* project 2000.
*/
/* ====================================================================
- * Copyright (c) 1999 The OpenSSL Project. All rights reserved.
+ * Copyright (c) 1999-2004 The OpenSSL Project. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* Hudson (tjh@cryptsoft.com).
*
*/
+/* ====================================================================
+ * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED.
+ * ECDH support in OpenSSL originally developed by
+ * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project.
+ */
#ifndef HEADER_ENGINE_H
#define HEADER_ENGINE_H
+#include <openssl/opensslconf.h>
+
+#ifdef OPENSSL_NO_ENGINE
+#error ENGINE is disabled.
+#endif
+
+#ifndef OPENSSL_NO_DEPRECATED
#include <openssl/bn.h>
+#ifndef OPENSSL_NO_RSA
#include <openssl/rsa.h>
+#endif
+#ifndef OPENSSL_NO_DSA
#include <openssl/dsa.h>
+#endif
+#ifndef OPENSSL_NO_DH
#include <openssl/dh.h>
+#endif
+#ifndef OPENSSL_NO_ECDH
+#include <openssl/ecdh.h>
+#endif
+#ifndef OPENSSL_NO_ECDSA
+#include <openssl/ecdsa.h>
+#endif
#include <openssl/rand.h>
-#include <openssl/evp.h>
+#include <openssl/store.h>
+#include <openssl/ui.h>
+#include <openssl/err.h>
+#endif
+
+#include <openssl/ossl_typ.h>
#include <openssl/symhacks.h>
#ifdef __cplusplus
#define ENGINE_METHOD_DSA (unsigned int)0x0002
#define ENGINE_METHOD_DH (unsigned int)0x0004
#define ENGINE_METHOD_RAND (unsigned int)0x0008
-#define ENGINE_METHOD_BN_MOD_EXP (unsigned int)0x0010
-#define ENGINE_METHOD_BN_MOD_EXP_CRT (unsigned int)0x0020
+#define ENGINE_METHOD_ECDH (unsigned int)0x0010
+#define ENGINE_METHOD_ECDSA (unsigned int)0x0020
+#define ENGINE_METHOD_CIPHERS (unsigned int)0x0040
+#define ENGINE_METHOD_DIGESTS (unsigned int)0x0080
+#define ENGINE_METHOD_STORE (unsigned int)0x0100
/* Obvious all-or-nothing cases. */
#define ENGINE_METHOD_ALL (unsigned int)0xFFFF
#define ENGINE_METHOD_NONE (unsigned int)0x0000
+/* This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used
+ * internally to control registration of ENGINE implementations, and can be set
+ * by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to
+ * initialise registered ENGINEs if they are not already initialised. */
+#define ENGINE_TABLE_FLAG_NOINIT (unsigned int)0x0001
+
+/* ENGINE flags that can be set by ENGINE_set_flags(). */
+/* #define ENGINE_FLAGS_MALLOCED 0x0001 */ /* Not used */
+
+/* This flag is for ENGINEs that wish to handle the various 'CMD'-related
+ * control commands on their own. Without this flag, ENGINE_ctrl() handles these
+ * control commands on behalf of the ENGINE using their "cmd_defns" data. */
+#define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002
+
+/* This flag is for ENGINEs who return new duplicate structures when found via
+ * "ENGINE_by_id()". When an ENGINE must store state (eg. if ENGINE_ctrl()
+ * commands are called in sequence as part of some stateful process like
+ * key-generation setup and execution), it can set this flag - then each attempt
+ * to obtain the ENGINE will result in it being copied into a new structure.
+ * Normally, ENGINEs don't declare this flag so ENGINE_by_id() just increments
+ * the existing ENGINE's structural reference count. */
+#define ENGINE_FLAGS_BY_ID_COPY (int)0x0004
+
+/* ENGINEs can support their own command types, and these flags are used in
+ * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input each
+ * command expects. Currently only numeric and string input is supported. If a
+ * control command supports none of the _NUMERIC, _STRING, or _NO_INPUT options,
+ * then it is regarded as an "internal" control command - and not for use in
+ * config setting situations. As such, they're not available to the
+ * ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() access. Changes to
+ * this list of 'command types' should be reflected carefully in
+ * ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). */
+
+/* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */
+#define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001
+/* accepts string input (cast from 'void*' to 'const char *', 4th parameter to
+ * ENGINE_ctrl) */
+#define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002
+/* Indicates that the control command takes *no* input. Ie. the control command
+ * is unparameterised. */
+#define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004
+/* Indicates that the control command is internal. This control command won't
+ * be shown in any output, and is only usable through the ENGINE_ctrl_cmd()
+ * function. */
+#define ENGINE_CMD_FLAG_INTERNAL (unsigned int)0x0008
+
+/* NB: These 3 control commands are deprecated and should not be used. ENGINEs
+ * relying on these commands should compile conditional support for
+ * compatibility (eg. if these symbols are defined) but should also migrate the
+ * same functionality to their own ENGINE-specific control functions that can be
+ * "discovered" by calling applications. The fact these control commands
+ * wouldn't be "executable" (ie. usable by text-based config) doesn't change the
+ * fact that application code can find and use them without requiring per-ENGINE
+ * hacking. */
+
/* These flags are used to tell the ctrl function what should be done.
* All command numbers are shared between all engines, even if some don't
* make sense to some engines. In such a case, they do nothing but return
#define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2
#define ENGINE_CTRL_HUP 3 /* Close and reinitialise any
handles/connections etc. */
+#define ENGINE_CTRL_SET_USER_INTERFACE 4 /* Alternative to callback */
+#define ENGINE_CTRL_SET_CALLBACK_DATA 5 /* User-specific data, used
+ when calling the password
+ callback and the user
+ interface */
+#define ENGINE_CTRL_LOAD_CONFIGURATION 6 /* Load a configuration, given
+ a string that represents a
+ file name or so */
+#define ENGINE_CTRL_LOAD_SECTION 7 /* Load data from a given
+ section in the already loaded
+ configuration */
+
+/* These control commands allow an application to deal with an arbitrary engine
+ * in a dynamic way. Warn: Negative return values indicate errors FOR THESE
+ * COMMANDS because zero is used to indicate 'end-of-list'. Other commands,
+ * including ENGINE-specific command types, return zero for an error.
+ *
+ * An ENGINE can choose to implement these ctrl functions, and can internally
+ * manage things however it chooses - it does so by setting the
+ * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise the
+ * ENGINE_ctrl() code handles this on the ENGINE's behalf using the cmd_defns
+ * data (set using ENGINE_set_cmd_defns()). This means an ENGINE's ctrl()
+ * handler need only implement its own commands - the above "meta" commands will
+ * be taken care of. */
+
+/* Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", then
+ * all the remaining control commands will return failure, so it is worth
+ * checking this first if the caller is trying to "discover" the engine's
+ * capabilities and doesn't want errors generated unnecessarily. */
+#define ENGINE_CTRL_HAS_CTRL_FUNCTION 10
+/* Returns a positive command number for the first command supported by the
+ * engine. Returns zero if no ctrl commands are supported. */
+#define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11
+/* The 'long' argument specifies a command implemented by the engine, and the
+ * return value is the next command supported, or zero if there are no more. */
+#define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12
+/* The 'void*' argument is a command name (cast from 'const char *'), and the
+ * return value is the command that corresponds to it. */
+#define ENGINE_CTRL_GET_CMD_FROM_NAME 13
+/* The next two allow a command to be converted into its corresponding string
+ * form. In each case, the 'long' argument supplies the command. In the NAME_LEN
+ * case, the return value is the length of the command name (not counting a
+ * trailing EOL). In the NAME case, the 'void*' argument must be a string buffer
+ * large enough, and it will be populated with the name of the command (WITH a
+ * trailing EOL). */
+#define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14
+#define ENGINE_CTRL_GET_NAME_FROM_CMD 15
+/* The next two are similar but give a "short description" of a command. */
+#define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16
+#define ENGINE_CTRL_GET_DESC_FROM_CMD 17
+/* With this command, the return value is the OR'd combination of
+ * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given
+ * engine-specific ctrl command expects. */
+#define ENGINE_CTRL_GET_CMD_FLAGS 18
+
+/* ENGINE implementations should start the numbering of their own control
+ * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). */
+#define ENGINE_CMD_BASE 200
+
+/* NB: These 2 nCipher "chil" control commands are deprecated, and their
+ * functionality is now available through ENGINE-specific control commands
+ * (exposed through the above-mentioned 'CMD'-handling). Code using these 2
+ * commands should be migrated to the more general command handling before these
+ * are removed. */
/* Flags specific to the nCipher "chil" engine */
#define ENGINE_CTRL_CHIL_SET_FORKCHECK 100
/* This prevents the initialisation function from providing mutex
* callbacks to the nCipher library. */
-/* As we're missing a BIGNUM_METHOD, we need a couple of locally
- * defined function types that engines can implement. */
-
-/* mod_exp operation, calculates; r = a ^ p mod m
- * NB: ctx can be NULL, but if supplied, the implementation may use
- * it if it wishes. */
-typedef int (*BN_MOD_EXP)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,
- const BIGNUM *m, BN_CTX *ctx);
-
-/* private key operation for RSA, provided seperately in case other
- * RSA implementations wish to use it. */
-typedef int (*BN_MOD_EXP_CRT)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,
- const BIGNUM *q, const BIGNUM *dmp1, const BIGNUM *dmq1,
- const BIGNUM *iqmp, BN_CTX *ctx);
+/* If an ENGINE supports its own specific control commands and wishes the
+ * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on its
+ * behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN entries
+ * to ENGINE_set_cmd_defns(). It should also implement a ctrl() handler that
+ * supports the stated commands (ie. the "cmd_num" entries as described by the
+ * array). NB: The array must be ordered in increasing order of cmd_num.
+ * "null-terminated" means that the last ENGINE_CMD_DEFN element has cmd_num set
+ * to zero and/or cmd_name set to NULL. */
+typedef struct ENGINE_CMD_DEFN_st
+ {
+ unsigned int cmd_num; /* The command number */
+ const char *cmd_name; /* The command name itself */
+ const char *cmd_desc; /* A short description of the command */
+ unsigned int cmd_flags; /* The input the command expects */
+ } ENGINE_CMD_DEFN;
/* Generic function pointer */
-typedef int (*ENGINE_GEN_FUNC_PTR)();
+typedef int (*ENGINE_GEN_FUNC_PTR)(void);
/* Generic function pointer taking no arguments */
-typedef int (*ENGINE_GEN_INT_FUNC_PTR)(void);
+typedef int (*ENGINE_GEN_INT_FUNC_PTR)(ENGINE *);
/* Specific control function pointer */
-typedef int (*ENGINE_CTRL_FUNC_PTR)(int cmd, long i, void *p, void (*f)());
-
-/* The list of "engine" types is a static array of (const ENGINE*)
- * pointers (not dynamic because static is fine for now and we otherwise
- * have to hook an appropriate load/unload function in to initialise and
- * cleanup). */
-struct engine_st;
-typedef struct engine_st ENGINE;
-
-/* STRUCTURE functions ... all of these functions deal with pointers to
- * ENGINE structures where the pointers have a "structural reference".
- * This means that their reference is to allow access to the structure
- * but it does not imply that the structure is functional. To simply
- * increment or decrement the structural reference count, use ENGINE_new
- * and ENGINE_free. NB: This is not required when iterating using
- * ENGINE_get_next as it will automatically decrement the structural
- * reference count of the "current" ENGINE and increment the structural
- * reference count of the ENGINE it returns (unless it is NULL). */
+typedef int (*ENGINE_CTRL_FUNC_PTR)(ENGINE *, int, long, void *, void (*f)(void));
+/* Generic load_key function pointer */
+typedef EVP_PKEY * (*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *,
+ UI_METHOD *ui_method, void *callback_data);
+/* These callback types are for an ENGINE's handler for cipher and digest logic.
+ * These handlers have these prototypes;
+ * int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid);
+ * int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid);
+ * Looking at how to implement these handlers in the case of cipher support, if
+ * the framework wants the EVP_CIPHER for 'nid', it will call;
+ * foo(e, &p_evp_cipher, NULL, nid); (return zero for failure)
+ * If the framework wants a list of supported 'nid's, it will call;
+ * foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error)
+ */
+/* Returns to a pointer to the array of supported cipher 'nid's. If the second
+ * parameter is non-NULL it is set to the size of the returned array. */
+typedef int (*ENGINE_CIPHERS_PTR)(ENGINE *, const EVP_CIPHER **, const int **, int);
+typedef int (*ENGINE_DIGESTS_PTR)(ENGINE *, const EVP_MD **, const int **, int);
+
+/* STRUCTURE functions ... all of these functions deal with pointers to ENGINE
+ * structures where the pointers have a "structural reference". This means that
+ * their reference is to allowed access to the structure but it does not imply
+ * that the structure is functional. To simply increment or decrement the
+ * structural reference count, use ENGINE_by_id and ENGINE_free. NB: This is not
+ * required when iterating using ENGINE_get_next as it will automatically
+ * decrement the structural reference count of the "current" ENGINE and
+ * increment the structural reference count of the ENGINE it returns (unless it
+ * is NULL). */
/* Get the first/last "ENGINE" type available. */
ENGINE *ENGINE_get_first(void);
int ENGINE_remove(ENGINE *e);
/* Retrieve an engine from the list by its unique "id" value. */
ENGINE *ENGINE_by_id(const char *id);
-/* Add all the built-in engines. By default, only the OpenSSL software
- engine is loaded */
-void ENGINE_load_cswift(void);
-void ENGINE_load_chil(void);
+/* Add all the built-in engines. */
+void ENGINE_load_openssl(void);
+void ENGINE_load_dynamic(void);
+#ifndef OPENSSL_NO_STATIC_ENGINE
+void ENGINE_load_4758cca(void);
+void ENGINE_load_aep(void);
void ENGINE_load_atalla(void);
+void ENGINE_load_chil(void);
+void ENGINE_load_cswift(void);
+#ifndef OPENSSL_NO_GMP
+void ENGINE_load_gmp(void);
+#endif
void ENGINE_load_nuron(void);
+void ENGINE_load_sureware(void);
void ENGINE_load_ubsec(void);
+#endif
+void ENGINE_load_cryptodev(void);
+void ENGINE_load_padlock(void);
void ENGINE_load_builtin_engines(void);
-/* These functions are useful for manufacturing new ENGINE
- * structures. They don't address reference counting at all -
- * one uses them to populate an ENGINE structure with personalised
- * implementations of things prior to using it directly or adding
- * it to the builtin ENGINE list in OpenSSL. These are also here
- * so that the ENGINE structure doesn't have to be exposed and
- * break binary compatibility!
- *
- * NB: I'm changing ENGINE_new to force the ENGINE structure to
- * be allocated from within OpenSSL. See the comment for
- * ENGINE_get_struct_size().
- */
-#if 0
-ENGINE *ENGINE_new(ENGINE *e);
-#else
+/* Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation
+ * "registry" handling. */
+unsigned int ENGINE_get_table_flags(void);
+void ENGINE_set_table_flags(unsigned int flags);
+
+/* Manage registration of ENGINEs per "table". For each type, there are 3
+ * functions;
+ * ENGINE_register_***(e) - registers the implementation from 'e' (if it has one)
+ * ENGINE_unregister_***(e) - unregister the implementation from 'e'
+ * ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list
+ * Cleanup is automatically registered from each table when required, so
+ * ENGINE_cleanup() will reverse any "register" operations. */
+
+int ENGINE_register_RSA(ENGINE *e);
+void ENGINE_unregister_RSA(ENGINE *e);
+void ENGINE_register_all_RSA(void);
+
+int ENGINE_register_DSA(ENGINE *e);
+void ENGINE_unregister_DSA(ENGINE *e);
+void ENGINE_register_all_DSA(void);
+
+int ENGINE_register_ECDH(ENGINE *e);
+void ENGINE_unregister_ECDH(ENGINE *e);
+void ENGINE_register_all_ECDH(void);
+
+int ENGINE_register_ECDSA(ENGINE *e);
+void ENGINE_unregister_ECDSA(ENGINE *e);
+void ENGINE_register_all_ECDSA(void);
+
+int ENGINE_register_DH(ENGINE *e);
+void ENGINE_unregister_DH(ENGINE *e);
+void ENGINE_register_all_DH(void);
+
+int ENGINE_register_RAND(ENGINE *e);
+void ENGINE_unregister_RAND(ENGINE *e);
+void ENGINE_register_all_RAND(void);
+
+int ENGINE_register_STORE(ENGINE *e);
+void ENGINE_unregister_STORE(ENGINE *e);
+void ENGINE_register_all_STORE(void);
+
+int ENGINE_register_ciphers(ENGINE *e);
+void ENGINE_unregister_ciphers(ENGINE *e);
+void ENGINE_register_all_ciphers(void);
+
+int ENGINE_register_digests(ENGINE *e);
+void ENGINE_unregister_digests(ENGINE *e);
+void ENGINE_register_all_digests(void);
+
+/* These functions register all support from the above categories. Note, use of
+ * these functions can result in static linkage of code your application may not
+ * need. If you only need a subset of functionality, consider using more
+ * selective initialisation. */
+int ENGINE_register_complete(ENGINE *e);
+int ENGINE_register_all_complete(void);
+
+/* Send parametrised control commands to the engine. The possibilities to send
+ * down an integer, a pointer to data or a function pointer are provided. Any of
+ * the parameters may or may not be NULL, depending on the command number. In
+ * actuality, this function only requires a structural (rather than functional)
+ * reference to an engine, but many control commands may require the engine be
+ * functional. The caller should be aware of trying commands that require an
+ * operational ENGINE, and only use functional references in such situations. */
+int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void));
+
+/* This function tests if an ENGINE-specific command is usable as a "setting".
+ * Eg. in an application's config file that gets processed through
+ * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to
+ * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). */
+int ENGINE_cmd_is_executable(ENGINE *e, int cmd);
+
+/* This function works like ENGINE_ctrl() with the exception of taking a
+ * command name instead of a command number, and can handle optional commands.
+ * See the comment on ENGINE_ctrl_cmd_string() for an explanation on how to
+ * use the cmd_name and cmd_optional. */
+int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name,
+ long i, void *p, void (*f)(void), int cmd_optional);
+
+/* This function passes a command-name and argument to an ENGINE. The cmd_name
+ * is converted to a command number and the control command is called using
+ * 'arg' as an argument (unless the ENGINE doesn't support such a command, in
+ * which case no control command is called). The command is checked for input
+ * flags, and if necessary the argument will be converted to a numeric value. If
+ * cmd_optional is non-zero, then if the ENGINE doesn't support the given
+ * cmd_name the return value will be success anyway. This function is intended
+ * for applications to use so that users (or config files) can supply
+ * engine-specific config data to the ENGINE at run-time to control behaviour of
+ * specific engines. As such, it shouldn't be used for calling ENGINE_ctrl()
+ * functions that return data, deal with binary data, or that are otherwise
+ * supposed to be used directly through ENGINE_ctrl() in application code. Any
+ * "return" data from an ENGINE_ctrl() operation in this function will be lost -
+ * the return value is interpreted as failure if the return value is zero,
+ * success otherwise, and this function returns a boolean value as a result. In
+ * other words, vendors of 'ENGINE'-enabled devices should write ENGINE
+ * implementations with parameterisations that work in this scheme, so that
+ * compliant ENGINE-based applications can work consistently with the same
+ * configuration for the same ENGINE-enabled devices, across applications. */
+int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg,
+ int cmd_optional);
+
+/* These functions are useful for manufacturing new ENGINE structures. They
+ * don't address reference counting at all - one uses them to populate an ENGINE
+ * structure with personalised implementations of things prior to using it
+ * directly or adding it to the builtin ENGINE list in OpenSSL. These are also
+ * here so that the ENGINE structure doesn't have to be exposed and break binary
+ * compatibility! */
ENGINE *ENGINE_new(void);
-#endif
int ENGINE_free(ENGINE *e);
+int ENGINE_up_ref(ENGINE *e);
int ENGINE_set_id(ENGINE *e, const char *id);
int ENGINE_set_name(ENGINE *e, const char *name);
int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth);
int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth);
+int ENGINE_set_ECDH(ENGINE *e, const ECDH_METHOD *ecdh_meth);
+int ENGINE_set_ECDSA(ENGINE *e, const ECDSA_METHOD *ecdsa_meth);
int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth);
-int ENGINE_set_RAND(ENGINE *e, RAND_METHOD *rand_meth);
-int ENGINE_set_BN_mod_exp(ENGINE *e, BN_MOD_EXP bn_mod_exp);
-int ENGINE_set_BN_mod_exp_crt(ENGINE *e, BN_MOD_EXP_CRT bn_mod_exp_crt);
+int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth);
+int ENGINE_set_STORE(ENGINE *e, const STORE_METHOD *store_meth);
+int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f);
int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f);
int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f);
int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f);
+int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f);
+int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f);
+int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f);
+int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f);
+int ENGINE_set_flags(ENGINE *e, int flags);
+int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns);
+/* These functions allow control over any per-structure ENGINE data. */
+int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func,
+ CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func);
+int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg);
+void *ENGINE_get_ex_data(const ENGINE *e, int idx);
-/* These return values from within the ENGINE structure. These can
- * be useful with functional references as well as structural
- * references - it depends which you obtained. Using the result
- * for functional purposes if you only obtained a structural
- * reference may be problematic! */
-const char *ENGINE_get_id(ENGINE *e);
-const char *ENGINE_get_name(ENGINE *e);
-const RSA_METHOD *ENGINE_get_RSA(ENGINE *e);
-const DSA_METHOD *ENGINE_get_DSA(ENGINE *e);
-const DH_METHOD *ENGINE_get_DH(ENGINE *e);
-RAND_METHOD *ENGINE_get_RAND(ENGINE *e);
-BN_MOD_EXP ENGINE_get_BN_mod_exp(ENGINE *e);
-BN_MOD_EXP_CRT ENGINE_get_BN_mod_exp_crt(ENGINE *e);
-ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(ENGINE *e);
-ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(ENGINE *e);
-ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(ENGINE *e);
-
-/* ENGINE_new is normally passed a NULL in the first parameter because
- * the calling code doesn't have access to the definition of the ENGINE
- * structure (for good reason). However, if the caller wishes to use
- * its own memory allocation or use a static array, the following call
- * should be used to check the amount of memory the ENGINE structure
- * will occupy. This will make the code more future-proof.
- *
- * NB: I'm "#if 0"-ing this out because it's better to force the use of
- * internally allocated memory. See similar change in ENGINE_new().
- */
-#if 0
-int ENGINE_get_struct_size(void);
-#endif
+/* This function cleans up anything that needs it. Eg. the ENGINE_add() function
+ * automatically ensures the list cleanup function is registered to be called
+ * from ENGINE_cleanup(). Similarly, all ENGINE_register_*** functions ensure
+ * ENGINE_cleanup() will clean up after them. */
+void ENGINE_cleanup(void);
+
+/* These return values from within the ENGINE structure. These can be useful
+ * with functional references as well as structural references - it depends
+ * which you obtained. Using the result for functional purposes if you only
+ * obtained a structural reference may be problematic! */
+const char *ENGINE_get_id(const ENGINE *e);
+const char *ENGINE_get_name(const ENGINE *e);
+const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e);
+const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e);
+const ECDH_METHOD *ENGINE_get_ECDH(const ENGINE *e);
+const ECDSA_METHOD *ENGINE_get_ECDSA(const ENGINE *e);
+const DH_METHOD *ENGINE_get_DH(const ENGINE *e);
+const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e);
+const STORE_METHOD *ENGINE_get_STORE(const ENGINE *e);
+ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e);
+ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e);
+ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e);
+ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e);
+ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e);
+ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e);
+ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e);
+ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e);
+const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid);
+const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid);
+const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e);
+int ENGINE_get_flags(const ENGINE *e);
/* FUNCTIONAL functions. These functions deal with ENGINE structures
* that have (or will) be initialised for use. Broadly speaking, the
* a corresponding call to ENGINE_free as it also releases a structural
* reference. */
int ENGINE_finish(ENGINE *e);
-/* Send control parametrised commands to the engine. The possibilities
- * to send down an integer, a pointer to data or a function pointer are
- * provided. Any of the parameters may or may not be NULL, depending
- * on the command number */
-/* WARNING: This is currently experimental and may change radically! */
-int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)());
/* The following functions handle keys that are stored in some secondary
* location, handled by the engine. The storage may be on a card or
* whatever. */
EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id,
- const char *passphrase);
+ UI_METHOD *ui_method, void *callback_data);
EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id,
- const char *passphrase);
+ UI_METHOD *ui_method, void *callback_data);
/* This returns a pointer for the current ENGINE structure that
* is (by default) performing any RSA operations. The value returned
ENGINE *ENGINE_get_default_RSA(void);
/* Same for the other "methods" */
ENGINE *ENGINE_get_default_DSA(void);
+ENGINE *ENGINE_get_default_ECDH(void);
+ENGINE *ENGINE_get_default_ECDSA(void);
ENGINE *ENGINE_get_default_DH(void);
ENGINE *ENGINE_get_default_RAND(void);
-ENGINE *ENGINE_get_default_BN_mod_exp(void);
-ENGINE *ENGINE_get_default_BN_mod_exp_crt(void);
+/* These functions can be used to get a functional reference to perform
+ * ciphering or digesting corresponding to "nid". */
+ENGINE *ENGINE_get_cipher_engine(int nid);
+ENGINE *ENGINE_get_digest_engine(int nid);
/* This sets a new default ENGINE structure for performing RSA
* operations. If the result is non-zero (success) then the ENGINE
* structure will have had its reference count up'd so the caller
* should still free their own reference 'e'. */
int ENGINE_set_default_RSA(ENGINE *e);
+int ENGINE_set_default_string(ENGINE *e, const char *def_list);
/* Same for the other "methods" */
int ENGINE_set_default_DSA(ENGINE *e);
+int ENGINE_set_default_ECDH(ENGINE *e);
+int ENGINE_set_default_ECDSA(ENGINE *e);
int ENGINE_set_default_DH(ENGINE *e);
int ENGINE_set_default_RAND(ENGINE *e);
-int ENGINE_set_default_BN_mod_exp(ENGINE *e);
-int ENGINE_set_default_BN_mod_exp_crt(ENGINE *e);
+int ENGINE_set_default_ciphers(ENGINE *e);
+int ENGINE_set_default_digests(ENGINE *e);
/* The combination "set" - the flags are bitwise "OR"d from the
- * ENGINE_METHOD_*** defines above. */
+ * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()"
+ * function, this function can result in unnecessary static linkage. If your
+ * application requires only specific functionality, consider using more
+ * selective functions. */
int ENGINE_set_default(ENGINE *e, unsigned int flags);
-/* Obligatory error function. */
-void ERR_load_ENGINE_strings(void);
+void ENGINE_add_conf_module(void);
-/*
- * Error codes for all engine functions. NB: We use "generic"
- * function names instead of per-implementation ones because this
- * levels the playing field for externally implemented bootstrapped
- * support code. As the filename and line number is included, it's
- * more important to indicate the type of function, so that
- * bootstrapped code (that can't easily add its own errors in) can
- * use the same error codes too.
- */
+/* Deprecated functions ... */
+/* int ENGINE_clear_defaults(void); */
+
+/**************************/
+/* DYNAMIC ENGINE SUPPORT */
+/**************************/
+
+/* Binary/behaviour compatibility levels */
+#define OSSL_DYNAMIC_VERSION (unsigned long)0x00020000
+/* Binary versions older than this are too old for us (whether we're a loader or
+ * a loadee) */
+#define OSSL_DYNAMIC_OLDEST (unsigned long)0x00020000
+
+/* When compiling an ENGINE entirely as an external shared library, loadable by
+ * the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' structure
+ * type provides the calling application's (or library's) error functionality
+ * and memory management function pointers to the loaded library. These should
+ * be used/set in the loaded library code so that the loading application's
+ * 'state' will be used/changed in all operations. The 'static_state' pointer
+ * allows the loaded library to know if it shares the same static data as the
+ * calling application (or library), and thus whether these callbacks need to be
+ * set or not. */
+typedef void *(*dyn_MEM_malloc_cb)(size_t);
+typedef void *(*dyn_MEM_realloc_cb)(void *, size_t);
+typedef void (*dyn_MEM_free_cb)(void *);
+typedef struct st_dynamic_MEM_fns {
+ dyn_MEM_malloc_cb malloc_cb;
+ dyn_MEM_realloc_cb realloc_cb;
+ dyn_MEM_free_cb free_cb;
+ } dynamic_MEM_fns;
+/* FIXME: Perhaps the memory and locking code (crypto.h) should declare and use
+ * these types so we (and any other dependant code) can simplify a bit?? */
+typedef void (*dyn_lock_locking_cb)(int,int,const char *,int);
+typedef int (*dyn_lock_add_lock_cb)(int*,int,int,const char *,int);
+typedef struct CRYPTO_dynlock_value *(*dyn_dynlock_create_cb)(
+ const char *,int);
+typedef void (*dyn_dynlock_lock_cb)(int,struct CRYPTO_dynlock_value *,
+ const char *,int);
+typedef void (*dyn_dynlock_destroy_cb)(struct CRYPTO_dynlock_value *,
+ const char *,int);
+typedef struct st_dynamic_LOCK_fns {
+ dyn_lock_locking_cb lock_locking_cb;
+ dyn_lock_add_lock_cb lock_add_lock_cb;
+ dyn_dynlock_create_cb dynlock_create_cb;
+ dyn_dynlock_lock_cb dynlock_lock_cb;
+ dyn_dynlock_destroy_cb dynlock_destroy_cb;
+ } dynamic_LOCK_fns;
+/* The top-level structure */
+typedef struct st_dynamic_fns {
+ void *static_state;
+ const ERR_FNS *err_fns;
+ const CRYPTO_EX_DATA_IMPL *ex_data_fns;
+ dynamic_MEM_fns mem_fns;
+ dynamic_LOCK_fns lock_fns;
+ } dynamic_fns;
+
+/* The version checking function should be of this prototype. NB: The
+ * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading code.
+ * If this function returns zero, it indicates a (potential) version
+ * incompatibility and the loaded library doesn't believe it can proceed.
+ * Otherwise, the returned value is the (latest) version supported by the
+ * loading library. The loader may still decide that the loaded code's version
+ * is unsatisfactory and could veto the load. The function is expected to
+ * be implemented with the symbol name "v_check", and a default implementation
+ * can be fully instantiated with IMPLEMENT_DYNAMIC_CHECK_FN(). */
+typedef unsigned long (*dynamic_v_check_fn)(unsigned long ossl_version);
+#define IMPLEMENT_DYNAMIC_CHECK_FN() \
+ OPENSSL_EXPORT unsigned long v_check(unsigned long v) { \
+ if(v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \
+ return 0; }
+
+/* This function is passed the ENGINE structure to initialise with its own
+ * function and command settings. It should not adjust the structural or
+ * functional reference counts. If this function returns zero, (a) the load will
+ * be aborted, (b) the previous ENGINE state will be memcpy'd back onto the
+ * structure, and (c) the shared library will be unloaded. So implementations
+ * should do their own internal cleanup in failure circumstances otherwise they
+ * could leak. The 'id' parameter, if non-NULL, represents the ENGINE id that
+ * the loader is looking for. If this is NULL, the shared library can choose to
+ * return failure or to initialise a 'default' ENGINE. If non-NULL, the shared
+ * library must initialise only an ENGINE matching the passed 'id'. The function
+ * is expected to be implemented with the symbol name "bind_engine". A standard
+ * implementation can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where
+ * the parameter 'fn' is a callback function that populates the ENGINE structure
+ * and returns an int value (zero for failure). 'fn' should have prototype;
+ * [static] int fn(ENGINE *e, const char *id); */
+typedef int (*dynamic_bind_engine)(ENGINE *e, const char *id,
+ const dynamic_fns *fns);
+#define IMPLEMENT_DYNAMIC_BIND_FN(fn) \
+ OPENSSL_EXPORT \
+ int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \
+ if(ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \
+ if(!CRYPTO_set_mem_functions(fns->mem_fns.malloc_cb, \
+ fns->mem_fns.realloc_cb, fns->mem_fns.free_cb)) \
+ return 0; \
+ CRYPTO_set_locking_callback(fns->lock_fns.lock_locking_cb); \
+ CRYPTO_set_add_lock_callback(fns->lock_fns.lock_add_lock_cb); \
+ CRYPTO_set_dynlock_create_callback(fns->lock_fns.dynlock_create_cb); \
+ CRYPTO_set_dynlock_lock_callback(fns->lock_fns.dynlock_lock_cb); \
+ CRYPTO_set_dynlock_destroy_callback(fns->lock_fns.dynlock_destroy_cb); \
+ if(!CRYPTO_set_ex_data_implementation(fns->ex_data_fns)) \
+ return 0; \
+ if(!ERR_set_implementation(fns->err_fns)) return 0; \
+ skip_cbs: \
+ if(!fn(e,id)) return 0; \
+ return 1; }
+
+/* If the loading application (or library) and the loaded ENGINE library share
+ * the same static data (eg. they're both dynamically linked to the same
+ * libcrypto.so) we need a way to avoid trying to set system callbacks - this
+ * would fail, and for the same reason that it's unnecessary to try. If the
+ * loaded ENGINE has (or gets from through the loader) its own copy of the
+ * libcrypto static data, we will need to set the callbacks. The easiest way to
+ * detect this is to have a function that returns a pointer to some static data
+ * and let the loading application and loaded ENGINE compare their respective
+ * values. */
+void *ENGINE_get_static_state(void);
+
+#if defined(__OpenBSD__) || defined(__FreeBSD__)
+void ENGINE_setup_bsd_cryptodev(void);
+#endif
/* BEGIN ERROR CODES */
/* The following lines are auto generated by the script mkerr.pl. Any changes
* made after this point may be overwritten when the script is next run.
*/
+void ERR_load_ENGINE_strings(void);
/* Error codes for the ENGINE functions. */
/* Function codes. */
-#define ENGINE_F_ATALLA_FINISH 159
-#define ENGINE_F_ATALLA_INIT 160
-#define ENGINE_F_ATALLA_MOD_EXP 161
-#define ENGINE_F_ATALLA_RSA_MOD_EXP 162
-#define ENGINE_F_CSWIFT_DSA_SIGN 133
-#define ENGINE_F_CSWIFT_DSA_VERIFY 134
-#define ENGINE_F_CSWIFT_FINISH 100
-#define ENGINE_F_CSWIFT_INIT 101
-#define ENGINE_F_CSWIFT_MOD_EXP 102
-#define ENGINE_F_CSWIFT_MOD_EXP_CRT 103
-#define ENGINE_F_CSWIFT_RSA_MOD_EXP 104
+#define ENGINE_F_DYNAMIC_CTRL 180
+#define ENGINE_F_DYNAMIC_GET_DATA_CTX 181
+#define ENGINE_F_DYNAMIC_LOAD 182
+#define ENGINE_F_DYNAMIC_SET_DATA_CTX 183
#define ENGINE_F_ENGINE_ADD 105
#define ENGINE_F_ENGINE_BY_ID 106
+#define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 170
#define ENGINE_F_ENGINE_CTRL 142
+#define ENGINE_F_ENGINE_CTRL_CMD 178
+#define ENGINE_F_ENGINE_CTRL_CMD_STRING 171
#define ENGINE_F_ENGINE_FINISH 107
-#define ENGINE_F_ENGINE_FREE 108
-#define ENGINE_F_ENGINE_GET_BN_MOD_EXP 109
-#define ENGINE_F_ENGINE_GET_BN_MOD_EXP_CRT 110
-#define ENGINE_F_ENGINE_GET_CTRL_FUNCTION 144
-#define ENGINE_F_ENGINE_GET_DH 111
-#define ENGINE_F_ENGINE_GET_DSA 112
-#define ENGINE_F_ENGINE_GET_FINISH_FUNCTION 145
-#define ENGINE_F_ENGINE_GET_ID 113
-#define ENGINE_F_ENGINE_GET_INIT_FUNCTION 146
-#define ENGINE_F_ENGINE_GET_NAME 114
+#define ENGINE_F_ENGINE_FREE_UTIL 108
+#define ENGINE_F_ENGINE_GET_CIPHER 185
+#define ENGINE_F_ENGINE_GET_DEFAULT_TYPE 177
+#define ENGINE_F_ENGINE_GET_DIGEST 186
#define ENGINE_F_ENGINE_GET_NEXT 115
#define ENGINE_F_ENGINE_GET_PREV 116
-#define ENGINE_F_ENGINE_GET_RAND 117
-#define ENGINE_F_ENGINE_GET_RSA 118
#define ENGINE_F_ENGINE_INIT 119
#define ENGINE_F_ENGINE_LIST_ADD 120
#define ENGINE_F_ENGINE_LIST_REMOVE 121
#define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151
#define ENGINE_F_ENGINE_NEW 122
#define ENGINE_F_ENGINE_REMOVE 123
-#define ENGINE_F_ENGINE_SET_BN_MOD_EXP 124
-#define ENGINE_F_ENGINE_SET_BN_MOD_EXP_CRT 125
-#define ENGINE_F_ENGINE_SET_CTRL_FUNCTION 147
+#define ENGINE_F_ENGINE_SET_DEFAULT_STRING 189
#define ENGINE_F_ENGINE_SET_DEFAULT_TYPE 126
-#define ENGINE_F_ENGINE_SET_DH 127
-#define ENGINE_F_ENGINE_SET_DSA 128
-#define ENGINE_F_ENGINE_SET_FINISH_FUNCTION 148
#define ENGINE_F_ENGINE_SET_ID 129
-#define ENGINE_F_ENGINE_SET_INIT_FUNCTION 149
#define ENGINE_F_ENGINE_SET_NAME 130
-#define ENGINE_F_ENGINE_SET_RAND 131
-#define ENGINE_F_ENGINE_SET_RSA 132
+#define ENGINE_F_ENGINE_TABLE_REGISTER 184
#define ENGINE_F_ENGINE_UNLOAD_KEY 152
-#define ENGINE_F_HWCRHK_CTRL 143
-#define ENGINE_F_HWCRHK_FINISH 135
-#define ENGINE_F_HWCRHK_GET_PASS 155
-#define ENGINE_F_HWCRHK_INIT 136
-#define ENGINE_F_HWCRHK_LOAD_PRIVKEY 153
-#define ENGINE_F_HWCRHK_LOAD_PUBKEY 154
-#define ENGINE_F_HWCRHK_MOD_EXP 137
-#define ENGINE_F_HWCRHK_MOD_EXP_CRT 138
-#define ENGINE_F_HWCRHK_RAND_BYTES 139
-#define ENGINE_F_HWCRHK_RSA_MOD_EXP 140
+#define ENGINE_F_ENGINE_UNLOCKED_FINISH 191
+#define ENGINE_F_ENGINE_UP_REF 190
+#define ENGINE_F_INT_CTRL_HELPER 172
+#define ENGINE_F_INT_ENGINE_CONFIGURE 188
+#define ENGINE_F_INT_ENGINE_MODULE_INIT 187
#define ENGINE_F_LOG_MESSAGE 141
-#define ENGINE_F_NURON_FINISH 157
-#define ENGINE_F_NURON_INIT 156
-#define ENGINE_F_NURON_MOD_EXP 158
-#define ENGINE_F_UBSEC_DSA_SIGN 163
-#define ENGINE_F_UBSEC_DSA_VERIFY 164
-#define ENGINE_F_UBSEC_FINISH 165
-#define ENGINE_F_UBSEC_INIT 166
-#define ENGINE_F_UBSEC_MOD_EXP 167
-#define ENGINE_F_UBSEC_RSA_MOD_EXP 168
-#define ENGINE_F_UBSEC_RSA_MOD_EXP_CRT 169
/* Reason codes. */
#define ENGINE_R_ALREADY_LOADED 100
-#define ENGINE_R_BIO_WAS_FREED 121
-#define ENGINE_R_BN_CTX_FULL 101
-#define ENGINE_R_BN_EXPAND_FAIL 102
-#define ENGINE_R_CHIL_ERROR 123
+#define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133
+#define ENGINE_R_CMD_NOT_EXECUTABLE 134
+#define ENGINE_R_COMMAND_TAKES_INPUT 135
+#define ENGINE_R_COMMAND_TAKES_NO_INPUT 136
#define ENGINE_R_CONFLICTING_ENGINE_ID 103
#define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119
+#define ENGINE_R_DH_NOT_IMPLEMENTED 139
+#define ENGINE_R_DSA_NOT_IMPLEMENTED 140
#define ENGINE_R_DSO_FAILURE 104
-#define ENGINE_R_DSO_FUNCTION_NOT_FOUND 131
#define ENGINE_R_DSO_NOT_FOUND 132
+#define ENGINE_R_ENGINES_SECTION_ERROR 148
#define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105
+#define ENGINE_R_ENGINE_SECTION_ERROR 149
#define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128
#define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129
#define ENGINE_R_FINISH_FAILED 106
#define ENGINE_R_ID_OR_NAME_MISSING 108
#define ENGINE_R_INIT_FAILED 109
#define ENGINE_R_INTERNAL_LIST_ERROR 110
-#define ENGINE_R_MISSING_KEY_COMPONENTS 111
+#define ENGINE_R_INVALID_ARGUMENT 143
+#define ENGINE_R_INVALID_CMD_NAME 137
+#define ENGINE_R_INVALID_CMD_NUMBER 138
+#define ENGINE_R_INVALID_INIT_VALUE 151
+#define ENGINE_R_INVALID_STRING 150
#define ENGINE_R_NOT_INITIALISED 117
#define ENGINE_R_NOT_LOADED 112
-#define ENGINE_R_NO_CALLBACK 127
#define ENGINE_R_NO_CONTROL_FUNCTION 120
-#define ENGINE_R_NO_KEY 124
+#define ENGINE_R_NO_INDEX 144
#define ENGINE_R_NO_LOAD_FUNCTION 125
#define ENGINE_R_NO_REFERENCE 130
#define ENGINE_R_NO_SUCH_ENGINE 116
#define ENGINE_R_NO_UNLOAD_FUNCTION 126
#define ENGINE_R_PROVIDE_PARAMETERS 113
-#define ENGINE_R_REQUEST_FAILED 114
-#define ENGINE_R_REQUEST_FALLBACK 118
-#define ENGINE_R_SIZE_TOO_LARGE_OR_TOO_SMALL 122
-#define ENGINE_R_UNIT_FAILURE 115
+#define ENGINE_R_RSA_NOT_IMPLEMENTED 141
+#define ENGINE_R_UNIMPLEMENTED_CIPHER 146
+#define ENGINE_R_UNIMPLEMENTED_DIGEST 147
+#define ENGINE_R_VERSION_INCOMPATIBILITY 145
#ifdef __cplusplus
}
#endif
#endif
-