dt_crackiness = -0.2,
@@ -182,8 +460,8 @@ minetest.register_tool("WAxe", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("STAxe", {
-       image = "tool_stoneaxe.png",
+minetest.register_tool("default:axe_stone", {
+       image = "default_tool_stoneaxe.png",
        basetime = 1.5,
        dt_weight = 0.5,
        dt_crackiness = -0.2,
@@ -195,8 +473,8 @@ minetest.register_tool("STAxe", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("SteelAxe", {
-       image = "tool_steelaxe.png",
+minetest.register_tool("default:axe_steel", {
+       image = "default_tool_steelaxe.png",
        basetime = 1.0,
        dt_weight = 0.5,
        dt_crackiness = -0.2,
@@ -208,8 +486,8 @@ minetest.register_tool("SteelAxe", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("WSword", {
-       image = "tool_woodsword.png",
+minetest.register_tool("default:sword_wood", {
+       image = "default_tool_woodsword.png",
        basetime = 3.0,
        dt_weight = 3,
        dt_crackiness = 0,
@@ -221,8 +499,8 @@ minetest.register_tool("WSword", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("STSword", {
-       image = "tool_stonesword.png",
+minetest.register_tool("default:sword_stone", {
+       image = "default_tool_stonesword.png",
        basetime = 2.5,
        dt_weight = 3,
        dt_crackiness = 0,
@@ -234,8 +512,8 @@ minetest.register_tool("STSword", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("SteelSword", {
-       image = "tool_steelsword.png",
+minetest.register_tool("default:sword_steel", {
+       image = "default_tool_steelsword.png",
        basetime = 2.0,
        dt_weight = 3,
        dt_crackiness = 0,
@@ -247,321 +525,267 @@ minetest.register_tool("SteelSword", {
        dd_crumbliness = 0,
        dd_cuttability = 0,
 })
-minetest.register_tool("", {
-       image = "",
-       basetime = 0.5,
-       dt_weight = 1,
-       dt_crackiness = 0,
-       dt_crumbliness = -1,
-       dt_cuttability = 0,
-       basedurability = 50,
-       dd_weight = 0,
-       dd_crackiness = 0,
-       dd_crumbliness = 0,
-       dd_cuttability = 0,
-})
-
---[[
-minetest.register_tool("horribletool", {
-       image = "lava.png",
-       basetime = 2.0
-       dt_weight = 0.2
-       dt_crackiness = 0.2
-       dt_crumbliness = 0.2
-       dt_cuttability = 0.2
-       basedurability = 50
-       dd_weight = -5
-       dd_crackiness = -5
-       dd_crumbliness = -5
-       dd_cuttability = -5
-})
---]]
 
 --
 -- Crafting definition
 --
 
 minetest.register_craft({
-       output = 'NodeItem "wood" 4',
+       output = 'node "default:wood" 4',
        recipe = {
-               {'NodeItem "tree"'},
+               {'node "tree"'},
        }
 })
 
 minetest.register_craft({
-       output = 'CraftItem "Stick" 4',
+       output = 'craft "default:stick" 4',
        recipe = {
-               {'NodeItem "wood"'},
+               {'node "default:wood"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "wooden_fence" 2',
+       output = 'node "fence_wooden" 2',
        recipe = {
-               {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
-               {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
+               {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
+               {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "sign_wall" 1',
+       output = 'node "default:sign_wall" 1',
        recipe = {
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
-               {'', 'CraftItem "Stick"', ''},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+               {'', 'craft "default:stick"', ''},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "torch" 4',
+       output = 'node "default:torch" 4',
        recipe = {
-               {'CraftItem "lump_of_coal"'},
-               {'CraftItem "Stick"'},
+               {'craft "default:coal_lump"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "WPick"',
+       output = 'tool "default:pick_wood"',
        recipe = {
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
-               {'', 'CraftItem "Stick"', ''},
-               {'', 'CraftItem "Stick"', ''},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+               {'', 'craft "default:stick"', ''},
+               {'', 'craft "default:stick"', ''},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "STPick"',
+       output = 'tool "default:pick_stone"',
        recipe = {
-               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
-               {'', 'CraftItem "Stick"', ''},
-               {'', 'CraftItem "Stick"', ''},
+               {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+               {'', 'craft "default:stick"', ''},
+               {'', 'craft "default:stick"', ''},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "SteelPick"',
+       output = 'tool "default:pick_steel"',
        recipe = {
-               {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
-               {'', 'CraftItem "Stick"', ''},
-               {'', 'CraftItem "Stick"', ''},
+               {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+               {'', 'craft "default:stick"', ''},
+               {'', 'craft "default:stick"', ''},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "MesePick"',
+       output = 'tool "default:pick_mese"',
        recipe = {
-               {'NodeItem "mese"', 'NodeItem "mese"', 'NodeItem "mese"'},
-               {'', 'CraftItem "Stick"', ''},
-               {'', 'CraftItem "Stick"', ''},
+               {'node "mese"', 'node "mese"', 'node "mese"'},
+               {'', 'craft "default:stick"', ''},
+               {'', 'craft "default:stick"', ''},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "WShovel"',
+       output = 'tool "default:shovel_wood"',
        recipe = {
-               {'NodeItem "wood"'},
-               {'CraftItem "Stick"'},
-               {'CraftItem "Stick"'},
+               {'node "default:wood"'},
+               {'craft "default:stick"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "STShovel"',
+       output = 'tool "default:shovel_stone"',
        recipe = {
-               {'NodeItem "cobble"'},
-               {'CraftItem "Stick"'},
-               {'CraftItem "Stick"'},
+               {'node "cobble"'},
+               {'craft "default:stick"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "SteelShovel"',
+       output = 'tool "default:shovel_steel"',
        recipe = {
-               {'CraftItem "steel_ingot"'},
-               {'CraftItem "Stick"'},
-               {'CraftItem "Stick"'},
+               {'craft "default:steel_ingot"'},
+               {'craft "default:stick"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "WAxe"',
+       output = 'tool "default:axe_wood"',
        recipe = {
-               {'NodeItem "wood"', 'NodeItem "wood"'},
-               {'NodeItem "wood"', 'CraftItem "Stick"'},
-               {'', 'CraftItem "Stick"'},
+               {'node "default:wood"', 'node "default:wood"'},
+               {'node "default:wood"', 'craft "default:stick"'},
+               {'', 'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "STAxe"',
+       output = 'tool "default:axe_stone"',
        recipe = {
-               {'NodeItem "cobble"', 'NodeItem "cobble"'},
-               {'NodeItem "cobble"', 'CraftItem "Stick"'},
-               {'', 'CraftItem "Stick"'},
+               {'node "cobble"', 'node "cobble"'},
+               {'node "cobble"', 'craft "default:stick"'},
+               {'', 'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "SteelAxe"',
+       output = 'tool "default:axe_steel"',
        recipe = {
-               {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
-               {'CraftItem "steel_ingot"', 'CraftItem "Stick"'},
-               {'', 'CraftItem "Stick"'},
+               {'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+               {'craft "default:steel_ingot"', 'craft "default:stick"'},
+               {'', 'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "WSword"',
+       output = 'tool "default:sword_wood"',
        recipe = {
-               {'NodeItem "wood"'},
-               {'NodeItem "wood"'},
-               {'CraftItem "Stick"'},
+               {'node "default:wood"'},
+               {'node "default:wood"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "STSword"',
+       output = 'tool "default:sword_stone"',
        recipe = {
-               {'NodeItem "cobble"'},
-               {'NodeItem "cobble"'},
-               {'CraftItem "Stick"'},
+               {'node "cobble"'},
+               {'node "cobble"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'ToolItem "SteelSword"',
+       output = 'tool "default:sword_steel"',
        recipe = {
-               {'CraftItem "steel_ingot"'},
-               {'CraftItem "steel_ingot"'},
-               {'CraftItem "Stick"'},
+               {'craft "default:steel_ingot"'},
+               {'craft "default:steel_ingot"'},
+               {'craft "default:stick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "rail" 15',
+       output = 'node "default:rail" 15',
        recipe = {
-               {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
-               {'CraftItem "steel_ingot"', 'CraftItem "Stick"', 'CraftItem "steel_ingot"'},
-               {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
+               {'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
+               {'craft "default:steel_ingot"', 'craft "default:stick"', 'craft "default:steel_ingot"'},
+               {'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "chest" 1',
+       output = 'node "default:chest" 1',
        recipe = {
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
-               {'NodeItem "wood"', '', 'NodeItem "wood"'},
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+               {'node "default:wood"', '', 'node "default:wood"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "locked_chest" 1',
+       output = 'node "default:chest_locked" 1',
        recipe = {
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
-               {'NodeItem "wood"', 'CraftItem "steel_ingot"', 'NodeItem "wood"'},
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+               {'node "default:wood"', 'craft "default:steel_ingot"', 'node "default:wood"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "furnace" 1',
+       output = 'node "default:furnace" 1',
        recipe = {
-               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
-               {'NodeItem "cobble"', '', 'NodeItem "cobble"'},
-               {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+               {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+               {'node "cobble"', '', 'node "cobble"'},
+               {'node "cobble"', 'node "cobble"', 'node "cobble"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "steelblock" 1',
+       output = 'node "default:steelblock" 1',
        recipe = {
-               {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
-               {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
-               {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
+               {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+               {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+               {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "sandstone" 1',
+       output = 'node "default:sandstone" 1',
        recipe = {
-               {'NodeItem "sand"', 'NodeItem "sand"'},
-               {'NodeItem "sand"', 'NodeItem "sand"'},
+               {'node "sand"', 'node "sand"'},
+               {'node "sand"', 'node "sand"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "clay" 1',
+       output = 'node "default:clay" 1',
        recipe = {
-               {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
-               {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
+               {'craft "default:clay_lump"', 'craft "default:clay_lump"'},
+               {'craft "default:clay_lump"', 'craft "default:clay_lump"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "brick" 1',
+       output = 'node "default:brick" 1',
        recipe = {
-               {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
-               {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
+               {'craft "default:clay_brick"', 'craft "default:clay_brick"'},
+               {'craft "default:clay_brick"', 'craft "default:clay_brick"'},
        }
 })
 
 minetest.register_craft({
-       output = 'CraftItem "paper" 1',
+       output = 'craft "default:paper" 1',
        recipe = {
-               {'NodeItem "papyrus"', 'NodeItem "papyrus"', 'NodeItem "papyrus"'},
+               {'node "papyrus"', 'node "papyrus"', 'node "papyrus"'},
        }
 })
 
 minetest.register_craft({
-       output = 'CraftItem "book" 1',
+       output = 'craft "default:book" 1',
        recipe = {
-               {'CraftItem "paper"'},
-               {'CraftItem "paper"'},
-               {'CraftItem "paper"'},
+               {'craft "default:paper"'},
+               {'craft "default:paper"'},
+               {'craft "default:paper"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "bookshelf" 1',
+       output = 'node "default:bookshelf" 1',
        recipe = {
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
-               {'CraftItem "book"', 'CraftItem "book"', 'CraftItem "book"'},
-               {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+               {'craft "default:book"', 'craft "default:book"', 'craft "default:book"'},
+               {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
        }
 })
 
 minetest.register_craft({
-       output = 'NodeItem "ladder" 1',
+       output = 'node "default:ladder" 1',
        recipe = {
-               {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
-               {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
-               {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
-       }
-})
-
-minetest.register_craft({
-       output = 'CraftItem "apple_iron" 1',
-       recipe = {
-               {'', 'CraftItem "steel_ingot"', ''},
-               {'CraftItem "steel_ingot"', 'CraftItem "apple"', 'CraftItem "steel_ingot"'},
-               {'', 'CraftItem "steel_ingot"', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'NodeItem "TNT" 4',
-       recipe = {
-               {'NodeItem "wood" 1'},
-               {'CraftItem "lump_of_coal" 1'},
-               {'NodeItem "wood" 1'}
-       }
-})
-
-minetest.register_craft({
-       output = 'NodeItem "somenode" 4',
-       recipe = {
-               {'CraftItem "Stick" 1'},
+               {'craft "default:stick"', '', 'craft "default:stick"'},
+               {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
+               {'craft "default:stick"', '', 'craft "default:stick"'},
        }
 })
 
@@ -569,243 +793,164 @@ minetest.register_craft({
 -- Node definitions
 --
 
-function digprop_constanttime(time)
-       return {
-               diggability = "constant",
-               constant_time = time,
-       }
-end
-
-function digprop_stonelike(toughness)
-       return {
-               diggablity = "normal",
-               weight = toughness * 5,
-               crackiness = 1,
-               crumbliness = -0.1,
-               cuttability = -0.2,
-       }
-end
-
-function digprop_dirtlike(toughness)
-       return {
-               diggablity = "normal",
-               weight = toughness * 1.2,
-               crackiness = 0,
-               crumbliness = 1.2,
-               cuttability = -0.4,
-       }
-end
-
-function digprop_gravellike(toughness)
-       return {
-               diggablity = "normal",
-               weight = toughness * 2,
-               crackiness = 0.2,
-               crumbliness = 1.5,
-               cuttability = -1.0,
-       }
-end
-
-function digprop_woodlike(toughness)
-       return {
-               diggablity = "normal",
-               weight = toughness * 1.0,
-               crackiness = 0.75,
-               crumbliness = -1.0,
-               cuttability = 1.5,
-       }
-end
-
-function digprop_leaveslike(toughness)
-       return {
-               diggablity = "normal",
-               weight = toughness * (-0.5),
-               crackiness = 0,
-               crumbliness = 0,
-               cuttability = 2.0,
-       }
-end
-
-function digprop_glasslike(toughness)
-       return {
-               diggablity = "normal",
-               weight = toughness * 0.1,
-               crackiness = 2.0,
-               crumbliness = -1.0,
-               cuttability = -1.0,
-       }
-end
-
-function inventorycube(img1, img2, img3)
-       img2 = img2 or img1
-       img3 = img3 or img1
-       return "[inventorycube"
-                       .. "{" .. img1:gsub("%^", "&")
-                       .. "{" .. img2:gsub("%^", "&")
-                       .. "{" .. img3:gsub("%^", "&")
-end
-
--- Legacy nodes
-
-minetest.register_node("stone", {
-       tile_images = {"stone.png"},
-       inventory_image = inventorycube("stone.png"),
+minetest.register_node("default:stone", {
+       tile_images = {"default_stone.png"},
+       inventory_image = minetest.inventorycube("default_stone.png"),
        paramtype = "mineral",
        is_ground_content = true,
        often_contains_mineral = true, -- Texture atlas hint
-       material = digprop_stonelike(1.0),
-       dug_item = 'NodeItem "cobble" 1',
+       material = minetest.digprop_stonelike(1.0),
+       dug_item = 'node "cobble" 1',
 })
 
-minetest.register_node("dirt_with_grass", {
-       tile_images = {"grass.png", "mud.png", "mud.png^grass_side.png"},
-       inventory_image = inventorycube("mud.png^grass_side.png"),
+minetest.register_node("default:dirt_with_grass", {
+       tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+       inventory_image = minetest.inventorycube("default_dirt.png^default_grass_side.png"),
        is_ground_content = true,
-       material = digprop_dirtlike(1.0),
-       dug_item = 'NodeItem "dirt" 1',
+       material = minetest.digprop_dirtlike(1.0),
+       dug_item = 'node "dirt" 1',
 })
 
-minetest.register_node("dirt_with_grass_footsteps", {
-       tile_images = {"grass_footsteps.png", "mud.png", "mud.png^grass_side.png"},
-       inventory_image = "grass_footsteps.png",
+minetest.register_node("default:dirt_with_grass_footsteps", {
+       tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+       inventory_image = "default_grass_footsteps.png",
        is_ground_content = true,
-       material = digprop_dirtlike(1.0),
-       dug_item = 'NodeItem "dirt" 1',
+       material = minetest.digprop_dirtlike(1.0),
+       dug_item = 'node "dirt" 1',
 })
 
-minetest.register_node("dirt", {
-       tile_images = {"mud.png"},
-       inventory_image = inventorycube("mud.png"),
+minetest.register_node("default:dirt", {
+       tile_images = {"default_dirt.png"},
+       inventory_image = minetest.inventorycube("default_dirt.png"),
        is_ground_content = true,
-       material = digprop_dirtlike(1.0),
+       material = minetest.digprop_dirtlike(1.0),
 })
 
-minetest.register_node("sand", {
-       tile_images = {"sand.png"},
-       inventory_image = inventorycube("sand.png"),
+minetest.register_node("default:sand", {
+       tile_images = {"default_sand.png"},
+       inventory_image = minetest.inventorycube("default_sand.png"),
        is_ground_content = true,
-       material = digprop_dirtlike(1.0),
+       material = minetest.digprop_dirtlike(1.0),
+       cookresult_itemstring = 'node "glass" 1',
 })
 
-minetest.register_node("gravel", {
-       tile_images = {"gravel.png"},
-       inventory_image = inventorycube("gravel.png"),
+minetest.register_node("default:gravel", {
+       tile_images = {"default_gravel.png"},
+       inventory_image = minetest.inventorycube("default_gravel.png"),
        is_ground_content = true,
-       material = digprop_gravellike(1.0),
+       material = minetest.digprop_gravellike(1.0),
 })
 
-minetest.register_node("sandstone", {
-       tile_images = {"sandstone.png"},
-       inventory_image = inventorycube("sandstone.png"),
+minetest.register_node("default:sandstone", {
+       tile_images = {"default_sandstone.png"},
+       inventory_image = minetest.inventorycube("default_sandstone.png"),
        is_ground_content = true,
-       material = digprop_dirtlike(1.0),  -- FIXME should this be stonelike?
-       dug_item = 'NodeItem "sand" 1',  -- FIXME is this intentional?
+       material = minetest.digprop_dirtlike(1.0),  -- FIXME should this be stonelike?
+       dug_item = 'node "sand" 1',  -- FIXME is this intentional?
 })
 
-minetest.register_node("clay", {
-       tile_images = {"clay.png"},
-       inventory_image = inventorycube("clay.png"),
+minetest.register_node("default:clay", {
+       tile_images = {"default_clay.png"},
+       inventory_image = minetest.inventorycube("default_clay.png"),
        is_ground_content = true,
-       material = digprop_dirtlike(1.0),
-       dug_item = 'CraftItem "lump_of_clay" 4',
+       material = minetest.digprop_dirtlike(1.0),
+       dug_item = 'craft "default:clay_lump" 4',
 })
 
-minetest.register_node("brick", {
-       tile_images = {"brick.png"},
-       inventory_image = inventorycube("brick.png"),
+minetest.register_node("default:brick", {
+       tile_images = {"default_brick.png"},
+       inventory_image = minetest.inventorycube("default_brick.png"),
        is_ground_content = true,
-       material = digprop_stonelike(1.0),
-       dug_item = 'CraftItem "clay_brick" 4',
+       material = minetest.digprop_stonelike(1.0),
+       dug_item = 'craft "default:clay_brick" 4',
 })
 
-minetest.register_node("tree", {
-       tile_images = {"tree_top.png", "tree_top.png", "tree.png"},
-       inventory_image = inventorycube("tree_top.png", "tree.png", "tree.png"),
+minetest.register_node("default:tree", {
+       tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+       inventory_image = minetest.inventorycube("default_tree_top.png", "default_tree.png", "default_tree.png"),
        is_ground_content = true,
-       material = digprop_woodlike(1.0),
-       cookresult_item = 'CraftItem "lump_of_coal" 1',
+       material = minetest.digprop_woodlike(1.0),
+       cookresult_itemstring = 'craft "default:coal_lump" 1',
        furnace_burntime = 30,
 })
 
-minetest.register_node("jungletree", {
-       tile_images = {"jungletree_top.png", "jungletree_top.png", "jungletree.png"},
-       inventory_image = inventorycube("jungletree_top.png", "jungletree.png", "jungletree.png"),
+minetest.register_node("default:jungletree", {
+       tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+       inventory_image = minetest.inventorycube("default_jungletree_top.png", "default_jungletree.png", "default_jungletree.png"),
        is_ground_content = true,
-       material = digprop_woodlike(1.0),
-       cookresult_item = 'CraftItem "lump_of_coal" 1',
+       material = minetest.digprop_woodlike(1.0),
+       cookresult_itemstring = 'craft "default:coal_lump" 1',
        furnace_burntime = 30,
 })
 
-minetest.register_node("junglegrass", {
+minetest.register_node("default:junglegrass", {
        drawtype = "plantlike",
        visual_scale = 1.3,
-       tile_images = {"junglegrass.png"},
-       inventory_image = "junglegrass.png",
+       tile_images = {"default_junglegrass.png"},
+       inventory_image = "default_junglegrass.png",
        light_propagates = true,
        paramtype = "light",
        walkable = false,
-       material = digprop_leaveslike(1.0),
+       material = minetest.digprop_leaveslike(1.0),
        furnace_burntime = 2,
 })
 
-minetest.register_node("leaves", {
+minetest.register_node("default:leaves", {
        drawtype = "allfaces_optional",
        visual_scale = 1.3,
-       tile_images = {"leaves.png"},
-       inventory_image = "leaves.png",
+       tile_images = {"default_leaves.png"},
+       inventory_image = minetest.inventorycube("default_leaves.png"),
        light_propagates = true,
        paramtype = "light",
-       material = digprop_leaveslike(1.0),
-       extra_dug_item = 'NodeItem "sapling" 1',
+       material = minetest.digprop_leaveslike(1.0),
+       extra_dug_item = 'node "sapling" 1',
        extra_dug_item_rarity = 20,
        furnace_burntime = 1,
 })
 
-minetest.register_node("cactus", {
-       tile_images = {"cactus_top.png", "cactus_top.png", "cactus_side.png"},
-       inventory_image = inventorycube("cactus_top.png", "cactus_side.png", "cactus_side.png"),
+minetest.register_node("default:cactus", {
+       tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+       inventory_image = minetest.inventorycube("default_cactus_top.png", "default_cactus_side.png", "default_cactus_side.png"),
        is_ground_content = true,
-       material = digprop_woodlike(0.75),
+       material = minetest.digprop_woodlike(0.75),
        furnace_burntime = 15,
 })
 
-minetest.register_node("papyrus", {
+minetest.register_node("default:papyrus", {
        drawtype = "plantlike",
-       tile_images = {"papyrus.png"},
-       inventory_image = "papyrus.png",
+       tile_images = {"default_papyrus.png"},
+       inventory_image = "default_papyrus.png",
        light_propagates = true,
        paramtype = "light",
        is_ground_content = true,
        walkable = false,
-       material = digprop_leaveslike(0.5),
+       material = minetest.digprop_leaveslike(0.5),
        furnace_burntime = 1,
 })
 
-minetest.register_node("bookshelf", {
-       tile_images = {"wood.png", "wood.png", "bookshelf.png"},
-       -- FIXME: inventorycube only cares for the first texture
-       --inventory_image = inventorycube("wood.png", "bookshelf.png", "bookshelf.png")
-       inventory_image = inventorycube("bookshelf.png"),
+minetest.register_node("default:bookshelf", {
+       tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+       inventory_image = minetest.inventorycube("default_wood.png", "default_bookshelf.png", "default_bookshelf.png"),
        is_ground_content = true,
-       material = digprop_woodlike(0.75),
+       material = minetest.digprop_woodlike(0.75),
        furnace_burntime = 30,
 })
 
-minetest.register_node("glass", {
+minetest.register_node("default:glass", {
        drawtype = "glasslike",
-       tile_images = {"glass.png"},
-       inventory_image = inventorycube("glass.png"),
+       tile_images = {"default_glass.png"},
+       inventory_image = minetest.inventorycube("default_glass.png"),
        light_propagates = true,
        paramtype = "light",
        sunlight_propagates = true,
        is_ground_content = true,
-       material = digprop_glasslike(1.0),
+       material = minetest.digprop_glasslike(1.0),
 })
 
-minetest.register_node("wooden_fence", {
+minetest.register_node("default:fence_wooden", {
        drawtype = "fencelike",
-       tile_images = {"wood.png"},
-       inventory_image = "fence.png",
+       tile_images = {"default_wood.png"},
+       inventory_image = "default_fence.png",
        light_propagates = true,
        paramtype = "light",
        is_ground_content = true,
@@ -814,13 +959,13 @@ minetest.register_node("wooden_fence", {
                fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
        },
        furnace_burntime = 15,
-       material = digprop_woodlike(0.75),
+       material = minetest.digprop_woodlike(0.75),
 })
 
-minetest.register_node("rail", {
+minetest.register_node("default:rail", {
        drawtype = "raillike",
-       tile_images = {"rail.png", "rail_curved.png", "rail_t_junction.png", "rail_crossing.png"},
-       inventory_image = "rail.png",
+       tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+       inventory_image = "default_rail.png",
        light_propagates = true,
        paramtype = "light",
        is_ground_content = true,
@@ -829,13 +974,13 @@ minetest.register_node("rail", {
                type = "fixed",
                --fixed = <default>
        },
-       material = digprop_dirtlike(0.75),
+       material = minetest.digprop_dirtlike(0.75),
 })
 
-minetest.register_node("ladder", {
+minetest.register_node("default:ladder", {
        drawtype = "signlike",
-       tile_images = {"ladder.png"},
-       inventory_image = "ladder.png",
+       tile_images = {"default_ladder.png"},
+       inventory_image = "default_ladder.png",
        light_propagates = true,
        paramtype = "light",
        is_ground_content = true,
@@ -849,43 +994,36 @@ minetest.register_node("ladder", {
                --wall_side = = <default>
        },
        furnace_burntime = 5,
-       material = digprop_woodlike(0.5),
-})
-
-minetest.register_node("coalstone", {
-       tile_images = {"stone.png^mineral_coal.png"},
-       inventory_image = "stone.png^mineral_coal.png",
-       is_ground_content = true,
-       material = digprop_stonelike(1.5),
+       material = minetest.digprop_woodlike(0.5),
 })
 
-minetest.register_node("wood", {
-       tile_images = {"wood.png"},
-       inventory_image = inventorycube("wood.png"),
+minetest.register_node("default:wood", {
+       tile_images = {"default_wood.png"},
+       inventory_image = minetest.inventorycube("default_wood.png"),
        is_ground_content = true,
        furnace_burntime = 7,
-       material = digprop_woodlike(0.75),
+       material = minetest.digprop_woodlike(0.75),
 })
 
-minetest.register_node("mese", {
-       tile_images = {"mese.png"},
-       inventory_image = inventorycube("mese.png"),
+minetest.register_node("default:mese", {
+       tile_images = {"default_mese.png"},
+       inventory_image = minetest.inventorycube("default_mese.png"),
        is_ground_content = true,
        furnace_burntime = 30,
-       material = digprop_stonelike(0.5),
+       material = minetest.digprop_stonelike(0.5),
 })
 
-minetest.register_node("cloud", {
-       tile_images = {"cloud.png"},
-       inventory_image = inventorycube("cloud.png"),
+minetest.register_node("default:cloud", {
+       tile_images = {"default_cloud.png"},
+       inventory_image = minetest.inventorycube("default_cloud.png"),
        is_ground_content = true,
 })
 
-minetest.register_node("water_flowing", {
+minetest.register_node("default:water_flowing", {
        drawtype = "flowingliquid",
-       tile_images = {"water.png"},
+       tile_images = {"default_water.png"},
        alpha = WATER_ALPHA,
-       inventory_image = inventorycube("water.png"),
+       inventory_image = minetest.inventorycube("default_water.png"),
        paramtype = "light",
        light_propagates = true,
        walkable = false,
@@ -898,16 +1036,16 @@ minetest.register_node("water_flowing", {
        liquid_viscosity = WATER_VISC,
        post_effect_color = {a=64, r=100, g=100, b=200},
        special_materials = {
-               {image="water.png", backface_culling=false},
-               {image="water.png", backface_culling=true},
+               {image="default_water.png", backface_culling=false},
+               {image="default_water.png", backface_culling=true},
        },
 })
 
-minetest.register_node("water_source", {
+minetest.register_node("default:water_source", {
        drawtype = "liquid",
-       tile_images = {"water.png"},
+       tile_images = {"default_water.png"},
        alpha = WATER_ALPHA,
-       inventory_image = inventorycube("water.png"),
+       inventory_image = minetest.inventorycube("default_water.png"),
        paramtype = "light",
        light_propagates = true,
        walkable = false,
@@ -921,14 +1059,14 @@ minetest.register_node("water_source", {
        post_effect_color = {a=64, r=100, g=100, b=200},
        special_materials = {
                -- New-style water source material (mostly unused)
-               {image="water.png", backface_culling=false},
+               {image="default_water.png", backface_culling=false},
        },
 })
 
-minetest.register_node("lava_flowing", {
+minetest.register_node("default:lava_flowing", {
        drawtype = "flowingliquid",
-       tile_images = {"lava.png"},
-       inventory_image = inventorycube("lava.png"),
+       tile_images = {"default_lava.png"},
+       inventory_image = minetest.inventorycube("default_lava.png"),
        paramtype = "light",
        light_propagates = false,
        light_source = LIGHT_MAX - 1,
@@ -943,15 +1081,15 @@ minetest.register_node("lava_flowing", {
        damage_per_second = 4*2,
        post_effect_color = {a=192, r=255, g=64, b=0},
        special_materials = {
-               {image="lava.png", backface_culling=false},
-               {image="lava.png", backface_culling=true},
+               {image="default_lava.png", backface_culling=false},
+               {image="default_lava.png", backface_culling=true},
        },
 })
 
-minetest.register_node("lava_source", {
+minetest.register_node("default:lava_source", {
        drawtype = "liquid",
-       tile_images = {"lava.png"},
-       inventory_image = inventorycube("lava.png"),
+       tile_images = {"default_lava.png"},
+       inventory_image = minetest.inventorycube("default_lava.png"),
        paramtype = "light",
        light_propagates = false,
        light_source = LIGHT_MAX - 1,
@@ -967,15 +1105,15 @@ minetest.register_node("lava_source", {
        post_effect_color = {a=192, r=255, g=64, b=0},
        special_materials = {
                -- New-style lava source material (mostly unused)
-               {image="lava.png", backface_culling=false},
+               {image="default_lava.png", backface_culling=false},
        },
        furnace_burntime = 60,
 })
 
-minetest.register_node("torch", {
+minetest.register_node("default:torch", {
        drawtype = "torchlike",
-       tile_images = {"torch_on_floor.png", "torch_on_ceiling.png", "torch.png"},
-       inventory_image = "torch_on_floor.png",
+       tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+       inventory_image = "default_torch_on_floor.png",
        paramtype = "light",
        light_propagates = true,
        sunlight_propagates = true,
@@ -988,14 +1126,14 @@ minetest.register_node("torch", {
                wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
                wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
        },
-       material = digprop_constanttime(0.0),
+       material = minetest.digprop_constanttime(0.0),
        furnace_burntime = 4,
 })
 
-minetest.register_node("sign_wall", {
+minetest.register_node("default:sign_wall", {
        drawtype = "signlike",
-       tile_images = {"sign_wall.png"},
-       inventory_image = "sign_wall.png",
+       tile_images = {"default_sign_wall.png"},
+       inventory_image = "default_sign_wall.png",
        paramtype = "light",
        light_propagates = true,
        sunlight_propagates = true,
@@ -1008,141 +1146,209 @@ minetest.register_node("sign_wall", {
                --wall_bottom = <default>
                --wall_side = <default>
        },
-       material = digprop_constanttime(0.5),
+       material = minetest.digprop_constanttime(0.5),
        furnace_burntime = 10,
 })
 
-minetest.register_node("chest", {
-       tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
-               "chest_side.png", "chest_side.png", "chest_front.png"},
-       inventory_image = "chest_top.png",
-       --inventory_image = inventorycube("chest_top.png", "chest_side.png", "chest_front.png"),
+minetest.register_node("default:chest", {
+       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+       inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_front.png", "default_chest_side.png"),
        paramtype = "facedir_simple",
        metadata_name = "chest",
-       material = digprop_woodlike(1.0),
+       material = minetest.digprop_woodlike(1.0),
        furnace_burntime = 30,
 })
 
-minetest.register_node("locked_chest", {
-       tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
-               "chest_side.png", "chest_side.png", "chest_lock.png"},
-       inventory_image = "chest_lock.png",
+minetest.register_node("default:chest_locked", {
+       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+       inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_lock.png", "default_chest_side.png"),
        paramtype = "facedir_simple",
        metadata_name = "locked_chest",
-       material = digprop_woodlike(1.0),
+       material = minetest.digprop_woodlike(1.0),
        furnace_burntime = 30,
 })
 
-minetest.register_node("furnace", {
-       tile_images = {"furnace_side.png", "furnace_side.png", "furnace_side.png",
-               "furnace_side.png", "furnace_side.png", "furnace_front.png"},
-       inventory_image = "furnace_front.png",
+minetest.register_node("default:furnace", {
+       tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+       inventory_image = minetest.inventorycube("default_furnace_side.png", "default_furnace_front.png", "default_furnace_side.png"),
        paramtype = "facedir_simple",
        metadata_name = "furnace",
-       material = digprop_stonelike(3.0),
+       material = minetest.digprop_stonelike(3.0),
 })
 
-minetest.register_node("cobble", {
-       tile_images = {"cobble.png"},
-       inventory_image = inventorycube("cobble.png"),
+minetest.register_node("default:cobble", {
+       tile_images = {"default_cobble.png"},
+       inventory_image = minetest.inventorycube("default_cobble.png"),
        is_ground_content = true,
-       cookresult_item = 'NodeItem "stone" 1',
-       material = digprop_stonelike(0.9),
+       cookresult_itemstring = 'node "stone" 1',
+       material = minetest.digprop_stonelike(0.9),
 })
 
-minetest.register_node("mossycobble", {
-       tile_images = {"mossycobble.png"},
-       inventory_image = inventorycube("mossycobble.png"),
+minetest.register_node("default:mossycobble", {
+       tile_images = {"default_mossycobble.png"},
+       inventory_image = minetest.inventorycube("default_mossycobble.png"),
        is_ground_content = true,
-       material = digprop_stonelike(0.8),
+       material = minetest.digprop_stonelike(0.8),
 })
 
-minetest.register_node("steelblock", {
-       tile_images = {"steel_block.png"},
-       inventory_image = inventorycube("steel_block.png"),
+minetest.register_node("default:steelblock", {
+       tile_images = {"default_steel_block.png"},
+       inventory_image = minetest.inventorycube("default_steel_block.png"),
        is_ground_content = true,
-       material = digprop_stonelike(5.0),
+       material = minetest.digprop_stonelike(5.0),
 })
 
-minetest.register_node("nyancat", {
-       tile_images = {"nc_side.png", "nc_side.png", "nc_side.png",
-               "nc_side.png", "nc_back.png", "nc_front.png"},
-       inventory_image = "nc_front.png",
+minetest.register_node("default:nyancat", {
+       tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+       inventory_image = "default_nc_front.png",
        paramtype = "facedir_simple",
-       material = digprop_stonelike(3.0),
+       material = minetest.digprop_stonelike(3.0),
        furnace_burntime = 1,
 })
 
-minetest.register_node("nyancat_rainbow", {
-       tile_images = {"nc_rb.png"},
-       inventory_image = "nc_rb.png",
-       material = digprop_stonelike(3.0),
+minetest.register_node("default:nyancat_rainbow", {
+       tile_images = {"default_nc_rb.png"},
+       inventory_image = "default_nc_rb.png",
+       material = minetest.digprop_stonelike(3.0),
        furnace_burntime = 1,
 })
 
-minetest.register_node("sapling", {
+minetest.register_node("default:sapling", {
        drawtype = "plantlike",
        visual_scale = 1.0,
-       tile_images = {"sapling.png"},
-       inventory_image = "sapling.png",
+       tile_images = {"default_sapling.png"},
+       inventory_image = "default_sapling.png",
        paramtype = "light",
        light_propagates = true,
        walkable = false,
-       material = digprop_constanttime(0.0),
+       material = minetest.digprop_constanttime(0.0),
        furnace_burntime = 10,
 })
 
-minetest.register_node("apple", {
+minetest.register_node("default:apple", {
        drawtype = "plantlike",
        visual_scale = 1.0,
-       tile_images = {"apple.png"},
-       inventory_image = "apple.png",
+       tile_images = {"default_apple.png"},
+       inventory_image = "default_apple.png",
        paramtype = "light",
        light_propagates = true,
        sunlight_propagates = true,
        walkable = false,
-       dug_item = 'CraftItem "apple" 1',
-       material = digprop_constanttime(0.0),
+       dug_item = 'craft "apple" 1',
+       material = minetest.digprop_constanttime(0.0),
        furnace_burntime = 3,
 })
 
--- New nodes
+--
+-- Crafting items
+--
 
-minetest.register_node("somenode", {
-       tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
-       inventory_image = "treeprop.png",
-       material = {
-               diggability = "normal",
-               weight = 0,
-               crackiness = 0,
-               crumbliness = 0,
-               cuttability = 0,
-               flammability = 0
-       },
-       metadata_name = "chest",
+minetest.register_craftitem("default:stick", {
+       image = "default_stick.png",
+       --furnace_burntime = ...,
+       on_place_on_ground = minetest.craftitem_place_item,
 })
 
-minetest.register_node("TNT", {
-       tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
-       inventory_image = "tnt_side.png",
-       dug_item = '', -- Get nothing
-       material = {
-               diggability = "not",
-       },
+minetest.register_craftitem("default:paper", {
+       image = "default_paper.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:book", {
+       image = "default_book.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:coal_lump", {
+       image = "default_coal_lump.png",
+       furnace_burntime = 40;
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:iron_lump", {
+       image = "default_iron_lump.png",
+       cookresult_itemstring = 'craft "default:steel_ingot" 1',
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:clay_lump", {
+       image = "default_clay_lump.png",
+       cookresult_itemstring = 'craft "default:clay_brick" 1',
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+       image = "default_steel_ingot.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:clay_brick", {
+       image = "default_clay_brick.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+       image = "default_scorched_stuff.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:apple", {
+       image = "default_apple.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+       on_use = minetest.craftitem_eat(4),
 })
 
+--
+-- Creative inventory
+--
+
+minetest.add_to_creative_inventory('tool "default:pick_mese" 0')
+minetest.add_to_creative_inventory('tool "default:pick_steel" 0')
+minetest.add_to_creative_inventory('tool "default:axe_steel" 0')
+minetest.add_to_creative_inventory('tool "default:shovel_steel" 0')
+
+minetest.add_to_creative_inventory('node "default:torch" 0')
+minetest.add_to_creative_inventory('node "default:cobble" 0')
+minetest.add_to_creative_inventory('node "default:dirt" 0')
+minetest.add_to_creative_inventory('node "default:stone" 0')
+minetest.add_to_creative_inventory('node "default:sand" 0')
+minetest.add_to_creative_inventory('node "default:sandstone" 0')
+minetest.add_to_creative_inventory('node "default:clay" 0')
+minetest.add_to_creative_inventory('node "default:brick" 0')
+minetest.add_to_creative_inventory('node "default:tree" 0')
+minetest.add_to_creative_inventory('node "default:leaves" 0')
+minetest.add_to_creative_inventory('node "default:cactus" 0')
+minetest.add_to_creative_inventory('node "default:papyrus" 0')
+minetest.add_to_creative_inventory('node "default:bookshelf" 0')
+minetest.add_to_creative_inventory('node "default:glass" 0')
+minetest.add_to_creative_inventory('node "default:fence" 0')
+minetest.add_to_creative_inventory('node "default:rail" 0')
+minetest.add_to_creative_inventory('node "default:mese" 0')
+minetest.add_to_creative_inventory('node "default:chest" 0')
+minetest.add_to_creative_inventory('node "default:furnace" 0')
+minetest.add_to_creative_inventory('node "default:sign_wall" 0')
+minetest.add_to_creative_inventory('node "default:water_source" 0')
+minetest.add_to_creative_inventory('node "default:lava_source" 0')
+minetest.add_to_creative_inventory('node "default:ladder" 0')
+
 --
 -- Some common functions
 --
 
+default.falling_node_names = {}
+
 function nodeupdate_single(p)
        n = minetest.env:get_node(p)
-       if n.name == "sand" or n.name == "gravel" then
+       if default.falling_node_names[n.name] ~= nil then
                p_bottom = {x=p.x, y=p.y-1, z=p.z}
                n_bottom = minetest.env:get_node(p_bottom)
                if n_bottom.name == "air" then
                        minetest.env:remove_node(p)
-                       minetest.env:add_luaentity(p, "falling_"..n.name)
+                       minetest.env:add_luaentity(p, "default:falling_"..n.name)
                        nodeupdate(p)
                end
        end
@@ -1159,65 +1365,14 @@ function nodeupdate(p)
        end
 end
 
---
--- TNT (not functional)
---
-
-local TNT = {
-       -- Static definition
-       physical = true, -- Collides with things
-       -- weight = 5,
-       collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-       visual = "cube",
-       textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
-       --visual = "single_sprite",
-       --textures = {"mese.png^[forcesingle"},
-       -- Initial value for our timer
-       timer = 0,
-       -- Number of punches required to defuse
-       health = 1,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
-       print("TNT:on_activate()")
-       self.object:setvelocity({x=0, y=2, z=0})
-       self.object:setacceleration({x=0, y=-10, z=0})
-end
-
--- Called periodically
-function TNT:on_step(dtime)
-       --print("TNT:on_step()")
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
-       print("TNT:on_punch()")
-       self.health = self.health - 1
-       if self.health <= 0 then
-               self.object:remove()
-               hitter:add_to_inventory("NodeItem TNT 1")
-       end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
-       --pos = self.object:getpos()
-       --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
-       --self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
 --
 -- Falling stuff
 --
 
-function register_falling_node(nodename, texture)
-       minetest.register_entity("falling_"..nodename, {
+function default.register_falling_node(nodename, texture)
+       default.falling_node_names[nodename] = true
+       -- Override naming conventions for stuff like :default:falling_default:sand
+       minetest.register_entity(":default:falling_"..nodename, {
                -- Static definition
                physical = true,
                collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
@@ -1244,38 +1399,8 @@ function register_falling_node(nodename, texture)
        })
 end
 
-register_falling_node("sand", "sand.png")
-register_falling_node("gravel", "gravel.png")
-
---[[
-minetest.register_entity("falling_sand", {
-       -- Definition
-       collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-       visual = "cube",
-       textures = {"sand.png","sand.png","sand.png","sand.png","sand.png","sand.png"},
-       -- State
-       fallspeed = 0,
-       -- Methods
-       on_step = function(self, dtime)
-               -- Apply gravity
-               self.fallspeed = self.fallspeed + dtime * 5
-               fp = self.object:getpos()
-               fp.y = fp.y - self.fallspeed * dtime
-               self.object:moveto(fp)
-               -- Turn to actual sand when collides to ground or just move
-               bcp = {x=fp.x, y=fp.y-0.5, z=fp.z} -- Position of bottom center point
-               bcn = minetest.env:get_node(bcp)
-               if bcn.name ~= "air" then
-                       -- Turn to a sand node
-                       np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-                       minetest.env:add_node(np, {name="sand"})
-                       self.object:remove()
-               else
-                       -- Do nothing
-               end
-       end
-})
---]]
+default.register_falling_node("default:sand", "default_sand.png")
+default.register_falling_node("default:gravel", "default_gravel.png")
 
 --
 -- Global callbacks
@@ -1288,41 +1413,87 @@ end
 minetest.register_globalstep(on_step)
 
 function on_placenode(p, node)
-       print("on_placenode")
+       --print("on_placenode")
        nodeupdate(p)
 end
 minetest.register_on_placenode(on_placenode)
 
 function on_dignode(p, node)
-       print("on_dignode")
+       --print("on_dignode")
        nodeupdate(p)
 end
 minetest.register_on_dignode(on_dignode)
 
 function on_punchnode(p, node)
-       print("on_punchnode")
-       if node.name == "TNT" then
-               minetest.env:remove_node(p)
-               minetest.env:add_luaentity(p, "TNT")
-               nodeupdate(p)
-       end
 end
 minetest.register_on_punchnode(on_punchnode)
 
-minetest.register_on_respawnplayer(function(player)
-       print("on_respawnplayer")
-       -- player:setpos({x=0, y=30, z=0})
-       -- return true
+minetest.register_on_chat_message(function(name, message)
+       --print("default on_chat_message: name="..dump(name).." message="..dump(message))
+       local cmd = "/giveme"
+       if message:sub(0, #cmd) == cmd then
+               if not minetest.get_player_privs(name)["give"] then
+                       minetest.chat_send_player(name, "you don't have permission to give")
+                       return true -- Handled chat message
+               end
+               local stackstring = string.match(message, cmd.." (.*)")
+               if stackstring == nil then
+                       minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
+                       return true -- Handled chat message
+               end
+               print(cmd..' invoked, stackstring="'..stackstring..'"')
+               local player = minetest.env:get_player_by_name(name)
+               if player == nil then
+                       minetest.chat_send_player(name, name2..' is not a known player')
+                       return true -- Handled chat message
+               end
+               local added, error_msg = player:add_to_inventory(stackstring)
+               if added then
+                       minetest.chat_send_player(name, '"'..stackstring
+                                       ..'" added to inventory.');
+               else
+                       minetest.chat_send_player(name, 'Could not give "'..stackstring
+                                       ..'": '..error_msg);
+               end
+               return true -- Handled chat message
+       end
+       local cmd = "/give"
+       if message:sub(0, #cmd) == cmd then
+               if not minetest.get_player_privs(name)["give"] then
+                       minetest.chat_send_player(name, "you don't have permission to give")
+                       return true -- Handled chat message
+               end
+               local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+               if name == nil or stackstring == nil then
+                       minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
+                       return true -- Handled chat message
+               end
+               print(cmd..' invoked, name2="'..name2
+                               ..'" stackstring="'..stackstring..'"')
+               local player = minetest.env:get_player_by_name(name2)
+               if player == nil then
+                       minetest.chat_send_player(name, name2..' is not a known player')
+                       return true -- Handled chat message
+               end
+               local added, error_msg = player:add_to_inventory(stackstring)
+               if added then
+                       minetest.chat_send_player(name, '"'..stackstring
+                                       ..'" added to '..name2..'\'s inventory.');
+                       minetest.chat_send_player(name2, '"'..stackstring
+                                       ..'" added to inventory.');
+               else
+                       minetest.chat_send_player(name, 'Could not give "'..stackstring
+                                       ..'": '..error_msg);
+               end
+               return true -- Handled chat message
+       end
 end)
 
--- Example setting get
-print("max_users = " .. dump(minetest.setting_get("max_users")))
-
 --
 -- Done, print some random stuff
 --
 
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
 
 -- END