common: use get_nand_dev_by_index()
[oweals/u-boot.git] / common / splash.c
index 144fb10ddda36d1855d72ac8ac312e29346cc45b..89af437f2cafec3c648b13dc273e1fe4c1e4d287 100644 (file)
 
 #include <common.h>
 #include <splash.h>
+#include <lcd.h>
+
+static struct splash_location default_splash_locations[] = {
+       {
+               .name = "sf",
+               .storage = SPLASH_STORAGE_SF,
+               .flags = SPLASH_STORAGE_RAW,
+               .offset = 0x0,
+       },
+       {
+               .name = "mmc_fs",
+               .storage = SPLASH_STORAGE_MMC,
+               .flags = SPLASH_STORAGE_FS,
+               .devpart = "0:1",
+       },
+       {
+               .name = "usb_fs",
+               .storage = SPLASH_STORAGE_USB,
+               .flags = SPLASH_STORAGE_FS,
+               .devpart = "0:1",
+       },
+       {
+               .name = "sata_fs",
+               .storage = SPLASH_STORAGE_SATA,
+               .flags = SPLASH_STORAGE_FS,
+               .devpart = "0:1",
+       },
+};
 
 __weak int splash_screen_prepare(void)
 {
-       return 0;
+       return splash_source_load(default_splash_locations,
+                                 ARRAY_SIZE(default_splash_locations));
 }
 
 #ifdef CONFIG_SPLASH_SCREEN_ALIGN
@@ -50,3 +79,18 @@ void splash_get_pos(int *x, int *y)
        }
 }
 #endif /* CONFIG_SPLASH_SCREEN_ALIGN */
+
+#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
+int lcd_splash(ulong addr)
+{
+       int x = 0, y = 0, ret;
+
+       ret = splash_screen_prepare();
+       if (ret)
+               return ret;
+
+       splash_get_pos(&x, &y);
+
+       return bmp_display(addr, x, y);
+}
+#endif