void (*seed)(const void *buf, int num);
int (*bytes)(unsigned char *buf, int num);
void (*cleanup)(void);
- void (*add)(const void *buf, int num, int entropy);
+ void (*add)(const void *buf, int num, double entropy);
int (*pseudorand)(unsigned char *buf, int num);
+ int (*status)(void);
} RAND_METHOD;
+#ifdef BN_DEBUG
+extern int rand_predictable;
+#endif
+
void RAND_set_rand_method(RAND_METHOD *meth);
RAND_METHOD *RAND_get_rand_method(void );
RAND_METHOD *RAND_SSLeay(void);
int RAND_bytes(unsigned char *buf,int num);
int RAND_pseudo_bytes(unsigned char *buf,int num);
void RAND_seed(const void *buf,int num);
-void RAND_add(const void *buf,int num,int entropy);
+void RAND_add(const void *buf,int num,double entropy);
int RAND_load_file(const char *file,long max_bytes);
int RAND_write_file(const char *file);
-char *RAND_file_name(char *file,int num);
-#ifdef WINDOWS
+const char *RAND_file_name(char *file,int num);
+int RAND_status(void);
+int RAND_egd(const char *path);
+#if defined(WINDOWS) || defined(WIN32)
+#include <windows.h>
void RAND_screen(void);
+int RAND_event(UINT, WPARAM, LPARAM);
#endif
void ERR_load_RAND_strings(void);