+-- default (Minetest 0.4 mod)
+-- Most default stuff
+
+-- Quick documentation about the API
+-- =================================
+--
-- Helper functions defined by builtin.lua:
-- dump2(obj, name="_", dumped={})
-- dump(obj, dumped={})
--
--- Textures:
--- Mods should prefix their textures with modname_, eg. given the mod
--- name "foomod", a texture could be called "foomod_superfurnace.png"
+-- Mod load path
+-- -------------
+-- Generic:
+-- $path_data/mods/
+-- $path_userdata/usermods/
+-- $mapdir/worldmods/
+--
+-- On a run-in-place version (eg. the distributed windows version):
+-- minetest-0.4.x/data/mods/
+-- minetest-0.4.x/usermods/
+-- minetest-0.4.x/world/worldmods/
+--
+-- On an installed version on linux:
+-- /usr/share/minetest/mods/
+-- ~/.minetest/usermods
+-- ~/.minetest/world/worldmods
+--
+-- Naming convention for registered textual names
+-- ----------------------------------------------
+-- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
+--
+-- This is to prevent conflicting names from corrupting maps and is
+-- enforced by the mod loader.
+--
+-- Example: mod "experimental", ideal item/node/entity name "tnt":
+-- -> the name should be "experimental:tnt".
+--
+-- Enforcement can be overridden by prefixing the name with ":". This can
+-- be used for overriding the registrations of some other mod.
+--
+-- Example: Any mod can redefine experimental:tnt by using the name
+-- ":experimental:tnt" when registering it.
+-- (also that mods is required to have "experimental" as a dependency)
+--
+-- The legacy mod uses ":" for maintaining backwards compatibility.
+--
+-- Textures
+-- --------
+-- Mods should generally prefix their textures with modname_, eg. given
+-- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
+--
+-- This is not crucial and a conflicting name will not corrupt maps.
+--
+-- Representations of simple things
+-- --------------------------------
+--
+-- MapNode representation:
+-- {name="name", param1=num, param2=num}
+--
+-- param1 and param2 are 8 bit and 4 bit integers, respectively. They
+-- are reserved for certain automated functions. If you don't use these
+-- functions, you can use them to store arbitrary values.
+--
+-- param1 is reserved for the engine when:
+-- paramtype != "none"
+-- param2 is reserved for the engine when any of these are used:
+-- liquidtype == "flowing"
+-- drawtype == "flowingliquid"
+-- drawtype == "torchlike"
+-- drawtype == "signlike"
+--
+-- Position representation:
+-- {x=num, y=num, z=num}
+--
+-- stackstring/itemstring: A stack of items in serialized format.
+-- eg. 'node "dirt" 5'
+-- eg. 'tool "default:pick_wood" 21323'
+-- eg. 'craft "apple" 2'
+--
+-- item: A single item in Lua table format.
+-- eg. {type="node", name="dirt"}
+-- ^ a single dirt node
+-- eg. {type="tool", name="default:pick_wood", wear=21323}
+-- ^ a wooden pick about 1/3 weared out
+-- eg. {type="craft", name="apple"}
+-- ^ an apple.
--
-- Global functions:
--- minetest.register_entity(name, prototype_table)
--- minetest.register_tool(name, {lots of stuff})
--- minetest.register_node(name, {lots of stuff})
--- minetest.register_craft({output=item, recipe={...})
--- minetest.register_globalstep(func)
+-- minetest.register_entity(name, prototype table)
+-- minetest.register_tool(name, tool definition)
+-- minetest.register_node(name, node definition)
+-- minetest.register_craftitem(name, craftitem definition)
+-- minetest.register_craft(recipe)
+-- minetest.register_abm(abm definition)
+-- minetest.alias_node(name, convert_to)
+-- minetest.alias_tool(name, convert_to)
+-- minetest.register_globalstep(func(dtime))
-- minetest.register_on_placenode(func(pos, newnode, placer))
-- minetest.register_on_dignode(func(pos, oldnode, digger))
-- minetest.register_on_punchnode(func(pos, node, puncher))
+-- minetest.register_on_generated(func(minp, maxp))
-- minetest.register_on_newplayer(func(ObjectRef))
-- minetest.register_on_respawnplayer(func(ObjectRef))
-- ^ return true in func to disable regular player placement
--- minetest.setting_get(name)
--- minetest.setting_getbool(name)
+-- minetest.register_on_chat_message(func(name, message))
+-- minetest.add_to_creative_inventory(itemstring)
+-- minetest.setting_get(name) -> string or nil
+-- minetest.setting_getbool(name) -> boolean value or nil
+-- minetest.chat_send_all(text)
+-- minetest.chat_send_player(name, text)
+-- minetest.get_player_privs(name) -> set of privs
+--
+-- stackstring_take_item(stackstring) -> stackstring, item
+-- stackstring_put_item(stackstring, item) -> stackstring, success
+-- stackstring_put_stackstring(stackstring, stackstring) -> stackstring, success
+--
+-- minetest.digprop_constanttime(time)
+-- minetest.digprop_stonelike(toughness)
+-- minetest.digprop_dirtlike(toughness)
+-- minetest.digprop_gravellike(toughness)
+-- minetest.digprop_woodlike(toughness)
+-- minetest.digprop_leaveslike(toughness)
+-- minetest.digprop_glasslike(toughness)
--
-- Global objects:
-- minetest.env - environment reference
--
-- Global tables:
-- minetest.registered_nodes
--- ^ List of registed node definitions, indexed by name
+-- ^ List of registered node definitions, indexed by name
+-- minetest.registered_craftitems
+-- ^ List of registered craft item definitions, indexed by name
-- minetest.registered_entities
-- ^ List of registered entity prototypes, indexed by name
-- minetest.object_refs
-- - add_node(pos, node)
-- - remove_node(pos)
-- - get_node(pos)
+-- ^ Returns {name="ignore", ...} for unloaded area
+-- - get_node_or_nil(pos)
+-- ^ Returns nil for unloaded area
-- - add_luaentity(pos, name)
+-- - add_item(pos, itemstring)
+-- - add_rat(pos)
+-- - add_firefly(pos)
+-- - get_meta(pos) -- Get a NodeMetaRef at that position
+-- - get_player_by_name(name) -- Get an ObjectRef to a player
+--
+-- NodeMetaRef
+-- - get_type()
+-- - allows_text_input()
+-- - set_text(text) -- eg. set the text of a sign
+-- - get_text()
+-- - get_owner()
+-- Generic node metadata specific:
+-- - set_infotext(infotext)
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name)
+-- - set_inventory_draw_spec(string)
+-- - set_allow_text_input(bool)
+-- - set_allow_removal(bool)
+-- - set_enforce_owner(bool)
+-- - is_inventory_modified()
+-- - reset_inventory_modified()
+-- - is_text_modified()
+-- - reset_text_modified()
+-- - set_string(name, value)
+-- - get_string(name)
--
-- ObjectRef is basically ServerActiveObject.
-- ObjectRef methods:
-- - remove(): remove object (after returning from Lua)
--- - getpos(): returns {x=num, y=num, z=num}
+-- - getpos() -> {x=num, y=num, z=num}
-- - setpos(pos); pos={x=num, y=num, z=num}
-- - moveto(pos, continuous=false): interpolated move
+-- - punch(puncher, time_from_last_punch)
+-- ^ puncher = an another ObjectRef,
+-- ^ time_from_last_punch = time since last punch action of the puncher
+-- - right_click(clicker); clicker = an another ObjectRef
+-- - get_wield_digging_properties() -> digging property table
+-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
+-- - get_hp(): returns number of hitpoints (2 * number of hearts)
+-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- LuaEntitySAO-only:
+-- - setvelocity({x=num, y=num, z=num})
+-- - setacceleration({x=num, y=num, z=num})
+-- - getacceleration() -> {x=num, y=num, z=num}
+-- - settexturemod(mod)
+-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
+-- - select_horiz_by_yawpitch=false)
+-- Player-only:
+-- - get_player_name(): will return nil if is not a player
+-- - inventory_set_list(name, {item1, item2, ...})
+-- - inventory_get_list(name) -> {item1, item2, ...}
+-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
-- - add_to_inventory(itemstring): add an item to object inventory
--
-- Registered entities:
-- - on_step(self, dtime)
-- - on_punch(self, hitter)
-- - on_rightclick(self, clicker)
--- - get_staticdata(self): return string
+-- - get_staticdata(self)
+-- ^ return string that will be passed to on_activate when the object
+-- is created next time
--
--- MapNode representation:
--- {name="name", param1=num, param2=num}
+-- Entity prototype table:
+-- {
+-- physical = true,
+-- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+-- visual = "cube",
+-- textures = {texture,texture,texture,texture,texture,texture},
+-- on_activate = function(self, staticdata),
+-- on_step = function(self, dtime),
+-- on_punch = function(self, hitter),
+-- on_rightclick = function(self, clicker),
+-- get_staticdata = function(self),
+-- # Also you can define arbitrary member variables here
+-- myvariable = whatever,
+-- }
--
--- Position representation:
--- {x=num, y=num, z=num}
+-- Tool definition:
+-- {
+-- image = "default_tool_steelaxe.png",
+-- full_punch_interval = 1.0,
+-- basetime = 1.0,
+-- dt_weight = 0.5,
+-- dt_crackiness = -0.2,
+-- dt_crumbliness = 1,
+-- dt_cuttability = -0.5,
+-- basedurability = 330,
+-- dd_weight = 0,
+-- dd_crackiness = 0,
+-- dd_crumbliness = 0,
+-- dd_cuttability = 0,
+-- }
--
-
--- print("minetest dump: "..dump(minetest))
+-- Node definition options:
+-- {
+-- name = "modname:somenode",
+-- drawtype = "normal",
+-- visual_scale = 1.0,
+-- tile_images = {"default_unknown_block.png"},
+-- inventory_image = "default_unknown_block.png",
+-- special_materials = {
+-- {image="", backface_culling=true},
+-- {image="", backface_culling=true},
+-- },
+-- alpha = 255,
+-- post_effect_color = {a=0, r=0, g=0, b=0},
+-- paramtype = "none",
+-- is_ground_content = false,
+-- light_propagates = false,
+-- sunlight_propagates = false,
+-- walkable = true,
+-- pointable = true,
+-- diggable = true,
+-- climbable = false,
+-- buildable_to = false,
+-- wall_mounted = false,
+-- often_contains_mineral = false,
+-- dug_item = "",
+-- extra_dug_item = "",
+-- extra_dug_item_rarity = 2,
+-- metadata_name = "",
+-- liquidtype = "none",
+-- liquid_alternative_flowing = "",
+-- liquid_alternative_source = "",
+-- liquid_viscosity = 0,
+-- light_source = 0,
+-- damage_per_second = 0,
+-- selection_box = {type="regular"},
+-- material = {
+-- diggablity = "normal",
+-- weight = 0,
+-- crackiness = 0,
+-- crumbliness = 0,
+-- cuttability = 0,
+-- flammability = 0,
+-- },
+-- cookresult_itemstring = "", -- Cannot be cooked
+-- furnace_cooktime = 3.0,
+-- furnace_burntime = -1, -- Cannot be used as fuel
+-- }
+--
+-- Craftitem definition options:
+-- minetest.register_craftitem("modname_name", {
+-- image = "default_image.png",
+-- stack_max = <maximum number of items in stack>,
+-- cookresult_itemstring = itemstring (result of cooking),
+-- furnace_cooktime = <cooking time>,
+-- furnace_burntime = <time to burn as fuel in furnace>,
+-- usable = <uh... some boolean value>,
+-- dropcount = <amount of items to drop using drop action>
+-- liquids_pointable = <whether can point liquids>,
+-- on_drop = func(item, dropper, pos),
+-- on_place_on_ground = func(item, placer, pos),
+-- on_use = func(item, player, pointed_thing),
+-- })
+--
+-- Recipe:
+-- {
+-- output = 'tool "default:pick_stone"',
+-- recipe = {
+-- {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+-- {'', 'craft "default:stick"', ''},
+-- {'', 'craft "default:stick"', ''},
+-- }
+-- }
+--
+-- ABM (ActiveBlockModifier) definition:
+-- {
+-- nodenames = {"lava_source"},
+-- neighbors = {"water_source", "water_flowing"}, -- (any of these)
+-- ^ If left out or empty, any neighbor will do
+-- ^ This might get removed in the future
+-- interval = 1.0, -- (operation interval)
+-- chance = 1, -- (chance of trigger is 1.0/this)
+-- action = func(pos, node, active_object_count, active_object_count_wider),
+-- }
WATER_ALPHA = 160
WATER_VISC = 1
LAVA_VISC = 7
LIGHT_MAX = 14
+-- Definitions made by this mod that other mods can use too
+default = {}
+
--
-- Tool definition
--
-minetest.register_tool("WPick", {
- image = "tool_woodpick.png",
+-- The hand
+minetest.register_tool(":", {
+ image = "",
+ basetime = 0.5,
+ dt_weight = 1,
+ dt_crackiness = 0,
+ dt_crumbliness = -1,
+ dt_cuttability = 0,
+ basedurability = 50,
+ dd_weight = 0,
+ dd_crackiness = 0,
+ dd_crumbliness = 0,
+ dd_cuttability = 0,
+})
+
+minetest.register_tool("default:pick_wood", {
+ image = "default_tool_woodpick.png",
basetime = 2.0,
dt_weight = 0,
dt_crackiness = -0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STPick", {
- image = "tool_stonepick.png",
+minetest.register_tool("default:pick_stone", {
+ image = "default_tool_stonepick.png",
basetime = 1.5,
dt_weight = 0,
dt_crackiness = -0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelPick", {
- image = "tool_steelpick.png",
+minetest.register_tool("default:pick_steel", {
+ image = "default_tool_steelpick.png",
basetime = 1.0,
dt_weight = 0,
dt_crackiness = -0.5,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("MesePick", {
- image = "tool_mesepick.png",
+minetest.register_tool("default:pick_mese", {
+ image = "default_tool_mesepick.png",
basetime = 0,
dt_weight = 0,
dt_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WShovel", {
- image = "tool_woodshovel.png",
+minetest.register_tool("default:shovel_wood", {
+ image = "default_tool_woodshovel.png",
basetime = 2.0,
dt_weight = 0.5,
dt_crackiness = 2,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STShovel", {
- image = "tool_stoneshovel.png",
+minetest.register_tool("default:shovel_stone", {
+ image = "default_tool_stoneshovel.png",
basetime = 1.5,
dt_weight = 0.5,
dt_crackiness = 2,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelShovel", {
- image = "tool_steelshovel.png",
+minetest.register_tool("default:shovel_steel", {
+ image = "default_tool_steelshovel.png",
basetime = 1.0,
dt_weight = 0.5,
dt_crackiness = 2,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WAxe", {
- image = "tool_woodaxe.png",
+minetest.register_tool("default:axe_wood", {
+ image = "default_tool_woodaxe.png",
basetime = 2.0,
dt_weight = 0.5,
dt_crackiness = -0.2,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STAxe", {
- image = "tool_stoneaxe.png",
+minetest.register_tool("default:axe_stone", {
+ image = "default_tool_stoneaxe.png",
basetime = 1.5,
dt_weight = 0.5,
dt_crackiness = -0.2,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelAxe", {
- image = "tool_steelaxe.png",
+minetest.register_tool("default:axe_steel", {
+ image = "default_tool_steelaxe.png",
basetime = 1.0,
dt_weight = 0.5,
dt_crackiness = -0.2,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("WSword", {
- image = "tool_woodsword.png",
+minetest.register_tool("default:sword_wood", {
+ image = "default_tool_woodsword.png",
basetime = 3.0,
dt_weight = 3,
dt_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("STSword", {
- image = "tool_stonesword.png",
+minetest.register_tool("default:sword_stone", {
+ image = "default_tool_stonesword.png",
basetime = 2.5,
dt_weight = 3,
dt_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("SteelSword", {
- image = "tool_steelsword.png",
+minetest.register_tool("default:sword_steel", {
+ image = "default_tool_steelsword.png",
basetime = 2.0,
dt_weight = 3,
dt_crackiness = 0,
dd_crumbliness = 0,
dd_cuttability = 0,
})
-minetest.register_tool("", {
- image = "",
- basetime = 0.5,
- dt_weight = 1,
- dt_crackiness = 0,
- dt_crumbliness = -1,
- dt_cuttability = 0,
- basedurability = 50,
- dd_weight = 0,
- dd_crackiness = 0,
- dd_crumbliness = 0,
- dd_cuttability = 0,
-})
-
---[[
-minetest.register_tool("horribletool", {
- image = "lava.png",
- basetime = 2.0
- dt_weight = 0.2
- dt_crackiness = 0.2
- dt_crumbliness = 0.2
- dt_cuttability = 0.2
- basedurability = 50
- dd_weight = -5
- dd_crackiness = -5
- dd_crumbliness = -5
- dd_cuttability = -5
-})
---]]
--
-- Crafting definition
--
minetest.register_craft({
- output = 'NodeItem "wood" 4',
+ output = 'node "default:wood" 4',
recipe = {
- {'NodeItem "tree"'},
+ {'node "tree"'},
}
})
minetest.register_craft({
- output = 'CraftItem "Stick" 4',
+ output = 'craft "default:stick" 4',
recipe = {
- {'NodeItem "wood"'},
+ {'node "default:wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "wooden_fence" 2',
+ output = 'node "fence_wooden" 2',
recipe = {
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
+ {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
+ {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "sign_wall" 1',
+ output = 'node "default:sign_wall" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'', 'CraftItem "Stick"', ''},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'', 'craft "default:stick"', ''},
}
})
minetest.register_craft({
- output = 'NodeItem "torch" 4',
+ output = 'node "default:torch" 4',
recipe = {
- {'CraftItem "lump_of_coal"'},
- {'CraftItem "Stick"'},
+ {'craft "default:coal_lump"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WPick"',
+ output = 'tool "default:pick_wood"',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'', 'craft "default:stick"', ''},
+ {'', 'craft "default:stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "STPick"',
+ output = 'tool "default:pick_stone"',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+ {'', 'craft "default:stick"', ''},
+ {'', 'craft "default:stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelPick"',
+ output = 'tool "default:pick_steel"',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+ {'', 'craft "default:stick"', ''},
+ {'', 'craft "default:stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "MesePick"',
+ output = 'tool "default:pick_mese"',
recipe = {
- {'NodeItem "mese"', 'NodeItem "mese"', 'NodeItem "mese"'},
- {'', 'CraftItem "Stick"', ''},
- {'', 'CraftItem "Stick"', ''},
+ {'node "mese"', 'node "mese"', 'node "mese"'},
+ {'', 'craft "default:stick"', ''},
+ {'', 'craft "default:stick"', ''},
}
})
minetest.register_craft({
- output = 'ToolItem "WShovel"',
+ output = 'tool "default:shovel_wood"',
recipe = {
- {'NodeItem "wood"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "default:wood"'},
+ {'craft "default:stick"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STShovel"',
+ output = 'tool "default:shovel_stone"',
recipe = {
- {'NodeItem "cobble"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'node "cobble"'},
+ {'craft "default:stick"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelShovel"',
+ output = 'tool "default:shovel_steel"',
recipe = {
- {'CraftItem "steel_ingot"'},
- {'CraftItem "Stick"'},
- {'CraftItem "Stick"'},
+ {'craft "default:steel_ingot"'},
+ {'craft "default:stick"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WAxe"',
+ output = 'tool "default:axe_wood"',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'node "default:wood"', 'node "default:wood"'},
+ {'node "default:wood"', 'craft "default:stick"'},
+ {'', 'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STAxe"',
+ output = 'tool "default:axe_stone"',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'node "cobble"', 'node "cobble"'},
+ {'node "cobble"', 'craft "default:stick"'},
+ {'', 'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelAxe"',
+ output = 'tool "default:axe_steel"',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "Stick"'},
- {'', 'CraftItem "Stick"'},
+ {'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+ {'craft "default:steel_ingot"', 'craft "default:stick"'},
+ {'', 'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "WSword"',
+ output = 'tool "default:sword_wood"',
recipe = {
- {'NodeItem "wood"'},
- {'NodeItem "wood"'},
- {'CraftItem "Stick"'},
+ {'node "default:wood"'},
+ {'node "default:wood"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "STSword"',
+ output = 'tool "default:sword_stone"',
recipe = {
- {'NodeItem "cobble"'},
- {'NodeItem "cobble"'},
- {'CraftItem "Stick"'},
+ {'node "cobble"'},
+ {'node "cobble"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'ToolItem "SteelSword"',
+ output = 'tool "default:sword_steel"',
recipe = {
- {'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"'},
- {'CraftItem "Stick"'},
+ {'craft "default:steel_ingot"'},
+ {'craft "default:steel_ingot"'},
+ {'craft "default:stick"'},
}
})
minetest.register_craft({
- output = 'NodeItem "rail" 15',
+ output = 'node "default:rail" 15',
recipe = {
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "Stick"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
+ {'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
+ {'craft "default:steel_ingot"', 'craft "default:stick"', 'craft "default:steel_ingot"'},
+ {'craft "default:steel_ingot"', '', 'craft "default:steel_ingot"'},
}
})
minetest.register_craft({
- output = 'NodeItem "chest" 1',
+ output = 'node "default:chest" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', '', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'node "default:wood"', '', 'node "default:wood"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "locked_chest" 1',
+ output = 'node "default:chest_locked" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'CraftItem "steel_ingot"', 'NodeItem "wood"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'node "default:wood"', 'craft "default:steel_ingot"', 'node "default:wood"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "furnace" 1',
+ output = 'node "default:furnace" 1',
recipe = {
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', '', 'NodeItem "cobble"'},
- {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
+ {'node "cobble"', '', 'node "cobble"'},
+ {'node "cobble"', 'node "cobble"', 'node "cobble"'},
}
})
minetest.register_craft({
- output = 'NodeItem "steelblock" 1',
+ output = 'node "default:steelblock" 1',
recipe = {
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
- {'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
+ {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+ {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
+ {'craft "default:steel_ingot"', 'craft "default:steel_ingot"', 'craft "default:steel_ingot"'},
}
})
minetest.register_craft({
- output = 'NodeItem "sandstone" 1',
+ output = 'node "default:sandstone" 1',
recipe = {
- {'NodeItem "sand"', 'NodeItem "sand"'},
- {'NodeItem "sand"', 'NodeItem "sand"'},
+ {'node "sand"', 'node "sand"'},
+ {'node "sand"', 'node "sand"'},
}
})
minetest.register_craft({
- output = 'NodeItem "clay" 1',
+ output = 'node "default:clay" 1',
recipe = {
- {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
- {'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
+ {'craft "default:clay_lump"', 'craft "default:clay_lump"'},
+ {'craft "default:clay_lump"', 'craft "default:clay_lump"'},
}
})
minetest.register_craft({
- output = 'NodeItem "brick" 1',
+ output = 'node "default:brick" 1',
recipe = {
- {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
- {'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
+ {'craft "default:clay_brick"', 'craft "default:clay_brick"'},
+ {'craft "default:clay_brick"', 'craft "default:clay_brick"'},
}
})
minetest.register_craft({
- output = 'CraftItem "paper" 1',
+ output = 'craft "default:paper" 1',
recipe = {
- {'NodeItem "papyrus"', 'NodeItem "papyrus"', 'NodeItem "papyrus"'},
+ {'node "papyrus"', 'node "papyrus"', 'node "papyrus"'},
}
})
minetest.register_craft({
- output = 'CraftItem "book" 1',
+ output = 'craft "default:book" 1',
recipe = {
- {'CraftItem "paper"'},
- {'CraftItem "paper"'},
- {'CraftItem "paper"'},
+ {'craft "default:paper"'},
+ {'craft "default:paper"'},
+ {'craft "default:paper"'},
}
})
minetest.register_craft({
- output = 'NodeItem "bookshelf" 1',
+ output = 'node "default:bookshelf" 1',
recipe = {
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
- {'CraftItem "book"', 'CraftItem "book"', 'CraftItem "book"'},
- {'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
+ {'craft "default:book"', 'craft "default:book"', 'craft "default:book"'},
+ {'node "default:wood"', 'node "default:wood"', 'node "default:wood"'},
}
})
minetest.register_craft({
- output = 'NodeItem "ladder" 1',
+ output = 'node "default:ladder" 1',
recipe = {
- {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
- {'CraftItem "Stick"', '', 'CraftItem "Stick"'},
- }
-})
-
-minetest.register_craft({
- output = 'CraftItem "apple_iron" 1',
- recipe = {
- {'', 'CraftItem "steel_ingot"', ''},
- {'CraftItem "steel_ingot"', 'CraftItem "apple"', 'CraftItem "steel_ingot"'},
- {'', 'CraftItem "steel_ingot"', ''},
- }
-})
-
-minetest.register_craft({
- output = 'NodeItem "TNT" 4',
- recipe = {
- {'NodeItem "wood" 1'},
- {'CraftItem "lump_of_coal" 1'},
- {'NodeItem "wood" 1'}
- }
-})
-
-minetest.register_craft({
- output = 'NodeItem "somenode" 4',
- recipe = {
- {'CraftItem "Stick" 1'},
+ {'craft "default:stick"', '', 'craft "default:stick"'},
+ {'craft "default:stick"', 'craft "default:stick"', 'craft "default:stick"'},
+ {'craft "default:stick"', '', 'craft "default:stick"'},
}
})
-- Node definitions
--
-function digprop_constanttime(time)
- return {
- diggability = "constant",
- constant_time = time,
- }
-end
-
-function digprop_stonelike(toughness)
- return {
- diggablity = "normal",
- weight = toughness * 5,
- crackiness = 1,
- crumbliness = -0.1,
- cuttability = -0.2,
- }
-end
-
-function digprop_dirtlike(toughness)
- return {
- diggablity = "normal",
- weight = toughness * 1.2,
- crackiness = 0,
- crumbliness = 1.2,
- cuttability = -0.4,
- }
-end
-
-function digprop_gravellike(toughness)
- return {
- diggablity = "normal",
- weight = toughness * 2,
- crackiness = 0.2,
- crumbliness = 1.5,
- cuttability = -1.0,
- }
-end
-
-function digprop_woodlike(toughness)
- return {
- diggablity = "normal",
- weight = toughness * 1.0,
- crackiness = 0.75,
- crumbliness = -1.0,
- cuttability = 1.5,
- }
-end
-
-function digprop_leaveslike(toughness)
- return {
- diggablity = "normal",
- weight = toughness * (-0.5),
- crackiness = 0,
- crumbliness = 0,
- cuttability = 2.0,
- }
-end
-
-function digprop_glasslike(toughness)
- return {
- diggablity = "normal",
- weight = toughness * 0.1,
- crackiness = 2.0,
- crumbliness = -1.0,
- cuttability = -1.0,
- }
-end
-
-function inventorycube(img1, img2, img3)
- img2 = img2 or img1
- img3 = img3 or img1
- return "[inventorycube"
- .. "{" .. img1:gsub("%^", "&")
- .. "{" .. img2:gsub("%^", "&")
- .. "{" .. img3:gsub("%^", "&")
-end
-
--- Legacy nodes
-
-minetest.register_node("stone", {
- tile_images = {"stone.png"},
- inventory_image = inventorycube("stone.png"),
+minetest.register_node("default:stone", {
+ tile_images = {"default_stone.png"},
+ inventory_image = minetest.inventorycube("default_stone.png"),
paramtype = "mineral",
is_ground_content = true,
often_contains_mineral = true, -- Texture atlas hint
- material = digprop_stonelike(1.0),
- dug_item = 'NodeItem "cobble" 1',
+ material = minetest.digprop_stonelike(1.0),
+ dug_item = 'node "cobble" 1',
})
-minetest.register_node("dirt_with_grass", {
- tile_images = {"grass.png", "mud.png", "mud.png^grass_side.png"},
- inventory_image = inventorycube("mud.png^grass_side.png"),
+minetest.register_node("default:dirt_with_grass", {
+ tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ inventory_image = minetest.inventorycube("default_dirt.png^default_grass_side.png"),
is_ground_content = true,
- material = digprop_dirtlike(1.0),
- dug_item = 'NodeItem "dirt" 1',
+ material = minetest.digprop_dirtlike(1.0),
+ dug_item = 'node "dirt" 1',
})
-minetest.register_node("dirt_with_grass_footsteps", {
- tile_images = {"grass_footsteps.png", "mud.png", "mud.png^grass_side.png"},
- inventory_image = "grass_footsteps.png",
+minetest.register_node("default:dirt_with_grass_footsteps", {
+ tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ inventory_image = "default_grass_footsteps.png",
is_ground_content = true,
- material = digprop_dirtlike(1.0),
- dug_item = 'NodeItem "dirt" 1',
+ material = minetest.digprop_dirtlike(1.0),
+ dug_item = 'node "dirt" 1',
})
-minetest.register_node("dirt", {
- tile_images = {"mud.png"},
- inventory_image = inventorycube("mud.png"),
+minetest.register_node("default:dirt", {
+ tile_images = {"default_dirt.png"},
+ inventory_image = minetest.inventorycube("default_dirt.png"),
is_ground_content = true,
- material = digprop_dirtlike(1.0),
+ material = minetest.digprop_dirtlike(1.0),
})
-minetest.register_node("sand", {
- tile_images = {"sand.png"},
- inventory_image = inventorycube("sand.png"),
+minetest.register_node("default:sand", {
+ tile_images = {"default_sand.png"},
+ inventory_image = minetest.inventorycube("default_sand.png"),
is_ground_content = true,
- material = digprop_dirtlike(1.0),
+ material = minetest.digprop_dirtlike(1.0),
+ cookresult_itemstring = 'node "glass" 1',
})
-minetest.register_node("gravel", {
- tile_images = {"gravel.png"},
- inventory_image = inventorycube("gravel.png"),
+minetest.register_node("default:gravel", {
+ tile_images = {"default_gravel.png"},
+ inventory_image = minetest.inventorycube("default_gravel.png"),
is_ground_content = true,
- material = digprop_gravellike(1.0),
+ material = minetest.digprop_gravellike(1.0),
})
-minetest.register_node("sandstone", {
- tile_images = {"sandstone.png"},
- inventory_image = inventorycube("sandstone.png"),
+minetest.register_node("default:sandstone", {
+ tile_images = {"default_sandstone.png"},
+ inventory_image = minetest.inventorycube("default_sandstone.png"),
is_ground_content = true,
- material = digprop_dirtlike(1.0), -- FIXME should this be stonelike?
- dug_item = 'NodeItem "sand" 1', -- FIXME is this intentional?
+ material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
+ dug_item = 'node "sand" 1', -- FIXME is this intentional?
})
-minetest.register_node("clay", {
- tile_images = {"clay.png"},
- inventory_image = inventorycube("clay.png"),
+minetest.register_node("default:clay", {
+ tile_images = {"default_clay.png"},
+ inventory_image = minetest.inventorycube("default_clay.png"),
is_ground_content = true,
- material = digprop_dirtlike(1.0),
- dug_item = 'CraftItem "lump_of_clay" 4',
+ material = minetest.digprop_dirtlike(1.0),
+ dug_item = 'craft "default:clay_lump" 4',
})
-minetest.register_node("brick", {
- tile_images = {"brick.png"},
- inventory_image = inventorycube("brick.png"),
+minetest.register_node("default:brick", {
+ tile_images = {"default_brick.png"},
+ inventory_image = minetest.inventorycube("default_brick.png"),
is_ground_content = true,
- material = digprop_stonelike(1.0),
- dug_item = 'CraftItem "clay_brick" 4',
+ material = minetest.digprop_stonelike(1.0),
+ dug_item = 'craft "default:clay_brick" 4',
})
-minetest.register_node("tree", {
- tile_images = {"tree_top.png", "tree_top.png", "tree.png"},
- inventory_image = inventorycube("tree_top.png", "tree.png", "tree.png"),
+minetest.register_node("default:tree", {
+ tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+ inventory_image = minetest.inventorycube("default_tree_top.png", "default_tree.png", "default_tree.png"),
is_ground_content = true,
- material = digprop_woodlike(1.0),
- cookresult_item = 'CraftItem "lump_of_coal" 1',
+ material = minetest.digprop_woodlike(1.0),
+ cookresult_itemstring = 'craft "default:coal_lump" 1',
furnace_burntime = 30,
})
-minetest.register_node("jungletree", {
- tile_images = {"jungletree_top.png", "jungletree_top.png", "jungletree.png"},
- inventory_image = inventorycube("jungletree_top.png", "jungletree.png", "jungletree.png"),
+minetest.register_node("default:jungletree", {
+ tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+ inventory_image = minetest.inventorycube("default_jungletree_top.png", "default_jungletree.png", "default_jungletree.png"),
is_ground_content = true,
- material = digprop_woodlike(1.0),
- cookresult_item = 'CraftItem "lump_of_coal" 1',
+ material = minetest.digprop_woodlike(1.0),
+ cookresult_itemstring = 'craft "default:coal_lump" 1',
furnace_burntime = 30,
})
-minetest.register_node("junglegrass", {
+minetest.register_node("default:junglegrass", {
drawtype = "plantlike",
visual_scale = 1.3,
- tile_images = {"junglegrass.png"},
- inventory_image = "junglegrass.png",
+ tile_images = {"default_junglegrass.png"},
+ inventory_image = "default_junglegrass.png",
light_propagates = true,
paramtype = "light",
walkable = false,
- material = digprop_leaveslike(1.0),
+ material = minetest.digprop_leaveslike(1.0),
furnace_burntime = 2,
})
-minetest.register_node("leaves", {
+minetest.register_node("default:leaves", {
drawtype = "allfaces_optional",
visual_scale = 1.3,
- tile_images = {"leaves.png"},
- inventory_image = "leaves.png",
+ tile_images = {"default_leaves.png"},
+ inventory_image = minetest.inventorycube("default_leaves.png"),
light_propagates = true,
paramtype = "light",
- material = digprop_leaveslike(1.0),
- extra_dug_item = 'NodeItem "sapling" 1',
+ material = minetest.digprop_leaveslike(1.0),
+ extra_dug_item = 'node "sapling" 1',
extra_dug_item_rarity = 20,
furnace_burntime = 1,
})
-minetest.register_node("cactus", {
- tile_images = {"cactus_top.png", "cactus_top.png", "cactus_side.png"},
- inventory_image = inventorycube("cactus_top.png", "cactus_side.png", "cactus_side.png"),
+minetest.register_node("default:cactus", {
+ tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+ inventory_image = minetest.inventorycube("default_cactus_top.png", "default_cactus_side.png", "default_cactus_side.png"),
is_ground_content = true,
- material = digprop_woodlike(0.75),
+ material = minetest.digprop_woodlike(0.75),
furnace_burntime = 15,
})
-minetest.register_node("papyrus", {
+minetest.register_node("default:papyrus", {
drawtype = "plantlike",
- tile_images = {"papyrus.png"},
- inventory_image = "papyrus.png",
+ tile_images = {"default_papyrus.png"},
+ inventory_image = "default_papyrus.png",
light_propagates = true,
paramtype = "light",
is_ground_content = true,
walkable = false,
- material = digprop_leaveslike(0.5),
+ material = minetest.digprop_leaveslike(0.5),
furnace_burntime = 1,
})
-minetest.register_node("bookshelf", {
- tile_images = {"wood.png", "wood.png", "bookshelf.png"},
- -- FIXME: inventorycube only cares for the first texture
- --inventory_image = inventorycube("wood.png", "bookshelf.png", "bookshelf.png")
- inventory_image = inventorycube("bookshelf.png"),
+minetest.register_node("default:bookshelf", {
+ tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+ inventory_image = minetest.inventorycube("default_wood.png", "default_bookshelf.png", "default_bookshelf.png"),
is_ground_content = true,
- material = digprop_woodlike(0.75),
+ material = minetest.digprop_woodlike(0.75),
furnace_burntime = 30,
})
-minetest.register_node("glass", {
+minetest.register_node("default:glass", {
drawtype = "glasslike",
- tile_images = {"glass.png"},
- inventory_image = inventorycube("glass.png"),
+ tile_images = {"default_glass.png"},
+ inventory_image = minetest.inventorycube("default_glass.png"),
light_propagates = true,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = true,
- material = digprop_glasslike(1.0),
+ material = minetest.digprop_glasslike(1.0),
})
-minetest.register_node("wooden_fence", {
+minetest.register_node("default:fence_wooden", {
drawtype = "fencelike",
- tile_images = {"wood.png"},
- inventory_image = "fence.png",
+ tile_images = {"default_wood.png"},
+ inventory_image = "default_fence.png",
light_propagates = true,
paramtype = "light",
is_ground_content = true,
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
furnace_burntime = 15,
- material = digprop_woodlike(0.75),
+ material = minetest.digprop_woodlike(0.75),
})
-minetest.register_node("rail", {
+minetest.register_node("default:rail", {
drawtype = "raillike",
- tile_images = {"rail.png", "rail_curved.png", "rail_t_junction.png", "rail_crossing.png"},
- inventory_image = "rail.png",
+ tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+ inventory_image = "default_rail.png",
light_propagates = true,
paramtype = "light",
is_ground_content = true,
type = "fixed",
--fixed = <default>
},
- material = digprop_dirtlike(0.75),
+ material = minetest.digprop_dirtlike(0.75),
})
-minetest.register_node("ladder", {
+minetest.register_node("default:ladder", {
drawtype = "signlike",
- tile_images = {"ladder.png"},
- inventory_image = "ladder.png",
+ tile_images = {"default_ladder.png"},
+ inventory_image = "default_ladder.png",
light_propagates = true,
paramtype = "light",
is_ground_content = true,
--wall_side = = <default>
},
furnace_burntime = 5,
- material = digprop_woodlike(0.5),
-})
-
-minetest.register_node("coalstone", {
- tile_images = {"stone.png^mineral_coal.png"},
- inventory_image = "stone.png^mineral_coal.png",
- is_ground_content = true,
- material = digprop_stonelike(1.5),
+ material = minetest.digprop_woodlike(0.5),
})
-minetest.register_node("wood", {
- tile_images = {"wood.png"},
- inventory_image = inventorycube("wood.png"),
+minetest.register_node("default:wood", {
+ tile_images = {"default_wood.png"},
+ inventory_image = minetest.inventorycube("default_wood.png"),
is_ground_content = true,
furnace_burntime = 7,
- material = digprop_woodlike(0.75),
+ material = minetest.digprop_woodlike(0.75),
})
-minetest.register_node("mese", {
- tile_images = {"mese.png"},
- inventory_image = inventorycube("mese.png"),
+minetest.register_node("default:mese", {
+ tile_images = {"default_mese.png"},
+ inventory_image = minetest.inventorycube("default_mese.png"),
is_ground_content = true,
furnace_burntime = 30,
- material = digprop_stonelike(0.5),
+ material = minetest.digprop_stonelike(0.5),
})
-minetest.register_node("cloud", {
- tile_images = {"cloud.png"},
- inventory_image = inventorycube("cloud.png"),
+minetest.register_node("default:cloud", {
+ tile_images = {"default_cloud.png"},
+ inventory_image = minetest.inventorycube("default_cloud.png"),
is_ground_content = true,
})
-minetest.register_node("water_flowing", {
+minetest.register_node("default:water_flowing", {
drawtype = "flowingliquid",
- tile_images = {"water.png"},
+ tile_images = {"default_water.png"},
alpha = WATER_ALPHA,
- inventory_image = inventorycube("water.png"),
+ inventory_image = minetest.inventorycube("default_water.png"),
paramtype = "light",
light_propagates = true,
walkable = false,
liquid_viscosity = WATER_VISC,
post_effect_color = {a=64, r=100, g=100, b=200},
special_materials = {
- {image="water.png", backface_culling=false},
- {image="water.png", backface_culling=true},
+ {image="default_water.png", backface_culling=false},
+ {image="default_water.png", backface_culling=true},
},
})
-minetest.register_node("water_source", {
+minetest.register_node("default:water_source", {
drawtype = "liquid",
- tile_images = {"water.png"},
+ tile_images = {"default_water.png"},
alpha = WATER_ALPHA,
- inventory_image = inventorycube("water.png"),
+ inventory_image = minetest.inventorycube("default_water.png"),
paramtype = "light",
light_propagates = true,
walkable = false,
post_effect_color = {a=64, r=100, g=100, b=200},
special_materials = {
-- New-style water source material (mostly unused)
- {image="water.png", backface_culling=false},
+ {image="default_water.png", backface_culling=false},
},
})
-minetest.register_node("lava_flowing", {
+minetest.register_node("default:lava_flowing", {
drawtype = "flowingliquid",
- tile_images = {"lava.png"},
- inventory_image = inventorycube("lava.png"),
+ tile_images = {"default_lava.png"},
+ inventory_image = minetest.inventorycube("default_lava.png"),
paramtype = "light",
light_propagates = false,
light_source = LIGHT_MAX - 1,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
- {image="lava.png", backface_culling=false},
- {image="lava.png", backface_culling=true},
+ {image="default_lava.png", backface_culling=false},
+ {image="default_lava.png", backface_culling=true},
},
})
-minetest.register_node("lava_source", {
+minetest.register_node("default:lava_source", {
drawtype = "liquid",
- tile_images = {"lava.png"},
- inventory_image = inventorycube("lava.png"),
+ tile_images = {"default_lava.png"},
+ inventory_image = minetest.inventorycube("default_lava.png"),
paramtype = "light",
light_propagates = false,
light_source = LIGHT_MAX - 1,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
-- New-style lava source material (mostly unused)
- {image="lava.png", backface_culling=false},
+ {image="default_lava.png", backface_culling=false},
},
furnace_burntime = 60,
})
-minetest.register_node("torch", {
+minetest.register_node("default:torch", {
drawtype = "torchlike",
- tile_images = {"torch_on_floor.png", "torch_on_ceiling.png", "torch.png"},
- inventory_image = "torch_on_floor.png",
+ tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+ inventory_image = "default_torch_on_floor.png",
paramtype = "light",
light_propagates = true,
sunlight_propagates = true,
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
},
- material = digprop_constanttime(0.0),
+ material = minetest.digprop_constanttime(0.0),
furnace_burntime = 4,
})
-minetest.register_node("sign_wall", {
+minetest.register_node("default:sign_wall", {
drawtype = "signlike",
- tile_images = {"sign_wall.png"},
- inventory_image = "sign_wall.png",
+ tile_images = {"default_sign_wall.png"},
+ inventory_image = "default_sign_wall.png",
paramtype = "light",
light_propagates = true,
sunlight_propagates = true,
--wall_bottom = <default>
--wall_side = <default>
},
- material = digprop_constanttime(0.5),
+ material = minetest.digprop_constanttime(0.5),
furnace_burntime = 10,
})
-minetest.register_node("chest", {
- tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
- "chest_side.png", "chest_side.png", "chest_front.png"},
- inventory_image = "chest_top.png",
- --inventory_image = inventorycube("chest_top.png", "chest_side.png", "chest_front.png"),
+minetest.register_node("default:chest", {
+ tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+ inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_front.png", "default_chest_side.png"),
paramtype = "facedir_simple",
metadata_name = "chest",
- material = digprop_woodlike(1.0),
+ material = minetest.digprop_woodlike(1.0),
furnace_burntime = 30,
})
-minetest.register_node("locked_chest", {
- tile_images = {"chest_top.png", "chest_top.png", "chest_side.png",
- "chest_side.png", "chest_side.png", "chest_lock.png"},
- inventory_image = "chest_lock.png",
+minetest.register_node("default:chest_locked", {
+ tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+ inventory_image = minetest.inventorycube("default_chest_top.png", "default_chest_lock.png", "default_chest_side.png"),
paramtype = "facedir_simple",
metadata_name = "locked_chest",
- material = digprop_woodlike(1.0),
+ material = minetest.digprop_woodlike(1.0),
furnace_burntime = 30,
})
-minetest.register_node("furnace", {
- tile_images = {"furnace_side.png", "furnace_side.png", "furnace_side.png",
- "furnace_side.png", "furnace_side.png", "furnace_front.png"},
- inventory_image = "furnace_front.png",
+minetest.register_node("default:furnace", {
+ tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+ inventory_image = minetest.inventorycube("default_furnace_side.png", "default_furnace_front.png", "default_furnace_side.png"),
paramtype = "facedir_simple",
metadata_name = "furnace",
- material = digprop_stonelike(3.0),
+ material = minetest.digprop_stonelike(3.0),
})
-minetest.register_node("cobble", {
- tile_images = {"cobble.png"},
- inventory_image = inventorycube("cobble.png"),
+minetest.register_node("default:cobble", {
+ tile_images = {"default_cobble.png"},
+ inventory_image = minetest.inventorycube("default_cobble.png"),
is_ground_content = true,
- cookresult_item = 'NodeItem "stone" 1',
- material = digprop_stonelike(0.9),
+ cookresult_itemstring = 'node "stone" 1',
+ material = minetest.digprop_stonelike(0.9),
})
-minetest.register_node("mossycobble", {
- tile_images = {"mossycobble.png"},
- inventory_image = inventorycube("mossycobble.png"),
+minetest.register_node("default:mossycobble", {
+ tile_images = {"default_mossycobble.png"},
+ inventory_image = minetest.inventorycube("default_mossycobble.png"),
is_ground_content = true,
- material = digprop_stonelike(0.8),
+ material = minetest.digprop_stonelike(0.8),
})
-minetest.register_node("steelblock", {
- tile_images = {"steel_block.png"},
- inventory_image = inventorycube("steel_block.png"),
+minetest.register_node("default:steelblock", {
+ tile_images = {"default_steel_block.png"},
+ inventory_image = minetest.inventorycube("default_steel_block.png"),
is_ground_content = true,
- material = digprop_stonelike(5.0),
+ material = minetest.digprop_stonelike(5.0),
})
-minetest.register_node("nyancat", {
- tile_images = {"nc_side.png", "nc_side.png", "nc_side.png",
- "nc_side.png", "nc_back.png", "nc_front.png"},
- inventory_image = "nc_front.png",
+minetest.register_node("default:nyancat", {
+ tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+ "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+ inventory_image = "default_nc_front.png",
paramtype = "facedir_simple",
- material = digprop_stonelike(3.0),
+ material = minetest.digprop_stonelike(3.0),
furnace_burntime = 1,
})
-minetest.register_node("nyancat_rainbow", {
- tile_images = {"nc_rb.png"},
- inventory_image = "nc_rb.png",
- material = digprop_stonelike(3.0),
+minetest.register_node("default:nyancat_rainbow", {
+ tile_images = {"default_nc_rb.png"},
+ inventory_image = "default_nc_rb.png",
+ material = minetest.digprop_stonelike(3.0),
furnace_burntime = 1,
})
-minetest.register_node("sapling", {
+minetest.register_node("default:sapling", {
drawtype = "plantlike",
visual_scale = 1.0,
- tile_images = {"sapling.png"},
- inventory_image = "sapling.png",
+ tile_images = {"default_sapling.png"},
+ inventory_image = "default_sapling.png",
paramtype = "light",
light_propagates = true,
walkable = false,
- material = digprop_constanttime(0.0),
+ material = minetest.digprop_constanttime(0.0),
furnace_burntime = 10,
})
-minetest.register_node("apple", {
+minetest.register_node("default:apple", {
drawtype = "plantlike",
visual_scale = 1.0,
- tile_images = {"apple.png"},
- inventory_image = "apple.png",
+ tile_images = {"default_apple.png"},
+ inventory_image = "default_apple.png",
paramtype = "light",
light_propagates = true,
sunlight_propagates = true,
walkable = false,
- dug_item = 'CraftItem "apple" 1',
- material = digprop_constanttime(0.0),
+ dug_item = 'craft "apple" 1',
+ material = minetest.digprop_constanttime(0.0),
furnace_burntime = 3,
})
--- New nodes
+--
+-- Crafting items
+--
-minetest.register_node("somenode", {
- tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
- inventory_image = "treeprop.png",
- material = {
- diggability = "normal",
- weight = 0,
- crackiness = 0,
- crumbliness = 0,
- cuttability = 0,
- flammability = 0
- },
- metadata_name = "chest",
+minetest.register_craftitem("default:stick", {
+ image = "default_stick.png",
+ --furnace_burntime = ...,
+ on_place_on_ground = minetest.craftitem_place_item,
})
-minetest.register_node("TNT", {
- tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
- inventory_image = "tnt_side.png",
- dug_item = '', -- Get nothing
- material = {
- diggability = "not",
- },
+minetest.register_craftitem("default:paper", {
+ image = "default_paper.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:book", {
+ image = "default_book.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:coal_lump", {
+ image = "default_coal_lump.png",
+ furnace_burntime = 40;
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:iron_lump", {
+ image = "default_iron_lump.png",
+ cookresult_itemstring = 'craft "default:steel_ingot" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:clay_lump", {
+ image = "default_clay_lump.png",
+ cookresult_itemstring = 'craft "default:clay_brick" 1',
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+ image = "default_steel_ingot.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:clay_brick", {
+ image = "default_clay_brick.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+ image = "default_scorched_stuff.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craftitem("default:apple", {
+ image = "default_apple.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+ on_use = minetest.craftitem_eat(4),
})
+--
+-- Creative inventory
+--
+
+minetest.add_to_creative_inventory('tool "default:pick_mese" 0')
+minetest.add_to_creative_inventory('tool "default:pick_steel" 0')
+minetest.add_to_creative_inventory('tool "default:axe_steel" 0')
+minetest.add_to_creative_inventory('tool "default:shovel_steel" 0')
+
+minetest.add_to_creative_inventory('node "default:torch" 0')
+minetest.add_to_creative_inventory('node "default:cobble" 0')
+minetest.add_to_creative_inventory('node "default:dirt" 0')
+minetest.add_to_creative_inventory('node "default:stone" 0')
+minetest.add_to_creative_inventory('node "default:sand" 0')
+minetest.add_to_creative_inventory('node "default:sandstone" 0')
+minetest.add_to_creative_inventory('node "default:clay" 0')
+minetest.add_to_creative_inventory('node "default:brick" 0')
+minetest.add_to_creative_inventory('node "default:tree" 0')
+minetest.add_to_creative_inventory('node "default:leaves" 0')
+minetest.add_to_creative_inventory('node "default:cactus" 0')
+minetest.add_to_creative_inventory('node "default:papyrus" 0')
+minetest.add_to_creative_inventory('node "default:bookshelf" 0')
+minetest.add_to_creative_inventory('node "default:glass" 0')
+minetest.add_to_creative_inventory('node "default:fence" 0')
+minetest.add_to_creative_inventory('node "default:rail" 0')
+minetest.add_to_creative_inventory('node "default:mese" 0')
+minetest.add_to_creative_inventory('node "default:chest" 0')
+minetest.add_to_creative_inventory('node "default:furnace" 0')
+minetest.add_to_creative_inventory('node "default:sign_wall" 0')
+minetest.add_to_creative_inventory('node "default:water_source" 0')
+minetest.add_to_creative_inventory('node "default:lava_source" 0')
+minetest.add_to_creative_inventory('node "default:ladder" 0')
+
--
-- Some common functions
--
+default.falling_node_names = {}
+
function nodeupdate_single(p)
n = minetest.env:get_node(p)
- if n.name == "sand" or n.name == "gravel" then
+ if default.falling_node_names[n.name] ~= nil then
p_bottom = {x=p.x, y=p.y-1, z=p.z}
n_bottom = minetest.env:get_node(p_bottom)
if n_bottom.name == "air" then
minetest.env:remove_node(p)
- minetest.env:add_luaentity(p, "falling_"..n.name)
+ minetest.env:add_luaentity(p, "default:falling_"..n.name)
nodeupdate(p)
end
end
end
end
---
--- TNT (not functional)
---
-
-local TNT = {
- -- Static definition
- physical = true, -- Collides with things
- -- weight = 5,
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
- --visual = "single_sprite",
- --textures = {"mese.png^[forcesingle"},
- -- Initial value for our timer
- timer = 0,
- -- Number of punches required to defuse
- health = 1,
- blinktimer = 0,
- blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
- print("TNT:on_activate()")
- self.object:setvelocity({x=0, y=4, z=0})
- self.object:setacceleration({x=0, y=-10, z=0})
- self.object:settexturemod("^[brighten")
-end
-
--- Called periodically
-function TNT:on_step(dtime)
- --print("TNT:on_step()")
- self.timer = self.timer + dtime
- self.blinktimer = self.blinktimer + dtime
- if self.blinktimer > 0.5 then
- self.blinktimer = self.blinktimer - 0.5
- if self.blinkstatus then
- self.object:settexturemod("")
- else
- self.object:settexturemod("^[brighten")
- end
- self.blinkstatus = not self.blinkstatus
- end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
- print("TNT:on_punch()")
- self.health = self.health - 1
- if self.health <= 0 then
- self.object:remove()
- hitter:add_to_inventory("NodeItem TNT 1")
- end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
- --pos = self.object:getpos()
- --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
- --self.object:moveto(pos, false)
-end
-
-print("TNT dump: "..dump(TNT))
-
-print("Registering TNT");
-minetest.register_entity("TNT", TNT)
-
--
-- Falling stuff
--
-function register_falling_node(nodename, texture)
- minetest.register_entity("falling_"..nodename, {
+function default.register_falling_node(nodename, texture)
+ default.falling_node_names[nodename] = true
+ -- Override naming conventions for stuff like :default:falling_default:sand
+ minetest.register_entity(":default:falling_"..nodename, {
-- Static definition
physical = true,
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
})
end
-register_falling_node("sand", "sand.png")
-register_falling_node("gravel", "gravel.png")
-
---[[
-minetest.register_entity("falling_sand", {
- -- Definition
- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
- visual = "cube",
- textures = {"sand.png","sand.png","sand.png","sand.png","sand.png","sand.png"},
- -- State
- fallspeed = 0,
- -- Methods
- on_step = function(self, dtime)
- -- Apply gravity
- self.fallspeed = self.fallspeed + dtime * 5
- fp = self.object:getpos()
- fp.y = fp.y - self.fallspeed * dtime
- self.object:moveto(fp)
- -- Turn to actual sand when collides to ground or just move
- bcp = {x=fp.x, y=fp.y-0.5, z=fp.z} -- Position of bottom center point
- bcn = minetest.env:get_node(bcp)
- if bcn.name ~= "air" then
- -- Turn to a sand node
- np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
- minetest.env:add_node(np, {name="sand"})
- self.object:remove()
- else
- -- Do nothing
- end
- end
-})
---]]
+default.register_falling_node("default:sand", "default_sand.png")
+default.register_falling_node("default:gravel", "default_gravel.png")
--
-- Global callbacks
minetest.register_globalstep(on_step)
function on_placenode(p, node)
- print("on_placenode")
+ --print("on_placenode")
nodeupdate(p)
end
minetest.register_on_placenode(on_placenode)
function on_dignode(p, node)
- print("on_dignode")
+ --print("on_dignode")
nodeupdate(p)
end
minetest.register_on_dignode(on_dignode)
function on_punchnode(p, node)
- print("on_punchnode")
- if node.name == "TNT" then
- minetest.env:remove_node(p)
- minetest.env:add_luaentity(p, "TNT")
- nodeupdate(p)
- end
end
minetest.register_on_punchnode(on_punchnode)
-minetest.register_on_respawnplayer(function(player)
- print("on_respawnplayer")
- -- player:setpos({x=0, y=30, z=0})
- -- return true
+minetest.register_on_chat_message(function(name, message)
+ --print("default on_chat_message: name="..dump(name).." message="..dump(message))
+ local cmd = "/giveme"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to give")
+ return true -- Handled chat message
+ end
+ local stackstring = string.match(message, cmd.." (.*)")
+ if stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
+ return true -- Handled chat message
+ end
+ print(cmd..' invoked, stackstring="'..stackstring..'"')
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
+ end
+ local added, error_msg = player:add_to_inventory(stackstring)
+ if added then
+ minetest.chat_send_player(name, '"'..stackstring
+ ..'" added to inventory.');
+ else
+ minetest.chat_send_player(name, 'Could not give "'..stackstring
+ ..'": '..error_msg);
+ end
+ return true -- Handled chat message
+ end
+ local cmd = "/give"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to give")
+ return true -- Handled chat message
+ end
+ local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+ if name == nil or stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
+ return true -- Handled chat message
+ end
+ print(cmd..' invoked, name2="'..name2
+ ..'" stackstring="'..stackstring..'"')
+ local player = minetest.env:get_player_by_name(name2)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
+ end
+ local added, error_msg = player:add_to_inventory(stackstring)
+ if added then
+ minetest.chat_send_player(name, '"'..stackstring
+ ..'" added to '..name2..'\'s inventory.');
+ minetest.chat_send_player(name2, '"'..stackstring
+ ..'" added to inventory.');
+ else
+ minetest.chat_send_player(name, 'Could not give "'..stackstring
+ ..'": '..error_msg);
+ end
+ return true -- Handled chat message
+ end
end)
--- Example setting get
-print("setting max_users = " .. dump(minetest.setting_get("max_users")))
-print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
--
-- Done, print some random stuff
--
-print("minetest.registered_entities:")
-dump2(minetest.registered_entities)
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
-- END