*/
-#include <stdio.h>
-#include <openssl/crypto.h>
-#include "cryptlib.h"
#include "eng_int.h"
-#include <openssl/engine.h>
#include <openssl/dso.h>
/* Shared libraries implementing ENGINEs for use by the "dynamic" ENGINE loader
/* Our ENGINE handlers */
static int dynamic_init(ENGINE *e);
static int dynamic_finish(ENGINE *e);
-static int dynamic_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)());
+static int dynamic_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void));
/* Predeclare our context type */
typedef struct st_dynamic_data_ctx dynamic_data_ctx;
/* The implementation for the important control command */
* 'dirs' for loading. Default is to use 'dirs' as a fallback. */
int dir_load;
/* A stack of directories from which ENGINEs could be loaded */
- STACK *dirs;
+ STACK_OF(OPENSSL_STRING) *dirs;
};
/* This is the "ex_data" index we obtain and reserve for use with our context
* structure. */
static int dynamic_ex_data_idx = -1;
-static void int_free_str(void *s) { OPENSSL_free(s); }
+static void int_free_str(char *s) { OPENSSL_free(s); }
/* Because our ex_data element may or may not get allocated depending on whether
* a "first-use" occurs before the ENGINE is freed, we have a memory leak
* problem to solve. We can't declare a "new" handler for the ex_data as we
if(ctx->engine_id)
OPENSSL_free((void*)ctx->engine_id);
if(ctx->dirs)
- sk_pop_free(ctx->dirs, int_free_str);
+ sk_OPENSSL_STRING_pop_free(ctx->dirs, int_free_str);
OPENSSL_free(ctx);
}
}
c = OPENSSL_malloc(sizeof(dynamic_data_ctx));
if(!c)
{
- ENGINEerr(ENGINE_F_SET_DATA_CTX,ERR_R_MALLOC_FAILURE);
+ ENGINEerr(ENGINE_F_DYNAMIC_SET_DATA_CTX,ERR_R_MALLOC_FAILURE);
return 0;
}
memset(c, 0, sizeof(dynamic_data_ctx));
c->DYNAMIC_F1 = "v_check";
c->DYNAMIC_F2 = "bind_engine";
c->dir_load = 1;
- c->dirs = sk_new_null();
+ c->dirs = sk_OPENSSL_STRING_new_null();
if(!c->dirs)
{
- ENGINEerr(ENGINE_F_SET_DATA_CTX,ERR_R_MALLOC_FAILURE);
+ ENGINEerr(ENGINE_F_DYNAMIC_SET_DATA_CTX,ERR_R_MALLOC_FAILURE);
OPENSSL_free(c);
return 0;
}
return 0;
}
-static int dynamic_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)())
+static int dynamic_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void))
{
dynamic_data_ctx *ctx = dynamic_get_data_ctx(e);
int initialised;
ERR_R_MALLOC_FAILURE);
return 0;
}
- sk_insert(ctx->dirs, tmp_str, -1);
+ sk_OPENSSL_STRING_insert(ctx->dirs, tmp_str, -1);
}
return 1;
default:
ctx->DYNAMIC_LIBNAME, NULL, 0)) != NULL)
return 1;
/* If we're not allowed to use 'dirs' or we have none, fail */
- if(!ctx->dir_load || ((num = sk_num(ctx->dirs)) < 1))
+ if(!ctx->dir_load || (num = sk_OPENSSL_STRING_num(ctx->dirs)) < 1)
return 0;
for(loop = 0; loop < num; loop++)
{
- const char *s = sk_value(ctx->dirs, loop);
+ const char *s = sk_OPENSSL_STRING_value(ctx->dirs, loop);
char *merge = DSO_merge(ctx->dynamic_dso, ctx->DYNAMIC_LIBNAME, s);
if(!merge)
return 0;
* engine.h, much of this would be simplified if each area of code
* provided its own "summary" structure of all related callbacks. It
* would also increase opaqueness. */
+ fns.static_state = ENGINE_get_static_state();
fns.err_fns = ERR_get_implementation();
fns.ex_data_fns = CRYPTO_get_ex_data_implementation();
CRYPTO_get_mem_functions(&fns.mem_fns.malloc_cb,