int UI_process(UI *ui)
{
int i, ok = 0;
+ const char *state = "processing";
- if (ui->meth->ui_open_session && !ui->meth->ui_open_session(ui))
- return -1;
+ if (ui->meth->ui_open_session && !ui->meth->ui_open_session(ui)) {
+ state = "opening session";
+ ok = -1;
+ goto err;
+ }
if (ui->flags & UI_FLAG_PRINT_ERRORS)
ERR_print_errors_cb((int (*)(const char *, size_t, void *))
&& !ui->meth->ui_write_string(ui,
sk_UI_STRING_value(ui->strings, i)))
{
+ state = "writing strings";
ok = -1;
goto err;
}
ok = -2;
goto err;
case 0: /* Errors */
+ state = "flushing";
ok = -1;
goto err;
default: /* Success */
ok = -2;
goto err;
case 0: /* Errors */
+ state = "reading strings";
ok = -1;
goto err;
default: /* Success */
}
}
err:
- if (ui->meth->ui_close_session && !ui->meth->ui_close_session(ui))
- return -1;
+ if (ui->meth->ui_close_session && !ui->meth->ui_close_session(ui)) {
+ if (state == NULL)
+ state = "closing session";
+ ok = -1;
+ }
+
+ if (ok == -1) {
+ UIerr(UI_F_UI_PROCESS, UI_R_PROCESSING_ERROR);
+ ERR_add_error_data(2, "while ", state);
+ }
return ok;
}